OpenCloudOS-Kernel/kernel/bpf/stackmap.c

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// SPDX-License-Identifier: GPL-2.0-only
/* Copyright (c) 2016 Facebook
*/
#include <linux/bpf.h>
#include <linux/jhash.h>
#include <linux/filter.h>
#include <linux/stacktrace.h>
#include <linux/perf_event.h>
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
#include <linux/elf.h>
#include <linux/pagemap.h>
#include <linux/irq_work.h>
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
#include "percpu_freelist.h"
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
#define STACK_CREATE_FLAG_MASK \
(BPF_F_NUMA_NODE | BPF_F_RDONLY | BPF_F_WRONLY | \
BPF_F_STACK_BUILD_ID)
struct stack_map_bucket {
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
struct pcpu_freelist_node fnode;
u32 hash;
u32 nr;
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
u64 data[];
};
struct bpf_stack_map {
struct bpf_map map;
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
void *elems;
struct pcpu_freelist freelist;
u32 n_buckets;
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
struct stack_map_bucket *buckets[];
};
/* irq_work to run up_read() for build_id lookup in nmi context */
struct stack_map_irq_work {
struct irq_work irq_work;
struct rw_semaphore *sem;
};
static void do_up_read(struct irq_work *entry)
{
struct stack_map_irq_work *work;
work = container_of(entry, struct stack_map_irq_work, irq_work);
up_read_non_owner(work->sem);
work->sem = NULL;
}
static DEFINE_PER_CPU(struct stack_map_irq_work, up_read_work);
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
static inline bool stack_map_use_build_id(struct bpf_map *map)
{
return (map->map_flags & BPF_F_STACK_BUILD_ID);
}
static inline int stack_map_data_size(struct bpf_map *map)
{
return stack_map_use_build_id(map) ?
sizeof(struct bpf_stack_build_id) : sizeof(u64);
}
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
static int prealloc_elems_and_freelist(struct bpf_stack_map *smap)
{
u32 elem_size = sizeof(struct stack_map_bucket) + smap->map.value_size;
int err;
bpf: Allow selecting numa node during map creation The current map creation API does not allow to provide the numa-node preference. The memory usually comes from where the map-creation-process is running. The performance is not ideal if the bpf_prog is known to always run in a numa node different from the map-creation-process. One of the use case is sharding on CPU to different LRU maps (i.e. an array of LRU maps). Here is the test result of map_perf_test on the INNER_LRU_HASH_PREALLOC test if we force the lru map used by CPU0 to be allocated from a remote numa node: [ The machine has 20 cores. CPU0-9 at node 0. CPU10-19 at node 1 ] ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1628380 events per sec 4:inner_lru_hash_map_perf pre-alloc 1626396 events per sec 3:inner_lru_hash_map_perf pre-alloc 1626144 events per sec 6:inner_lru_hash_map_perf pre-alloc 1621657 events per sec 2:inner_lru_hash_map_perf pre-alloc 1621534 events per sec 1:inner_lru_hash_map_perf pre-alloc 1620292 events per sec 7:inner_lru_hash_map_perf pre-alloc 1613305 events per sec 0:inner_lru_hash_map_perf pre-alloc 1239150 events per sec #<<< After specifying numa node: ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1629627 events per sec 3:inner_lru_hash_map_perf pre-alloc 1628057 events per sec 1:inner_lru_hash_map_perf pre-alloc 1623054 events per sec 6:inner_lru_hash_map_perf pre-alloc 1616033 events per sec 2:inner_lru_hash_map_perf pre-alloc 1614630 events per sec 4:inner_lru_hash_map_perf pre-alloc 1612651 events per sec 7:inner_lru_hash_map_perf pre-alloc 1609337 events per sec 0:inner_lru_hash_map_perf pre-alloc 1619340 events per sec #<<< This patch adds one field, numa_node, to the bpf_attr. Since numa node 0 is a valid node, a new flag BPF_F_NUMA_NODE is also added. The numa_node field is honored if and only if the BPF_F_NUMA_NODE flag is set. Numa node selection is not supported for percpu map. This patch does not change all the kmalloc. F.e. 'htab = kzalloc()' is not changed since the object is small enough to stay in the cache. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@fb.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-19 02:28:00 +08:00
smap->elems = bpf_map_area_alloc(elem_size * smap->map.max_entries,
smap->map.numa_node);
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
if (!smap->elems)
return -ENOMEM;
err = pcpu_freelist_init(&smap->freelist);
if (err)
goto free_elems;
pcpu_freelist_populate(&smap->freelist, smap->elems, elem_size,
smap->map.max_entries);
return 0;
free_elems:
bpf_map_area_free(smap->elems);
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
return err;
}
/* Called from syscall */
static struct bpf_map *stack_map_alloc(union bpf_attr *attr)
{
u32 value_size = attr->value_size;
struct bpf_stack_map *smap;
