drm/mgag200: Hardware cursor support
G200 cards support, at best, 16 colour palleted images for the cursor
so we do a conversion in the cursor_set function, and reject cursors
with more than 16 colours, or cursors with partial transparency. Xorg
falls back gracefully to software cursors in this case.
We can't disable/enable the cursor hardware without causing momentary
corruption around the cursor. Instead, once the cursor is on we leave
it on, and simulate turning the cursor off by moving it
offscreen. This works well.
Since we can't disable -> update -> enable the cursors, we double
buffer cursor icons, then just move the base address that points to
the old cursor, to the new. This also works well, but uses an extra
page of memory.
The cursor buffers are lazily-allocated on first cursor_set. This is
to make sure they don't take priority over any framebuffers in case of
limited memory.
Here is a representation of how the bitmap for the cursor is mapped in G200 memory :
Each line of color cursor use 6 Slices of 8 bytes. Slices 0 to 3
are used for the 4bpp bitmap, slice 4 for XOR mask and slice 5 for
AND mask. Each line has the following format:
// Byte 0 Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 6 Byte 7
//
// S0: P00-01 P02-03 P04-05 P06-07 P08-09 P10-11 P12-13 P14-15
// S1: P16-17 P18-19 P20-21 P22-23 P24-25 P26-27 P28-29 P30-31
// S2: P32-33 P34-35 P36-37 P38-39 P40-41 P42-43 P44-45 P46-47
// S3: P48-49 P50-51 P52-53 P54-55 P56-57 P58-59 P60-61 P62-63
// S4: X63-56 X55-48 X47-40 X39-32 X31-24 X23-16 X15-08 X07-00
// S5: A63-56 A55-48 A47-40 A39-32 A31-24 A23-16 A15-08 A07-00
//
// S0 to S5 = Slices 0 to 5
// P00 to P63 = Bitmap - pixels 0 to 63
// X00 to X63 = always 0 - pixels 0 to 63
// A00 to A63 = transparent markers - pixels 0 to 63
// 1 means colour, 0 means transparent
Signed-off-by: Christopher Harvey <charvey@matrox.com>
Signed-off-by: Mathieu Larouche <mathieu.larouche@matrox.com>
Acked-by: Julia Lemire <jlemire@matrox.com>
Tested-by: Julia Lemire <jlemire@matrox.com>
Signed-off-by: Dave Airlie <airlied@gmail.com>
2013-06-06 03:24:26 +08:00
|
|
|
/*
|
|
|
|
* Copyright 2013 Matrox Graphics
|
|
|
|
*
|
|
|
|
* This file is subject to the terms and conditions of the GNU General
|
|
|
|
* Public License version 2. See the file COPYING in the main
|
|
|
|
* directory of this archive for more details.
|
|
|
|
*
|
|
|
|
* Author: Christopher Harvey <charvey@matrox.com>
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include <drm/drmP.h>
|
|
|
|
#include "mgag200_drv.h"
|
|
|
|
|
|
|
|
static bool warn_transparent = true;
|
|
|
|
static bool warn_palette = true;
|
|
|
|
|
|
|
|
/*
|
|
|
|
Hide the cursor off screen. We can't disable the cursor hardware because it
|
|
|
|
takes too long to re-activate and causes momentary corruption
|
|
|
|
*/
|
|
|
|
static void mga_hide_cursor(struct mga_device *mdev)
|
|
|
|
{
|
|
|
|
WREG8(MGA_CURPOSXL, 0);
|
|
|
|
WREG8(MGA_CURPOSXH, 0);
|
2014-01-16 12:28:22 +08:00
|
|
|
if (mdev->cursor.pixels_1->pin_count)
|
|
|
|
mgag200_bo_unpin(mdev->cursor.pixels_1);
|
|
|
|
if (mdev->cursor.pixels_2->pin_count)
|
|
|
|
mgag200_bo_unpin(mdev->cursor.pixels_2);
|
drm/mgag200: Hardware cursor support
G200 cards support, at best, 16 colour palleted images for the cursor
so we do a conversion in the cursor_set function, and reject cursors
with more than 16 colours, or cursors with partial transparency. Xorg
falls back gracefully to software cursors in this case.
