OpenCloudOS-Kernel/fs/pipe.c

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License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 22:07:57 +08:00
// SPDX-License-Identifier: GPL-2.0
/*
* linux/fs/pipe.c
*
* Copyright (C) 1991, 1992, 1999 Linus Torvalds
*/
#include <linux/mm.h>
#include <linux/file.h>
#include <linux/poll.h>
#include <linux/slab.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/fs.h>
#include <linux/log2.h>
#include <linux/mount.h>
#include <linux/pseudo_fs.h>
#include <linux/magic.h>
#include <linux/pipe_fs_i.h>
#include <linux/uio.h>
#include <linux/highmem.h>
#include <linux/pagemap.h>
#include <linux/audit.h>
#include <linux/syscalls.h>
#include <linux/fcntl.h>
pipe: account to kmemcg Pipes can consume a significant amount of system memory, hence they should be accounted to kmemcg. This patch marks pipe_inode_info and anonymous pipe buffer page allocations as __GFP_ACCOUNT so that they would be charged to kmemcg. Note, since a pipe buffer page can be "stolen" and get reused for other purposes, including mapping to userspace, we clear PageKmemcg thus resetting page->_mapcount and uncharge it in anon_pipe_buf_steal, which is introduced by this patch. A note regarding anon_pipe_buf_steal implementation. We allow to steal the page if its ref count equals 1. It looks racy, but it is correct for anonymous pipe buffer pages, because: - We lock out all other pipe users, because ->steal is called with pipe_lock held, so the page can't be spliced to another pipe from under us. - The page is not on LRU and it never was. - Thus a parallel thread can access it only by PFN. Although this is quite possible (e.g. see page_idle_get_page and balloon_page_isolate) this is not dangerous, because all such functions do is increase page ref count, check if the page is the one they are looking for, and decrease ref count if it isn't. Since our page is clean except for PageKmemcg mark, which doesn't conflict with other _mapcount users, the worst that can happen is we see page_count > 2 due to a transient ref, in which case we false-positively abort ->steal, which is still fine, because ->steal is not guaranteed to succeed. Link: http://lkml.kernel.org/r/20160527150313.GD26059@esperanza Signed-off-by: Vladimir Davydov <vdavydov@virtuozzo.com> Cc: Alexander Viro <viro@zeniv.linux.org.uk> Cc: Johannes Weiner <hannes@cmpxchg.org> Cc: Michal Hocko <mhocko@kernel.org> Cc: Eric Dumazet <eric.dumazet@gmail.com> Cc: Minchan Kim <minchan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-07-27 06:24:33 +08:00
#include <linux/memcontrol.h>
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
#include <linux/watch_queue.h>
#include <linux/uaccess.h>
#include <asm/ioctls.h>
#include "internal.h"
/*
* The max size that a non-root user is allowed to grow the pipe. Can
* be set by root in /proc/sys/fs/pipe-max-size
*/
unsigned int pipe_max_size = 1048576;
pipe: limit the per-user amount of pages allocated in pipes On no-so-small systems, it is possible for a single process to cause an OOM condition by filling large pipes with data that are never read. A typical process filling 4000 pipes with 1 MB of data will use 4 GB of memory. On small systems it may be tricky to set the pipe max size to prevent this from happening. This patch makes it possible to enforce a per-user soft limit above which new pipes will be limited to a single page, effectively limiting them to 4 kB each, as well as a hard limit above which no new pipes may be created for this user. This has the effect of protecting the system against memory abuse without hurting other users, and still allowing pipes to work correctly though with less data at once. The limit are controlled by two new sysctls : pipe-user-pages-soft, and pipe-user-pages-hard. Both may be disabled by setting them to zero. The default soft limit allows the default number of FDs per process (1024) to create pipes of the default size (64kB), thus reaching a limit of 64MB before starting to create only smaller pipes. With 256 processes limited to 1024 FDs each, this results in 1024*64kB + (256*1024 - 1024) * 4kB = 1084 MB of memory allocated for a user. The hard limit is disabled by default to avoid breaking existing applications that make intensive use of pipes (eg: for splicing). Reported-by: socketpair@gmail.com Reported-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Mitigates: CVE-2013-4312 (Linux 2.0+) Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Willy Tarreau <w@1wt.eu> Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
2016-01-18 23:36:09 +08:00
/* Maximum allocatable pages per user. Hard limit is unset by default, soft
* matches default values.
*/
unsigned long pipe_user_pages_hard;
unsigned long pipe_user_pages_soft = PIPE_DEF_BUFFERS * INR_OPEN_CUR;
/*
* We use head and tail indices that aren't masked off, except at the point of
* dereference, but rather they're allowed to wrap naturally. This means there
* isn't a dead spot in the buffer, but the ring has to be a power of two and
* <= 2^31.
* -- David Howells 2019-09-23.
*
* Reads with count = 0 should always return 0.
* -- Julian Bradfield 1999-06-07.
*
* FIFOs and Pipes now generate SIGIO for both readers and writers.
* -- Jeremy Elson <jelson@circlemud.org> 2001-08-16
*
* pipe_read & write cleanup
* -- Manfred Spraul <manfred@colorfullife.com> 2002-05-09
*/
static void pipe_lock_nested(struct pipe_inode_info *pipe, int subclass)
{
if (pipe->files)
mutex_lock_nested(&pipe->mutex, subclass);
}
void pipe_lock(struct pipe_inode_info *pipe)
{
/*
* pipe_lock() nests non-pipe inode locks (for writing to a file)
*/
pipe_lock_nested(pipe, I_MUTEX_PARENT);
}
EXPORT_SYMBOL(pipe_lock);
void pipe_unlock(struct pipe_inode_info *pipe)
{
if (pipe->files)
mutex_unlock(&pipe->mutex);
}
EXPORT_SYMBOL(pipe_unlock);
static inline void __pipe_lock(struct pipe_inode_info *pipe)
{
mutex_lock_nested(&pipe->mutex, I_MUTEX_PARENT);
}
static inline void __pipe_unlock(struct pipe_inode_info *pipe)
{
mutex_unlock(&pipe->mutex);
}
void pipe_double_lock(struct pipe_inode_info *pipe1,
struct pipe_inode_info *pipe2)
{
BUG_ON(pipe1 == pipe2);
if (pipe1 < pipe2) {
pipe_lock_nested(pipe1, I_MUTEX_PARENT);
pipe_lock_nested(pipe2, I_MUTEX_CHILD);
} else {
pipe_lock_nested(pipe2, I_MUTEX_PARENT);
pipe_lock_nested(pipe1, I_MUTEX_CHILD);
}
}
/* Drop the inode semaphore and wait for a pipe event, atomically */
void pipe_wait(struct pipe_inode_info *pipe)
{
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
DEFINE_WAIT(rdwait);
DEFINE_WAIT(wrwait);
/*
* Pipes are system-local resources, so sleeping on them
* is considered a noninteractive wait:
*/
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
prepare_to_wait(&pipe->rd_wait, &rdwait, TASK_INTERRUPTIBLE);
prepare_to_wait(&pipe->wr_wait, &wrwait, TASK_INTERRUPTIBLE);
pipe_unlock(pipe);
schedule();
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
finish_wait(&pipe->rd_wait, &rdwait);
finish_wait(&pipe->wr_wait, &wrwait);
pipe_lock(pipe);
}
static void anon_pipe_buf_release(struct pipe_inode_info *pipe,
struct pipe_buffer *buf)
{
struct page *page = buf->page;
/*
* If nobody else uses this page, and we don't already have a
* temporary page, let's keep track of it as a one-deep
* allocation cache. (Otherwise just release our reference to it)
*/
if (page_count(page) == 1 && !pipe->tmp_page)
pipe->tmp_page = page;
else
mm, fs: get rid of PAGE_CACHE_* and page_cache_{get,release} macros PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} macros were introduced *long* time ago with promise that one day it will be possible to implement page cache with bigger chunks than PAGE_SIZE. This promise never materialized. And unlikely will. We have many places where PAGE_CACHE_SIZE assumed to be equal to PAGE_SIZE. And it's constant source of confusion on whether PAGE_CACHE_* or PAGE_* constant should be used in a particular case, especially on the border between fs and mm. Global switching to PAGE_CACHE_SIZE != PAGE_SIZE would cause to much breakage to be doable. Let's stop pretending that pages in page cache are special. They are not. The changes are pretty straight-forward: - <foo> << (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - <foo> >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} -> PAGE_{SIZE,SHIFT,MASK,ALIGN}; - page_cache_get() -> get_page(); - page_cache_release() -> put_page(); This patch contains automated changes generated with coccinelle using script below. For some reason, coccinelle doesn't patch header files. I've called spatch for them manually. The only adjustment after coccinelle is revert of changes to PAGE_CAHCE_ALIGN definition: we are going to drop it later. There are few places in the code where coccinelle didn't reach. I'll fix them manually in a separate patch. Comments and documentation also will be addressed with the separate patch. virtual patch @@ expression E; @@ - E << (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ expression E; @@ - E >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ @@ - PAGE_CACHE_SHIFT + PAGE_SHIFT @@ @@ - PAGE_CACHE_SIZE + PAGE_SIZE @@ @@ - PAGE_CACHE_MASK + PAGE_MASK @@ expression E; @@ - PAGE_CACHE_ALIGN(E) + PAGE_ALIGN(E) @@ expression E; @@ - page_cache_get(E) + get_page(E) @@ expression E; @@ - page_cache_release(E) + put_page(E) Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com> Acked-by: Michal Hocko <mhocko@suse.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-04-01 20:29:47 +08:00
put_page(page);
}
static bool anon_pipe_buf_try_steal(struct pipe_inode_info *pipe,
struct pipe_buffer *buf)
pipe: account to kmemcg Pipes can consume a significant amount of system memory, hence they should be accounted to kmemcg. This patch marks pipe_inode_info and anonymous pipe buffer page allocations as __GFP_ACCOUNT so that they would be charged to kmemcg. Note, since a pipe buffer page can be "stolen" and get reused for other purposes, including mapping to userspace, we clear PageKmemcg thus resetting page->_mapcount and uncharge it in anon_pipe_buf_steal, which is introduced by this patch. A note regarding anon_pipe_buf_steal implementation. We allow to steal the page if its ref count equals 1. It looks racy, but it is correct for anonymous pipe buffer pages, because: - We lock out all other pipe users, because ->steal is called with pipe_lock held, so the page can't be spliced to another pipe from under us. - The page is not on LRU and it never was. - Thus a parallel thread can access it only by PFN. Although this is quite possible (e.g. see page_idle_get_page and balloon_page_isolate) this is not dangerous, because all such functions do is increase page ref count, check if the page is the one they are looking for, and decrease ref count if it isn't. Since our page is clean except for PageKmemcg mark, which doesn't conflict with other _mapcount users, the worst that can happen is we see page_count > 2 due to a transient ref, in which case we false-positively abort ->steal, which is still fine, because ->steal is not guaranteed to succeed. Link: http://lkml.kernel.org/r/20160527150313.GD26059@esperanza Signed-off-by: Vladimir Davydov <vdavydov@virtuozzo.com> Cc: Alexander Viro <viro@zeniv.linux.org.uk> Cc: Johannes Weiner <hannes@cmpxchg.org> Cc: Michal Hocko <mhocko@kernel.org> Cc: Eric Dumazet <eric.dumazet@gmail.com> Cc: Minchan Kim <minchan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-07-27 06:24:33 +08:00
{
struct page *page = buf->page;
if (page_count(page) != 1)
return false;
memcg_kmem_uncharge_page(page, 0);
__SetPageLocked(page);
return true;
pipe: account to kmemcg Pipes can consume a significant amount of system memory, hence they should be accounted to kmemcg. This patch marks pipe_inode_info and anonymous pipe buffer page allocations as __GFP_ACCOUNT so that they would be charged to kmemcg. Note, since a pipe buffer page can be "stolen" and get reused for other purposes, including mapping to userspace, we clear PageKmemcg thus resetting page->_mapcount and uncharge it in anon_pipe_buf_steal, which is introduced by this patch. A note regarding anon_pipe_buf_steal implementation. We allow to steal the page if its ref count equals 1. It looks racy, but it is correct for anonymous pipe buffer pages, because: - We lock out all other pipe users, because ->steal is called with pipe_lock held, so the page can't be spliced to another pipe from under us. - The page is not on LRU and it never was. - Thus a parallel thread can access it only by PFN. Although this is quite possible (e.g. see page_idle_get_page and balloon_page_isolate) this is not dangerous, because all such functions do is increase page ref count, check if the page is the one they are looking for, and decrease ref count if it isn't. Since our page is clean except for PageKmemcg mark, which doesn't conflict with other _mapcount users, the worst that can happen is we see page_count > 2 due to a transient ref, in which case we false-positively abort ->steal, which is still fine, because ->steal is not guaranteed to succeed. Link: http://lkml.kernel.org/r/20160527150313.GD26059@esperanza Signed-off-by: Vladimir Davydov <vdavydov@virtuozzo.com> Cc: Alexander Viro <viro@zeniv.linux.org.uk> Cc: Johannes Weiner <hannes@cmpxchg.org> Cc: Michal Hocko <mhocko@kernel.org> Cc: Eric Dumazet <eric.dumazet@gmail.com> Cc: Minchan Kim <minchan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-07-27 06:24:33 +08:00
}
/**
* generic_pipe_buf_try_steal - attempt to take ownership of a &pipe_buffer
* @pipe: the pipe that the buffer belongs to
* @buf: the buffer to attempt to steal
*
* Description:
* This function attempts to steal the &struct page attached to
* @buf. If successful, this function returns 0 and returns with
* the page locked. The caller may then reuse the page for whatever
* he wishes; the typical use is insertion into a different file
* page cache.
*/
bool generic_pipe_buf_try_steal(struct pipe_inode_info *pipe,
struct pipe_buffer *buf)
{
struct page *page = buf->page;
/*
* A reference of one is golden, that means that the owner of this
* page is the only one holding a reference to it. lock the page
* and return OK.
*/
if (page_count(page) == 1) {
lock_page(page);
return true;
}
return false;
}
EXPORT_SYMBOL(generic_pipe_buf_try_steal);
/**
* generic_pipe_buf_get - get a reference to a &struct pipe_buffer
* @pipe: the pipe that the buffer belongs to
* @buf: the buffer to get a reference to
*
* Description:
* This function grabs an extra reference to @buf. It's used in
* in the tee() system call, when we duplicate the buffers in one
* pipe into another.
