powerpc: Make flush_fp_to_thread() nop when CONFIG_PPC_FPU is disabled
In the current kernel, the function flush_fp_to_thread() is not dependent on CONFIG_PPC_FPU. So most invocations of this function is not wrapped by CONFIG_PPC_FPU. Even through we don't really save the FPRs to the thread struct if CONFIG_PPC_FPU is not enabled, but there does have some runtime overhead such as the check for tsk->thread.regs and preempt disable and enable. It really make no sense to do that. So make it a nop when CONFIG_PPC_FPU is disabled. Also remove the wrapped #ifdef CONFIG_PPC_FPU when invoking this function. Signed-off-by: Kevin Hao <haokexin@gmail.com> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
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@ -19,7 +19,6 @@ extern struct task_struct *_switch(struct thread_struct *prev,
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extern void giveup_fpu(struct task_struct *);
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extern void load_up_fpu(void);
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extern void enable_kernel_fp(void);
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extern void flush_fp_to_thread(struct task_struct *);
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extern void enable_kernel_altivec(void);
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extern void load_up_altivec(struct task_struct *);
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extern int emulate_altivec(struct pt_regs *);
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@ -37,6 +36,12 @@ static inline void discard_lazy_cpu_state(void)
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}
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#endif
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#ifdef CONFIG_PPC_FPU
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extern void flush_fp_to_thread(struct task_struct *);
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#else
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static inline void flush_fp_to_thread(struct task_struct *t) { }
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#endif
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#ifdef CONFIG_ALTIVEC
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extern void flush_altivec_to_thread(struct task_struct *);
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extern void giveup_altivec(struct task_struct *);
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@ -74,6 +74,7 @@ struct task_struct *last_task_used_vsx = NULL;
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struct task_struct *last_task_used_spe = NULL;
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#endif
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#ifdef CONFIG_PPC_FPU
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/*
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* Make sure the floating-point register state in the
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* the thread_struct is up to date for task tsk.
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@ -107,6 +108,7 @@ void flush_fp_to_thread(struct task_struct *tsk)
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}
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}
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EXPORT_SYMBOL_GPL(flush_fp_to_thread);
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#endif
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void enable_kernel_fp(void)
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{
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@ -7,6 +7,7 @@
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#include <asm/uaccess.h>
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#include <asm/reg.h>
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#include <asm/switch_to.h>
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#include <asm/sfp-machine.h>
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#include <math-emu/double.h>
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@ -433,9 +434,7 @@ do_mathemu(struct pt_regs *regs)
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* is flushed into the thread_struct before attempting
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* emulation
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*/
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#ifdef CONFIG_PPC_FPU
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flush_fp_to_thread(current);
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#endif
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eflag = func(op0, op1, op2, op3);
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