bpf: rework memlock-based memory accounting for maps In order to unify the existing memlock charging code with the memcg-based memory accounting, which will be added later, let's rework the current scheme. Currently the following design is used: 1) .alloc() callback optionally checks if the allocation will likely succeed using bpf_map_precharge_memlock() 2) .alloc() performs actual allocations 3) .alloc() callback calculates map cost and sets map.memory.pages 4) map_create() calls bpf_map_init_memlock() which sets map.memory.user and performs actual charging; in case of failure the map is destroyed <map is in use> 1) bpf_map_free_deferred() calls bpf_map_release_memlock(), which performs uncharge and releases the user 2) .map_free() callback releases the memory The scheme can be simplified and made more robust: 1) .alloc() calculates map cost and calls bpf_map_charge_init() 2) bpf_map_charge_init() sets map.memory.user and performs actual charge 3) .alloc() performs actual allocations <map is in use> 1) .map_free() callback releases the memory 2) bpf_map_charge_finish() performs uncharge and releases the user The new scheme also allows to reuse bpf_map_charge_init()/finish() functions for memcg-based accounting. Because charges are performed before actual allocations and uncharges after freeing the memory, no bogus memory pressure can be created. In cases when the map structure is not available (e.g. it's not created yet, or is already destroyed), on-stack bpf_map_memory structure is used. The charge can be transferred with the bpf_map_charge_move() function. Signed-off-by: Roman Gushchin <guro@fb.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-05-30 09:03:58 +08:00
struct bpf_map_memory mem;
u64 cost, n_buckets;
int err;
if (!capable(CAP_SYS_ADMIN))
return ERR_PTR(-EPERM);
if (attr->map_flags & ~STACK_CREATE_FLAG_MASK)
return ERR_PTR(-EINVAL);
/* check sanity of attributes */
if (attr->max_entries == 0 || attr->key_size != 4 ||
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
value_size < 8 || value_size % 8)
return ERR_PTR(-EINVAL);
BUILD_BUG_ON(sizeof(struct bpf_stack_build_id) % sizeof(u64));
if (attr->map_flags & BPF_F_STACK_BUILD_ID) {
if (value_size % sizeof(struct bpf_stack_build_id) ||
value_size / sizeof(struct bpf_stack_build_id)
> sysctl_perf_event_max_stack)
return ERR_PTR(-EINVAL);
} else if (value_size / 8 > sysctl_perf_event_max_stack)
return ERR_PTR(-EINVAL);
/* hash table size must be power of 2 */
n_buckets = roundup_pow_of_two(attr->max_entries);
cost = n_buckets * sizeof(struct stack_map_bucket *) + sizeof(*smap);
bpf: rework memlock-based memory accounting for maps In order to unify the existing memlock charging code with the memcg-based memory accounting, which will be added later, let's rework the current scheme. Currently the following design is used: 1) .alloc() callback optionally checks if the allocation will likely succeed using bpf_map_precharge_memlock() 2) .alloc() performs actual allocations 3) .alloc() callback calculates map cost and sets map.memory.pages 4) map_create() calls bpf_map_init_memlock() which sets map.memory.user and performs actual charging; in case of failure the map is destroyed <map is in use> 1) bpf_map_free_deferred() calls bpf_map_release_memlock(), which performs uncharge and releases the user 2) .map_free() callback releases the memory The scheme can be simplified and made more robust: 1) .alloc() calculates map cost and calls bpf_map_charge_init() 2) bpf_map_charge_init() sets map.memory.user and performs actual charge 3) .alloc() performs actual allocations <map is in use> 1) .map_free() callback releases the memory 2) bpf_map_charge_finish() performs uncharge and releases the user The new scheme also allows to reuse bpf_map_charge_init()/finish() functions for memcg-based accounting. Because charges are performed before actual allocations and uncharges after freeing the memory, no bogus memory pressure can be created. In cases when the map structure is not available (e.g. it's not created yet, or is already destroyed), on-stack bpf_map_memory structure is used. The charge can be transferred with the bpf_map_charge_move() function. Signed-off-by: Roman Gushchin <guro@fb.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-05-30 09:03:58 +08:00
cost += n_buckets * (value_size + sizeof(struct stack_map_bucket));
err = bpf_map_charge_init(&mem, cost);
bpf: rework memlock-based memory accounting for maps In order to unify the existing memlock charging code with the memcg-based memory accounting, which will be added later, let's rework the current scheme. Currently the following design is used: 1) .alloc() callback optionally checks if the allocation will likely succeed using bpf_map_precharge_memlock() 2) .alloc() performs actual allocations 3) .alloc() callback calculates map cost and sets map.memory.pages 4) map_create() calls bpf_map_init_memlock() which sets map.memory.user and performs actual charging; in case of failure the map is destroyed <map is in use> 1) bpf_map_free_deferred() calls bpf_map_release_memlock(), which performs uncharge and releases the user 2) .map_free() callback releases the memory The scheme can be simplified and made more robust: 1) .alloc() calculates map cost and calls bpf_map_charge_init() 2) bpf_map_charge_init() sets map.memory.user and performs actual charge 3) .alloc() performs actual allocations <map is in use> 1) .map_free() callback releases the memory 2) bpf_map_charge_finish() performs uncharge and releases the user The new scheme also allows to reuse bpf_map_charge_init()/finish() functions for memcg-based accounting. Because charges are performed before actual allocations and uncharges after freeing the memory, no bogus memory pressure can be created. In cases when the map structure is not available (e.g. it's not created yet, or is already destroyed), on-stack bpf_map_memory structure is used. The charge can be transferred with the bpf_map_charge_move() function. Signed-off-by: Roman Gushchin <guro@fb.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-05-30 09:03:58 +08:00
if (err)
return ERR_PTR(err);
