OpenCloudOS-Kernel/drivers/gpu/drm/i915/intel_drv.h

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/*
* Copyright (c) 2006 Dave Airlie <airlied@linux.ie>
* Copyright (c) 2007-2008 Intel Corporation
* Jesse Barnes <jesse.barnes@intel.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef __INTEL_DRV_H__
#define __INTEL_DRV_H__
#include <linux/i2c.h>
#include "i915_drm.h"
#include "i915_drv.h"
#include "drm_crtc.h"
#include "drm_crtc_helper.h"
#include "drm_fb_helper.h"
#define _wait_for(COND, MS, W) ({ \
unsigned long timeout__ = jiffies + msecs_to_jiffies(MS); \
int ret__ = 0; \
while (!(COND)) { \
if (time_after(jiffies, timeout__)) { \
ret__ = -ETIMEDOUT; \
break; \
} \
if (W && drm_can_sleep()) msleep(W); \
} \
ret__; \
})
#define wait_for_atomic_us(COND, US) ({ \
int i, ret__ = -ETIMEDOUT; \
for (i = 0; i < (US); i++) { \
if ((COND)) { \
ret__ = 0; \
break; \
} \
udelay(1); \
} \
ret__; \
})
#define wait_for(COND, MS) _wait_for(COND, MS, 1)
#define wait_for_atomic(COND, MS) _wait_for(COND, MS, 0)
#define KHz(x) (1000*x)
#define MHz(x) KHz(1000*x)
/*
* Display related stuff
*/
/* store information about an Ixxx DVO */
/* The i830->i865 use multiple DVOs with multiple i2cs */
/* the i915, i945 have a single sDVO i2c bus - which is different */
#define MAX_OUTPUTS 6
/* maximum connectors per crtcs in the mode set */
#define INTELFB_CONN_LIMIT 4
#define INTEL_I2C_BUS_DVO 1
#define INTEL_I2C_BUS_SDVO 2
/* these are outputs from the chip - integrated only
external chips are via DVO or SDVO output */
#define INTEL_OUTPUT_UNUSED 0
#define INTEL_OUTPUT_ANALOG 1
#define INTEL_OUTPUT_DVO 2
#define INTEL_OUTPUT_SDVO 3
#define INTEL_OUTPUT_LVDS 4
#define INTEL_OUTPUT_TVOUT 5
#define INTEL_OUTPUT_HDMI 6
#define INTEL_OUTPUT_DISPLAYPORT 7
#define INTEL_OUTPUT_EDP 8
/* Intel Pipe Clone Bit */
#define INTEL_HDMIB_CLONE_BIT 1
#define INTEL_HDMIC_CLONE_BIT 2
#define INTEL_HDMID_CLONE_BIT 3
#define INTEL_HDMIE_CLONE_BIT 4
#define INTEL_HDMIF_CLONE_BIT 5
#define INTEL_SDVO_NON_TV_CLONE_BIT 6
#define INTEL_SDVO_TV_CLONE_BIT 7
#define INTEL_SDVO_LVDS_CLONE_BIT 8
#define INTEL_ANALOG_CLONE_BIT 9
#define INTEL_TV_CLONE_BIT 10
#define INTEL_DP_B_CLONE_BIT 11
#define INTEL_DP_C_CLONE_BIT 12
#define INTEL_DP_D_CLONE_BIT 13
#define INTEL_LVDS_CLONE_BIT 14
#define INTEL_DVO_TMDS_CLONE_BIT 15
#define INTEL_DVO_LVDS_CLONE_BIT 16
#define INTEL_EDP_CLONE_BIT 17
#define INTEL_DVO_CHIP_NONE 0
#define INTEL_DVO_CHIP_LVDS 1
#define INTEL_DVO_CHIP_TMDS 2
#define INTEL_DVO_CHIP_TVOUT 4
/* drm_display_mode->private_flags */
#define INTEL_MODE_PIXEL_MULTIPLIER_SHIFT (0x0)
#define INTEL_MODE_PIXEL_MULTIPLIER_MASK (0xf << INTEL_MODE_PIXEL_MULTIPLIER_SHIFT)
#define INTEL_MODE_DP_FORCE_6BPC (0x10)
static inline void
intel_mode_set_pixel_multiplier(struct drm_display_mode *mode,
int multiplier)
{
mode->clock *= multiplier;
mode->private_flags |= multiplier;
}
static inline int
intel_mode_get_pixel_multiplier(const struct drm_display_mode *mode)
{
return (mode->private_flags & INTEL_MODE_PIXEL_MULTIPLIER_MASK) >> INTEL_MODE_PIXEL_MULTIPLIER_SHIFT;
}
struct intel_framebuffer {
struct drm_framebuffer base;
struct drm_i915_gem_object *obj;
};
struct intel_fbdev {
struct drm_fb_helper helper;
struct intel_framebuffer ifb;
struct list_head fbdev_list;
struct drm_display_mode *our_mode;
};
struct intel_encoder {
struct drm_encoder base;
int type;
bool needs_tv_clock;
void (*hot_plug)(struct intel_encoder *);
int crtc_mask;
int clone_mask;
};
struct intel_connector {
struct drm_connector base;
struct intel_encoder *encoder;
};
struct intel_crtc {
struct drm_crtc base;
enum pipe pipe;
enum plane plane;
u8 lut_r[256], lut_g[256], lut_b[256];
int dpms_mode;
bool active; /* is the crtc on? independent of the dpms mode */
bool busy; /* is scanout buffer being updated frequently? */
struct timer_list idle_timer;
bool lowfreq_avail;
struct intel_overlay *overlay;
struct intel_unpin_work *unpin_work;
int fdi_lanes;
struct drm_i915_gem_object *cursor_bo;
uint32_t cursor_addr;
int16_t cursor_x, cursor_y;
