x86/kaslr: Make local variables 64-bit
Change the type of local variables/fields that store mem_vector addresses to u64 to make it less likely that 32-bit overflow will cause issues on 32-bit. Signed-off-by: Arvind Sankar <nivedita@alum.mit.edu> Signed-off-by: Ingo Molnar <mingo@kernel.org> Link: https://lore.kernel.org/r/20200728225722.67457-21-nivedita@alum.mit.edu
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@ -461,7 +461,7 @@ static bool mem_avoid_overlap(struct mem_vector *img,
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{
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int i;
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struct setup_data *ptr;
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unsigned long earliest = img->start + img->size;
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u64 earliest = img->start + img->size;
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bool is_overlapping = false;
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for (i = 0; i < MEM_AVOID_MAX; i++) {
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@ -506,7 +506,7 @@ static bool mem_avoid_overlap(struct mem_vector *img,
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}
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struct slot_area {
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unsigned long addr;
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u64 addr;
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unsigned long num;
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};
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@ -537,7 +537,8 @@ static void store_slot_info(struct mem_vector *region, unsigned long image_size)
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static void
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process_gb_huge_pages(struct mem_vector *region, unsigned long image_size)
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{
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unsigned long pud_start, pud_end, gb_huge_pages;
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u64 pud_start, pud_end;
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unsigned long gb_huge_pages;
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struct mem_vector tmp;
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if (!IS_ENABLED(CONFIG_X86_64) || !max_gb_huge_pages) {
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@ -579,7 +580,7 @@ process_gb_huge_pages(struct mem_vector *region, unsigned long image_size)
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}
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}
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static unsigned long slots_fetch_random(void)
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static u64 slots_fetch_random(void)
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{
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unsigned long slot;
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unsigned int i;
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@ -595,7 +596,7 @@ static unsigned long slots_fetch_random(void)
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slot -= slot_areas[i].num;
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continue;
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}
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return slot_areas[i].addr + slot * CONFIG_PHYSICAL_ALIGN;
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return slot_areas[i].addr + ((u64)slot * CONFIG_PHYSICAL_ALIGN);
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}
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if (i == slot_area_index)
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@ -608,7 +609,7 @@ static void __process_mem_region(struct mem_vector *entry,
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unsigned long image_size)
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{
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struct mem_vector region, overlap;
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unsigned long region_end;
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u64 region_end;
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/* Enforce minimum and memory limit. */
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region.start = max_t(u64, entry->start, minimum);
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