*/
bool generic_pipe_buf_get(struct pipe_inode_info *pipe, struct pipe_buffer *buf)
{
return try_get_page(buf->page);
}
EXPORT_SYMBOL(generic_pipe_buf_get);
/**
* generic_pipe_buf_release - put a reference to a &struct pipe_buffer
* @pipe: the pipe that the buffer belongs to
* @buf: the buffer to put a reference to
*
* Description:
* This function releases a reference to @buf.
*/
void generic_pipe_buf_release(struct pipe_inode_info *pipe,
struct pipe_buffer *buf)
{
mm, fs: get rid of PAGE_CACHE_* and page_cache_{get,release} macros PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} macros were introduced *long* time ago with promise that one day it will be possible to implement page cache with bigger chunks than PAGE_SIZE. This promise never materialized. And unlikely will. We have many places where PAGE_CACHE_SIZE assumed to be equal to PAGE_SIZE. And it's constant source of confusion on whether PAGE_CACHE_* or PAGE_* constant should be used in a particular case, especially on the border between fs and mm. Global switching to PAGE_CACHE_SIZE != PAGE_SIZE would cause to much breakage to be doable. Let's stop pretending that pages in page cache are special. They are not. The changes are pretty straight-forward: - <foo> << (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - <foo> >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} -> PAGE_{SIZE,SHIFT,MASK,ALIGN}; - page_cache_get() -> get_page(); - page_cache_release() -> put_page(); This patch contains automated changes generated with coccinelle using script below. For some reason, coccinelle doesn't patch header files. I've called spatch for them manually. The only adjustment after coccinelle is revert of changes to PAGE_CAHCE_ALIGN definition: we are going to drop it later. There are few places in the code where coccinelle didn't reach. I'll fix them manually in a separate patch. Comments and documentation also will be addressed with the separate patch. virtual patch @@ expression E; @@ - E << (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ expression E; @@ - E >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ @@ - PAGE_CACHE_SHIFT + PAGE_SHIFT @@ @@ - PAGE_CACHE_SIZE + PAGE_SIZE @@ @@ - PAGE_CACHE_MASK + PAGE_MASK @@ expression E; @@ - PAGE_CACHE_ALIGN(E) + PAGE_ALIGN(E) @@ expression E; @@ - page_cache_get(E) + get_page(E) @@ expression E; @@ - page_cache_release(E) + put_page(E) Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com> Acked-by: Michal Hocko <mhocko@suse.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-04-01 20:29:47 +08:00
put_page(buf->page);
}
EXPORT_SYMBOL(generic_pipe_buf_release);
static const struct pipe_buf_operations anon_pipe_buf_ops = {
.release = anon_pipe_buf_release,
.try_steal = anon_pipe_buf_try_steal,
.get = generic_pipe_buf_get,
};
/* Done while waiting without holding the pipe lock - thus the READ_ONCE() */
static inline bool pipe_readable(const struct pipe_inode_info *pipe)
{
unsigned int head = READ_ONCE(pipe->head);
unsigned int tail = READ_ONCE(pipe->tail);
unsigned int writers = READ_ONCE(pipe->writers);
return !pipe_empty(head, tail) || !writers;
}
static ssize_t
pipe_read(struct kiocb *iocb, struct iov_iter *to)
{
size_t total_len = iov_iter_count(to);
struct file *filp = iocb->ki_filp;
struct pipe_inode_info *pipe = filp->private_data;
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
bool was_full, wake_next_reader = false;
ssize_t ret;
/* Null read succeeds. */
if (unlikely(total_len == 0))
return 0;
ret = 0;
__pipe_lock(pipe);
/*
* We only wake up writers if the pipe was full when we started
* reading in order to avoid unnecessary wakeups.
*
* But when we do wake up writers, we do so using a sync wakeup
* (WF_SYNC), because we want them to get going and generate more
* data for us.
*/
was_full = pipe_full(pipe->head, pipe->tail, pipe->max_usage);
for (;;) {
unsigned int head = pipe->head;
unsigned int tail = pipe->tail;
unsigned int mask = pipe->ring_size - 1;
#ifdef CONFIG_WATCH_QUEUE
if (pipe->note_loss) {
struct watch_notification n;
if (total_len < 8) {
if (ret == 0)
ret = -ENOBUFS;
break;
}
n.type = WATCH_TYPE_META;
n.subtype = WATCH_META_LOSS_NOTIFICATION;
n.info = watch_sizeof(n);
if (copy_to_iter(&n, sizeof(n), to) != sizeof(n)) {
if (ret == 0)
ret = -EFAULT;
break;
}
ret += sizeof(n);
total_len -= sizeof(n);
pipe->note_loss = false;
}
#endif
if (!pipe_empty(head, tail)) {
struct pipe_buffer *buf = &pipe->bufs[tail & mask];
size_t chars = buf->len;
size_t written;
int error;
if (chars > total_len) {
if (buf->flags & PIPE_BUF_FLAG_WHOLE) {
if (ret == 0)
ret = -ENOBUFS;
break;
}
chars = total_len;
}
error = pipe_buf_confirm(pipe, buf);
if (error) {
if (!ret)
ret = error;
break;
}
written = copy_page_to_iter(buf->page, buf->offset, chars, to);
if (unlikely(written < chars)) {
if (!ret)
ret = -EFAULT;
break;
}
ret += chars;
buf->offset += chars;
buf->len -= chars;
pipes: add a "packetized pipe" mode for writing The actual internal pipe implementation is already really about individual packets (called "pipe buffers"), and this simply exposes that as a special packetized mode. When we are in the packetized mode (marked by O_DIRECT as suggested by Alan Cox), a write() on a pipe will not merge the new data with previous writes, so each write will get a pipe buffer of its own. The pipe buffer is then marked with the PIPE_BUF_FLAG_PACKET flag, which in turn will tell the reader side to break the read at that boundary (and throw away any partial packet contents that do not fit in the read buffer). End result: as long as you do writes less than PIPE_BUF in size (so that the pipe doesn't have to split them up), you can now treat the pipe as a packet interface, where each read() system call will read one packet at a time. You can just use a sufficiently big read buffer (PIPE_BUF is sufficient, since bigger than that doesn't guarantee atomicity anyway), and the return value of the read() will naturally give you the size of the packet. NOTE! We do not support zero-sized packets, and zero-sized reads and writes to a pipe continue to be no-ops. Also note that big packets will currently be split at write time, but that the size at which that happens is not really specified (except that it's bigger than PIPE_BUF). Currently that limit is the system page size, but we might want to explicitly support bigger packets some day. The main user for this is going to be the autofs packet interface, allowing us to stop having to care so deeply about exact packet sizes (which have had bugs with 32/64-bit compatibility modes). But user space can create packetized pipes with "pipe2(fd, O_DIRECT)", which will fail with an EINVAL on kernels that do not support this interface. Tested-by: Michael Tokarev <mjt@tls.msk.ru> Cc: Alan Cox <alan@lxorguk.ukuu.org.uk> Cc: David Miller <davem@davemloft.net> Cc: Ian Kent <raven@themaw.net> Cc: Thomas Meyer <thomas@m3y3r.de> Cc: stable@kernel.org # needed for systemd/autofs interaction fix Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-04-30 04:12:42 +08:00
/* Was it a packet buffer? Clean up and exit */
if (buf->flags & PIPE_BUF_FLAG_PACKET) {
total_len = chars;
buf->len = 0;
}
if (!buf->len) {
pipe_buf_release(pipe, buf);
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
spin_lock_irq(&pipe->rd_wait.lock);
#ifdef CONFIG_WATCH_QUEUE
if (buf->flags & PIPE_BUF_FLAG_LOSS)
pipe->note_loss = true;
#endif
tail++;
pipe->tail = tail;
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
spin_unlock_irq(&pipe->rd_wait.lock);
}
total_len -= chars;
if (!total_len)
break; /* common path: read succeeded */
if (!pipe_empty(head, tail)) /* More to do? */
continue;
}
if (!pipe->writers)
break;
if (ret)
break;
if (filp->f_flags & O_NONBLOCK) {
ret = -EAGAIN;
break;
}
__pipe_unlock(pipe);
/*
* We only get here if we didn't actually read anything.
*
* However, we could have seen (and removed) a zero-sized
* pipe buffer, and might have made space in the buffers
* that way.
*
* You can't make zero-sized pipe buffers by doing an empty
* write (not even in packet mode), but they can happen if
* the writer gets an EFAULT when trying to fill a buffer
* that already got allocated and inserted in the buffer
* array.
*
* So we still need to wake up any pending writers in the
* _very_ unlikely case that the pipe was full, but we got
* no data.
*/
if (unlikely(was_full)) {
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
wake_up_interruptible_sync_poll(&pipe->wr_wait, EPOLLOUT | EPOLLWRNORM);
kill_fasync(&pipe->fasync_writers, SIGIO, POLL_OUT);
}
/*
* But because we didn't read anything, at this point we can
* just return directly with -ERESTARTSYS if we're interrupted,
* since we've done any required wakeups and there's no need
* to mark anything accessed. And we've dropped the lock.
*/
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
if (wait_event_interruptible_exclusive(pipe->rd_wait, pipe_readable(pipe)) < 0)
return -ERESTARTSYS;
__pipe_lock(pipe);
was_full = pipe_full(pipe->head, pipe->tail, pipe->max_usage);
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
wake_next_reader = true;
}
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
if (pipe_empty(pipe->head, pipe->tail))
wake_next_reader = false;
__pipe_unlock(pipe);
if (was_full) {
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
wake_up_interruptible_sync_poll(&pipe->wr_wait, EPOLLOUT | EPOLLWRNORM);
kill_fasync(&pipe->fasync_writers, SIGIO, POLL_OUT);
}
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
if (wake_next_reader)
wake_up_interruptible_sync_poll(&pipe->rd_wait, EPOLLIN | EPOLLRDNORM);
if (ret > 0)
file_accessed(filp);
return ret;
}
pipes: add a "packetized pipe" mode for writing The actual internal pipe implementation is already really about individual packets (called "pipe buffers"), and this simply exposes that as a special packetized mode. When we are in the packetized mode (marked by O_DIRECT as suggested by Alan Cox), a write() on a pipe will not merge the new data with previous writes, so each write will get a pipe buffer of its own. The pipe buffer is then marked with the PIPE_BUF_FLAG_PACKET flag, which in turn will tell the reader side to break the read at that boundary (and throw away any partial packet contents that do not fit in the read buffer). End result: as long as you do writes less than PIPE_BUF in size (so that the pipe doesn't have to split them up), you can now treat the pipe as a packet interface, where each read() system call will read one packet at a time. You can just use a sufficiently big read buffer (PIPE_BUF is sufficient, since bigger than that doesn't guarantee atomicity anyway), and the return value of the read() will naturally give you the size of the packet. NOTE! We do not support zero-sized packets, and zero-sized reads and writes to a pipe continue to be no-ops. Also note that big packets will currently be split at write time, but that the size at which that happens is not really specified (except that it's bigger than PIPE_BUF). Currently that limit is the system page size, but we might want to explicitly support bigger packets some day. The main user for this is going to be the autofs packet interface, allowing us to stop having to care so deeply about exact packet sizes (which have had bugs with 32/64-bit compatibility modes). But user space can create packetized pipes with "pipe2(fd, O_DIRECT)", which will fail with an EINVAL on kernels that do not support this interface. Tested-by: Michael Tokarev <mjt@tls.msk.ru> Cc: Alan Cox <alan@lxorguk.ukuu.org.uk> Cc: David Miller <davem@davemloft.net> Cc: Ian Kent <raven@themaw.net> Cc: Thomas Meyer <thomas@m3y3r.de> Cc: stable@kernel.org # needed for systemd/autofs interaction fix Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-04-30 04:12:42 +08:00
static inline int is_packetized(struct file *file)
{
return (file->f_flags & O_DIRECT) != 0;
}
/* Done while waiting without holding the pipe lock - thus the READ_ONCE() */
static inline bool pipe_writable(const struct pipe_inode_info *pipe)
{
unsigned int head = READ_ONCE(pipe->head);
unsigned int tail = READ_ONCE(pipe->tail);
unsigned int max_usage = READ_ONCE(pipe->max_usage);
return !pipe_full(head, tail, max_usage) ||
!READ_ONCE(pipe->readers);
}
static ssize_t
pipe_write(struct kiocb *iocb, struct iov_iter *from)
{
struct file *filp = iocb->ki_filp;
struct pipe_inode_info *pipe = filp->private_data;
pipe: Fix missing mask update after pipe_wait() Fix pipe_write() to not cache the ring index mask and max_usage as their values are invalidated by calling pipe_wait() because the latter function drops the pipe lock, thereby allowing F_SETPIPE_SZ change them. Without this, pipe_write() may subsequently miscalculate the array indices and pipe fullness, leading to an oops like the following: BUG: KASAN: slab-out-of-bounds in pipe_write+0xc25/0xe10 fs/pipe.c:481 Write of size 8 at addr ffff8880771167a8 by task syz-executor.3/7987 ... CPU: 1 PID: 7987 Comm: syz-executor.3 Not tainted 5.4.0-rc2-syzkaller #0 ... Call Trace: pipe_write+0xc25/0xe10 fs/pipe.c:481 call_write_iter include/linux/fs.h:1895 [inline] new_sync_write+0x3fd/0x7e0 fs/read_write.c:483 __vfs_write+0x94/0x110 fs/read_write.c:496 vfs_write+0x18a/0x520 fs/read_write.c:558 ksys_write+0x105/0x220 fs/read_write.c:611 __do_sys_write fs/read_write.c:623 [inline] __se_sys_write fs/read_write.c:620 [inline] __x64_sys_write+0x6e/0xb0 fs/read_write.c:620 do_syscall_64+0xca/0x5d0 arch/x86/entry/common.c:290 entry_SYSCALL_64_after_hwframe+0x49/0xbe This is not a problem for pipe_read() as the mask is recalculated on each pass of the loop, after pipe_wait() has been called. Fixes: 8cefc107ca54 ("pipe: Use head and tail pointers for the ring, not cursor and length") Reported-by: syzbot+838eb0878ffd51f27c41@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Cc: Eric Biggers <ebiggers@kernel.org> [ Changed it to use a temporary variable 'mask' to avoid long lines -Linus ] Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-06 06:30:37 +08:00
unsigned int head;
ssize_t ret = 0;
size_t total_len = iov_iter_count(from);
ssize_t chars;
pipe: fix and clarify pipe write wakeup logic The pipe rework ends up having been extra painful, partly becaused of actual bugs with ordering and caching of the pipe state, but also because of subtle performance issues. In particular, the pipe rework caused the kernel build to inexplicably slow down. The reason turns out to be that the GNU make jobserver (which limits the parallelism of the build) uses a pipe to implement a "token" system: a parallel submake will read a character from the pipe to get the job token before starting a new job, and will write a character back to the pipe when it is done. The overall job limit is thus easily controlled by just writing the appropriate number of initial token characters into the pipe. But to work well, that really means that the old behavior of write wakeups being synchronous (WF_SYNC) is very important - when the pipe writer wakes up a reader, we want the reader to actually get scheduled immediately. Otherwise you lose the parallelism of the build. The pipe rework lost that synchronous wakeup on write, and we had clearly all forgotten the reasons and rules for it. This rewrites the pipe write wakeup logic to do the required Wsync wakeups, but also clarifies the logic and avoids extraneous wakeups. It also ends up addign a number of comments about what oit does and why, so that we hopefully don't end up forgetting about this next time we change this code. Cc: David Howells <dhowells@redhat.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-08 04:14:28 +08:00
bool was_empty = false;
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
bool wake_next_writer = false;
/* Null write succeeds. */
if (unlikely(total_len == 0))
return 0;
__pipe_lock(pipe);
if (!pipe->readers) {
send_sig(SIGPIPE, current, 0);
ret = -EPIPE;
goto out;
}
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
#ifdef CONFIG_WATCH_QUEUE
if (pipe->watch_queue) {
ret = -EXDEV;
goto out;
}
#endif
pipe: fix and clarify pipe write wakeup logic The pipe rework ends up having been extra painful, partly becaused of actual bugs with ordering and caching of the pipe state, but also because of subtle performance issues. In particular, the pipe rework caused the kernel build to inexplicably slow down. The reason turns out to be that the GNU make jobserver (which limits the parallelism of the build) uses a pipe to implement a "token" system: a parallel submake will read a character from the pipe to get the job token before starting a new job, and will write a character back to the pipe when it is done. The overall job limit is thus easily controlled by just writing the appropriate number of initial token characters into the pipe. But to work well, that really means that the old behavior of write wakeups being synchronous (WF_SYNC) is very important - when the pipe writer wakes up a reader, we want the reader to actually get scheduled immediately. Otherwise you lose the parallelism of the build. The pipe rework lost that synchronous wakeup on write, and we had clearly all forgotten the reasons and rules for it. This rewrites the pipe write wakeup logic to do the required Wsync wakeups, but also clarifies the logic and avoids extraneous wakeups. It also ends up addign a number of comments about what oit does and why, so that we hopefully don't end up forgetting about this next time we change this code. Cc: David Howells <dhowells@redhat.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-08 04:14:28 +08:00
/*
* Only wake up if the pipe started out empty, since
* otherwise there should be no readers waiting.