int16_t cursor_width, cursor_height;
bool cursor_visible;
unsigned int bpp;
/* We can share PLLs across outputs if the timings match */
struct intel_pch_pll *pch_pll;
};
drm/i915: add SNB and IVB video sprite support v6 The video sprites support various video surface formats natively and can handle scaling as well. So add support for them using the new DRM core sprite support functions. v2: use drm specific fourcc header and defines v3: address Daniel's comments: - don't take struct mutex around register access (only needed for regs in the GT power well) - don't hold struct mutex across vblank waits - fix up update_plane API (pass obj instead of GTT offset) - add interlaced defines for sprite regs - drop unnecessary 'reg' variables - comment double buffered reg flushing Also fix w/h confusion when writing the scaling reg. v4: more fixes, address more comments from Daniel, and include Hai's fix - prevent divide by zero in scaling calculation (Hai Lan) - update to Ville's new DRM_FORMAT_* types - fix sprite watermark handling (calc based on CRTC size, separate from normal display wm) - remove private refcounts now that the fb cleanups handles things v5: add linear surface support v6: remove color key clearing & setting from update_plane For this version, I tested DPMS since it came up in the last review; DPMS off/on works ok when a video player is working under X, but for power saving we'll probably want to do something smarter. I'll leave that for a separate patch on top. Likewise with the refcounting/fb layer handling, which are really separate cleanups. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Keith Packard <keithp@keithp.com>
2011-12-14 05:19:38 +08:00
struct intel_plane {
struct drm_plane base;
enum pipe pipe;
struct drm_i915_gem_object *obj;
bool primary_disabled;
drm/i915: add SNB and IVB video sprite support v6 The video sprites support various video surface formats natively and can handle scaling as well. So add support for them using the new DRM core sprite support functions. v2: use drm specific fourcc header and defines v3: address Daniel's comments: - don't take struct mutex around register access (only needed for regs in the GT power well) - don't hold struct mutex across vblank waits - fix up update_plane API (pass obj instead of GTT offset) - add interlaced defines for sprite regs - drop unnecessary 'reg' variables - comment double buffered reg flushing Also fix w/h confusion when writing the scaling reg. v4: more fixes, address more comments from Daniel, and include Hai's fix - prevent divide by zero in scaling calculation (Hai Lan) - update to Ville's new DRM_FORMAT_* types - fix sprite watermark handling (calc based on CRTC size, separate from normal display wm) - remove private refcounts now that the fb cleanups handles things v5: add linear surface support v6: remove color key clearing & setting from update_plane For this version, I tested DPMS since it came up in the last review; DPMS off/on works ok when a video player is working under X, but for power saving we'll probably want to do something smarter. I'll leave that for a separate patch on top. Likewise with the refcounting/fb layer handling, which are really separate cleanups. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Keith Packard <keithp@keithp.com>
2011-12-14 05:19:38 +08:00
int max_downscale;
u32 lut_r[1024], lut_g[1024], lut_b[1024];
void (*update_plane)(struct drm_plane *plane,
struct drm_framebuffer *fb,
struct drm_i915_gem_object *obj,
int crtc_x, int crtc_y,
unsigned int crtc_w, unsigned int crtc_h,
uint32_t x, uint32_t y,
uint32_t src_w, uint32_t src_h);
void (*disable_plane)(struct drm_plane *plane);
int (*update_colorkey)(struct drm_plane *plane,
struct drm_intel_sprite_colorkey *key);
void (*get_colorkey)(struct drm_plane *plane,
struct drm_intel_sprite_colorkey *key);