We can't disable/enable the cursor hardware without causing momentary
corruption around the cursor. Instead, once the cursor is on we leave
it on, and simulate turning the cursor off by moving it
offscreen. This works well.
Since we can't disable -> update -> enable the cursors, we double
buffer cursor icons, then just move the base address that points to
the old cursor, to the new. This also works well, but uses an extra
page of memory.
The cursor buffers are lazily-allocated on first cursor_set. This is
to make sure they don't take priority over any framebuffers in case of
limited memory.
Here is a representation of how the bitmap for the cursor is mapped in G200 memory :
Each line of color cursor use 6 Slices of 8 bytes. Slices 0 to 3
are used for the 4bpp bitmap, slice 4 for XOR mask and slice 5 for
AND mask. Each line has the following format:
// Byte 0 Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 6 Byte 7
//
// S0: P00-01 P02-03 P04-05 P06-07 P08-09 P10-11 P12-13 P14-15
// S1: P16-17 P18-19 P20-21 P22-23 P24-25 P26-27 P28-29 P30-31
// S2: P32-33 P34-35 P36-37 P38-39 P40-41 P42-43 P44-45 P46-47
// S3: P48-49 P50-51 P52-53 P54-55 P56-57 P58-59 P60-61 P62-63
// S4: X63-56 X55-48 X47-40 X39-32 X31-24 X23-16 X15-08 X07-00
// S5: A63-56 A55-48 A47-40 A39-32 A31-24 A23-16 A15-08 A07-00
//
// S0 to S5 = Slices 0 to 5
// P00 to P63 = Bitmap - pixels 0 to 63
// X00 to X63 = always 0 - pixels 0 to 63
// A00 to A63 = transparent markers - pixels 0 to 63
// 1 means colour, 0 means transparent
Signed-off-by: Christopher Harvey <charvey@matrox.com>
Signed-off-by: Mathieu Larouche <mathieu.larouche@matrox.com>
Acked-by: Julia Lemire <jlemire@matrox.com>
Tested-by: Julia Lemire <jlemire@matrox.com>
Signed-off-by: Dave Airlie <airlied@gmail.com>
2013-06-06 03:24:26 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
int mga_crtc_cursor_set(struct drm_crtc *crtc,
|
|
|
|
struct drm_file *file_priv,
|
|
|
|
uint32_t handle,
|
|
|
|
uint32_t width,
|
|
|
|
uint32_t height)
|
|
|
|
{
|
2014-01-16 12:28:22 +08:00
|
|
|
struct drm_device *dev = crtc->dev;
|
drm/mgag200: Hardware cursor support
G200 cards support, at best, 16 colour palleted images for the cursor
so we do a conversion in the cursor_set function, and reject cursors
with more than 16 colours, or cursors with partial transparency. Xorg
falls back gracefully to software cursors in this case.
We can't disable/enable the cursor hardware without causing momentary
corruption around the cursor. Instead, once the cursor is on we leave
it on, and simulate turning the cursor off by moving it
offscreen. This works well.
Since we can't disable -> update -> enable the cursors, we double
buffer cursor icons, then just move the base address that points to
the old cursor, to the new. This also works well, but uses an extra
page of memory.
The cursor buffers are lazily-allocated on first cursor_set. This is
to make sure they don't take priority over any framebuffers in case of
limited memory.