bpf: Allow selecting numa node during map creation The current map creation API does not allow to provide the numa-node preference. The memory usually comes from where the map-creation-process is running. The performance is not ideal if the bpf_prog is known to always run in a numa node different from the map-creation-process. One of the use case is sharding on CPU to different LRU maps (i.e. an array of LRU maps). Here is the test result of map_perf_test on the INNER_LRU_HASH_PREALLOC test if we force the lru map used by CPU0 to be allocated from a remote numa node: [ The machine has 20 cores. CPU0-9 at node 0. CPU10-19 at node 1 ] ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1628380 events per sec 4:inner_lru_hash_map_perf pre-alloc 1626396 events per sec 3:inner_lru_hash_map_perf pre-alloc 1626144 events per sec 6:inner_lru_hash_map_perf pre-alloc 1621657 events per sec 2:inner_lru_hash_map_perf pre-alloc 1621534 events per sec 1:inner_lru_hash_map_perf pre-alloc 1620292 events per sec 7:inner_lru_hash_map_perf pre-alloc 1613305 events per sec 0:inner_lru_hash_map_perf pre-alloc 1239150 events per sec #<<< After specifying numa node: ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1629627 events per sec 3:inner_lru_hash_map_perf pre-alloc 1628057 events per sec 1:inner_lru_hash_map_perf pre-alloc 1623054 events per sec 6:inner_lru_hash_map_perf pre-alloc 1616033 events per sec 2:inner_lru_hash_map_perf pre-alloc 1614630 events per sec 4:inner_lru_hash_map_perf pre-alloc 1612651 events per sec 7:inner_lru_hash_map_perf pre-alloc 1609337 events per sec 0:inner_lru_hash_map_perf pre-alloc 1619340 events per sec #<<< This patch adds one field, numa_node, to the bpf_attr. Since numa node 0 is a valid node, a new flag BPF_F_NUMA_NODE is also added. The numa_node field is honored if and only if the BPF_F_NUMA_NODE flag is set. Numa node selection is not supported for percpu map. This patch does not change all the kmalloc. F.e. 'htab = kzalloc()' is not changed since the object is small enough to stay in the cache. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@fb.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-19 02:28:00 +08:00
smap = bpf_map_area_alloc(cost, bpf_map_attr_numa_node(attr));
bpf: rework memlock-based memory accounting for maps In order to unify the existing memlock charging code with the memcg-based memory accounting, which will be added later, let's rework the current scheme. Currently the following design is used: 1) .alloc() callback optionally checks if the allocation will likely succeed using bpf_map_precharge_memlock() 2) .alloc() performs actual allocations 3) .alloc() callback calculates map cost and sets map.memory.pages 4) map_create() calls bpf_map_init_memlock() which sets map.memory.user and performs actual charging; in case of failure the map is destroyed <map is in use> 1) bpf_map_free_deferred() calls bpf_map_release_memlock(), which performs uncharge and releases the user 2) .map_free() callback releases the memory The scheme can be simplified and made more robust: 1) .alloc() calculates map cost and calls bpf_map_charge_init() 2) bpf_map_charge_init() sets map.memory.user and performs actual charge 3) .alloc() performs actual allocations <map is in use> 1) .map_free() callback releases the memory 2) bpf_map_charge_finish() performs uncharge and releases the user The new scheme also allows to reuse bpf_map_charge_init()/finish() functions for memcg-based accounting. Because charges are performed before actual allocations and uncharges after freeing the memory, no bogus memory pressure can be created. In cases when the map structure is not available (e.g. it's not created yet, or is already destroyed), on-stack bpf_map_memory structure is used. The charge can be transferred with the bpf_map_charge_move() function. Signed-off-by: Roman Gushchin <guro@fb.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-05-30 09:03:58 +08:00
if (!smap) {
bpf_map_charge_finish(&mem);
return ERR_PTR(-ENOMEM);
bpf: rework memlock-based memory accounting for maps In order to unify the existing memlock charging code with the memcg-based memory accounting, which will be added later, let's rework the current scheme. Currently the following design is used: 1) .alloc() callback optionally checks if the allocation will likely succeed using bpf_map_precharge_memlock() 2) .alloc() performs actual allocations 3) .alloc() callback calculates map cost and sets map.memory.pages 4) map_create() calls bpf_map_init_memlock() which sets map.memory.user and performs actual charging; in case of failure the map is destroyed <map is in use> 1) bpf_map_free_deferred() calls bpf_map_release_memlock(), which performs uncharge and releases the user 2) .map_free() callback releases the memory The scheme can be simplified and made more robust: 1) .alloc() calculates map cost and calls bpf_map_charge_init() 2) bpf_map_charge_init() sets map.memory.user and performs actual charge 3) .alloc() performs actual allocations <map is in use> 1) .map_free() callback releases the memory 2) bpf_map_charge_finish() performs uncharge and releases the user The new scheme also allows to reuse bpf_map_charge_init()/finish() functions for memcg-based accounting. Because charges are performed before actual allocations and uncharges after freeing the memory, no bogus memory pressure can be created. In cases when the map structure is not available (e.g. it's not created yet, or is already destroyed), on-stack bpf_map_memory structure is used. The charge can be transferred with the bpf_map_charge_move() function. Signed-off-by: Roman Gushchin <guro@fb.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-05-30 09:03:58 +08:00
}
bpf_map_init_from_attr(&smap->map, attr);
smap->map.value_size = value_size;
smap->n_buckets = n_buckets;
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