drm/i915: add SNB and IVB video sprite support v6 The video sprites support various video surface formats natively and can handle scaling as well. So add support for them using the new DRM core sprite support functions. v2: use drm specific fourcc header and defines v3: address Daniel's comments: - don't take struct mutex around register access (only needed for regs in the GT power well) - don't hold struct mutex across vblank waits - fix up update_plane API (pass obj instead of GTT offset) - add interlaced defines for sprite regs - drop unnecessary 'reg' variables - comment double buffered reg flushing Also fix w/h confusion when writing the scaling reg. v4: more fixes, address more comments from Daniel, and include Hai's fix - prevent divide by zero in scaling calculation (Hai Lan) - update to Ville's new DRM_FORMAT_* types - fix sprite watermark handling (calc based on CRTC size, separate from normal display wm) - remove private refcounts now that the fb cleanups handles things v5: add linear surface support v6: remove color key clearing & setting from update_plane For this version, I tested DPMS since it came up in the last review; DPMS off/on works ok when a video player is working under X, but for power saving we'll probably want to do something smarter. I'll leave that for a separate patch on top. Likewise with the refcounting/fb layer handling, which are really separate cleanups. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Keith Packard <keithp@keithp.com>
2011-12-14 05:19:38 +08:00
};
struct intel_watermark_params {
unsigned long fifo_size;
unsigned long max_wm;
unsigned long default_wm;
unsigned long guard_size;
unsigned long cacheline_size;
};
struct cxsr_latency {
int is_desktop;
int is_ddr3;
unsigned long fsb_freq;
unsigned long mem_freq;
unsigned long display_sr;
unsigned long display_hpll_disable;
unsigned long cursor_sr;
unsigned long cursor_hpll_disable;
};
#define to_intel_crtc(x) container_of(x, struct intel_crtc, base)
#define to_intel_connector(x) container_of(x, struct intel_connector, base)
#define to_intel_encoder(x) container_of(x, struct intel_encoder, base)
#define to_intel_framebuffer(x) container_of(x, struct intel_framebuffer, base)
drm/i915: add SNB and IVB video sprite support v6 The video sprites support various video surface formats natively and can handle scaling as well. So add support for them using the new DRM core sprite support functions. v2: use drm specific fourcc header and defines v3: address Daniel's comments: - don't take struct mutex around register access (only needed for regs in the GT power well) - don't hold struct mutex across vblank waits - fix up update_plane API (pass obj instead of GTT offset) - add interlaced defines for sprite regs - drop unnecessary 'reg' variables - comment double buffered reg flushing Also fix w/h confusion when writing the scaling reg. v4: more fixes, address more comments from Daniel, and include Hai's fix - prevent divide by zero in scaling calculation (Hai Lan) - update to Ville's new DRM_FORMAT_* types - fix sprite watermark handling (calc based on CRTC size, separate from normal display wm) - remove private refcounts now that the fb cleanups handles things v5: add linear surface support v6: remove color key clearing & setting from update_plane For this version, I tested DPMS since it came up in the last review; DPMS off/on works ok when a video player is working under X, but for power saving we'll probably want to do something smarter. I'll leave that for a separate patch on top. Likewise with the refcounting/fb layer handling, which are really separate cleanups. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Keith Packard <keithp@keithp.com>
2011-12-14 05:19:38 +08:00
#define to_intel_plane(x) container_of(x, struct intel_plane, base)
#define DIP_HEADER_SIZE 5
#define DIP_TYPE_AVI 0x82
#define DIP_VERSION_AVI 0x2
#define DIP_LEN_AVI 13
#define DIP_TYPE_SPD 0x83
#define DIP_VERSION_SPD 0x1
#define DIP_LEN_SPD 25
#define DIP_SPD_UNKNOWN 0
#define DIP_SPD_DSTB 0x1
#define DIP_SPD_DVDP 0x2
#define DIP_SPD_DVHS 0x3
#define DIP_SPD_HDDVR 0x4
#define DIP_SPD_DVC 0x5
#define DIP_SPD_DSC 0x6
#define DIP_SPD_VCD 0x7