Here is a representation of how the bitmap for the cursor is mapped in G200 memory :
Each line of color cursor use 6 Slices of 8 bytes. Slices 0 to 3
are used for the 4bpp bitmap, slice 4 for XOR mask and slice 5 for
AND mask. Each line has the following format:
// Byte 0 Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 6 Byte 7
//
// S0: P00-01 P02-03 P04-05 P06-07 P08-09 P10-11 P12-13 P14-15
// S1: P16-17 P18-19 P20-21 P22-23 P24-25 P26-27 P28-29 P30-31
// S2: P32-33 P34-35 P36-37 P38-39 P40-41 P42-43 P44-45 P46-47
// S3: P48-49 P50-51 P52-53 P54-55 P56-57 P58-59 P60-61 P62-63
// S4: X63-56 X55-48 X47-40 X39-32 X31-24 X23-16 X15-08 X07-00
// S5: A63-56 A55-48 A47-40 A39-32 A31-24 A23-16 A15-08 A07-00
//
// S0 to S5 = Slices 0 to 5
// P00 to P63 = Bitmap - pixels 0 to 63
// X00 to X63 = always 0 - pixels 0 to 63
// A00 to A63 = transparent markers - pixels 0 to 63
// 1 means colour, 0 means transparent
Signed-off-by: Christopher Harvey <charvey@matrox.com>
Signed-off-by: Mathieu Larouche <mathieu.larouche@matrox.com>
Acked-by: Julia Lemire <jlemire@matrox.com>
Tested-by: Julia Lemire <jlemire@matrox.com>
Signed-off-by: Dave Airlie <airlied@gmail.com>
2013-06-06 03:24:26 +08:00
|
|
|
struct mga_device *mdev = (struct mga_device *)dev->dev_private;
|
|
|
|
struct mgag200_bo *pixels_1 = mdev->cursor.pixels_1;
|
|
|
|
struct mgag200_bo *pixels_2 = mdev->cursor.pixels_2;
|
|
|
|
struct mgag200_bo *pixels_current = mdev->cursor.pixels_current;
|
|
|
|
struct mgag200_bo *pixels_prev = mdev->cursor.pixels_prev;
|
|
|
|
struct drm_gem_object *obj;
|
|
|
|
struct mgag200_bo *bo = NULL;
|
|
|
|
int ret = 0;
|
|
|
|
unsigned int i, row, col;
|
|
|
|
uint32_t colour_set[16];
|
|
|
|
uint32_t *next_space = &colour_set[0];
|
|
|
|
uint32_t *palette_iter;
|
|
|
|
uint32_t this_colour;
|
|
|
|
bool found = false;
|
|
|
|
int colour_count = 0;
|
|
|
|
u64 gpu_addr;
|
|
|
|
u8 reg_index;
|
|
|
|
u8 this_row[48];
|
|
|
|
|
|
|
|
if (!pixels_1 || !pixels_2) {
|
|
|
|
WREG8(MGA_CURPOSXL, 0);
|
|
|
|
WREG8(MGA_CURPOSXH, 0);
|
|
|
|
return -ENOTSUPP; /* Didn't allocate space for cursors */
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((width != 64 || height != 64) && handle) {
|
|
|
|
WREG8(MGA_CURPOSXL, 0);
|
|
|
|
WREG8(MGA_CURPOSXH, 0);
|
|
|
|
return -EINVAL;
|
|
|
|
}
|
|
|
|
|
|
|
|
BUG_ON(pixels_1 != pixels_current && pixels_1 != pixels_prev);
|
|
|
|
BUG_ON(pixels_2 != pixels_current && pixels_2 != pixels_prev);
|
|
|
|
BUG_ON(pixels_current == pixels_prev);
|
|
|
|
|
2015-11-18 23:00:53 +08:00
|
|
|
if (!handle || !file_priv) {
|
|
|
|
mga_hide_cursor(mdev);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2016-05-09 18:04:54 +08:00
|
|
|
obj = drm_gem_object_lookup(file_priv, handle);
|
2015-07-10 05:32:39 +08:00
|
|
|
if (!obj)
|
|
|
|
return -ENOENT;
|
|
|
|
|
drm/mgag200: Hardware cursor support
G200 cards support, at best, 16 colour palleted images for the cursor
so we do a conversion in the cursor_set function, and reject cursors
with more than 16 colours, or cursors with partial transparency. Xorg
falls back gracefully to software cursors in this case.
We can't disable/enable the cursor hardware without causing momentary
corruption around the cursor. Instead, once the cursor is on we leave
it on, and simulate turning the cursor off by moving it
offscreen. This works well.
Since we can't disable -> update -> enable the cursors, we double
buffer cursor icons, then just move the base address that points to
the old cursor, to the new. This also works well, but uses an extra
page of memory.
The cursor buffers are lazily-allocated on first cursor_set. This is
to make sure they don't take priority over any framebuffers in case of
limited memory.