err = get_callchain_buffers(sysctl_perf_event_max_stack);
if (err)
bpf: rework memlock-based memory accounting for maps In order to unify the existing memlock charging code with the memcg-based memory accounting, which will be added later, let's rework the current scheme. Currently the following design is used: 1) .alloc() callback optionally checks if the allocation will likely succeed using bpf_map_precharge_memlock() 2) .alloc() performs actual allocations 3) .alloc() callback calculates map cost and sets map.memory.pages 4) map_create() calls bpf_map_init_memlock() which sets map.memory.user and performs actual charging; in case of failure the map is destroyed <map is in use> 1) bpf_map_free_deferred() calls bpf_map_release_memlock(), which performs uncharge and releases the user 2) .map_free() callback releases the memory The scheme can be simplified and made more robust: 1) .alloc() calculates map cost and calls bpf_map_charge_init() 2) bpf_map_charge_init() sets map.memory.user and performs actual charge 3) .alloc() performs actual allocations <map is in use> 1) .map_free() callback releases the memory 2) bpf_map_charge_finish() performs uncharge and releases the user The new scheme also allows to reuse bpf_map_charge_init()/finish() functions for memcg-based accounting. Because charges are performed before actual allocations and uncharges after freeing the memory, no bogus memory pressure can be created. In cases when the map structure is not available (e.g. it's not created yet, or is already destroyed), on-stack bpf_map_memory structure is used. The charge can be transferred with the bpf_map_charge_move() function. Signed-off-by: Roman Gushchin <guro@fb.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-05-30 09:03:58 +08:00
goto free_charge;
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
err = prealloc_elems_and_freelist(smap);
if (err)
goto put_buffers;
bpf: rework memlock-based memory accounting for maps In order to unify the existing memlock charging code with the memcg-based memory accounting, which will be added later, let's rework the current scheme. Currently the following design is used: 1) .alloc() callback optionally checks if the allocation will likely succeed using bpf_map_precharge_memlock() 2) .alloc() performs actual allocations 3) .alloc() callback calculates map cost and sets map.memory.pages 4) map_create() calls bpf_map_init_memlock() which sets map.memory.user and performs actual charging; in case of failure the map is destroyed <map is in use> 1) bpf_map_free_deferred() calls bpf_map_release_memlock(), which performs uncharge and releases the user 2) .map_free() callback releases the memory The scheme can be simplified and made more robust: 1) .alloc() calculates map cost and calls bpf_map_charge_init() 2) bpf_map_charge_init() sets map.memory.user and performs actual charge 3) .alloc() performs actual allocations <map is in use> 1) .map_free() callback releases the memory 2) bpf_map_charge_finish() performs uncharge and releases the user The new scheme also allows to reuse bpf_map_charge_init()/finish() functions for memcg-based accounting. Because charges are performed before actual allocations and uncharges after freeing the memory, no bogus memory pressure can be created. In cases when the map structure is not available (e.g. it's not created yet, or is already destroyed), on-stack bpf_map_memory structure is used. The charge can be transferred with the bpf_map_charge_move() function. Signed-off-by: Roman Gushchin <guro@fb.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-05-30 09:03:58 +08:00
bpf_map_charge_move(&smap->map.memory, &mem);
return &smap->map;
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
put_buffers:
put_callchain_buffers();
bpf: rework memlock-based memory accounting for maps In order to unify the existing memlock charging code with the memcg-based memory accounting, which will be added later, let's rework the current scheme. Currently the following design is used: 1) .alloc() callback optionally checks if the allocation will likely succeed using bpf_map_precharge_memlock() 2) .alloc() performs actual allocations 3) .alloc() callback calculates map cost and sets map.memory.pages 4) map_create() calls bpf_map_init_memlock() which sets map.memory.user and performs actual charging; in case of failure the map is destroyed <map is in use> 1) bpf_map_free_deferred() calls bpf_map_release_memlock(), which performs uncharge and releases the user 2) .map_free() callback releases the memory The scheme can be simplified and made more robust: 1) .alloc() calculates map cost and calls bpf_map_charge_init() 2) bpf_map_charge_init() sets map.memory.user and performs actual charge 3) .alloc() performs actual allocations <map is in use> 1) .map_free() callback releases the memory 2) bpf_map_charge_finish() performs uncharge and releases the user The new scheme also allows to reuse bpf_map_charge_init()/finish() functions for memcg-based accounting. Because charges are performed before actual allocations and uncharges after freeing the memory, no bogus memory pressure can be created. In cases when the map structure is not available (e.g. it's not created yet, or is already destroyed), on-stack bpf_map_memory structure is used. The charge can be transferred with the bpf_map_charge_move() function. Signed-off-by: Roman Gushchin <guro@fb.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-05-30 09:03:58 +08:00
free_charge:
bpf_map_charge_finish(&mem);
bpf_map_area_free(smap);
return ERR_PTR(err);
}
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