#define DIP_SPD_GAME 0x8
#define DIP_SPD_PC 0x9
#define DIP_SPD_BD 0xa
#define DIP_SPD_SCD 0xb
struct dip_infoframe {
uint8_t type; /* HB0 */
uint8_t ver; /* HB1 */
uint8_t len; /* HB2 - body len, not including checksum */
uint8_t ecc; /* Header ECC */
uint8_t checksum; /* PB0 */
union {
struct {
/* PB1 - Y 6:5, A 4:4, B 3:2, S 1:0 */
uint8_t Y_A_B_S;
/* PB2 - C 7:6, M 5:4, R 3:0 */
uint8_t C_M_R;
/* PB3 - ITC 7:7, EC 6:4, Q 3:2, SC 1:0 */
uint8_t ITC_EC_Q_SC;
/* PB4 - VIC 6:0 */
uint8_t VIC;
/* PB5 - PR 3:0 */
uint8_t PR;
/* PB6 to PB13 */
uint16_t top_bar_end;
uint16_t bottom_bar_start;
uint16_t left_bar_end;
uint16_t right_bar_start;
} avi;
struct {
uint8_t vn[8];
uint8_t pd[16];
uint8_t sdi;
} spd;
uint8_t payload[27];
} __attribute__ ((packed)) body;
} __attribute__((packed));
static inline struct drm_crtc *
intel_get_crtc_for_pipe(struct drm_device *dev, int pipe)
{
struct drm_i915_private *dev_priv = dev->dev_private;
return dev_priv->pipe_to_crtc_mapping[pipe];
}
static inline struct drm_crtc *
intel_get_crtc_for_plane(struct drm_device *dev, int plane)
{
struct drm_i915_private *dev_priv = dev->dev_private;
return dev_priv->plane_to_crtc_mapping[plane];
}
struct intel_unpin_work {
struct work_struct work;
struct drm_device *dev;
struct drm_i915_gem_object *old_fb_obj;
struct drm_i915_gem_object *pending_flip_obj;
struct drm_pending_vblank_event *event;
int pending;
bool enable_stall_check;
};
struct intel_fbc_work {
struct delayed_work work;
struct drm_crtc *crtc;
struct drm_framebuffer *fb;
int interval;
};
int intel_ddc_get_modes(struct drm_connector *c, struct i2c_adapter *adapter);
extern bool intel_ddc_probe(struct intel_encoder *intel_encoder, int ddc_bus);
extern void intel_attach_force_audio_property(struct drm_connector *connector);
extern void intel_attach_broadcast_rgb_property(struct drm_connector *connector);
extern void intel_crt_init(struct drm_device *dev);
extern void intel_hdmi_init(struct drm_device *dev, int sdvox_reg);
void intel_dip_infoframe_csum(struct dip_infoframe *avi_if);
extern bool intel_sdvo_init(struct drm_device *dev, uint32_t sdvo_reg,
bool is_sdvob);
extern void intel_dvo_init(struct drm_device *dev);
extern void intel_tv_init(struct drm_device *dev);
extern void intel_mark_busy(struct drm_device *dev,
struct drm_i915_gem_object *obj);
extern bool intel_lvds_init(struct drm_device *dev);
extern void intel_dp_init(struct drm_device *dev, int dp_reg);
void
intel_dp_set_m_n(struct drm_crtc *crtc, struct drm_display_mode *mode,
struct drm_display_mode *adjusted_mode);
extern bool intel_dpd_is_edp(struct drm_device *dev);
extern void intel_edp_link_config(struct intel_encoder *, int *, int *);
extern bool intel_encoder_is_pch_edp(struct drm_encoder *encoder);
drm/i915: add SNB and IVB video sprite support v6 The video sprites support various video surface formats natively and can handle scaling as well. So add support for them using the new DRM core sprite support functions. v2: use drm specific fourcc header and defines v3: address Daniel's comments: - don't take struct mutex around register access (only needed for regs in the GT power well) - don't hold struct mutex across vblank waits - fix up update_plane API (pass obj instead of GTT offset) - add interlaced defines for sprite regs - drop unnecessary 'reg' variables - comment double buffered reg flushing Also fix w/h confusion when writing the scaling reg. v4: more fixes, address more comments from Daniel, and include Hai's fix - prevent divide by zero in scaling calculation (Hai Lan) - update to Ville's new DRM_FORMAT_* types - fix sprite watermark handling (calc based on CRTC size, separate from normal display wm) - remove private refcounts now that the fb cleanups handles things v5: add linear surface support v6: remove color key clearing & setting from update_plane For this version, I tested DPMS since it came up in the last review; DPMS off/on works ok when a video player is working under X, but for power saving we'll probably want to do something smarter. I'll leave that for a separate patch on top. Likewise with the refcounting/fb layer handling, which are really separate cleanups. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Keith Packard <keithp@keithp.com>
