ide-tape: move all struct and other defs at the top
Bart: - no need to move defines for tape flags around (they are completely rewritten by the next patch) Signed-off-by: Borislav Petkov <petkovbb@gmail.com> Signed-off-by: Bartlomiej Zolnierkiewicz <bzolnier@gmail.com>
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@ -225,6 +225,43 @@ typedef struct idetape_packet_command_s {
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/* Data direction */
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#define PC_WRITING 5
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/* Tape door status */
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#define DOOR_UNLOCKED 0
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#define DOOR_LOCKED 1
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#define DOOR_EXPLICITLY_LOCKED 2
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/* Some defines for the SPACE command */
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#define IDETAPE_SPACE_OVER_FILEMARK 1
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#define IDETAPE_SPACE_TO_EOD 3
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/* Some defines for the LOAD UNLOAD command */
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#define IDETAPE_LU_LOAD_MASK 1
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#define IDETAPE_LU_RETENSION_MASK 2
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#define IDETAPE_LU_EOT_MASK 4
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/*
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* Special requests for our block device strategy routine.
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*
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* In order to service a character device command, we add special requests to
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* the tail of our block device request queue and wait for their completion.
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*/
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enum {
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REQ_IDETAPE_PC1 = (1 << 0), /* packet command (first stage) */
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REQ_IDETAPE_PC2 = (1 << 1), /* packet command (second stage) */
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REQ_IDETAPE_READ = (1 << 2),
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REQ_IDETAPE_WRITE = (1 << 3),
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};
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/* Error codes returned in rq->errors to the higher part of the driver. */
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#define IDETAPE_ERROR_GENERAL 101
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#define IDETAPE_ERROR_FILEMARK 102
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#define IDETAPE_ERROR_EOD 103
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/* Structures related to the SELECT SENSE / MODE SENSE packet commands. */
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#define IDETAPE_BLOCK_DESCRIPTOR 0
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#define IDETAPE_CAPABILITIES_PAGE 0x2a
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/* A pipeline stage. */
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typedef struct idetape_stage_s {
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struct request rq; /* The corresponding request */
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@ -446,11 +483,6 @@ static void ide_tape_put(struct ide_tape_obj *tape)
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mutex_unlock(&idetape_ref_mutex);
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}
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/* Tape door status */
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#define DOOR_UNLOCKED 0
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#define DOOR_LOCKED 1
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#define DOOR_EXPLICITLY_LOCKED 2
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/*
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* Tape flag bits values.
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*/
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@ -466,38 +498,6 @@ static void ide_tape_put(struct ide_tape_obj *tape)
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/* 0 = no tape is loaded, so we don't rewind after ejecting */
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#define IDETAPE_MEDIUM_PRESENT 9
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/* Some defines for the SPACE command */
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#define IDETAPE_SPACE_OVER_FILEMARK 1
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#define IDETAPE_SPACE_TO_EOD 3
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/* Some defines for the LOAD UNLOAD command */
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#define IDETAPE_LU_LOAD_MASK 1
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#define IDETAPE_LU_RETENSION_MASK 2
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#define IDETAPE_LU_EOT_MASK 4
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/*
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* Special requests for our block device strategy routine.
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*
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* In order to service a character device command, we add special requests to
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* the tail of our block device request queue and wait for their completion.
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*/
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enum {
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REQ_IDETAPE_PC1 = (1 << 0), /* packet command (first stage) */
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REQ_IDETAPE_PC2 = (1 << 1), /* packet command (second stage) */
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REQ_IDETAPE_READ = (1 << 2),
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REQ_IDETAPE_WRITE = (1 << 3),
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};
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/* Error codes returned in rq->errors to the higher part of the driver. */
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#define IDETAPE_ERROR_GENERAL 101
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#define IDETAPE_ERROR_FILEMARK 102
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#define IDETAPE_ERROR_EOD 103
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/* Structures related to the SELECT SENSE / MODE SENSE packet commands. */
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#define IDETAPE_BLOCK_DESCRIPTOR 0
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#define IDETAPE_CAPABILITIES_PAGE 0x2a
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/*
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* The variables below are used for the character device interface. Additional
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* state variables are defined in our ide_drive_t structure.
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