#define BPF_BUILD_ID 3
/*
* Parse build id from the note segment. This logic can be shared between
* 32-bit and 64-bit system, because Elf32_Nhdr and Elf64_Nhdr are
* identical.
*/
static inline int stack_map_parse_build_id(void *page_addr,
unsigned char *build_id,
void *note_start,
Elf32_Word note_size)
{
Elf32_Word note_offs = 0, new_offs;
/* check for overflow */
if (note_start < page_addr || note_start + note_size < note_start)
return -EINVAL;
/* only supports note that fits in the first page */
if (note_start + note_size > page_addr + PAGE_SIZE)
return -EINVAL;
while (note_offs + sizeof(Elf32_Nhdr) < note_size) {
Elf32_Nhdr *nhdr = (Elf32_Nhdr *)(note_start + note_offs);
if (nhdr->n_type == BPF_BUILD_ID &&
nhdr->n_namesz == sizeof("GNU") &&
nhdr->n_descsz > 0 &&
nhdr->n_descsz <= BPF_BUILD_ID_SIZE) {
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
memcpy(build_id,
note_start + note_offs +
ALIGN(sizeof("GNU"), 4) + sizeof(Elf32_Nhdr),
nhdr->n_descsz);
memset(build_id + nhdr->n_descsz, 0,
BPF_BUILD_ID_SIZE - nhdr->n_descsz);
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
return 0;
}
new_offs = note_offs + sizeof(Elf32_Nhdr) +
ALIGN(nhdr->n_namesz, 4) + ALIGN(nhdr->n_descsz, 4);
if (new_offs <= note_offs) /* overflow */
break;
note_offs = new_offs;
}
return -EINVAL;
}
/* Parse build ID from 32-bit ELF */
static int stack_map_get_build_id_32(void *page_addr,
unsigned char *build_id)
{
Elf32_Ehdr *ehdr = (Elf32_Ehdr *)page_addr;
Elf32_Phdr *phdr;
int i;
/* only supports phdr that fits in one page */
if (ehdr->e_phnum >
(PAGE_SIZE - sizeof(Elf32_Ehdr)) / sizeof(Elf32_Phdr))
return -EINVAL;
phdr = (Elf32_Phdr *)(page_addr + sizeof(Elf32_Ehdr));
for (i = 0; i < ehdr->e_phnum; ++i)
if (phdr[i].p_type == PT_NOTE)
return stack_map_parse_build_id(page_addr, build_id,
page_addr + phdr[i].p_offset,
phdr[i].p_filesz);
return -EINVAL;
}
/* Parse build ID from 64-bit ELF */
static int stack_map_get_build_id_64(void *page_addr,
unsigned char *build_id)
{
Elf64_Ehdr *ehdr = (Elf64_Ehdr *)page_addr;
Elf64_Phdr *phdr;
int i;
/* only supports phdr that fits in one page */
if (ehdr->e_phnum >
(PAGE_SIZE - sizeof(Elf64_Ehdr)) / sizeof(Elf64_Phdr))
return -EINVAL;
phdr = (Elf64_Phdr *)(page_addr + sizeof(Elf64_Ehdr));
for (i = 0; i < ehdr->e_phnum; ++i)
if (phdr[i].p_type == PT_NOTE)
return stack_map_parse_build_id(page_addr, build_id,
page_addr + phdr[i].p_offset,
phdr[i].p_filesz);
return -EINVAL;
}
/* Parse build ID of ELF file mapped to vma */
static int stack_map_get_build_id(struct vm_area_struct *vma,
unsigned char *build_id)
{
Elf32_Ehdr *ehdr;
struct page *page;
void *page_addr;
int ret;
/* only works for page backed storage */
if (!vma->vm_file)
return -EINVAL;
page = find_get_page(vma->vm_file->f_mapping, 0);
if (!page)
return -EFAULT; /* page not mapped */
ret = -EINVAL;
page_addr = kmap_atomic(page);
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
ehdr = (Elf32_Ehdr *)page_addr;
/* compare magic x7f "ELF" */
if (memcmp(ehdr->e_ident, ELFMAG, SELFMAG) != 0)
goto out;
/* only support executable file and shared object file */
if (ehdr->e_type != ET_EXEC && ehdr->e_type != ET_DYN)
goto out;
if (ehdr->e_ident[EI_CLASS] == ELFCLASS32)
ret = stack_map_get_build_id_32(page_addr, build_id);
else if (ehdr->e_ident[EI_CLASS] == ELFCLASS64)
ret = stack_map_get_build_id_64(page_addr, build_id);
out:
kunmap_atomic(page_addr);
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
put_page(page);
return ret;
}
static void stack_map_get_build_id_offset(struct bpf_stack_build_id *id_offs,
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
u64 *ips, u32 trace_nr, bool user)
{
int i;
struct vm_area_struct *vma;
bool irq_work_busy = false;
struct stack_map_irq_work *work = NULL;
if (irqs_disabled()) {
work = this_cpu_ptr(&up_read_work);
if (work->irq_work.flags & IRQ_WORK_BUSY)
/* cannot queue more up_read, fallback */
irq_work_busy = true;
}
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
/*
* We cannot do up_read() when the irq is disabled, because of
* risk to deadlock with rq_lock. To do build_id lookup when the
* irqs are disabled, we need to run up_read() in irq_work. We use
* a percpu variable to do the irq_work. If the irq_work is
* already used by another lookup, we fall back to report ips.
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
*
* Same fallback is used for kernel stack (!user) on a stackmap
* with build_id.
*/
if (!user || !current || !current->mm || irq_work_busy ||
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
down_read_trylock(&current->mm->mmap_sem) == 0) {
/* cannot access current->mm, fall back to ips */
for (i = 0; i < trace_nr; i++) {
id_offs[i].status = BPF_STACK_BUILD_ID_IP;
id_offs[i].ip = ips[i];
memset(id_offs[i].build_id, 0, BPF_BUILD_ID_SIZE);
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
}
return;
}
for (i = 0; i < trace_nr; i++) {
vma = find_vma(current->mm, ips[i]);
if (!vma || stack_map_get_build_id(vma, id_offs[i].build_id)) {
/* per entry fall back to ips */
id_offs[i].status = BPF_STACK_BUILD_ID_IP;
id_offs[i].ip = ips[i];
memset(id_offs[i].build_id, 0, BPF_BUILD_ID_SIZE);
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
continue;
}
id_offs[i].offset = (vma->vm_pgoff << PAGE_SHIFT) + ips[i]
- vma->vm_start;
id_offs[i].status = BPF_STACK_BUILD_ID_VALID;
}
if (!work) {
up_read(&current->mm->mmap_sem);
} else {
work->sem = &current->mm->mmap_sem;
irq_work_queue(&work->irq_work);
/*
* The irq_work will release the mmap_sem with
* up_read_non_owner(). The rwsem_release() is called
* here to release the lock from lockdep's perspective.