*
* If it wasn't empty we try to merge new data into
* the last buffer.
*
* That naturally merges small writes, but it also
* page-aligs the rest of the writes for large writes
* spanning multiple pages.
*/
head = pipe->head;
pipe: fix and clarify pipe write wakeup logic The pipe rework ends up having been extra painful, partly becaused of actual bugs with ordering and caching of the pipe state, but also because of subtle performance issues. In particular, the pipe rework caused the kernel build to inexplicably slow down. The reason turns out to be that the GNU make jobserver (which limits the parallelism of the build) uses a pipe to implement a "token" system: a parallel submake will read a character from the pipe to get the job token before starting a new job, and will write a character back to the pipe when it is done. The overall job limit is thus easily controlled by just writing the appropriate number of initial token characters into the pipe. But to work well, that really means that the old behavior of write wakeups being synchronous (WF_SYNC) is very important - when the pipe writer wakes up a reader, we want the reader to actually get scheduled immediately. Otherwise you lose the parallelism of the build. The pipe rework lost that synchronous wakeup on write, and we had clearly all forgotten the reasons and rules for it. This rewrites the pipe write wakeup logic to do the required Wsync wakeups, but also clarifies the logic and avoids extraneous wakeups. It also ends up addign a number of comments about what oit does and why, so that we hopefully don't end up forgetting about this next time we change this code. Cc: David Howells <dhowells@redhat.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-08 04:14:28 +08:00
was_empty = pipe_empty(head, pipe->tail);
chars = total_len & (PAGE_SIZE-1);
if (chars && !was_empty) {
pipe: Fix missing mask update after pipe_wait() Fix pipe_write() to not cache the ring index mask and max_usage as their values are invalidated by calling pipe_wait() because the latter function drops the pipe lock, thereby allowing F_SETPIPE_SZ change them. Without this, pipe_write() may subsequently miscalculate the array indices and pipe fullness, leading to an oops like the following: BUG: KASAN: slab-out-of-bounds in pipe_write+0xc25/0xe10 fs/pipe.c:481 Write of size 8 at addr ffff8880771167a8 by task syz-executor.3/7987 ... CPU: 1 PID: 7987 Comm: syz-executor.3 Not tainted 5.4.0-rc2-syzkaller #0 ... Call Trace: pipe_write+0xc25/0xe10 fs/pipe.c:481 call_write_iter include/linux/fs.h:1895 [inline] new_sync_write+0x3fd/0x7e0 fs/read_write.c:483 __vfs_write+0x94/0x110 fs/read_write.c:496 vfs_write+0x18a/0x520 fs/read_write.c:558 ksys_write+0x105/0x220 fs/read_write.c:611 __do_sys_write fs/read_write.c:623 [inline] __se_sys_write fs/read_write.c:620 [inline] __x64_sys_write+0x6e/0xb0 fs/read_write.c:620 do_syscall_64+0xca/0x5d0 arch/x86/entry/common.c:290 entry_SYSCALL_64_after_hwframe+0x49/0xbe This is not a problem for pipe_read() as the mask is recalculated on each pass of the loop, after pipe_wait() has been called. Fixes: 8cefc107ca54 ("pipe: Use head and tail pointers for the ring, not cursor and length") Reported-by: syzbot+838eb0878ffd51f27c41@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Cc: Eric Biggers <ebiggers@kernel.org> [ Changed it to use a temporary variable 'mask' to avoid long lines -Linus ] Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-06 06:30:37 +08:00
unsigned int mask = pipe->ring_size - 1;
struct pipe_buffer *buf = &pipe->bufs[(head - 1) & mask];
int offset = buf->offset + buf->len;
if ((buf->flags & PIPE_BUF_FLAG_CAN_MERGE) &&
offset + chars <= PAGE_SIZE) {
ret = pipe_buf_confirm(pipe, buf);
if (ret)
goto out;
ret = copy_page_from_iter(buf->page, offset, chars, from);
if (unlikely(ret < chars)) {
ret = -EFAULT;
goto out;
}
pipe: fix and clarify pipe write wakeup logic The pipe rework ends up having been extra painful, partly becaused of actual bugs with ordering and caching of the pipe state, but also because of subtle performance issues. In particular, the pipe rework caused the kernel build to inexplicably slow down. The reason turns out to be that the GNU make jobserver (which limits the parallelism of the build) uses a pipe to implement a "token" system: a parallel submake will read a character from the pipe to get the job token before starting a new job, and will write a character back to the pipe when it is done. The overall job limit is thus easily controlled by just writing the appropriate number of initial token characters into the pipe. But to work well, that really means that the old behavior of write wakeups being synchronous (WF_SYNC) is very important - when the pipe writer wakes up a reader, we want the reader to actually get scheduled immediately. Otherwise you lose the parallelism of the build. The pipe rework lost that synchronous wakeup on write, and we had clearly all forgotten the reasons and rules for it. This rewrites the pipe write wakeup logic to do the required Wsync wakeups, but also clarifies the logic and avoids extraneous wakeups. It also ends up addign a number of comments about what oit does and why, so that we hopefully don't end up forgetting about this next time we change this code. Cc: David Howells <dhowells@redhat.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-08 04:14:28 +08:00
buf->len += ret;
if (!iov_iter_count(from))
goto out;
}
}
for (;;) {
if (!pipe->readers) {
send_sig(SIGPIPE, current, 0);
if (!ret)
ret = -EPIPE;
break;
}
head = pipe->head;
pipe: Fix missing mask update after pipe_wait() Fix pipe_write() to not cache the ring index mask and max_usage as their values are invalidated by calling pipe_wait() because the latter function drops the pipe lock, thereby allowing F_SETPIPE_SZ change them. Without this, pipe_write() may subsequently miscalculate the array indices and pipe fullness, leading to an oops like the following: BUG: KASAN: slab-out-of-bounds in pipe_write+0xc25/0xe10 fs/pipe.c:481 Write of size 8 at addr ffff8880771167a8 by task syz-executor.3/7987 ... CPU: 1 PID: 7987 Comm: syz-executor.3 Not tainted 5.4.0-rc2-syzkaller #0 ... Call Trace: pipe_write+0xc25/0xe10 fs/pipe.c:481 call_write_iter include/linux/fs.h:1895 [inline] new_sync_write+0x3fd/0x7e0 fs/read_write.c:483 __vfs_write+0x94/0x110 fs/read_write.c:496 vfs_write+0x18a/0x520 fs/read_write.c:558 ksys_write+0x105/0x220 fs/read_write.c:611 __do_sys_write fs/read_write.c:623 [inline] __se_sys_write fs/read_write.c:620 [inline] __x64_sys_write+0x6e/0xb0 fs/read_write.c:620 do_syscall_64+0xca/0x5d0 arch/x86/entry/common.c:290 entry_SYSCALL_64_after_hwframe+0x49/0xbe This is not a problem for pipe_read() as the mask is recalculated on each pass of the loop, after pipe_wait() has been called. Fixes: 8cefc107ca54 ("pipe: Use head and tail pointers for the ring, not cursor and length") Reported-by: syzbot+838eb0878ffd51f27c41@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Cc: Eric Biggers <ebiggers@kernel.org> [ Changed it to use a temporary variable 'mask' to avoid long lines -Linus ] Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-06 06:30:37 +08:00
if (!pipe_full(head, pipe->tail, pipe->max_usage)) {
unsigned int mask = pipe->ring_size - 1;
struct pipe_buffer *buf = &pipe->bufs[head & mask];
struct page *page = pipe->tmp_page;
int copied;
if (!page) {
pipe: account to kmemcg Pipes can consume a significant amount of system memory, hence they should be accounted to kmemcg. This patch marks pipe_inode_info and anonymous pipe buffer page allocations as __GFP_ACCOUNT so that they would be charged to kmemcg. Note, since a pipe buffer page can be "stolen" and get reused for other purposes, including mapping to userspace, we clear PageKmemcg thus resetting page->_mapcount and uncharge it in anon_pipe_buf_steal, which is introduced by this patch. A note regarding anon_pipe_buf_steal implementation. We allow to steal the page if its ref count equals 1. It looks racy, but it is correct for anonymous pipe buffer pages, because: - We lock out all other pipe users, because ->steal is called with pipe_lock held, so the page can't be spliced to another pipe from under us. - The page is not on LRU and it never was. - Thus a parallel thread can access it only by PFN. Although this is quite possible (e.g. see page_idle_get_page and balloon_page_isolate) this is not dangerous, because all such functions do is increase page ref count, check if the page is the one they are looking for, and decrease ref count if it isn't. Since our page is clean except for PageKmemcg mark, which doesn't conflict with other _mapcount users, the worst that can happen is we see page_count > 2 due to a transient ref, in which case we false-positively abort ->steal, which is still fine, because ->steal is not guaranteed to succeed. Link: http://lkml.kernel.org/r/20160527150313.GD26059@esperanza Signed-off-by: Vladimir Davydov <vdavydov@virtuozzo.com> Cc: Alexander Viro <viro@zeniv.linux.org.uk> Cc: Johannes Weiner <hannes@cmpxchg.org> Cc: Michal Hocko <mhocko@kernel.org> Cc: Eric Dumazet <eric.dumazet@gmail.com> Cc: Minchan Kim <minchan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-07-27 06:24:33 +08:00
page = alloc_page(GFP_HIGHUSER | __GFP_ACCOUNT);
if (unlikely(!page)) {
ret = ret ? : -ENOMEM;
break;
}
pipe->tmp_page = page;
}
/* Allocate a slot in the ring in advance and attach an
* empty buffer. If we fault or otherwise fail to use
* it, either the reader will consume it or it'll still
* be there for the next write.