Here is a representation of how the bitmap for the cursor is mapped in G200 memory :
Each line of color cursor use 6 Slices of 8 bytes. Slices 0 to 3
are used for the 4bpp bitmap, slice 4 for XOR mask and slice 5 for
AND mask. Each line has the following format:
// Byte 0 Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 6 Byte 7
//
// S0: P00-01 P02-03 P04-05 P06-07 P08-09 P10-11 P12-13 P14-15
// S1: P16-17 P18-19 P20-21 P22-23 P24-25 P26-27 P28-29 P30-31
// S2: P32-33 P34-35 P36-37 P38-39 P40-41 P42-43 P44-45 P46-47
// S3: P48-49 P50-51 P52-53 P54-55 P56-57 P58-59 P60-61 P62-63
// S4: X63-56 X55-48 X47-40 X39-32 X31-24 X23-16 X15-08 X07-00
// S5: A63-56 A55-48 A47-40 A39-32 A31-24 A23-16 A15-08 A07-00
//
// S0 to S5 = Slices 0 to 5
// P00 to P63 = Bitmap - pixels 0 to 63
// X00 to X63 = always 0 - pixels 0 to 63
// A00 to A63 = transparent markers - pixels 0 to 63
// 1 means colour, 0 means transparent
Signed-off-by: Christopher Harvey <charvey@matrox.com>
Signed-off-by: Mathieu Larouche <mathieu.larouche@matrox.com>
Acked-by: Julia Lemire <jlemire@matrox.com>
Tested-by: Julia Lemire <jlemire@matrox.com>
Signed-off-by: Dave Airlie <airlied@gmail.com>
2013-06-06 03:24:26 +08:00
|
|
|
ret = mgag200_bo_reserve(pixels_1, true);
|
|
|
|
if (ret) {
|
|
|
|
WREG8(MGA_CURPOSXL, 0);
|
|
|
|
WREG8(MGA_CURPOSXH, 0);
|
2015-07-10 05:32:39 +08:00
|
|
|
goto out_unref;
|
drm/mgag200: Hardware cursor support
G200 cards support, at best, 16 colour palleted images for the cursor
so we do a conversion in the cursor_set function, and reject cursors
with more than 16 colours, or cursors with partial transparency. Xorg
falls back gracefully to software cursors in this case.
We can't disable/enable the cursor hardware without causing momentary
corruption around the cursor. Instead, once the cursor is on we leave
it on, and simulate turning the cursor off by moving it
offscreen. This works well.
Since we can't disable -> update -> enable the cursors, we double
buffer cursor icons, then just move the base address that points to
the old cursor, to the new. This also works well, but uses an extra
page of memory.
The cursor buffers are lazily-allocated on first cursor_set. This is
to make sure they don't take priority over any framebuffers in case of
limited memory.
Here is a representation of how the bitmap for the cursor is mapped in G200 memory :
Each line of color cursor use 6 Slices of 8 bytes. Slices 0 to 3
are used for the 4bpp bitmap, slice 4 for XOR mask and slice 5 for
AND mask. Each line has the following format:
// Byte 0 Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 6 Byte 7
//
// S0: P00-01 P02-03 P04-05 P06-07 P08-09 P10-11 P12-13 P14-15
// S1: P16-17 P18-19 P20-21 P22-23 P24-25 P26-27 P28-29 P30-31
// S2: P32-33 P34-35 P36-37 P38-39 P40-41 P42-43 P44-45 P46-47
// S3: P48-49 P50-51 P52-53 P54-55 P56-57 P58-59 P60-61 P62-63
// S4: X63-56 X55-48 X47-40 X39-32 X31-24 X23-16 X15-08 X07-00
// S5: A63-56 A55-48 A47-40 A39-32 A31-24 A23-16 A15-08 A07-00
//
// S0 to S5 = Slices 0 to 5
// P00 to P63 = Bitmap - pixels 0 to 63
// X00 to X63 = always 0 - pixels 0 to 63
// A00 to A63 = transparent markers - pixels 0 to 63
// 1 means colour, 0 means transparent
Signed-off-by: Christopher Harvey <charvey@matrox.com>
Signed-off-by: Mathieu Larouche <mathieu.larouche@matrox.com>
Acked-by: Julia Lemire <jlemire@matrox.com>
Tested-by: Julia Lemire <jlemire@matrox.com>
Signed-off-by: Dave Airlie <airlied@gmail.com>
2013-06-06 03:24:26 +08:00
|
|
|
}
|
|
|
|
ret = mgag200_bo_reserve(pixels_2, true);
|
|
|
|
if (ret) {
|
|
|
|
WREG8(MGA_CURPOSXL, 0);
|
|
|
|
WREG8(MGA_CURPOSXH, 0);
|
|
|
|
mgag200_bo_unreserve(pixels_1);
|
2015-07-10 05:32:39 +08:00
|
|
|
goto out_unreserve1;
|
drm/mgag200: Hardware cursor support
G200 cards support, at best, 16 colour palleted images for the cursor
so we do a conversion in the cursor_set function, and reject cursors
with more than 16 colours, or cursors with partial transparency. Xorg
falls back gracefully to software cursors in this case.
