drm/exynos: Don't blend mixer layer 0
This patch disables blending the mixer's layer 0 onto the background (solid color). It doesn't make sense to blend this layer by default, and causes color distortion if the layer is used for arbitrary content. Signed-off-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Inki Dae <inki.dae@samsung.com>
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@ -643,12 +643,14 @@ static void mixer_win_reset(struct mixer_context *ctx)
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/* setting graphical layers */
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val = MXR_GRP_CFG_COLOR_KEY_DISABLE; /* no blank key */
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val |= MXR_GRP_CFG_WIN_BLEND_EN;
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val |= MXR_GRP_CFG_BLEND_PRE_MUL;
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val |= MXR_GRP_CFG_PIXEL_BLEND_EN;
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val |= MXR_GRP_CFG_ALPHA_VAL(0xff); /* non-transparent alpha */
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/* the same configuration for both layers */
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/* Don't blend layer 0 onto the mixer background */
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mixer_reg_write(res, MXR_GRAPHIC_CFG(0), val);
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/* Blend layer 1 into layer 0 */
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val |= MXR_GRP_CFG_BLEND_PRE_MUL;
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val |= MXR_GRP_CFG_PIXEL_BLEND_EN;
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mixer_reg_write(res, MXR_GRAPHIC_CFG(1), val);
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/* setting video layers */
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