*/
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
spin_lock_irq(&pipe->rd_wait.lock);
head = pipe->head;
pipe: Fix missing mask update after pipe_wait() Fix pipe_write() to not cache the ring index mask and max_usage as their values are invalidated by calling pipe_wait() because the latter function drops the pipe lock, thereby allowing F_SETPIPE_SZ change them. Without this, pipe_write() may subsequently miscalculate the array indices and pipe fullness, leading to an oops like the following: BUG: KASAN: slab-out-of-bounds in pipe_write+0xc25/0xe10 fs/pipe.c:481 Write of size 8 at addr ffff8880771167a8 by task syz-executor.3/7987 ... CPU: 1 PID: 7987 Comm: syz-executor.3 Not tainted 5.4.0-rc2-syzkaller #0 ... Call Trace: pipe_write+0xc25/0xe10 fs/pipe.c:481 call_write_iter include/linux/fs.h:1895 [inline] new_sync_write+0x3fd/0x7e0 fs/read_write.c:483 __vfs_write+0x94/0x110 fs/read_write.c:496 vfs_write+0x18a/0x520 fs/read_write.c:558 ksys_write+0x105/0x220 fs/read_write.c:611 __do_sys_write fs/read_write.c:623 [inline] __se_sys_write fs/read_write.c:620 [inline] __x64_sys_write+0x6e/0xb0 fs/read_write.c:620 do_syscall_64+0xca/0x5d0 arch/x86/entry/common.c:290 entry_SYSCALL_64_after_hwframe+0x49/0xbe This is not a problem for pipe_read() as the mask is recalculated on each pass of the loop, after pipe_wait() has been called. Fixes: 8cefc107ca54 ("pipe: Use head and tail pointers for the ring, not cursor and length") Reported-by: syzbot+838eb0878ffd51f27c41@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Cc: Eric Biggers <ebiggers@kernel.org> [ Changed it to use a temporary variable 'mask' to avoid long lines -Linus ] Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-06 06:30:37 +08:00
if (pipe_full(head, pipe->tail, pipe->max_usage)) {
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
spin_unlock_irq(&pipe->rd_wait.lock);
continue;
}
pipe->head = head + 1;
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
spin_unlock_irq(&pipe->rd_wait.lock);
/* Insert it into the buffer array */
buf = &pipe->bufs[head & mask];
buf->page = page;
buf->ops = &anon_pipe_buf_ops;
buf->offset = 0;
buf->len = 0;
if (is_packetized(filp))
pipes: add a "packetized pipe" mode for writing The actual internal pipe implementation is already really about individual packets (called "pipe buffers"), and this simply exposes that as a special packetized mode. When we are in the packetized mode (marked by O_DIRECT as suggested by Alan Cox), a write() on a pipe will not merge the new data with previous writes, so each write will get a pipe buffer of its own. The pipe buffer is then marked with the PIPE_BUF_FLAG_PACKET flag, which in turn will tell the reader side to break the read at that boundary (and throw away any partial packet contents that do not fit in the read buffer). End result: as long as you do writes less than PIPE_BUF in size (so that the pipe doesn't have to split them up), you can now treat the pipe as a packet interface, where each read() system call will read one packet at a time. You can just use a sufficiently big read buffer (PIPE_BUF is sufficient, since bigger than that doesn't guarantee atomicity anyway), and the return value of the read() will naturally give you the size of the packet. NOTE! We do not support zero-sized packets, and zero-sized reads and writes to a pipe continue to be no-ops. Also note that big packets will currently be split at write time, but that the size at which that happens is not really specified (except that it's bigger than PIPE_BUF). Currently that limit is the system page size, but we might want to explicitly support bigger packets some day. The main user for this is going to be the autofs packet interface, allowing us to stop having to care so deeply about exact packet sizes (which have had bugs with 32/64-bit compatibility modes). But user space can create packetized pipes with "pipe2(fd, O_DIRECT)", which will fail with an EINVAL on kernels that do not support this interface. Tested-by: Michael Tokarev <mjt@tls.msk.ru> Cc: Alan Cox <alan@lxorguk.ukuu.org.uk> Cc: David Miller <davem@davemloft.net> Cc: Ian Kent <raven@themaw.net> Cc: Thomas Meyer <thomas@m3y3r.de> Cc: stable@kernel.org # needed for systemd/autofs interaction fix Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-04-30 04:12:42 +08:00
buf->flags = PIPE_BUF_FLAG_PACKET;
else
buf->flags = PIPE_BUF_FLAG_CAN_MERGE;
pipe->tmp_page = NULL;
copied = copy_page_from_iter(page, 0, PAGE_SIZE, from);
if (unlikely(copied < PAGE_SIZE && iov_iter_count(from))) {
if (!ret)
ret = -EFAULT;
break;
}
ret += copied;
buf->offset = 0;
buf->len = copied;
if (!iov_iter_count(from))
break;
}
pipe: Fix missing mask update after pipe_wait() Fix pipe_write() to not cache the ring index mask and max_usage as their values are invalidated by calling pipe_wait() because the latter function drops the pipe lock, thereby allowing F_SETPIPE_SZ change them. Without this, pipe_write() may subsequently miscalculate the array indices and pipe fullness, leading to an oops like the following: BUG: KASAN: slab-out-of-bounds in pipe_write+0xc25/0xe10 fs/pipe.c:481 Write of size 8 at addr ffff8880771167a8 by task syz-executor.3/7987 ... CPU: 1 PID: 7987 Comm: syz-executor.3 Not tainted 5.4.0-rc2-syzkaller #0 ... Call Trace: pipe_write+0xc25/0xe10 fs/pipe.c:481 call_write_iter include/linux/fs.h:1895 [inline] new_sync_write+0x3fd/0x7e0 fs/read_write.c:483 __vfs_write+0x94/0x110 fs/read_write.c:496 vfs_write+0x18a/0x520 fs/read_write.c:558 ksys_write+0x105/0x220 fs/read_write.c:611 __do_sys_write fs/read_write.c:623 [inline] __se_sys_write fs/read_write.c:620 [inline] __x64_sys_write+0x6e/0xb0 fs/read_write.c:620 do_syscall_64+0xca/0x5d0 arch/x86/entry/common.c:290 entry_SYSCALL_64_after_hwframe+0x49/0xbe This is not a problem for pipe_read() as the mask is recalculated on each pass of the loop, after pipe_wait() has been called. Fixes: 8cefc107ca54 ("pipe: Use head and tail pointers for the ring, not cursor and length") Reported-by: syzbot+838eb0878ffd51f27c41@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Cc: Eric Biggers <ebiggers@kernel.org> [ Changed it to use a temporary variable 'mask' to avoid long lines -Linus ] Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-06 06:30:37 +08:00
if (!pipe_full(head, pipe->tail, pipe->max_usage))
continue;
/* Wait for buffer space to become available. */
if (filp->f_flags & O_NONBLOCK) {
if (!ret)
ret = -EAGAIN;
break;
}
if (signal_pending(current)) {
if (!ret)
ret = -ERESTARTSYS;
break;
}
pipe: fix and clarify pipe write wakeup logic The pipe rework ends up having been extra painful, partly becaused of actual bugs with ordering and caching of the pipe state, but also because of subtle performance issues. In particular, the pipe rework caused the kernel build to inexplicably slow down. The reason turns out to be that the GNU make jobserver (which limits the parallelism of the build) uses a pipe to implement a "token" system: a parallel submake will read a character from the pipe to get the job token before starting a new job, and will write a character back to the pipe when it is done. The overall job limit is thus easily controlled by just writing the appropriate number of initial token characters into the pipe. But to work well, that really means that the old behavior of write wakeups being synchronous (WF_SYNC) is very important - when the pipe writer wakes up a reader, we want the reader to actually get scheduled immediately. Otherwise you lose the parallelism of the build. The pipe rework lost that synchronous wakeup on write, and we had clearly all forgotten the reasons and rules for it. This rewrites the pipe write wakeup logic to do the required Wsync wakeups, but also clarifies the logic and avoids extraneous wakeups. It also ends up addign a number of comments about what oit does and why, so that we hopefully don't end up forgetting about this next time we change this code. Cc: David Howells <dhowells@redhat.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-08 04:14:28 +08:00
/*
* We're going to release the pipe lock and wait for more
* space. We wake up any readers if necessary, and then
* after waiting we need to re-check whether the pipe
* become empty while we dropped the lock.
*/
__pipe_unlock(pipe);
pipe: fix and clarify pipe write wakeup logic The pipe rework ends up having been extra painful, partly becaused of actual bugs with ordering and caching of the pipe state, but also because of subtle performance issues. In particular, the pipe rework caused the kernel build to inexplicably slow down. The reason turns out to be that the GNU make jobserver (which limits the parallelism of the build) uses a pipe to implement a "token" system: a parallel submake will read a character from the pipe to get the job token before starting a new job, and will write a character back to the pipe when it is done. The overall job limit is thus easily controlled by just writing the appropriate number of initial token characters into the pipe. But to work well, that really means that the old behavior of write wakeups being synchronous (WF_SYNC) is very important - when the pipe writer wakes up a reader, we want the reader to actually get scheduled immediately. Otherwise you lose the parallelism of the build. The pipe rework lost that synchronous wakeup on write, and we had clearly all forgotten the reasons and rules for it. This rewrites the pipe write wakeup logic to do the required Wsync wakeups, but also clarifies the logic and avoids extraneous wakeups. It also ends up addign a number of comments about what oit does and why, so that we hopefully don't end up forgetting about this next time we change this code. Cc: David Howells <dhowells@redhat.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-08 04:14:28 +08:00
if (was_empty) {
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
wake_up_interruptible_sync_poll(&pipe->rd_wait, EPOLLIN | EPOLLRDNORM);
pipe: fix and clarify pipe write wakeup logic The pipe rework ends up having been extra painful, partly becaused of actual bugs with ordering and caching of the pipe state, but also because of subtle performance issues. In particular, the pipe rework caused the kernel build to inexplicably slow down. The reason turns out to be that the GNU make jobserver (which limits the parallelism of the build) uses a pipe to implement a "token" system: a parallel submake will read a character from the pipe to get the job token before starting a new job, and will write a character back to the pipe when it is done. The overall job limit is thus easily controlled by just writing the appropriate number of initial token characters into the pipe. But to work well, that really means that the old behavior of write wakeups being synchronous (WF_SYNC) is very important - when the pipe writer wakes up a reader, we want the reader to actually get scheduled immediately. Otherwise you lose the parallelism of the build. The pipe rework lost that synchronous wakeup on write, and we had clearly all forgotten the reasons and rules for it. This rewrites the pipe write wakeup logic to do the required Wsync wakeups, but also clarifies the logic and avoids extraneous wakeups. It also ends up addign a number of comments about what oit does and why, so that we hopefully don't end up forgetting about this next time we change this code. Cc: David Howells <dhowells@redhat.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-08 04:14:28 +08:00
kill_fasync(&pipe->fasync_readers, SIGIO, POLL_IN);
}
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
wait_event_interruptible_exclusive(pipe->wr_wait, pipe_writable(pipe));
__pipe_lock(pipe);
was_empty = pipe_empty(pipe->head, pipe->tail);
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
wake_next_writer = true;
}
out:
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
if (pipe_full(pipe->head, pipe->tail, pipe->max_usage))
wake_next_writer = false;
__pipe_unlock(pipe);
pipe: fix and clarify pipe write wakeup logic The pipe rework ends up having been extra painful, partly becaused of actual bugs with ordering and caching of the pipe state, but also because of subtle performance issues. In particular, the pipe rework caused the kernel build to inexplicably slow down. The reason turns out to be that the GNU make jobserver (which limits the parallelism of the build) uses a pipe to implement a "token" system: a parallel submake will read a character from the pipe to get the job token before starting a new job, and will write a character back to the pipe when it is done. The overall job limit is thus easily controlled by just writing the appropriate number of initial token characters into the pipe. But to work well, that really means that the old behavior of write wakeups being synchronous (WF_SYNC) is very important - when the pipe writer wakes up a reader, we want the reader to actually get scheduled immediately. Otherwise you lose the parallelism of the build. The pipe rework lost that synchronous wakeup on write, and we had clearly all forgotten the reasons and rules for it. This rewrites the pipe write wakeup logic to do the required Wsync wakeups, but also clarifies the logic and avoids extraneous wakeups. It also ends up addign a number of comments about what oit does and why, so that we hopefully don't end up forgetting about this next time we change this code. Cc: David Howells <dhowells@redhat.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-08 04:14:28 +08:00
/*
* If we do do a wakeup event, we do a 'sync' wakeup, because we
* want the reader to start processing things asap, rather than
* leave the data pending.
*
* This is particularly important for small writes, because of
* how (for example) the GNU make jobserver uses small writes to
* wake up pending jobs
*/
if (was_empty) {
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
wake_up_interruptible_sync_poll(&pipe->rd_wait, EPOLLIN | EPOLLRDNORM);
kill_fasync(&pipe->fasync_readers, SIGIO, POLL_IN);
}
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
if (wake_next_writer)
wake_up_interruptible_sync_poll(&pipe->wr_wait, EPOLLOUT | EPOLLWRNORM);
if (ret > 0 && sb_start_write_trylock(file_inode(filp)->i_sb)) {
int err = file_update_time(filp);
if (err)
ret = err;
sb_end_write(file_inode(filp)->i_sb);
}
return ret;
}
static long pipe_ioctl(struct file *filp, unsigned int cmd, unsigned long arg)
{
struct pipe_inode_info *pipe = filp->private_data;
int count, head, tail, mask;
switch (cmd) {
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
case FIONREAD:
__pipe_lock(pipe);
count = 0;
head = pipe->head;
tail = pipe->tail;
mask = pipe->ring_size - 1;
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
while (tail != head) {
count += pipe->bufs[tail & mask].len;
tail++;
}
__pipe_unlock(pipe);
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
return put_user(count, (int __user *)arg);
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
#ifdef CONFIG_WATCH_QUEUE
case IOC_WATCH_QUEUE_SET_SIZE: {
int ret;
__pipe_lock(pipe);
ret = watch_queue_set_size(pipe, arg);
__pipe_unlock(pipe);
return ret;
}
case IOC_WATCH_QUEUE_SET_FILTER:
return watch_queue_set_filter(
pipe, (struct watch_notification_filter __user *)arg);
#endif
default:
return -ENOIOCTLCMD;
}
}
/* No kernel lock held - fine */
static __poll_t
pipe_poll(struct file *filp, poll_table *wait)
{
__poll_t mask;
struct pipe_inode_info *pipe = filp->private_data;
unsigned int head, tail;
/*
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
* Reading pipe state only -- no need for acquiring the semaphore.
*
* But because this is racy, the code has to add the
* entry to the poll table _first_ ..
*/
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
if (filp->f_mode & FMODE_READ)
poll_wait(filp, &pipe->rd_wait, wait);
if (filp->f_mode & FMODE_WRITE)
poll_wait(filp, &pipe->wr_wait, wait);
/*
* .. and only then can you do the racy tests. That way,
* if something changes and you got it wrong, the poll
* table entry will wake you up and fix it.
*/
head = READ_ONCE(pipe->head);
tail = READ_ONCE(pipe->tail);
mask = 0;
if (filp->f_mode & FMODE_READ) {
if (!pipe_empty(head, tail))
mask |= EPOLLIN | EPOLLRDNORM;
if (!pipe->writers && filp->f_version != pipe->w_counter)
mask |= EPOLLHUP;
}
if (filp->f_mode & FMODE_WRITE) {
if (!pipe_full(head, tail, pipe->max_usage))
mask |= EPOLLOUT | EPOLLWRNORM;
/*
* Most Unices do not set EPOLLERR for FIFOs but on Linux they
* behave exactly like pipes for poll().