*/
rwsem_release(&current->mm->mmap_sem.dep_map, 1, _RET_IP_);
}
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
}
bpf: add BPF_CALL_x macros for declaring helpers This work adds BPF_CALL_<n>() macros and converts all the eBPF helper functions to use them, in a similar fashion like we do with SYSCALL_DEFINE<n>() macros that are used today. Motivation for this is to hide all the register handling and all necessary casts from the user, so that it is done automatically in the background when adding a BPF_CALL_<n>() call. This makes current helpers easier to review, eases to write future helpers, avoids getting the casting mess wrong, and allows for extending all helpers at once (f.e. build time checks, etc). It also helps detecting more easily in code reviews that unused registers are not instrumented in the code by accident, breaking compatibility with existing programs. BPF_CALL_<n>() internals are quite similar to SYSCALL_DEFINE<n>() ones with some fundamental differences, for example, for generating the actual helper function that carries all u64 regs, we need to fill unused regs, so that we always end up with 5 u64 regs as an argument. I reviewed several 0-5 generated BPF_CALL_<n>() variants of the .i results and they look all as expected. No sparse issue spotted. We let this also sit for a few days with Fengguang's kbuild test robot, and there were no issues seen. On s390, it barked on the "uses dynamic stack allocation" notice, which is an old one from bpf_perf_event_output{,_tp}() reappearing here due to the conversion to the call wrapper, just telling that the perf raw record/frag sits on stack (gcc with s390's -mwarn-dynamicstack), but that's all. Did various runtime tests and they were fine as well. All eBPF helpers are now converted to use these macros, getting rid of a good chunk of all the raw castings. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-09 08:45:31 +08:00
BPF_CALL_3(bpf_get_stackid, struct pt_regs *, regs, struct bpf_map *, map,
u64, flags)
{
struct bpf_stack_map *smap = container_of(map, struct bpf_stack_map, map);
struct perf_callchain_entry *trace;
struct stack_map_bucket *bucket, *new_bucket, *old_bucket;
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
u32 max_depth = map->value_size / stack_map_data_size(map);
perf core: Allow setting up max frame stack depth via sysctl The default remains 127, which is good for most cases, and not even hit most of the time, but then for some cases, as reported by Brendan, 1024+ deep frames are appearing on the radar for things like groovy, ruby. And in some workloads putting a _lower_ cap on this may make sense. One that is per event still needs to be put in place tho. The new file is: # cat /proc/sys/kernel/perf_event_max_stack 127 Chaging it: # echo 256 > /proc/sys/kernel/perf_event_max_stack # cat /proc/sys/kernel/perf_event_max_stack 256 But as soon as there is some event using callchains we get: # echo 512 > /proc/sys/kernel/perf_event_max_stack -bash: echo: write error: Device or resource busy # Because we only allocate the callchain percpu data structures when there is a user, which allows for changing the max easily, its just a matter of having no callchain users at that point. Reported-and-Tested-by: Brendan Gregg <brendan.d.gregg@gmail.com> Reviewed-by: Frederic Weisbecker <fweisbec@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: David Ahern <dsahern@gmail.com> Cc: Adrian Hunter <adrian.hunter@intel.com> Cc: Alexander Shishkin <alexander.shishkin@linux.intel.com> Cc: He Kuang <hekuang@huawei.com> Cc: Jiri Olsa <jolsa@redhat.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Masami Hiramatsu <mhiramat@kernel.org> Cc: Milian Wolff <milian.wolff@kdab.com> Cc: Namhyung Kim <namhyung@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Stephane Eranian <eranian@google.com> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Vince Weaver <vincent.weaver@maine.edu> Cc: Wang Nan <wangnan0@huawei.com> Cc: Zefan Li <lizefan@huawei.com> Link: http://lkml.kernel.org/r/20160426002928.GB16708@kernel.org Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
2016-04-21 23:28:50 +08:00
/* stack_map_alloc() checks that max_depth <= sysctl_perf_event_max_stack */
u32 init_nr = sysctl_perf_event_max_stack - max_depth;
u32 skip = flags & BPF_F_SKIP_FIELD_MASK;
u32 hash, id, trace_nr, trace_len;
bool user = flags & BPF_F_USER_STACK;
bool kernel = !user;
u64 *ips;
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
bool hash_matches;
if (unlikely(flags & ~(BPF_F_SKIP_FIELD_MASK | BPF_F_USER_STACK |
BPF_F_FAST_STACK_CMP | BPF_F_REUSE_STACKID)))
return -EINVAL;
trace = get_perf_callchain(regs, init_nr, kernel, user,
sysctl_perf_event_max_stack, false, false);
if (unlikely(!trace))
/* couldn't fetch the stack trace */
return -EFAULT;
/* get_perf_callchain() guarantees that trace->nr >= init_nr
perf core: Allow setting up max frame stack depth via sysctl The default remains 127, which is good for most cases, and not even hit most of the time, but then for some cases, as reported by Brendan, 1024+ deep frames are appearing on the radar for things like groovy, ruby. And in some workloads putting a _lower_ cap on this may make sense. One that is per event still needs to be put in place tho. The new file is: # cat /proc/sys/kernel/perf_event_max_stack 127 Chaging it: # echo 256 > /proc/sys/kernel/perf_event_max_stack # cat /proc/sys/kernel/perf_event_max_stack 256 But as soon as there is some event using callchains we get: # echo 512 > /proc/sys/kernel/perf_event_max_stack -bash: echo: write error: Device or resource busy # Because we only allocate the callchain percpu data structures when there is a user, which allows for changing the max easily, its just a matter of having no callchain users at that point. Reported-and-Tested-by: Brendan Gregg <brendan.d.gregg@gmail.com> Reviewed-by: Frederic Weisbecker <fweisbec@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: David Ahern <dsahern@gmail.com> Cc: Adrian Hunter <adrian.hunter@intel.com> Cc: Alexander Shishkin <alexander.shishkin@linux.intel.com> Cc: He Kuang <hekuang@huawei.com> Cc: Jiri Olsa <jolsa@redhat.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Masami Hiramatsu <mhiramat@kernel.org> Cc: Milian Wolff <milian.wolff@kdab.com> Cc: Namhyung Kim <namhyung@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Stephane Eranian <eranian@google.com> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Vince Weaver <vincent.weaver@maine.edu> Cc: Wang Nan <wangnan0@huawei.com> Cc: Zefan Li <lizefan@huawei.com> Link: http://lkml.kernel.org/r/20160426002928.GB16708@kernel.org Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
