drm/amdgpu: Correct the IB size of bo update mapping.
The amdgpu_vm_frag_ptes will call amdgpu_vm_update_ptes, and for buffer object that has shadow buffer, need twice commands. Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -1200,13 +1200,19 @@ static int amdgpu_vm_bo_update_mapping(struct amdgpu_device *adev,
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*
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* The second command is for the shadow pagetables.
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*/
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ncmds = ((nptes >> min(adev->vm_manager.block_size, 11u)) + 1) * 2;
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if (vm->root.base.bo->shadow)
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ncmds = ((nptes >> min(adev->vm_manager.block_size, 11u)) + 1) * 2;
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else
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ncmds = ((nptes >> min(adev->vm_manager.block_size, 11u)) + 1);
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/* padding, etc. */
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ndw = 64;
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/* one PDE write for each huge page */
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ndw += ((nptes >> adev->vm_manager.block_size) + 1) * 6;
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if (vm->root.base.bo->shadow)
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ndw += ((nptes >> adev->vm_manager.block_size) + 1) * 6 * 2;
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else
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ndw += ((nptes >> adev->vm_manager.block_size) + 1) * 6;
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if (pages_addr) {
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/* copy commands needed */
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