*/
if (!pipe->readers)
mask |= EPOLLERR;
}
return mask;
}
vfs: fix subtle use-after-free of pipe_inode_info The pipe code was trying (and failing) to be very careful about freeing the pipe info only after the last access, with a pattern like: spin_lock(&inode->i_lock); if (!--pipe->files) { inode->i_pipe = NULL; kill = 1; } spin_unlock(&inode->i_lock); __pipe_unlock(pipe); if (kill) free_pipe_info(pipe); where the final freeing is done last. HOWEVER. The above is actually broken, because while the freeing is done at the end, if we have two racing processes releasing the pipe inode info, the one that *doesn't* free it will decrement the ->files count, and unlock the inode i_lock, but then still use the "pipe_inode_info" afterwards when it does the "__pipe_unlock(pipe)". This is *very* hard to trigger in practice, since the race window is very small, and adding debug options seems to just hide it by slowing things down. Simon originally reported this way back in July as an Oops in kmem_cache_allocate due to a single bit corruption (due to the final "spin_unlock(pipe->mutex.wait_lock)" incrementing a field in a different allocation that had re-used the free'd pipe-info), it's taken this long to figure out. Since the 'pipe->files' accesses aren't even protected by the pipe lock (we very much use the inode lock for that), the simple solution is to just drop the pipe lock early. And since there were two users of this pattern, create a helper function for it. Introduced commit ba5bb147330a ("pipe: take allocation and freeing of pipe_inode_info out of ->i_mutex"). Reported-by: Simon Kirby <sim@hostway.ca> Reported-by: Ian Applegate <ia@cloudflare.com> Acked-by: Al Viro <viro@zeniv.linux.org.uk> Cc: stable@kernel.org # v3.10+ Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-12-03 01:44:51 +08:00
static void put_pipe_info(struct inode *inode, struct pipe_inode_info *pipe)
{
int kill = 0;
spin_lock(&inode->i_lock);
if (!--pipe->files) {
inode->i_pipe = NULL;
kill = 1;
}
spin_unlock(&inode->i_lock);
if (kill)
free_pipe_info(pipe);
}
static int
pipe_release(struct inode *inode, struct file *file)
{
vfs: fix subtle use-after-free of pipe_inode_info The pipe code was trying (and failing) to be very careful about freeing the pipe info only after the last access, with a pattern like: spin_lock(&inode->i_lock); if (!--pipe->files) { inode->i_pipe = NULL; kill = 1; } spin_unlock(&inode->i_lock); __pipe_unlock(pipe); if (kill) free_pipe_info(pipe); where the final freeing is done last. HOWEVER. The above is actually broken, because while the freeing is done at the end, if we have two racing processes releasing the pipe inode info, the one that *doesn't* free it will decrement the ->files count, and unlock the inode i_lock, but then still use the "pipe_inode_info" afterwards when it does the "__pipe_unlock(pipe)". This is *very* hard to trigger in practice, since the race window is very small, and adding debug options seems to just hide it by slowing things down. Simon originally reported this way back in July as an Oops in kmem_cache_allocate due to a single bit corruption (due to the final "spin_unlock(pipe->mutex.wait_lock)" incrementing a field in a different allocation that had re-used the free'd pipe-info), it's taken this long to figure out. Since the 'pipe->files' accesses aren't even protected by the pipe lock (we very much use the inode lock for that), the simple solution is to just drop the pipe lock early. And since there were two users of this pattern, create a helper function for it. Introduced commit ba5bb147330a ("pipe: take allocation and freeing of pipe_inode_info out of ->i_mutex"). Reported-by: Simon Kirby <sim@hostway.ca> Reported-by: Ian Applegate <ia@cloudflare.com> Acked-by: Al Viro <viro@zeniv.linux.org.uk> Cc: stable@kernel.org # v3.10+ Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-12-03 01:44:51 +08:00
struct pipe_inode_info *pipe = file->private_data;
__pipe_lock(pipe);
if (file->f_mode & FMODE_READ)
pipe->readers--;
if (file->f_mode & FMODE_WRITE)
pipe->writers--;
pipe: make sure to wake up everybody when the last reader/writer closes Andrei Vagin reported that commit 0ddad21d3e99 ("pipe: use exclusive waits when reading or writing") broke one of the CRIU tests. He even has a trivial reproducer: #include <unistd.h> #include <sys/types.h> #include <sys/wait.h> int main() { int p[2]; pid_t p1, p2; int status; if (pipe(p) == -1) return 1; p1 = fork(); if (p1 == 0) { close(p[1]); read(p[0], &status, sizeof(status)); return 0; } p2 = fork(); if (p2 == 0) { close(p[1]); read(p[0], &status, sizeof(status)); return 0; } sleep(1); close(p[1]); wait(&status); wait(&status); return 0; } and the problem - once he points it out - is obvious. We use these nice exclusive waits, but when the last writer goes away, it then needs to wake up _every_ reader (and conversely, the last reader disappearing needs to wake every writer, of course). In fact, when going through this, we had several small oddities around how to wake things. We did in fact wake every reader when we changed the size of the pipe buffers. But that's entirely pointless, since that just acts as a possible source of new space - no new data to read. And when we change the size of the buffer, we don't need to wake all writers even when we add space - that case acts just as if somebody made space by reading, and any writer that finds itself not filling it up entirely will wake the next one. On the other hand, on the exit path, we tried to limit the wakeups with the proper poll keys etc, which is entirely pointless, because at that point we obviously need to wake up everybody. So don't do that: just wake up everybody - but only do that if the counts changed to zero. So fix those non-IO wakeups to be more proper: space change doesn't add any new data, but it might make room for writers, so it wakes up a writer. And the actual changes to reader/writer counts should wake up everybody, since everybody is affected (ie readers will all see EOF if the writers have gone away, and writers will all get EPIPE if all readers have gone away). Fixes: 0ddad21d3e99 ("pipe: use exclusive waits when reading or writing") Reported-and-tested-by: Andrei Vagin <avagin@gmail.com> Cc: Josh Triplett <josh@joshtriplett.org> Cc: Matthew Wilcox <willy@infradead.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2020-02-19 02:12:58 +08:00
/* Was that the last reader or writer, but not the other side? */
if (!pipe->readers != !pipe->writers) {
wake_up_interruptible_all(&pipe->rd_wait);
wake_up_interruptible_all(&pipe->wr_wait);
kill_fasync(&pipe->fasync_readers, SIGIO, POLL_IN);
kill_fasync(&pipe->fasync_writers, SIGIO, POLL_OUT);
}
__pipe_unlock(pipe);
vfs: fix subtle use-after-free of pipe_inode_info The pipe code was trying (and failing) to be very careful about freeing the pipe info only after the last access, with a pattern like: spin_lock(&inode->i_lock); if (!--pipe->files) { inode->i_pipe = NULL; kill = 1; } spin_unlock(&inode->i_lock); __pipe_unlock(pipe); if (kill) free_pipe_info(pipe); where the final freeing is done last. HOWEVER. The above is actually broken, because while the freeing is done at the end, if we have two racing processes releasing the pipe inode info, the one that *doesn't* free it will decrement the ->files count, and unlock the inode i_lock, but then still use the "pipe_inode_info" afterwards when it does the "__pipe_unlock(pipe)". This is *very* hard to trigger in practice, since the race window is very small, and adding debug options seems to just hide it by slowing things down. Simon originally reported this way back in July as an Oops in kmem_cache_allocate due to a single bit corruption (due to the final "spin_unlock(pipe->mutex.wait_lock)" incrementing a field in a different allocation that had re-used the free'd pipe-info), it's taken this long to figure out. Since the 'pipe->files' accesses aren't even protected by the pipe lock (we very much use the inode lock for that), the simple solution is to just drop the pipe lock early. And since there were two users of this pattern, create a helper function for it. Introduced commit ba5bb147330a ("pipe: take allocation and freeing of pipe_inode_info out of ->i_mutex"). Reported-by: Simon Kirby <sim@hostway.ca> Reported-by: Ian Applegate <ia@cloudflare.com> Acked-by: Al Viro <viro@zeniv.linux.org.uk> Cc: stable@kernel.org # v3.10+ Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-12-03 01:44:51 +08:00
put_pipe_info(inode, pipe);
return 0;
}
static int
pipe_fasync(int fd, struct file *filp, int on)
{
struct pipe_inode_info *pipe = filp->private_data;
int retval = 0;
__pipe_lock(pipe);
if (filp->f_mode & FMODE_READ)
retval = fasync_helper(fd, filp, on, &pipe->fasync_readers);
if ((filp->f_mode & FMODE_WRITE) && retval >= 0) {
retval = fasync_helper(fd, filp, on, &pipe->fasync_writers);
if (retval < 0 && (filp->f_mode & FMODE_READ))
/* this can happen only if on == T */
fasync_helper(-1, filp, 0, &pipe->fasync_readers);
}
__pipe_unlock(pipe);
return retval;
}
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
unsigned long account_pipe_buffers(struct user_struct *user,
unsigned long old, unsigned long new)
pipe: limit the per-user amount of pages allocated in pipes On no-so-small systems, it is possible for a single process to cause an OOM condition by filling large pipes with data that are never read. A typical process filling 4000 pipes with 1 MB of data will use 4 GB of memory. On small systems it may be tricky to set the pipe max size to prevent this from happening. This patch makes it possible to enforce a per-user soft limit above which new pipes will be limited to a single page, effectively limiting them to 4 kB each, as well as a hard limit above which no new pipes may be created for this user. This has the effect of protecting the system against memory abuse without hurting other users, and still allowing pipes to work correctly though with less data at once. The limit are controlled by two new sysctls : pipe-user-pages-soft, and pipe-user-pages-hard. Both may be disabled by setting them to zero. The default soft limit allows the default number of FDs per process (1024) to create pipes of the default size (64kB), thus reaching a limit of 64MB before starting to create only smaller pipes. With 256 processes limited to 1024 FDs each, this results in 1024*64kB + (256*1024 - 1024) * 4kB = 1084 MB of memory allocated for a user. The hard limit is disabled by default to avoid breaking existing applications that make intensive use of pipes (eg: for splicing). Reported-by: socketpair@gmail.com Reported-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Mitigates: CVE-2013-4312 (Linux 2.0+) Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Willy Tarreau <w@1wt.eu> Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
2016-01-18 23:36:09 +08:00
{
return atomic_long_add_return(new - old, &user->pipe_bufs);
pipe: limit the per-user amount of pages allocated in pipes On no-so-small systems, it is possible for a single process to cause an OOM condition by filling large pipes with data that are never read. A typical process filling 4000 pipes with 1 MB of data will use 4 GB of memory. On small systems it may be tricky to set the pipe max size to prevent this from happening. This patch makes it possible to enforce a per-user soft limit above which new pipes will be limited to a single page, effectively limiting them to 4 kB each, as well as a hard limit above which no new pipes may be created for this user. This has the effect of protecting the system against memory abuse without hurting other users, and still allowing pipes to work correctly though with less data at once. The limit are controlled by two new sysctls : pipe-user-pages-soft, and pipe-user-pages-hard. Both may be disabled by setting them to zero. The default soft limit allows the default number of FDs per process (1024) to create pipes of the default size (64kB), thus reaching a limit of 64MB before starting to create only smaller pipes. With 256 processes limited to 1024 FDs each, this results in 1024*64kB + (256*1024 - 1024) * 4kB = 1084 MB of memory allocated for a user. The hard limit is disabled by default to avoid breaking existing applications that make intensive use of pipes (eg: for splicing). Reported-by: socketpair@gmail.com Reported-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Mitigates: CVE-2013-4312 (Linux 2.0+) Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Willy Tarreau <w@1wt.eu> Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
2016-01-18 23:36:09 +08:00
}
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
bool too_many_pipe_buffers_soft(unsigned long user_bufs)
pipe: limit the per-user amount of pages allocated in pipes On no-so-small systems, it is possible for a single process to cause an OOM condition by filling large pipes with data that are never read. A typical process filling 4000 pipes with 1 MB of data will use 4 GB of memory. On small systems it may be tricky to set the pipe max size to prevent this from happening. This patch makes it possible to enforce a per-user soft limit above which new pipes will be limited to a single page, effectively limiting them to 4 kB each, as well as a hard limit above which no new pipes may be created for this user. This has the effect of protecting the system against memory abuse without hurting other users, and still allowing pipes to work correctly though with less data at once. The limit are controlled by two new sysctls : pipe-user-pages-soft, and pipe-user-pages-hard. Both may be disabled by setting them to zero. The default soft limit allows the default number of FDs per process (1024) to create pipes of the default size (64kB), thus reaching a limit of 64MB before starting to create only smaller pipes. With 256 processes limited to 1024 FDs each, this results in 1024*64kB + (256*1024 - 1024) * 4kB = 1084 MB of memory allocated for a user. The hard limit is disabled by default to avoid breaking existing applications that make intensive use of pipes (eg: for splicing). Reported-by: socketpair@gmail.com Reported-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Mitigates: CVE-2013-4312 (Linux 2.0+) Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Willy Tarreau <w@1wt.eu> Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
2016-01-18 23:36:09 +08:00
{
unsigned long soft_limit = READ_ONCE(pipe_user_pages_soft);
return soft_limit && user_bufs > soft_limit;
pipe: limit the per-user amount of pages allocated in pipes On no-so-small systems, it is possible for a single process to cause an OOM condition by filling large pipes with data that are never read. A typical process filling 4000 pipes with 1 MB of data will use 4 GB of memory. On small systems it may be tricky to set the pipe max size to prevent this from happening. This patch makes it possible to enforce a per-user soft limit above which new pipes will be limited to a single page, effectively limiting them to 4 kB each, as well as a hard limit above which no new pipes may be created for this user. This has the effect of protecting the system against memory abuse without hurting other users, and still allowing pipes to work correctly though with less data at once. The limit are controlled by two new sysctls : pipe-user-pages-soft, and pipe-user-pages-hard. Both may be disabled by setting them to zero. The default soft limit allows the default number of FDs per process (1024) to create pipes of the default size (64kB), thus reaching a limit of 64MB before starting to create only smaller pipes. With 256 processes limited to 1024 FDs each, this results in 1024*64kB + (256*1024 - 1024) * 4kB = 1084 MB of memory allocated for a user. The hard limit is disabled by default to avoid breaking existing applications that make intensive use of pipes (eg: for splicing). Reported-by: socketpair@gmail.com Reported-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Mitigates: CVE-2013-4312 (Linux 2.0+) Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Willy Tarreau <w@1wt.eu> Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
2016-01-18 23:36:09 +08:00
}
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
bool too_many_pipe_buffers_hard(unsigned long user_bufs)
pipe: limit the per-user amount of pages allocated in pipes On no-so-small systems, it is possible for a single process to cause an OOM condition by filling large pipes with data that are never read. A typical process filling 4000 pipes with 1 MB of data will use 4 GB of memory. On small systems it may be tricky to set the pipe max size to prevent this from happening. This patch makes it possible to enforce a per-user soft limit above which new pipes will be limited to a single page, effectively limiting them to 4 kB each, as well as a hard limit above which no new pipes may be created for this user. This has the effect of protecting the system against memory abuse without hurting other users, and still allowing pipes to work correctly though with less data at once. The limit are controlled by two new sysctls : pipe-user-pages-soft, and pipe-user-pages-hard. Both may be disabled by setting them to zero. The default soft limit allows the default number of FDs per process (1024) to create pipes of the default size (64kB), thus reaching a limit of 64MB before starting to create only smaller pipes. With 256 processes limited to 1024 FDs each, this results in 1024*64kB + (256*1024 - 1024) * 4kB = 1084 MB of memory allocated for a user. The hard limit is disabled by default to avoid breaking existing applications that make intensive use of pipes (eg: for splicing). Reported-by: socketpair@gmail.com Reported-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Mitigates: CVE-2013-4312 (Linux 2.0+) Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Willy Tarreau <w@1wt.eu> Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
2016-01-18 23:36:09 +08:00
{
unsigned long hard_limit = READ_ONCE(pipe_user_pages_hard);
return hard_limit && user_bufs > hard_limit;