We can't disable/enable the cursor hardware without causing momentary
corruption around the cursor. Instead, once the cursor is on we leave
it on, and simulate turning the cursor off by moving it
offscreen. This works well.
Since we can't disable -> update -> enable the cursors, we double
buffer cursor icons, then just move the base address that points to
the old cursor, to the new. This also works well, but uses an extra
page of memory.
The cursor buffers are lazily-allocated on first cursor_set. This is
to make sure they don't take priority over any framebuffers in case of
limited memory.
Here is a representation of how the bitmap for the cursor is mapped in G200 memory :
Each line of color cursor use 6 Slices of 8 bytes. Slices 0 to 3
are used for the 4bpp bitmap, slice 4 for XOR mask and slice 5 for
AND mask. Each line has the following format:
// Byte 0 Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 6 Byte 7
//
// S0: P00-01 P02-03 P04-05 P06-07 P08-09 P10-11 P12-13 P14-15
// S1: P16-17 P18-19 P20-21 P22-23 P24-25 P26-27 P28-29 P30-31
// S2: P32-33 P34-35 P36-37 P38-39 P40-41 P42-43 P44-45 P46-47
// S3: P48-49 P50-51 P52-53 P54-55 P56-57 P58-59 P60-61 P62-63
// S4: X63-56 X55-48 X47-40 X39-32 X31-24 X23-16 X15-08 X07-00
// S5: A63-56 A55-48 A47-40 A39-32 A31-24 A23-16 A15-08 A07-00
//
// S0 to S5 = Slices 0 to 5
// P00 to P63 = Bitmap - pixels 0 to 63
// X00 to X63 = always 0 - pixels 0 to 63
// A00 to A63 = transparent markers - pixels 0 to 63
// 1 means colour, 0 means transparent
Signed-off-by: Christopher Harvey <charvey@matrox.com>
Signed-off-by: Mathieu Larouche <mathieu.larouche@matrox.com>
Acked-by: Julia Lemire <jlemire@matrox.com>
Tested-by: Julia Lemire <jlemire@matrox.com>
Signed-off-by: Dave Airlie <airlied@gmail.com>
2013-06-06 03:24:26 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Move cursor buffers into VRAM if they aren't already */
|
|
|
|
if (!pixels_1->pin_count) {
|
|
|
|
ret = mgag200_bo_pin(pixels_1, TTM_PL_FLAG_VRAM,
|
|
|
|
&mdev->cursor.pixels_1_gpu_addr);
|
|
|
|
if (ret)
|
|
|
|
goto out1;
|
|
|
|
}
|
|
|
|
if (!pixels_2->pin_count) {
|
|
|
|
ret = mgag200_bo_pin(pixels_2, TTM_PL_FLAG_VRAM,
|
|
|
|
&mdev->cursor.pixels_2_gpu_addr);
|
|
|
|
if (ret) {
|
|
|
|
mgag200_bo_unpin(pixels_1);
|
|
|
|
goto out1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bo = gem_to_mga_bo(obj);
|
|
|
|
ret = mgag200_bo_reserve(bo, true);
|
|
|
|
if (ret) {
|
|
|
|
dev_err(&dev->pdev->dev, "failed to reserve user bo\n");
|
|
|
|
goto out1;
|
|
|
|
}
|
|
|
|
if (!bo->kmap.virtual) {
|
|
|
|
ret = ttm_bo_kmap(&bo->bo, 0, bo->bo.num_pages, &bo->kmap);
|
|
|
|
if (ret) {
|
|
|
|
dev_err(&dev->pdev->dev, "failed to kmap user buffer updates\n");
|
|
|
|
goto out2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
memset(&colour_set[0], 0, sizeof(uint32_t)*16);
|
|
|
|
/* width*height*4 = 16384 */
|
|
|
|
for (i = 0; i < 16384; i += 4) {
|
|
|
|
this_colour = ioread32(bo->kmap.virtual + i);
|
|
|
|
/* No transparency */
|
|
|
|
if (this_colour>>24 != 0xff &&
|
|
|
|
this_colour>>24 != 0x0) {
|
|
|
|
if (warn_transparent) {
|
|
|
|
dev_info(&dev->pdev->dev, "Video card doesn't support cursors with partial transparency.\n");
|
|
|
|
dev_info(&dev->pdev->dev, "Not enabling hardware cursor.\n");