2011-12-14 05:19:38 +08:00
extern int intel_plane_init(struct drm_device *dev, enum pipe pipe);
extern void intel_flush_display_plane(struct drm_i915_private *dev_priv,
enum plane plane);
/* intel_panel.c */
extern void intel_fixed_panel_mode(struct drm_display_mode *fixed_mode,
struct drm_display_mode *adjusted_mode);
extern void intel_pch_panel_fitting(struct drm_device *dev,
int fitting_mode,
struct drm_display_mode *mode,
struct drm_display_mode *adjusted_mode);
extern u32 intel_panel_get_max_backlight(struct drm_device *dev);
extern u32 intel_panel_get_backlight(struct drm_device *dev);
extern void intel_panel_set_backlight(struct drm_device *dev, u32 level);
extern int intel_panel_setup_backlight(struct drm_device *dev);
extern void intel_panel_enable_backlight(struct drm_device *dev);
extern void intel_panel_disable_backlight(struct drm_device *dev);
extern void intel_panel_destroy_backlight(struct drm_device *dev);
extern enum drm_connector_status intel_panel_detect(struct drm_device *dev);
extern void intel_crtc_load_lut(struct drm_crtc *crtc);
extern void intel_encoder_prepare(struct drm_encoder *encoder);
extern void intel_encoder_commit(struct drm_encoder *encoder);
extern void intel_encoder_destroy(struct drm_encoder *encoder);
static inline struct intel_encoder *intel_attached_encoder(struct drm_connector *connector)
{
return to_intel_connector(connector)->encoder;
}
extern void intel_connector_attach_encoder(struct intel_connector *connector,
struct intel_encoder *encoder);
extern struct drm_encoder *intel_best_encoder(struct drm_connector *connector);
extern struct drm_display_mode *intel_crtc_mode_get(struct drm_device *dev,
struct drm_crtc *crtc);
int intel_get_pipe_from_crtc_id(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern void intel_wait_for_vblank(struct drm_device *dev, int pipe);
extern void intel_wait_for_pipe_off(struct drm_device *dev, int pipe);
struct intel_load_detect_pipe {
struct drm_framebuffer *release_fb;
bool load_detect_temp;
int dpms_mode;
};
extern bool intel_get_load_detect_pipe(struct intel_encoder *intel_encoder,
struct drm_connector *connector,
struct drm_display_mode *mode,
struct intel_load_detect_pipe *old);
extern void intel_release_load_detect_pipe(struct intel_encoder *intel_encoder,
struct drm_connector *connector,
struct intel_load_detect_pipe *old);
extern void intelfb_restore(void);
extern void intel_crtc_fb_gamma_set(struct drm_crtc *crtc, u16 red, u16 green,
u16 blue, int regno);
extern void intel_crtc_fb_gamma_get(struct drm_crtc *crtc, u16 *red, u16 *green,
u16 *blue, int regno);
extern void intel_enable_clock_gating(struct drm_device *dev);
extern void ironlake_disable_rc6(struct drm_device *dev);
extern void ironlake_enable_drps(struct drm_device *dev);
extern void ironlake_disable_drps(struct drm_device *dev);
extern int intel_pin_and_fence_fb_obj(struct drm_device *dev,
struct drm_i915_gem_object *obj,
struct intel_ring_buffer *pipelined);
extern void intel_unpin_fb_obj(struct drm_i915_gem_object *obj);
extern int intel_framebuffer_init(struct drm_device *dev,
struct intel_framebuffer *ifb,
struct drm_mode_fb_cmd2 *mode_cmd,
struct drm_i915_gem_object *obj);
extern int intel_fbdev_init(struct drm_device *dev);
extern void intel_fbdev_fini(struct drm_device *dev);
extern void intel_fbdev_set_suspend(struct drm_device *dev, int state);
extern void intel_prepare_page_flip(struct drm_device *dev, int plane);
extern void intel_finish_page_flip(struct drm_device *dev, int pipe);
extern void intel_finish_page_flip_plane(struct drm_device *dev, int plane);
extern void intel_setup_overlay(struct drm_device *dev);
extern void intel_cleanup_overlay(struct drm_device *dev);
extern int intel_overlay_switch_off(struct intel_overlay *overlay);