pipe: limit the per-user amount of pages allocated in pipes On no-so-small systems, it is possible for a single process to cause an OOM condition by filling large pipes with data that are never read. A typical process filling 4000 pipes with 1 MB of data will use 4 GB of memory. On small systems it may be tricky to set the pipe max size to prevent this from happening. This patch makes it possible to enforce a per-user soft limit above which new pipes will be limited to a single page, effectively limiting them to 4 kB each, as well as a hard limit above which no new pipes may be created for this user. This has the effect of protecting the system against memory abuse without hurting other users, and still allowing pipes to work correctly though with less data at once. The limit are controlled by two new sysctls : pipe-user-pages-soft, and pipe-user-pages-hard. Both may be disabled by setting them to zero. The default soft limit allows the default number of FDs per process (1024) to create pipes of the default size (64kB), thus reaching a limit of 64MB before starting to create only smaller pipes. With 256 processes limited to 1024 FDs each, this results in 1024*64kB + (256*1024 - 1024) * 4kB = 1084 MB of memory allocated for a user. The hard limit is disabled by default to avoid breaking existing applications that make intensive use of pipes (eg: for splicing). Reported-by: socketpair@gmail.com Reported-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Mitigates: CVE-2013-4312 (Linux 2.0+) Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Willy Tarreau <w@1wt.eu> Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
2016-01-18 23:36:09 +08:00
}
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
bool pipe_is_unprivileged_user(void)
{
return !capable(CAP_SYS_RESOURCE) && !capable(CAP_SYS_ADMIN);
}
struct pipe_inode_info *alloc_pipe_info(void)
{
struct pipe_inode_info *pipe;
unsigned long pipe_bufs = PIPE_DEF_BUFFERS;
struct user_struct *user = get_current_user();
unsigned long user_bufs;
unsigned int max_size = READ_ONCE(pipe_max_size);
pipe: account to kmemcg Pipes can consume a significant amount of system memory, hence they should be accounted to kmemcg. This patch marks pipe_inode_info and anonymous pipe buffer page allocations as __GFP_ACCOUNT so that they would be charged to kmemcg. Note, since a pipe buffer page can be "stolen" and get reused for other purposes, including mapping to userspace, we clear PageKmemcg thus resetting page->_mapcount and uncharge it in anon_pipe_buf_steal, which is introduced by this patch. A note regarding anon_pipe_buf_steal implementation. We allow to steal the page if its ref count equals 1. It looks racy, but it is correct for anonymous pipe buffer pages, because: - We lock out all other pipe users, because ->steal is called with pipe_lock held, so the page can't be spliced to another pipe from under us. - The page is not on LRU and it never was. - Thus a parallel thread can access it only by PFN. Although this is quite possible (e.g. see page_idle_get_page and balloon_page_isolate) this is not dangerous, because all such functions do is increase page ref count, check if the page is the one they are looking for, and decrease ref count if it isn't. Since our page is clean except for PageKmemcg mark, which doesn't conflict with other _mapcount users, the worst that can happen is we see page_count > 2 due to a transient ref, in which case we false-positively abort ->steal, which is still fine, because ->steal is not guaranteed to succeed. Link: http://lkml.kernel.org/r/20160527150313.GD26059@esperanza Signed-off-by: Vladimir Davydov <vdavydov@virtuozzo.com> Cc: Alexander Viro <viro@zeniv.linux.org.uk> Cc: Johannes Weiner <hannes@cmpxchg.org> Cc: Michal Hocko <mhocko@kernel.org> Cc: Eric Dumazet <eric.dumazet@gmail.com> Cc: Minchan Kim <minchan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-07-27 06:24:33 +08:00
pipe = kzalloc(sizeof(struct pipe_inode_info), GFP_KERNEL_ACCOUNT);
if (pipe == NULL)
goto out_free_uid;
if (pipe_bufs * PAGE_SIZE > max_size && !capable(CAP_SYS_RESOURCE))
pipe_bufs = max_size >> PAGE_SHIFT;
pipe: cap initial pipe capacity according to pipe-max-size limit This is a patch that provides behavior that is more consistent, and probably less surprising to users. I consider the change optional, and welcome opinions about whether it should be applied. By default, pipes are created with a capacity of 64 kiB. However, /proc/sys/fs/pipe-max-size may be set smaller than this value. In this scenario, an unprivileged user could thus create a pipe whose initial capacity exceeds the limit. Therefore, it seems logical to cap the initial pipe capacity according to the value of pipe-max-size. The test program shown earlier in this patch series can be used to demonstrate the effect of the change brought about with this patch: # cat /proc/sys/fs/pipe-max-size 1048576 # sudo -u mtk ./test_F_SETPIPE_SZ 1 Initial pipe capacity: 65536 # echo 10000 > /proc/sys/fs/pipe-max-size # cat /proc/sys/fs/pipe-max-size 16384 # sudo -u mtk ./test_F_SETPIPE_SZ 1 Initial pipe capacity: 16384 # ./test_F_SETPIPE_SZ 1 Initial pipe capacity: 65536 The last two executions of 'test_F_SETPIPE_SZ' show that pipe-max-size caps the initial allocation for a new pipe for unprivileged users, but not for privileged users. Link: http://lkml.kernel.org/r/31dc7064-2a17-9c5b-1df1-4e3012ee992c@gmail.com Signed-off-by: Michael Kerrisk <mtk.manpages@gmail.com> Reviewed-by: Vegard Nossum <vegard.nossum@oracle.com> Cc: Willy Tarreau <w@1wt.eu> Cc: <socketpair@gmail.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Jens Axboe <axboe@fb.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-10-12 04:53:43 +08:00
user_bufs = account_pipe_buffers(user, 0, pipe_bufs);
pipe: fix limit checking in alloc_pipe_info() The limit checking in alloc_pipe_info() (used by pipe(2) and when opening a FIFO) has the following problems: (1) When checking capacity required for the new pipe, the checks against the limit in /proc/sys/fs/pipe-user-pages-{soft,hard} are made against existing consumption, and exclude the memory required for the new pipe capacity. As a consequence: (1) the memory allocation throttling provided by the soft limit does not kick in quite as early as it should, and (2) the user can overrun the hard limit. (2) As currently implemented, accounting and checking against the limits is done as follows: (a) Test whether the user has exceeded the limit. (b) Make new pipe buffer allocation. (c) Account new allocation against the limits. This is racey. Multiple processes may pass point (a) simultaneously, and then allocate pipe buffers that are accounted for only in step (c). The race means that the user's pipe buffer allocation could be pushed over the limit (by an arbitrary amount, depending on how unlucky we were in the race). [Thanks to Vegard Nossum for spotting this point, which I had missed.] This patch addresses the above problems as follows: * Alter the checks against limits to include the memory required for the new pipe. * Re-order the accounting step so that it precedes the buffer allocation. If the accounting step determines that a limit has been reached, revert the accounting and cause the operation to fail. Link: http://lkml.kernel.org/r/8ff3e9f9-23f6-510c-644f-8e70cd1c0bd9@gmail.com Signed-off-by: Michael Kerrisk <mtk.manpages@gmail.com> Reviewed-by: Vegard Nossum <vegard.nossum@oracle.com> Cc: Willy Tarreau <w@1wt.eu> Cc: <socketpair@gmail.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Jens Axboe <axboe@fb.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-10-12 04:53:37 +08:00
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
if (too_many_pipe_buffers_soft(user_bufs) && pipe_is_unprivileged_user()) {
user_bufs = account_pipe_buffers(user, pipe_bufs, 1);
pipe: fix limit checking in alloc_pipe_info() The limit checking in alloc_pipe_info() (used by pipe(2) and when opening a FIFO) has the following problems: (1) When checking capacity required for the new pipe, the checks against the limit in /proc/sys/fs/pipe-user-pages-{soft,hard} are made against existing consumption, and exclude the memory required for the new pipe capacity. As a consequence: (1) the memory allocation throttling provided by the soft limit does not kick in quite as early as it should, and (2) the user can overrun the hard limit. (2) As currently implemented, accounting and checking against the limits is done as follows: (a) Test whether the user has exceeded the limit. (b) Make new pipe buffer allocation. (c) Account new allocation against the limits. This is racey. Multiple processes may pass point (a) simultaneously, and then allocate pipe buffers that are accounted for only in step (c). The race means that the user's pipe buffer allocation could be pushed over the limit (by an arbitrary amount, depending on how unlucky we were in the race). [Thanks to Vegard Nossum for spotting this point, which I had missed.] This patch addresses the above problems as follows: * Alter the checks against limits to include the memory required for the new pipe. * Re-order the accounting step so that it precedes the buffer allocation. If the accounting step determines that a limit has been reached, revert the accounting and cause the operation to fail. Link: http://lkml.kernel.org/r/8ff3e9f9-23f6-510c-644f-8e70cd1c0bd9@gmail.com Signed-off-by: Michael Kerrisk <mtk.manpages@gmail.com> Reviewed-by: Vegard Nossum <vegard.nossum@oracle.com> Cc: Willy Tarreau <w@1wt.eu> Cc: <socketpair@gmail.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Jens Axboe <axboe@fb.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-10-12 04:53:37 +08:00
pipe_bufs = 1;
}
pipe: limit the per-user amount of pages allocated in pipes On no-so-small systems, it is possible for a single process to cause an OOM condition by filling large pipes with data that are never read. A typical process filling 4000 pipes with 1 MB of data will use 4 GB of memory. On small systems it may be tricky to set the pipe max size to prevent this from happening. This patch makes it possible to enforce a per-user soft limit above which new pipes will be limited to a single page, effectively limiting them to 4 kB each, as well as a hard limit above which no new pipes may be created for this user. This has the effect of protecting the system against memory abuse without hurting other users, and still allowing pipes to work correctly though with less data at once. The limit are controlled by two new sysctls : pipe-user-pages-soft, and pipe-user-pages-hard. Both may be disabled by setting them to zero. The default soft limit allows the default number of FDs per process (1024) to create pipes of the default size (64kB), thus reaching a limit of 64MB before starting to create only smaller pipes. With 256 processes limited to 1024 FDs each, this results in 1024*64kB + (256*1024 - 1024) * 4kB = 1084 MB of memory allocated for a user. The hard limit is disabled by default to avoid breaking existing applications that make intensive use of pipes (eg: for splicing). Reported-by: socketpair@gmail.com Reported-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Mitigates: CVE-2013-4312 (Linux 2.0+) Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Willy Tarreau <w@1wt.eu> Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
2016-01-18 23:36:09 +08:00
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
if (too_many_pipe_buffers_hard(user_bufs) && pipe_is_unprivileged_user())
pipe: fix limit checking in alloc_pipe_info() The limit checking in alloc_pipe_info() (used by pipe(2) and when opening a FIFO) has the following problems: (1) When checking capacity required for the new pipe, the checks against the limit in /proc/sys/fs/pipe-user-pages-{soft,hard} are made against existing consumption, and exclude the memory required for the new pipe capacity. As a consequence: (1) the memory allocation throttling provided by the soft limit does not kick in quite as early as it should, and (2) the user can overrun the hard limit. (2) As currently implemented, accounting and checking against the limits is done as follows: (a) Test whether the user has exceeded the limit. (b) Make new pipe buffer allocation. (c) Account new allocation against the limits. This is racey. Multiple processes may pass point (a) simultaneously, and then allocate pipe buffers that are accounted for only in step (c). The race means that the user's pipe buffer allocation could be pushed over the limit (by an arbitrary amount, depending on how unlucky we were in the race). [Thanks to Vegard Nossum for spotting this point, which I had missed.] This patch addresses the above problems as follows: * Alter the checks against limits to include the memory required for the new pipe. * Re-order the accounting step so that it precedes the buffer allocation. If the accounting step determines that a limit has been reached, revert the accounting and cause the operation to fail. Link: http://lkml.kernel.org/r/8ff3e9f9-23f6-510c-644f-8e70cd1c0bd9@gmail.com Signed-off-by: Michael Kerrisk <mtk.manpages@gmail.com> Reviewed-by: Vegard Nossum <vegard.nossum@oracle.com> Cc: Willy Tarreau <w@1wt.eu> Cc: <socketpair@gmail.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Jens Axboe <axboe@fb.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-10-12 04:53:37 +08:00
goto out_revert_acct;
pipe->bufs = kcalloc(pipe_bufs, sizeof(struct pipe_buffer),
GFP_KERNEL_ACCOUNT);
if (pipe->bufs) {
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
init_waitqueue_head(&pipe->rd_wait);
init_waitqueue_head(&pipe->wr_wait);
pipe->r_counter = pipe->w_counter = 1;
pipe->max_usage = pipe_bufs;
pipe->ring_size = pipe_bufs;
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
pipe->nr_accounted = pipe_bufs;
pipe->user = user;
mutex_init(&pipe->mutex);
return pipe;
}
pipe: fix limit checking in alloc_pipe_info() The limit checking in alloc_pipe_info() (used by pipe(2) and when opening a FIFO) has the following problems: (1) When checking capacity required for the new pipe, the checks against the limit in /proc/sys/fs/pipe-user-pages-{soft,hard} are made against existing consumption, and exclude the memory required for the new pipe capacity. As a consequence: (1) the memory allocation throttling provided by the soft limit does not kick in quite as early as it should, and (2) the user can overrun the hard limit. (2) As currently implemented, accounting and checking against the limits is done as follows: (a) Test whether the user has exceeded the limit. (b) Make new pipe buffer allocation. (c) Account new allocation against the limits. This is racey. Multiple processes may pass point (a) simultaneously, and then allocate pipe buffers that are accounted for only in step (c). The race means that the user's pipe buffer allocation could be pushed over the limit (by an arbitrary amount, depending on how unlucky we were in the race). [Thanks to Vegard Nossum for spotting this point, which I had missed.] This patch addresses the above problems as follows: * Alter the checks against limits to include the memory required for the new pipe. * Re-order the accounting step so that it precedes the buffer allocation. If the accounting step determines that a limit has been reached, revert the accounting and cause the operation to fail. Link: http://lkml.kernel.org/r/8ff3e9f9-23f6-510c-644f-8e70cd1c0bd9@gmail.com Signed-off-by: Michael Kerrisk <mtk.manpages@gmail.com> Reviewed-by: Vegard Nossum <vegard.nossum@oracle.com> Cc: Willy Tarreau <w@1wt.eu> Cc: <socketpair@gmail.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Jens Axboe <axboe@fb.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-10-12 04:53:37 +08:00
out_revert_acct:
(void) account_pipe_buffers(user, pipe_bufs, 0);
kfree(pipe);
out_free_uid:
free_uid(user);
return NULL;
}
void free_pipe_info(struct pipe_inode_info *pipe)
{
int i;
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
#ifdef CONFIG_WATCH_QUEUE
if (pipe->watch_queue) {
watch_queue_clear(pipe->watch_queue);
put_watch_queue(pipe->watch_queue);
}
#endif
(void) account_pipe_buffers(pipe->user, pipe->nr_accounted, 0);
pipe: limit the per-user amount of pages allocated in pipes On no-so-small systems, it is possible for a single process to cause an OOM condition by filling large pipes with data that are never read. A typical process filling 4000 pipes with 1 MB of data will use 4 GB of memory. On small systems it may be tricky to set the pipe max size to prevent this from happening. This patch makes it possible to enforce a per-user soft limit above which new pipes will be limited to a single page, effectively limiting them to 4 kB each, as well as a hard limit above which no new pipes may be created for this user. This has the effect of protecting the system against memory abuse without hurting other users, and still allowing pipes to work correctly though with less data at once. The limit are controlled by two new sysctls : pipe-user-pages-soft, and pipe-user-pages-hard. Both may be disabled by setting them to zero. The default soft limit allows the default number of FDs per process (1024) to create pipes of the default size (64kB), thus reaching a limit of 64MB before starting to create only smaller pipes. With 256 processes limited to 1024 FDs each, this results in 1024*64kB + (256*1024 - 1024) * 4kB = 1084 MB of memory allocated for a user. The hard limit is disabled by default to avoid breaking existing applications that make intensive use of pipes (eg: for splicing). Reported-by: socketpair@gmail.com Reported-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Mitigates: CVE-2013-4312 (Linux 2.0+) Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Willy Tarreau <w@1wt.eu> Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
2016-01-18 23:36:09 +08:00
free_uid(pipe->user);
for (i = 0; i < pipe->ring_size; i++) {
struct pipe_buffer *buf = pipe->bufs + i;
if (buf->ops)
pipe_buf_release(pipe, buf);
}
if (pipe->tmp_page)
__free_page(pipe->tmp_page);
kfree(pipe->bufs);
kfree(pipe);
}
static struct vfsmount *pipe_mnt __read_mostly;
/*
* pipefs_dname() is called from d_path().