|
|
|
|
warn_transparent = false; /* Only tell the user once. */
|
|
|
|
}
|
|
|
|
ret = -EINVAL;
|
|
|
|
goto out3;
|
|
|
|
}
|
|
|
|
/* Don't need to store transparent pixels as colours */
|
|
|
|
if (this_colour>>24 == 0x0)
|
|
|
|
continue;
|
|
|
|
found = false;
|
|
|
|
for (palette_iter = &colour_set[0]; palette_iter != next_space; palette_iter++) {
|
|
|
|
if (*palette_iter == this_colour) {
|
|
|
|
found = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (found)
|
|
|
|
continue;
|
|
|
|
/* We only support 4bit paletted cursors */
|
|
|
|
if (colour_count >= 16) {
|
|
|
|
if (warn_palette) {
|
|
|
|
dev_info(&dev->pdev->dev, "Video card only supports cursors with up to 16 colours.\n");
|
|
|
|
dev_info(&dev->pdev->dev, "Not enabling hardware cursor.\n");
|
|
|
|
warn_palette = false; /* Only tell the user once. */
|
|
|
|
}
|
|
|
|
ret = -EINVAL;
|
|
|
|
goto out3;
|
|
|
|
}
|
|
|
|
*next_space = this_colour;
|
|
|
|
next_space++;
|
|
|
|
colour_count++;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Program colours from cursor icon into palette */
|
|
|
|
for (i = 0; i < colour_count; i++) {
|
|
|
|
if (i <= 2)
|
|
|
|
reg_index = 0x8 + i*0x4;
|
|
|
|
else
|
|
|
|
reg_index = 0x60 + i*0x3;
|
|
|
|
WREG_DAC(reg_index, colour_set[i] & 0xff);
|
|
|
|
WREG_DAC(reg_index+1, colour_set[i]>>8 & 0xff);
|
|
|
|
WREG_DAC(reg_index+2, colour_set[i]>>16 & 0xff);
|
|
|
|
BUG_ON((colour_set[i]>>24 & 0xff) != 0xff);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Map up-coming buffer to write colour indices */
|
|
|
|
if (!pixels_prev->kmap.virtual) {
|
|
|
|
ret = ttm_bo_kmap(&pixels_prev->bo, 0,
|
|
|
|
pixels_prev->bo.num_pages,
|
|
|
|
&pixels_prev->kmap);
|
|
|
|
if (ret) {
|
|
|
|
dev_err(&dev->pdev->dev, "failed to kmap cursor updates\n");
|
|
|
|
goto out3;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* now write colour indices into hardware cursor buffer */
|
|
|
|
for (row = 0; row < 64; row++) {
|
|
|
|
memset(&this_row[0], 0, 48);
|
|
|
|
for (col = 0; col < 64; col++) {
|
|
|
|
this_colour = ioread32(bo->kmap.virtual + 4*(col + 64*row));
|
|
|
|
/* write transparent pixels */
|
|
|
|
if (this_colour>>24 == 0x0) {
|
|
|
|
this_row[47 - col/8] |= 0x80>>(col%8);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* write colour index here */
|
|
|
|
for (i = 0; i < colour_count; i++) {
|
|
|
|
if (colour_set[i] == this_colour) {
|
|
|
|
if (col % 2)
|
|
|
|
this_row[col/2] |= i<<4;
|
|
|
|
else
|
|
|
|
this_row[col/2] |= i;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
memcpy_toio(pixels_prev->kmap.virtual + row*48, &this_row[0], 48);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Program gpu address of cursor buffer */
|
|
|
|
if (pixels_prev == pixels_1)
|
|
|
|
gpu_addr = mdev->cursor.pixels_1_gpu_addr;
|
|
|
|
else
|
|
|
|
gpu_addr = mdev->cursor.pixels_2_gpu_addr;
|
|
|
|
WREG_DAC(MGA1064_CURSOR_BASE_ADR_LOW, (u8)((gpu_addr>>10) & 0xff));
|
|
|
|
WREG_DAC(MGA1064_CURSOR_BASE_ADR_HI, (u8)((gpu_addr>>18) & 0x3f));
|
|
|
|
|
|
|
|
/* Adjust cursor control register to turn on the cursor */
|
|
|
|
WREG_DAC(MGA1064_CURSOR_CTL, 4); /* 16-colour palletized cursor mode */
|
|
|
|
|
|
|
|
/* Now swap internal buffer pointers */
|
|
|
|
if (mdev->cursor.pixels_1 == mdev->cursor.pixels_prev) {