extern int intel_overlay_put_image(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern int intel_overlay_attrs(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern void intel_fb_output_poll_changed(struct drm_device *dev);
extern void intel_fb_restore_mode(struct drm_device *dev);
drm/i915: add SNB and IVB video sprite support v6 The video sprites support various video surface formats natively and can handle scaling as well. So add support for them using the new DRM core sprite support functions. v2: use drm specific fourcc header and defines v3: address Daniel's comments: - don't take struct mutex around register access (only needed for regs in the GT power well) - don't hold struct mutex across vblank waits - fix up update_plane API (pass obj instead of GTT offset) - add interlaced defines for sprite regs - drop unnecessary 'reg' variables - comment double buffered reg flushing Also fix w/h confusion when writing the scaling reg. v4: more fixes, address more comments from Daniel, and include Hai's fix - prevent divide by zero in scaling calculation (Hai Lan) - update to Ville's new DRM_FORMAT_* types - fix sprite watermark handling (calc based on CRTC size, separate from normal display wm) - remove private refcounts now that the fb cleanups handles things v5: add linear surface support v6: remove color key clearing & setting from update_plane For this version, I tested DPMS since it came up in the last review; DPMS off/on works ok when a video player is working under X, but for power saving we'll probably want to do something smarter. I'll leave that for a separate patch on top. Likewise with the refcounting/fb layer handling, which are really separate cleanups. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Keith Packard <keithp@keithp.com>
2011-12-14 05:19:38 +08:00
extern void assert_pipe(struct drm_i915_private *dev_priv, enum pipe pipe,
bool state);
#define assert_pipe_enabled(d, p) assert_pipe(d, p, true)
#define assert_pipe_disabled(d, p) assert_pipe(d, p, false)
extern void intel_init_clock_gating(struct drm_device *dev);
drm/i915: pass ELD to HDMI/DP audio driver Add ELD support for Intel Eaglelake, IbexPeak/Ironlake, SandyBridge/CougarPoint and IvyBridge/PantherPoint chips. ELD (EDID-Like Data) describes to the HDMI/DP audio driver the audio capabilities of the plugged monitor. It's built and passed to audio driver in 2 steps: (1) at get_modes time, parse EDID and save ELD to drm_connector.eld[] (2) at mode_set time, write drm_connector.eld[] to the Transcoder's hw ELD buffer and set the ELD_valid bit to inform HDMI/DP audio driver This patch is tested OK on G45/HDMI, IbexPeak/HDMI and IvyBridge/HDMI+DP. Test scheme: plug in the HDMI/DP monitor, and run cat /proc/asound/card0/eld* to check if the monitor name, HDMI/DP type, etc. show up correctly. Minor imperfection: the GEN5_AUD_CNTL_ST/DIP_Port_Select field always reads 0 (reserved). Without knowing the port number, I worked it around by setting the ELD_valid bit for ALL the three ports. It's tested to not be a problem, because the audio driver will find invalid ELD data and hence rightfully abort, even when it sees the ELD_valid indicator. Thanks to Zhenyu and Pierre-Louis for a lot of valuable help and testing. CC: Zhao Yakui <yakui.zhao@intel.com> CC: Wang Zhenyu <zhenyu.z.wang@intel.com> CC: Jeremy Bush <contractfrombelow@gmail.com> CC: Christopher White <c.white@pulseforce.com> CC: Pierre-Louis Bossart <pierre-louis.bossart@intel.com> CC: Paul Menzel <paulepanter@users.sourceforge.net> Signed-off-by: Wu Fengguang <fengguang.wu@intel.com> Signed-off-by: Keith Packard <keithp@keithp.com>
2011-09-05 14:25:34 +08:00
extern void intel_write_eld(struct drm_encoder *encoder,
struct drm_display_mode *mode);
extern void intel_cpt_verify_modeset(struct drm_device *dev, int pipe);