*/
static char *pipefs_dname(struct dentry *dentry, char *buffer, int buflen)
{
return dynamic_dname(dentry, buffer, buflen, "pipe:[%lu]",
d_inode(dentry)->i_ino);
}
static const struct dentry_operations pipefs_dentry_operations = {
.d_dname = pipefs_dname,
};
static struct inode * get_pipe_inode(void)
{
struct inode *inode = new_inode_pseudo(pipe_mnt->mnt_sb);
struct pipe_inode_info *pipe;
if (!inode)
goto fail_inode;
inode->i_ino = get_next_ino();
pipe = alloc_pipe_info();
if (!pipe)
goto fail_iput;
inode->i_pipe = pipe;
pipe->files = 2;
pipe->readers = pipe->writers = 1;
inode->i_fop = &pipefifo_fops;
/*
* Mark the inode dirty from the very beginning,
* that way it will never be moved to the dirty
* list because "mark_inode_dirty()" will think
* that it already _is_ on the dirty list.
*/
inode->i_state = I_DIRTY;
inode->i_mode = S_IFIFO | S_IRUSR | S_IWUSR;
inode->i_uid = current_fsuid();
inode->i_gid = current_fsgid();
inode->i_atime = inode->i_mtime = inode->i_ctime = current_time(inode);
return inode;
fail_iput:
iput(inode);
fail_inode:
return NULL;
}
int create_pipe_files(struct file **res, int flags)
{
struct inode *inode = get_pipe_inode();
struct file *f;
if (!inode)
return -ENFILE;
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
if (flags & O_NOTIFICATION_PIPE) {
#ifdef CONFIG_WATCH_QUEUE
if (watch_queue_init(inode->i_pipe) < 0) {
iput(inode);
return -ENOMEM;
}
#else
return -ENOPKG;
#endif
}
f = alloc_file_pseudo(inode, pipe_mnt, "",
O_WRONLY | (flags & (O_NONBLOCK | O_DIRECT)),
&pipefifo_fops);
if (IS_ERR(f)) {
free_pipe_info(inode->i_pipe);
iput(inode);
return PTR_ERR(f);
}
f->private_data = inode->i_pipe;
res[0] = alloc_file_clone(f, O_RDONLY | (flags & O_NONBLOCK),
&pipefifo_fops);
if (IS_ERR(res[0])) {
put_pipe_info(inode, inode->i_pipe);
fput(f);
return PTR_ERR(res[0]);
}
res[0]->private_data = inode->i_pipe;
res[1] = f;
vfs: mark pipes and sockets as stream-like file descriptors In commit 3975b097e577 ("convert stream-like files -> stream_open, even if they use noop_llseek") Kirill used a coccinelle script to change "nonseekable_open()" to "stream_open()", which changed the trivial cases of stream-like file descriptors to the new model with FMODE_STREAM. However, the two big cases - sockets and pipes - don't actually have that trivial pattern at all, and were thus never converted to FMODE_STREAM even though it makes lots of sense to do so. That's particularly true when looking forward to the next change: getting rid of FMODE_ATOMIC_POS entirely, and just using FMODE_STREAM to decide whether f_pos updates are needed or not. And if they are, we'll always do them atomically. This came up because KCSAN (correctly) noted that the non-locked f_pos updates are data races: they are clearly benign for the case where we don't care, but it would be good to just not have that issue exist at all. Note that the reason we used FMODE_ATOMIC_POS originally is that only doing it for the minimal required case is "safer" in that it's possible that the f_pos locking can cause unnecessary serialization across the whole write() call. And in the worst case, that kind of serialization can cause deadlock issues: think writers that need readers to empty the state using the same file descriptor. [ Note that the locking is per-file descriptor - because it protects "f_pos", which is obviously per-file descriptor - so it only affects cases where you literally use the same file descriptor to both read and write. So a regular pipe that has separate reading and writing file descriptors doesn't really have this situation even though it's the obvious case of "reader empties what a bit writer concurrently fills" But we want to make pipes as being stream-line anyway, because we don't want the unnecessary overhead of locking, and because a named pipe can be (ab-)used by reading and writing to the same file descriptor. ] There are likely a lot of other cases that might want FMODE_STREAM, and looking for ".llseek = no_llseek" users and other cases that don't have an lseek file operation at all and making them use "stream_open()" might be a good idea. But pipes and sockets are likely to be the two main cases. Cc: Kirill Smelkov <kirr@nexedi.com> Cc: Eic Dumazet <edumazet@google.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Cc: Alan Stern <stern@rowland.harvard.edu> Cc: Marco Elver <elver@google.com> Cc: Andrea Parri <parri.andrea@gmail.com> Cc: Paul McKenney <paulmck@kernel.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-11-18 03:20:48 +08:00
stream_open(inode, res[0]);
stream_open(inode, res[1]);
return 0;
}
static int __do_pipe_flags(int *fd, struct file **files, int flags)
{
int error;
int fdw, fdr;
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
if (flags & ~(O_CLOEXEC | O_NONBLOCK | O_DIRECT | O_NOTIFICATION_PIPE))
flag parameters: pipe This patch introduces the new syscall pipe2 which is like pipe but it also takes an additional parameter which takes a flag value. This patch implements the handling of O_CLOEXEC for the flag. I did not add support for the new syscall for the architectures which have a special sys_pipe implementation. I think the maintainers of those archs have the chance to go with the unified implementation but that's up to them. The implementation introduces do_pipe_flags. I did that instead of changing all callers of do_pipe because some of the callers are written in assembler. I would probably screw up changing the assembly code. To avoid breaking code do_pipe is now a small wrapper around do_pipe_flags. Once all callers are changed over to do_pipe_flags the old do_pipe function can be removed. The following test must be adjusted for architectures other than x86 and x86-64 and in case the syscall numbers changed. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #include <fcntl.h> #include <stdio.h> #include <unistd.h> #include <sys/syscall.h> #ifndef __NR_pipe2 # ifdef __x86_64__ # define __NR_pipe2 293 # elif defined __i386__ # define __NR_pipe2 331 # else # error "need __NR_pipe2" # endif #endif int main (void) { int fd[2]; if (syscall (__NR_pipe2, fd, 0) != 0) { puts ("pipe2(0) failed"); return 1; } for (int i = 0; i < 2; ++i) { int coe = fcntl (fd[i], F_GETFD); if (coe == -1) { puts ("fcntl failed"); return 1; } if (coe & FD_CLOEXEC) { printf ("pipe2(0) set close-on-exit for fd[%d]\n", i); return 1; } } close (fd[0]); close (fd[1]); if (syscall (__NR_pipe2, fd, O_CLOEXEC) != 0) { puts ("pipe2(O_CLOEXEC) failed"); return 1; } for (int i = 0; i < 2; ++i) { int coe = fcntl (fd[i], F_GETFD); if (coe == -1) { puts ("fcntl failed"); return 1; } if ((coe & FD_CLOEXEC) == 0) { printf ("pipe2(O_CLOEXEC) does not set close-on-exit for fd[%d]\n", i); return 1; } } close (fd[0]); close (fd[1]); puts ("OK"); return 0; } ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Signed-off-by: Ulrich Drepper <drepper@redhat.com> Acked-by: Davide Libenzi <davidel@xmailserver.org> Cc: Michael Kerrisk <mtk.manpages@googlemail.com> Cc: <linux-arch@vger.kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-07-24 12:29:30 +08:00
return -EINVAL;
error = create_pipe_files(files, flags);
if (error)
return error;
flag parameters: pipe This patch introduces the new syscall pipe2 which is like pipe but it also takes an additional parameter which takes a flag value. This patch implements the handling of O_CLOEXEC for the flag. I did not add support for the new syscall for the architectures which have a special sys_pipe implementation. I think the maintainers of those archs have the chance to go with the unified implementation but that's up to them. The implementation introduces do_pipe_flags. I did that instead of changing all callers of do_pipe because some of the callers are written in assembler. I would probably screw up changing the assembly code. To avoid breaking code do_pipe is now a small wrapper around do_pipe_flags. Once all callers are changed over to do_pipe_flags the old do_pipe function can be removed. The following test must be adjusted for architectures other than x86 and x86-64 and in case the syscall numbers changed. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #include <fcntl.h> #include <stdio.h> #include <unistd.h> #include <sys/syscall.h> #ifndef __NR_pipe2 # ifdef __x86_64__ # define __NR_pipe2 293 # elif defined __i386__ # define __NR_pipe2 331 # else # error "need __NR_pipe2" # endif #endif int main (void) { int fd[2]; if (syscall (__NR_pipe2, fd, 0) != 0) { puts ("pipe2(0) failed"); return 1; } for (int i = 0; i < 2; ++i) { int coe = fcntl (fd[i], F_GETFD); if (coe == -1) { puts ("fcntl failed"); return 1; } if (coe & FD_CLOEXEC) { printf ("pipe2(0) set close-on-exit for fd[%d]\n", i); return 1; } } close (fd[0]); close (fd[1]); if (syscall (__NR_pipe2, fd, O_CLOEXEC) != 0) { puts ("pipe2(O_CLOEXEC) failed"); return 1; } for (int i = 0; i < 2; ++i) { int coe = fcntl (fd[i], F_GETFD); if (coe == -1) { puts ("fcntl failed"); return 1; } if ((coe & FD_CLOEXEC) == 0) { printf ("pipe2(O_CLOEXEC) does not set close-on-exit for fd[%d]\n", i); return 1; } } close (fd[0]); close (fd[1]); puts ("OK"); return 0; } ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Signed-off-by: Ulrich Drepper <drepper@redhat.com> Acked-by: Davide Libenzi <davidel@xmailserver.org> Cc: Michael Kerrisk <mtk.manpages@googlemail.com> Cc: <linux-arch@vger.kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-07-24 12:29:30 +08:00
error = get_unused_fd_flags(flags);
if (error < 0)
goto err_read_pipe;
fdr = error;
flag parameters: pipe This patch introduces the new syscall pipe2 which is like pipe but it also takes an additional parameter which takes a flag value. This patch implements the handling of O_CLOEXEC for the flag. I did not add support for the new syscall for the architectures which have a special sys_pipe implementation. I think the maintainers of those archs have the chance to go with the unified implementation but that's up to them. The implementation introduces do_pipe_flags. I did that instead of changing all callers of do_pipe because some of the callers are written in assembler. I would probably screw up changing the assembly code. To avoid breaking code do_pipe is now a small wrapper around do_pipe_flags. Once all callers are changed over to do_pipe_flags the old do_pipe function can be removed. The following test must be adjusted for architectures other than x86 and x86-64 and in case the syscall numbers changed. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #include <fcntl.h> #include <stdio.h> #include <unistd.h> #include <sys/syscall.h> #ifndef __NR_pipe2 # ifdef __x86_64__ # define __NR_pipe2 293 # elif defined __i386__ # define __NR_pipe2 331 # else # error "need __NR_pipe2" # endif #endif int main (void) { int fd[2]; if (syscall (__NR_pipe2, fd, 0) != 0) { puts ("pipe2(0) failed"); return 1; } for (int i = 0; i < 2; ++i) { int coe = fcntl (fd[i], F_GETFD); if (coe == -1) { puts ("fcntl failed"); return 1; } if (coe & FD_CLOEXEC) { printf ("pipe2(0) set close-on-exit for fd[%d]\n", i); return 1; } } close (fd[0]); close (fd[1]); if (syscall (__NR_pipe2, fd, O_CLOEXEC) != 0) { puts ("pipe2(O_CLOEXEC) failed"); return 1; } for (int i = 0; i < 2; ++i) { int coe = fcntl (fd[i], F_GETFD); if (coe == -1) { puts ("fcntl failed"); return 1; } if ((coe & FD_CLOEXEC) == 0) { printf ("pipe2(O_CLOEXEC) does not set close-on-exit for fd[%d]\n", i); return 1; } } close (fd[0]); close (fd[1]); puts ("OK"); return 0; } ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Signed-off-by: Ulrich Drepper <drepper@redhat.com> Acked-by: Davide Libenzi <davidel@xmailserver.org> Cc: Michael Kerrisk <mtk.manpages@googlemail.com> Cc: <linux-arch@vger.kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-07-24 12:29:30 +08:00
error = get_unused_fd_flags(flags);
if (error < 0)
goto err_fdr;
fdw = error;
audit_fd_pair(fdr, fdw);
fd[0] = fdr;
fd[1] = fdw;
return 0;
err_fdr:
put_unused_fd(fdr);
err_read_pipe:
fput(files[0]);
fput(files[1]);
return error;
}
int do_pipe_flags(int *fd, int flags)
{
struct file *files[2];
int error = __do_pipe_flags(fd, files, flags);
if (!error) {
fd_install(fd[0], files[0]);
fd_install(fd[1], files[1]);
}
return error;
}
/*
* sys_pipe() is the normal C calling standard for creating
* a pipe. It's not the way Unix traditionally does this, though.