2016-04-21 23:28:50 +08:00
* and trace-nr <= sysctl_perf_event_max_stack, so trace_nr <= max_depth
*/
trace_nr = trace->nr - init_nr;
if (trace_nr <= skip)
/* skipping more than usable stack trace */
return -EFAULT;
trace_nr -= skip;
trace_len = trace_nr * sizeof(u64);
ips = trace->ip + skip + init_nr;
hash = jhash2((u32 *)ips, trace_len / sizeof(u32), 0);
id = hash & (smap->n_buckets - 1);
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
bucket = READ_ONCE(smap->buckets[id]);
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
hash_matches = bucket && bucket->hash == hash;
/* fast cmp */
if (hash_matches && flags & BPF_F_FAST_STACK_CMP)
return id;
if (stack_map_use_build_id(map)) {
/* for build_id+offset, pop a bucket before slow cmp */
new_bucket = (struct stack_map_bucket *)
pcpu_freelist_pop(&smap->freelist);
if (unlikely(!new_bucket))
return -ENOMEM;
new_bucket->nr = trace_nr;
stack_map_get_build_id_offset(
(struct bpf_stack_build_id *)new_bucket->data,
ips, trace_nr, user);
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
trace_len = trace_nr * sizeof(struct bpf_stack_build_id);
if (hash_matches && bucket->nr == trace_nr &&
memcmp(bucket->data, new_bucket->data, trace_len) == 0) {
pcpu_freelist_push(&smap->freelist, &new_bucket->fnode);
return id;
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
}
if (bucket && !(flags & BPF_F_REUSE_STACKID)) {
pcpu_freelist_push(&smap->freelist, &new_bucket->fnode);
return -EEXIST;
}
} else {
if (hash_matches && bucket->nr == trace_nr &&
memcmp(bucket->data, ips, trace_len) == 0)
return id;
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
if (bucket && !(flags & BPF_F_REUSE_STACKID))
return -EEXIST;
new_bucket = (struct stack_map_bucket *)
pcpu_freelist_pop(&smap->freelist);
if (unlikely(!new_bucket))
return -ENOMEM;
memcpy(new_bucket->data, ips, trace_len);
}
new_bucket->hash = hash;
new_bucket->nr = trace_nr;
old_bucket = xchg(&smap->buckets[id], new_bucket);
if (old_bucket)
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
pcpu_freelist_push(&smap->freelist, &old_bucket->fnode);
return id;
}
const struct bpf_func_proto bpf_get_stackid_proto = {
.func = bpf_get_stackid,
.gpl_only = true,
.ret_type = RET_INTEGER,
.arg1_type = ARG_PTR_TO_CTX,
.arg2_type = ARG_CONST_MAP_PTR,
.arg3_type = ARG_ANYTHING,
};
BPF_CALL_4(bpf_get_stack, struct pt_regs *, regs, void *, buf, u32, size,
u64, flags)
{
u32 init_nr, trace_nr, copy_len, elem_size, num_elem;
bool user_build_id = flags & BPF_F_USER_BUILD_ID;
u32 skip = flags & BPF_F_SKIP_FIELD_MASK;
bool user = flags & BPF_F_USER_STACK;
struct perf_callchain_entry *trace;
bool kernel = !user;
int err = -EINVAL;
u64 *ips;
if (unlikely(flags & ~(BPF_F_SKIP_FIELD_MASK | BPF_F_USER_STACK |
BPF_F_USER_BUILD_ID)))
goto clear;
if (kernel && user_build_id)
goto clear;
elem_size = (user && user_build_id) ? sizeof(struct bpf_stack_build_id)
: sizeof(u64);
if (unlikely(size % elem_size))
goto clear;
num_elem = size / elem_size;
if (sysctl_perf_event_max_stack < num_elem)
init_nr = 0;
else
init_nr = sysctl_perf_event_max_stack - num_elem;
trace = get_perf_callchain(regs, init_nr, kernel, user,
sysctl_perf_event_max_stack, false, false);
if (unlikely(!trace))
goto err_fault;
trace_nr = trace->nr - init_nr;
if (trace_nr < skip)
goto err_fault;
trace_nr -= skip;
trace_nr = (trace_nr <= num_elem) ? trace_nr : num_elem;
copy_len = trace_nr * elem_size;
ips = trace->ip + skip + init_nr;
if (user && user_build_id)
stack_map_get_build_id_offset(buf, ips, trace_nr, user);
else
memcpy(buf, ips, copy_len);
if (size > copy_len)
memset(buf + copy_len, 0, size - copy_len);
return copy_len;
err_fault:
err = -EFAULT;
clear:
memset(buf, 0, size);
return err;
}
const struct bpf_func_proto bpf_get_stack_proto = {
.func = bpf_get_stack,
.gpl_only = true,
.ret_type = RET_INTEGER,
.arg1_type = ARG_PTR_TO_CTX,
.arg2_type = ARG_PTR_TO_UNINIT_MEM,
.arg3_type = ARG_CONST_SIZE_OR_ZERO,
.arg4_type = ARG_ANYTHING,
};
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
/* Called from eBPF program */
static void *stack_map_lookup_elem(struct bpf_map *map, void *key)
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
{
return ERR_PTR(-EOPNOTSUPP);
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
}
/* Called from syscall */
int bpf_stackmap_copy(struct bpf_map *map, void *key, void *value)
{
struct bpf_stack_map *smap = container_of(map, struct bpf_stack_map, map);
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
struct stack_map_bucket *bucket, *old_bucket;
u32 id = *(u32 *)key, trace_len;
if (unlikely(id >= smap->n_buckets))
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
return -ENOENT;
bucket = xchg(&smap->buckets[id], NULL);
if (!bucket)
return -ENOENT;