|
|
|
|
mdev->cursor.pixels_prev = mdev->cursor.pixels_2;
|
|
|
|
mdev->cursor.pixels_current = mdev->cursor.pixels_1;
|
|
|
|
} else if (mdev->cursor.pixels_1 == mdev->cursor.pixels_current) {
|
|
|
|
mdev->cursor.pixels_prev = mdev->cursor.pixels_1;
|
|
|
|
mdev->cursor.pixels_current = mdev->cursor.pixels_2;
|
|
|
|
} else {
|
|
|
|
BUG();
|
|
|
|
}
|
|
|
|
ret = 0;
|
|
|
|
|
|
|
|
ttm_bo_kunmap(&pixels_prev->kmap);
|
|
|
|
out3:
|
|
|
|
ttm_bo_kunmap(&bo->kmap);
|
|
|
|
out2:
|
|
|
|
mgag200_bo_unreserve(bo);
|
|
|
|
out1:
|
|
|
|
if (ret)
|
|
|
|
mga_hide_cursor(mdev);
|
|
|
|
mgag200_bo_unreserve(pixels_1);
|
2015-07-10 05:32:39 +08:00
|
|
|
out_unreserve1:
|
drm/mgag200: Hardware cursor support
G200 cards support, at best, 16 colour palleted images for the cursor
so we do a conversion in the cursor_set function, and reject cursors
with more than 16 colours, or cursors with partial transparency. Xorg
falls back gracefully to software cursors in this case.
We can't disable/enable the cursor hardware without causing momentary
corruption around the cursor. Instead, once the cursor is on we leave
it on, and simulate turning the cursor off by moving it
offscreen. This works well.
Since we can't disable -> update -> enable the cursors, we double
buffer cursor icons, then just move the base address that points to
the old cursor, to the new. This also works well, but uses an extra
page of memory.
The cursor buffers are lazily-allocated on first cursor_set. This is
to make sure they don't take priority over any framebuffers in case of
limited memory.
Here is a representation of how the bitmap for the cursor is mapped in G200 memory :
Each line of color cursor use 6 Slices of 8 bytes. Slices 0 to 3
are used for the 4bpp bitmap, slice 4 for XOR mask and slice 5 for
AND mask. Each line has the following format:
// Byte 0 Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 6 Byte 7
//
// S0: P00-01 P02-03 P04-05 P06-07 P08-09 P10-11 P12-13 P14-15
// S1: P16-17 P18-19 P20-21 P22-23 P24-25 P26-27 P28-29 P30-31
// S2: P32-33 P34-35 P36-37 P38-39 P40-41 P42-43 P44-45 P46-47
// S3: P48-49 P50-51 P52-53 P54-55 P56-57 P58-59 P60-61 P62-63
// S4: X63-56 X55-48 X47-40 X39-32 X31-24 X23-16 X15-08 X07-00
// S5: A63-56 A55-48 A47-40 A39-32 A31-24 A23-16 A15-08 A07-00
//
// S0 to S5 = Slices 0 to 5
// P00 to P63 = Bitmap - pixels 0 to 63
// X00 to X63 = always 0 - pixels 0 to 63
// A00 to A63 = transparent markers - pixels 0 to 63
// 1 means colour, 0 means transparent
Signed-off-by: Christopher Harvey <charvey@matrox.com>
Signed-off-by: Mathieu Larouche <mathieu.larouche@matrox.com>
Acked-by: Julia Lemire <jlemire@matrox.com>
Tested-by: Julia Lemire <jlemire@matrox.com>
Signed-off-by: Dave Airlie <airlied@gmail.com>
2013-06-06 03:24:26 +08:00
|
|
|
mgag200_bo_unreserve(pixels_2);
|
2015-07-10 05:32:39 +08:00
|
|
|
out_unref:
|
2017-08-11 20:33:00 +08:00
|
|
|
drm_gem_object_put_unlocked(obj);
|
2015-07-10 05:32:39 +08:00
|
|
|
|
drm/mgag200: Hardware cursor support
G200 cards support, at best, 16 colour palleted images for the cursor
so we do a conversion in the cursor_set function, and reject cursors
with more than 16 colours, or cursors with partial transparency. Xorg
falls back gracefully to software cursors in this case.
