workqueue: Factor out need_more_worker() check and worker wake-up
Checking need_more_worker() and calling wake_up_worker() is a repeated pattern. Let's add kick_pool(), which checks need_more_worker() and open-code wake_up_worker(), and replace wake_up_worker() uses. The following conversions aren't one-to-one: * __queue_work() was using __need_more_work() because it knows that pool->worklist isn't empty. Switching to kick_pool() adds an extra list_empty() test. * create_worker() always needs to wake up the newly minted worker whether there's more work to do or not to avoid triggering hung task check on the new task. Keep the current wake_up_process() and still add kick_pool(). This may lead to an extra wakeup which isn't harmful. * pwq_adjust_max_active() was explicitly checking whether it needs to wake up a worker or not to avoid spurious wakeups. As kick_pool() only wakes up a worker when necessary, this explicit check is no longer necessary and dropped. * unbind_workers() now calls kick_pool() instead of wake_up_worker() adding a need_more_worker() test. This avoids spurious wakeups and shouldn't break anything. wake_up_worker() is dropped as kick_pool() replaces all its users. After this patch, all paths that wakes up a non-rescuer worker to initiate work item execution use kick_pool(). This will enable future changes to improve locality. Signed-off-by: Tejun Heo <tj@kernel.org>
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@ -815,11 +815,6 @@ static bool work_is_canceling(struct work_struct *work)
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* they're being called with pool->lock held.
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*/
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static bool __need_more_worker(struct worker_pool *pool)
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{
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return !pool->nr_running;
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}
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/*
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* Need to wake up a worker? Called from anything but currently
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* running workers.
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@ -830,7 +825,7 @@ static bool __need_more_worker(struct worker_pool *pool)
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*/
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static bool need_more_worker(struct worker_pool *pool)
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{
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return !list_empty(&pool->worklist) && __need_more_worker(pool);
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return !list_empty(&pool->worklist) && !pool->nr_running;
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}
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/* Can I start working? Called from busy but !running workers. */
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@ -1100,20 +1095,23 @@ static bool assign_work(struct work_struct *work, struct worker *worker,
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}
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/**
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* wake_up_worker - wake up an idle worker
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* @pool: worker pool to wake worker from
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* kick_pool - wake up an idle worker if necessary
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* @pool: pool to kick
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*
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* Wake up the first idle worker of @pool.
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*
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* CONTEXT:
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* raw_spin_lock_irq(pool->lock).
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* @pool may have pending work items. Wake up worker if necessary. Returns
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* whether a worker was woken up.
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*/
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static void wake_up_worker(struct worker_pool *pool)
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static bool kick_pool(struct worker_pool *pool)
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{
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struct worker *worker = first_idle_worker(pool);
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if (likely(worker))
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wake_up_process(worker->task);
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lockdep_assert_held(&pool->lock);
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if (!need_more_worker(pool) || !worker)
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return false;
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wake_up_process(worker->task);
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return true;
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}
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#ifdef CONFIG_WQ_CPU_INTENSIVE_REPORT
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@ -1281,10 +1279,9 @@ void wq_worker_sleeping(struct task_struct *task)
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}
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pool->nr_running--;
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if (need_more_worker(pool)) {
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if (kick_pool(pool))
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worker->current_pwq->stats[PWQ_STAT_CM_WAKEUP]++;
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wake_up_worker(pool);
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}
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raw_spin_unlock_irq(&pool->lock);
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}
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@ -1332,10 +1329,8 @@ void wq_worker_tick(struct task_struct *task)
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wq_cpu_intensive_report(worker->current_func);
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pwq->stats[PWQ_STAT_CPU_INTENSIVE]++;
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if (need_more_worker(pool)) {
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if (kick_pool(pool))
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pwq->stats[PWQ_STAT_CM_WAKEUP]++;
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wake_up_worker(pool);
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}
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raw_spin_unlock(&pool->lock);
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}
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@ -1773,9 +1768,7 @@ retry:
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trace_workqueue_activate_work(work);
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pwq->nr_active++;
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insert_work(pwq, work, &pool->worklist, work_flags);
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if (__need_more_worker(pool))
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wake_up_worker(pool);
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kick_pool(pool);
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} else {
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work_flags |= WORK_STRUCT_INACTIVE;
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insert_work(pwq, work, &pwq->inactive_works, work_flags);
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@ -2181,9 +2174,18 @@ static struct worker *create_worker(struct worker_pool *pool)
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/* start the newly created worker */
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raw_spin_lock_irq(&pool->lock);
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worker->pool->nr_workers++;
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worker_enter_idle(worker);
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kick_pool(pool);
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/*
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* @worker is waiting on a completion in kthread() and will trigger hung
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* check if not woken up soon. As kick_pool() might not have waken it
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* up, wake it up explicitly once more.
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*/
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wake_up_process(worker->task);
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raw_spin_unlock_irq(&pool->lock);
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return worker;
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@ -2545,14 +2547,12 @@ __acquires(&pool->lock)
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worker_set_flags(worker, WORKER_CPU_INTENSIVE);
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/*
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* Wake up another worker if necessary. The condition is always
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* false for normal per-cpu workers since nr_running would always
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* be >= 1 at this point. This is used to chain execution of the
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* pending work items for WORKER_NOT_RUNNING workers such as the
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* UNBOUND and CPU_INTENSIVE ones.
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* Kick @pool if necessary. It's always noop for per-cpu worker pools
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* since nr_running would always be >= 1 at this point. This is used to
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* chain execution of the pending work items for WORKER_NOT_RUNNING
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* workers such as the UNBOUND and CPU_INTENSIVE ones.
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*/
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if (need_more_worker(pool))
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wake_up_worker(pool);
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kick_pool(pool);
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/*
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* Record the last pool and clear PENDING which should be the last
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@ -2872,12 +2872,10 @@ repeat:
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put_pwq(pwq);
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/*
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* Leave this pool. If need_more_worker() is %true, notify a
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* regular worker; otherwise, we end up with 0 concurrency
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* and stalling the execution.
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* Leave this pool. Notify regular workers; otherwise, we end up
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* with 0 concurrency and stalling the execution.
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*/
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if (need_more_worker(pool))
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wake_up_worker(pool);
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kick_pool(pool);
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raw_spin_unlock_irq(&pool->lock);
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@ -4111,24 +4109,13 @@ static void pwq_adjust_max_active(struct pool_workqueue *pwq)
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* is updated and visible.
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*/
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if (!freezable || !workqueue_freezing) {
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bool kick = false;
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pwq->max_active = wq->saved_max_active;
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while (!list_empty(&pwq->inactive_works) &&
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pwq->nr_active < pwq->max_active) {
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pwq->nr_active < pwq->max_active)
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pwq_activate_first_inactive(pwq);
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kick = true;
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}
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/*
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* Need to kick a worker after thawed or an unbound wq's
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* max_active is bumped. In realtime scenarios, always kicking a
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* worker will cause interference on the isolated cpu cores, so
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* let's kick iff work items were activated.
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*/
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if (kick)
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wake_up_worker(pwq->pool);
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kick_pool(pwq->pool);
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} else {
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pwq->max_active = 0;
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}
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@ -5389,7 +5376,7 @@ static void unbind_workers(int cpu)
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* worker blocking could lead to lengthy stalls. Kick off
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* unbound chain execution of currently pending work items.
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*/
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wake_up_worker(pool);
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kick_pool(pool);
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raw_spin_unlock_irq(&pool->lock);
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