[PATCH] ps3: disable display flipping during mode changes

If ps3fb is available, we have to disable display flipping while changing the
audio or video mode.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: James Simmons <jsimmons@infradead.org>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Paul Mackerras <paulus@samba.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Geert Uytterhoeven 2007-02-12 00:55:25 -08:00 committed by Linus Torvalds
parent 310d8c1112
commit 0465f790e0
2 changed files with 14 additions and 1 deletions

View File

@ -22,6 +22,7 @@
#include <linux/kernel.h>
#include <linux/delay.h>
#include <asm/ps3av.h>
#include <asm/ps3fb.h>
#include <asm/ps3.h>
#include "vuart.h"
@ -851,8 +852,9 @@ int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len)
{
int res;
/* avb packet */
ps3fb_flip_ctl(0); /* flip off */
/* avb packet */
res = ps3av_do_pkt(PS3AV_CID_AVB_PARAM, send_len, sizeof(*avb),
&avb->send_hdr);
if (res < 0)
@ -864,6 +866,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len)
res);
out:
ps3fb_flip_ctl(1); /* flip on */
return res;
}

View File

@ -41,4 +41,14 @@ struct ps3fb_ioctl_res {
__u32 num_frames; /* num of frame buffers */
};
#ifdef __KERNEL__
#ifdef CONFIG_FB_PS3
extern void ps3fb_flip_ctl(int on);
#else
static inline void ps3fb_flip_ctl(int on) {}
#endif
#endif /* __KERNEL__ */
#endif /* _ASM_POWERPC_PS3FB_H_ */