bpf: extend stackmap to save binary_build_id+offset instead of address Currently, bpf stackmap store address for each entry in the call trace. To map these addresses to user space files, it is necessary to maintain the mapping from these virtual address to symbols in the binary. Usually, the user space profiler (such as perf) has to scan /proc/pid/maps at the beginning of profiling, and monitor mmap2() calls afterwards. Given the cost of maintaining the address map, this solution is not practical for system wide profiling that is always on. This patch tries to solve this problem with a variation of stackmap. This variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing addresses, the variation stores ELF file build_id + offset. Build ID is a 20-byte unique identifier for ELF files. The following command shows the Build ID of /bin/bash: [user@]$ readelf -n /bin/bash ... Build ID: XXXXXXXXXX ... With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID for each entry in the call trace, and translate it into the following struct: struct bpf_stack_build_id_offset { __s32 status; unsigned char build_id[BPF_BUILD_ID_SIZE]; union { __u64 offset; __u64 ip; }; }; The search of build_id is limited to the first page of the file, and this page should be in page cache. Otherwise, we fallback to store ip for this entry (ip field in struct bpf_stack_build_id_offset). This requires the build_id to be stored in the first page. A quick survey of binary and dynamic library files in a few different systems shows that almost all binary and dynamic library files have build_id in the first page. Build_id is only meaningful for user stack. If a kernel stack is added to a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id lookup failed for some reason, it will also fallback to store ip. User space can access struct bpf_stack_build_id_offset with bpf syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to maintain mapping from build id to binary files. This mostly static mapping is much easier to maintain than per process address maps. Note: Stackmap with build_id only works in non-nmi context at this time. This is because we need to take mm->mmap_sem for find_vma(). If this changes, we would like to allow build_id lookup in nmi context. Signed-off-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-15 01:23:21 +08:00
trace_len = bucket->nr * stack_map_data_size(map);
memcpy(value, bucket->data, trace_len);
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
memset(value + trace_len, 0, map->value_size - trace_len);
old_bucket = xchg(&smap->buckets[id], bucket);
if (old_bucket)
pcpu_freelist_push(&smap->freelist, &old_bucket->fnode);
return 0;
}
static int stack_map_get_next_key(struct bpf_map *map, void *key,
void *next_key)
{
struct bpf_stack_map *smap = container_of(map,
struct bpf_stack_map, map);
u32 id;
WARN_ON_ONCE(!rcu_read_lock_held());
if (!key) {
id = 0;
} else {
id = *(u32 *)key;
if (id >= smap->n_buckets || !smap->buckets[id])
id = 0;
else
id++;
}
while (id < smap->n_buckets && !smap->buckets[id])
id++;
if (id >= smap->n_buckets)
return -ENOENT;
*(u32 *)next_key = id;
return 0;
}
static int stack_map_update_elem(struct bpf_map *map, void *key, void *value,
u64 map_flags)
{
return -EINVAL;
}
/* Called from syscall or from eBPF program */
static int stack_map_delete_elem(struct bpf_map *map, void *key)
{
struct bpf_stack_map *smap = container_of(map, struct bpf_stack_map, map);
struct stack_map_bucket *old_bucket;
u32 id = *(u32 *)key;
if (unlikely(id >= smap->n_buckets))
return -E2BIG;
old_bucket = xchg(&smap->buckets[id], NULL);
if (old_bucket) {
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
pcpu_freelist_push(&smap->freelist, &old_bucket->fnode);
return 0;
} else {
return -ENOENT;
}
}
/* Called when map->refcnt goes to zero, either from workqueue or from syscall */
static void stack_map_free(struct bpf_map *map)
{
struct bpf_stack_map *smap = container_of(map, struct bpf_stack_map, map);
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
/* wait for bpf programs to complete before freeing stack map */
synchronize_rcu();
bpf_map_area_free(smap->elems);
bpf: convert stackmap to pre-allocation It was observed that calling bpf_get_stackid() from a kprobe inside slub or from spin_unlock causes similar deadlock as with hashmap, therefore convert stackmap to use pre-allocated memory. The call_rcu is no longer feasible mechanism, since delayed freeing causes bpf_get_stackid() to fail unpredictably when number of actual stacks is significantly less than user requested max_entries. Since elements are no longer freed into slub, we can push elements into freelist immediately and let them be recycled. However the very unlikley race between user space map_lookup() and program-side recycling is possible: cpu0 cpu1 ---- ---- user does lookup(stackidX) starts copying ips into buffer delete(stackidX) calls bpf_get_stackid() which recyles the element and overwrites with new stack trace To avoid user space seeing a partial stack trace consisting of two merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket); to preserve consistent stack trace delivery to user space. Now we can move memset(,0) of left-over element value from critical path of bpf_get_stackid() into slow-path of user space lookup. Also disallow lookup() from bpf program, since it's useless and program shouldn't be messing with collected stack trace. Note that similar race between user space lookup and kernel side updates is also present in hashmap, but it's not a new race. bpf programs were always allowed to modify hash and array map elements while user space is copying them. Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE") Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 13:57:17 +08:00
pcpu_freelist_destroy(&smap->freelist);
bpf_map_area_free(smap);
put_callchain_buffers();
}
const struct bpf_map_ops stack_trace_map_ops = {
.map_alloc = stack_map_alloc,
.map_free = stack_map_free,
.map_get_next_key = stack_map_get_next_key,
.map_lookup_elem = stack_map_lookup_elem,
.map_update_elem = stack_map_update_elem,
.map_delete_elem = stack_map_delete_elem,
.map_check_btf = map_check_no_btf,
};
static int __init stack_map_init(void)
{
int cpu;
struct stack_map_irq_work *work;
for_each_possible_cpu(cpu) {
work = per_cpu_ptr(&up_read_work, cpu);
init_irq_work(&work->irq_work, do_up_read);
}
return 0;
}
subsys_initcall(stack_map_init);