We can't disable/enable the cursor hardware without causing momentary
corruption around the cursor. Instead, once the cursor is on we leave
it on, and simulate turning the cursor off by moving it
offscreen. This works well.
Since we can't disable -> update -> enable the cursors, we double
buffer cursor icons, then just move the base address that points to
the old cursor, to the new. This also works well, but uses an extra
page of memory.
The cursor buffers are lazily-allocated on first cursor_set. This is
to make sure they don't take priority over any framebuffers in case of
limited memory.
Here is a representation of how the bitmap for the cursor is mapped in G200 memory :
Each line of color cursor use 6 Slices of 8 bytes. Slices 0 to 3
are used for the 4bpp bitmap, slice 4 for XOR mask and slice 5 for
AND mask. Each line has the following format:
// Byte 0 Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 6 Byte 7
//
// S0: P00-01 P02-03 P04-05 P06-07 P08-09 P10-11 P12-13 P14-15
// S1: P16-17 P18-19 P20-21 P22-23 P24-25 P26-27 P28-29 P30-31
// S2: P32-33 P34-35 P36-37 P38-39 P40-41 P42-43 P44-45 P46-47
// S3: P48-49 P50-51 P52-53 P54-55 P56-57 P58-59 P60-61 P62-63
// S4: X63-56 X55-48 X47-40 X39-32 X31-24 X23-16 X15-08 X07-00
// S5: A63-56 A55-48 A47-40 A39-32 A31-24 A23-16 A15-08 A07-00
//
// S0 to S5 = Slices 0 to 5
// P00 to P63 = Bitmap - pixels 0 to 63
// X00 to X63 = always 0 - pixels 0 to 63
// A00 to A63 = transparent markers - pixels 0 to 63
// 1 means colour, 0 means transparent
Signed-off-by: Christopher Harvey <charvey@matrox.com>
Signed-off-by: Mathieu Larouche <mathieu.larouche@matrox.com>
Acked-by: Julia Lemire <jlemire@matrox.com>
Tested-by: Julia Lemire <jlemire@matrox.com>
Signed-off-by: Dave Airlie <airlied@gmail.com>
2013-06-06 03:24:26 +08:00
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
int mga_crtc_cursor_move(struct drm_crtc *crtc, int x, int y)
|
|
|
|
{
|
|
|
|
struct mga_device *mdev = (struct mga_device *)crtc->dev->dev_private;
|
|
|
|
/* Our origin is at (64,64) */
|
|
|
|
x += 64;
|
|
|
|
y += 64;
|
|
|
|
|
|
|
|
BUG_ON(x <= 0);
|
|
|
|
BUG_ON(y <= 0);
|
|
|
|
BUG_ON(x & ~0xffff);
|
|
|
|
BUG_ON(y & ~0xffff);
|
|
|
|
|
|
|
|
WREG8(MGA_CURPOSXL, x & 0xff);
|
|
|
|
WREG8(MGA_CURPOSXH, (x>>8) & 0xff);
|
|
|
|
|
|
|
|
WREG8(MGA_CURPOSYL, y & 0xff);
|
|
|
|
WREG8(MGA_CURPOSYH, (y>>8) & 0xff);
|
|
|
|
return 0;
|
|
|
|
}
|