drm/i915: add SNB and IVB video sprite support v6 The video sprites support various video surface formats natively and can handle scaling as well. So add support for them using the new DRM core sprite support functions. v2: use drm specific fourcc header and defines v3: address Daniel's comments: - don't take struct mutex around register access (only needed for regs in the GT power well) - don't hold struct mutex across vblank waits - fix up update_plane API (pass obj instead of GTT offset) - add interlaced defines for sprite regs - drop unnecessary 'reg' variables - comment double buffered reg flushing Also fix w/h confusion when writing the scaling reg. v4: more fixes, address more comments from Daniel, and include Hai's fix - prevent divide by zero in scaling calculation (Hai Lan) - update to Ville's new DRM_FORMAT_* types - fix sprite watermark handling (calc based on CRTC size, separate from normal display wm) - remove private refcounts now that the fb cleanups handles things v5: add linear surface support v6: remove color key clearing & setting from update_plane For this version, I tested DPMS since it came up in the last review; DPMS off/on works ok when a video player is working under X, but for power saving we'll probably want to do something smarter. I'll leave that for a separate patch on top. Likewise with the refcounting/fb layer handling, which are really separate cleanups. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Keith Packard <keithp@keithp.com>
2011-12-14 05:19:38 +08:00
/* For use by IVB LP watermark workaround in intel_sprite.c */
extern void intel_update_watermarks(struct drm_device *dev);
drm/i915: add SNB and IVB video sprite support v6 The video sprites support various video surface formats natively and can handle scaling as well. So add support for them using the new DRM core sprite support functions. v2: use drm specific fourcc header and defines v3: address Daniel's comments: - don't take struct mutex around register access (only needed for regs in the GT power well) - don't hold struct mutex across vblank waits - fix up update_plane API (pass obj instead of GTT offset) - add interlaced defines for sprite regs - drop unnecessary 'reg' variables - comment double buffered reg flushing Also fix w/h confusion when writing the scaling reg. v4: more fixes, address more comments from Daniel, and include Hai's fix - prevent divide by zero in scaling calculation (Hai Lan) - update to Ville's new DRM_FORMAT_* types - fix sprite watermark handling (calc based on CRTC size, separate from normal display wm) - remove private refcounts now that the fb cleanups handles things v5: add linear surface support v6: remove color key clearing & setting from update_plane For this version, I tested DPMS since it came up in the last review; DPMS off/on works ok when a video player is working under X, but for power saving we'll probably want to do something smarter. I'll leave that for a separate patch on top. Likewise with the refcounting/fb layer handling, which are really separate cleanups. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Keith Packard <keithp@keithp.com>
2011-12-14 05:19:38 +08:00
extern void intel_update_sprite_watermarks(struct drm_device *dev, int pipe,
uint32_t sprite_width,
int pixel_size);
extern int intel_sprite_set_colorkey(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern int intel_sprite_get_colorkey(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern u32 intel_dpio_read(struct drm_i915_private *dev_priv, int reg);
/* Power-related functions, located in intel_pm.c */
extern void intel_init_pm(struct drm_device *dev);
/* FBC */
extern bool intel_fbc_enabled(struct drm_device *dev);
extern void intel_enable_fbc(struct drm_crtc *crtc, unsigned long interval);
extern void intel_update_fbc(struct drm_device *dev);
/* IPS */
extern void intel_gpu_ips_init(struct drm_i915_private *dev_priv);
extern void intel_gpu_ips_teardown(void);
extern void gen6_enable_rps(struct drm_i915_private *dev_priv);
extern void gen6_update_ring_freq(struct drm_i915_private *dev_priv);
extern void gen6_disable_rps(struct drm_device *dev);
extern void intel_init_emon(struct drm_device *dev);
#endif /* __INTEL_DRV_H__ */