*/
static int do_pipe2(int __user *fildes, int flags)
{
struct file *files[2];
int fd[2];
int error;
error = __do_pipe_flags(fd, files, flags);
if (!error) {
if (unlikely(copy_to_user(fildes, fd, sizeof(fd)))) {
fput(files[0]);
fput(files[1]);
put_unused_fd(fd[0]);
put_unused_fd(fd[1]);
error = -EFAULT;
} else {
fd_install(fd[0], files[0]);
fd_install(fd[1], files[1]);
}
}
return error;
}
SYSCALL_DEFINE2(pipe2, int __user *, fildes, int, flags)
{
return do_pipe2(fildes, flags);
}
SYSCALL_DEFINE1(pipe, int __user *, fildes)
flag parameters: pipe This patch introduces the new syscall pipe2 which is like pipe but it also takes an additional parameter which takes a flag value. This patch implements the handling of O_CLOEXEC for the flag. I did not add support for the new syscall for the architectures which have a special sys_pipe implementation. I think the maintainers of those archs have the chance to go with the unified implementation but that's up to them. The implementation introduces do_pipe_flags. I did that instead of changing all callers of do_pipe because some of the callers are written in assembler. I would probably screw up changing the assembly code. To avoid breaking code do_pipe is now a small wrapper around do_pipe_flags. Once all callers are changed over to do_pipe_flags the old do_pipe function can be removed. The following test must be adjusted for architectures other than x86 and x86-64 and in case the syscall numbers changed. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #include <fcntl.h> #include <stdio.h> #include <unistd.h> #include <sys/syscall.h> #ifndef __NR_pipe2 # ifdef __x86_64__ # define __NR_pipe2 293 # elif defined __i386__ # define __NR_pipe2 331 # else # error "need __NR_pipe2" # endif #endif int main (void) { int fd[2]; if (syscall (__NR_pipe2, fd, 0) != 0) { puts ("pipe2(0) failed"); return 1; } for (int i = 0; i < 2; ++i) { int coe = fcntl (fd[i], F_GETFD); if (coe == -1) { puts ("fcntl failed"); return 1; } if (coe & FD_CLOEXEC) { printf ("pipe2(0) set close-on-exit for fd[%d]\n", i); return 1; } } close (fd[0]); close (fd[1]); if (syscall (__NR_pipe2, fd, O_CLOEXEC) != 0) { puts ("pipe2(O_CLOEXEC) failed"); return 1; } for (int i = 0; i < 2; ++i) { int coe = fcntl (fd[i], F_GETFD); if (coe == -1) { puts ("fcntl failed"); return 1; } if ((coe & FD_CLOEXEC) == 0) { printf ("pipe2(O_CLOEXEC) does not set close-on-exit for fd[%d]\n", i); return 1; } } close (fd[0]); close (fd[1]); puts ("OK"); return 0; } ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Signed-off-by: Ulrich Drepper <drepper@redhat.com> Acked-by: Davide Libenzi <davidel@xmailserver.org> Cc: Michael Kerrisk <mtk.manpages@googlemail.com> Cc: <linux-arch@vger.kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-07-24 12:29:30 +08:00
{
return do_pipe2(fildes, 0);
flag parameters: pipe This patch introduces the new syscall pipe2 which is like pipe but it also takes an additional parameter which takes a flag value. This patch implements the handling of O_CLOEXEC for the flag. I did not add support for the new syscall for the architectures which have a special sys_pipe implementation. I think the maintainers of those archs have the chance to go with the unified implementation but that's up to them. The implementation introduces do_pipe_flags. I did that instead of changing all callers of do_pipe because some of the callers are written in assembler. I would probably screw up changing the assembly code. To avoid breaking code do_pipe is now a small wrapper around do_pipe_flags. Once all callers are changed over to do_pipe_flags the old do_pipe function can be removed. The following test must be adjusted for architectures other than x86 and x86-64 and in case the syscall numbers changed. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #include <fcntl.h> #include <stdio.h> #include <unistd.h> #include <sys/syscall.h> #ifndef __NR_pipe2 # ifdef __x86_64__ # define __NR_pipe2 293 # elif defined __i386__ # define __NR_pipe2 331 # else # error "need __NR_pipe2" # endif #endif int main (void) { int fd[2]; if (syscall (__NR_pipe2, fd, 0) != 0) { puts ("pipe2(0) failed"); return 1; } for (int i = 0; i < 2; ++i) { int coe = fcntl (fd[i], F_GETFD); if (coe == -1) { puts ("fcntl failed"); return 1; } if (coe & FD_CLOEXEC) { printf ("pipe2(0) set close-on-exit for fd[%d]\n", i); return 1; } } close (fd[0]); close (fd[1]); if (syscall (__NR_pipe2, fd, O_CLOEXEC) != 0) { puts ("pipe2(O_CLOEXEC) failed"); return 1; } for (int i = 0; i < 2; ++i) { int coe = fcntl (fd[i], F_GETFD); if (coe == -1) { puts ("fcntl failed"); return 1; } if ((coe & FD_CLOEXEC) == 0) { printf ("pipe2(O_CLOEXEC) does not set close-on-exit for fd[%d]\n", i); return 1; } } close (fd[0]); close (fd[1]); puts ("OK"); return 0; } ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Signed-off-by: Ulrich Drepper <drepper@redhat.com> Acked-by: Davide Libenzi <davidel@xmailserver.org> Cc: Michael Kerrisk <mtk.manpages@googlemail.com> Cc: <linux-arch@vger.kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-07-24 12:29:30 +08:00
}
static int wait_for_partner(struct pipe_inode_info *pipe, unsigned int *cnt)
{
int cur = *cnt;
while (cur == *cnt) {
pipe_wait(pipe);
if (signal_pending(current))
break;
}
return cur == *cnt ? -ERESTARTSYS : 0;
}
static void wake_up_partner(struct pipe_inode_info *pipe)
{
pipe: make sure to wake up everybody when the last reader/writer closes Andrei Vagin reported that commit 0ddad21d3e99 ("pipe: use exclusive waits when reading or writing") broke one of the CRIU tests. He even has a trivial reproducer: #include <unistd.h> #include <sys/types.h> #include <sys/wait.h> int main() { int p[2]; pid_t p1, p2; int status; if (pipe(p) == -1) return 1; p1 = fork(); if (p1 == 0) { close(p[1]); read(p[0], &status, sizeof(status)); return 0; } p2 = fork(); if (p2 == 0) { close(p[1]); read(p[0], &status, sizeof(status)); return 0; } sleep(1); close(p[1]); wait(&status); wait(&status); return 0; } and the problem - once he points it out - is obvious. We use these nice exclusive waits, but when the last writer goes away, it then needs to wake up _every_ reader (and conversely, the last reader disappearing needs to wake every writer, of course). In fact, when going through this, we had several small oddities around how to wake things. We did in fact wake every reader when we changed the size of the pipe buffers. But that's entirely pointless, since that just acts as a possible source of new space - no new data to read. And when we change the size of the buffer, we don't need to wake all writers even when we add space - that case acts just as if somebody made space by reading, and any writer that finds itself not filling it up entirely will wake the next one. On the other hand, on the exit path, we tried to limit the wakeups with the proper poll keys etc, which is entirely pointless, because at that point we obviously need to wake up everybody. So don't do that: just wake up everybody - but only do that if the counts changed to zero. So fix those non-IO wakeups to be more proper: space change doesn't add any new data, but it might make room for writers, so it wakes up a writer. And the actual changes to reader/writer counts should wake up everybody, since everybody is affected (ie readers will all see EOF if the writers have gone away, and writers will all get EPIPE if all readers have gone away). Fixes: 0ddad21d3e99 ("pipe: use exclusive waits when reading or writing") Reported-and-tested-by: Andrei Vagin <avagin@gmail.com> Cc: Josh Triplett <josh@joshtriplett.org> Cc: Matthew Wilcox <willy@infradead.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2020-02-19 02:12:58 +08:00
wake_up_interruptible_all(&pipe->rd_wait);
wake_up_interruptible_all(&pipe->wr_wait);
}
static int fifo_open(struct inode *inode, struct file *filp)
{
struct pipe_inode_info *pipe;
bool is_pipe = inode->i_sb->s_magic == PIPEFS_MAGIC;
int ret;
filp->f_version = 0;
spin_lock(&inode->i_lock);
if (inode->i_pipe) {
pipe = inode->i_pipe;
pipe->files++;
spin_unlock(&inode->i_lock);
} else {
spin_unlock(&inode->i_lock);
pipe = alloc_pipe_info();
if (!pipe)
return -ENOMEM;
pipe->files = 1;
spin_lock(&inode->i_lock);
if (unlikely(inode->i_pipe)) {
inode->i_pipe->files++;
spin_unlock(&inode->i_lock);
free_pipe_info(pipe);
pipe = inode->i_pipe;
} else {
inode->i_pipe = pipe;
spin_unlock(&inode->i_lock);
}
}
filp->private_data = pipe;
/* OK, we have a pipe and it's pinned down */
__pipe_lock(pipe);
/* We can only do regular read/write on fifos */
vfs: mark pipes and sockets as stream-like file descriptors In commit 3975b097e577 ("convert stream-like files -> stream_open, even if they use noop_llseek") Kirill used a coccinelle script to change "nonseekable_open()" to "stream_open()", which changed the trivial cases of stream-like file descriptors to the new model with FMODE_STREAM. However, the two big cases - sockets and pipes - don't actually have that trivial pattern at all, and were thus never converted to FMODE_STREAM even though it makes lots of sense to do so. That's particularly true when looking forward to the next change: getting rid of FMODE_ATOMIC_POS entirely, and just using FMODE_STREAM to decide whether f_pos updates are needed or not. And if they are, we'll always do them atomically. This came up because KCSAN (correctly) noted that the non-locked f_pos updates are data races: they are clearly benign for the case where we don't care, but it would be good to just not have that issue exist at all. Note that the reason we used FMODE_ATOMIC_POS originally is that only doing it for the minimal required case is "safer" in that it's possible that the f_pos locking can cause unnecessary serialization across the whole write() call. And in the worst case, that kind of serialization can cause deadlock issues: think writers that need readers to empty the state using the same file descriptor. [ Note that the locking is per-file descriptor - because it protects "f_pos", which is obviously per-file descriptor - so it only affects cases where you literally use the same file descriptor to both read and write. So a regular pipe that has separate reading and writing file descriptors doesn't really have this situation even though it's the obvious case of "reader empties what a bit writer concurrently fills" But we want to make pipes as being stream-line anyway, because we don't want the unnecessary overhead of locking, and because a named pipe can be (ab-)used by reading and writing to the same file descriptor. ] There are likely a lot of other cases that might want FMODE_STREAM, and looking for ".llseek = no_llseek" users and other cases that don't have an lseek file operation at all and making them use "stream_open()" might be a good idea. But pipes and sockets are likely to be the two main cases. Cc: Kirill Smelkov <kirr@nexedi.com> Cc: Eic Dumazet <edumazet@google.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Cc: Alan Stern <stern@rowland.harvard.edu> Cc: Marco Elver <elver@google.com> Cc: Andrea Parri <parri.andrea@gmail.com> Cc: Paul McKenney <paulmck@kernel.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-11-18 03:20:48 +08:00
stream_open(inode, filp);
vfs: mark pipes and sockets as stream-like file descriptors In commit 3975b097e577 ("convert stream-like files -> stream_open, even if they use noop_llseek") Kirill used a coccinelle script to change "nonseekable_open()" to "stream_open()", which changed the trivial cases of stream-like file descriptors to the new model with FMODE_STREAM. However, the two big cases - sockets and pipes - don't actually have that trivial pattern at all, and were thus never converted to FMODE_STREAM even though it makes lots of sense to do so. That's particularly true when looking forward to the next change: getting rid of FMODE_ATOMIC_POS entirely, and just using FMODE_STREAM to decide whether f_pos updates are needed or not. And if they are, we'll always do them atomically. This came up because KCSAN (correctly) noted that the non-locked f_pos updates are data races: they are clearly benign for the case where we don't care, but it would be good to just not have that issue exist at all. Note that the reason we used FMODE_ATOMIC_POS originally is that only doing it for the minimal required case is "safer" in that it's possible that the f_pos locking can cause unnecessary serialization across the whole write() call. And in the worst case, that kind of serialization can cause deadlock issues: think writers that need readers to empty the state using the same file descriptor. [ Note that the locking is per-file descriptor - because it protects "f_pos", which is obviously per-file descriptor - so it only affects cases where you literally use the same file descriptor to both read and write. So a regular pipe that has separate reading and writing file descriptors doesn't really have this situation even though it's the obvious case of "reader empties what a bit writer concurrently fills" But we want to make pipes as being stream-line anyway, because we don't want the unnecessary overhead of locking, and because a named pipe can be (ab-)used by reading and writing to the same file descriptor. ] There are likely a lot of other cases that might want FMODE_STREAM, and looking for ".llseek = no_llseek" users and other cases that don't have an lseek file operation at all and making them use "stream_open()" might be a good idea. But pipes and sockets are likely to be the two main cases. Cc: Kirill Smelkov <kirr@nexedi.com> Cc: Eic Dumazet <edumazet@google.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Cc: Alan Stern <stern@rowland.harvard.edu> Cc: Marco Elver <elver@google.com> Cc: Andrea Parri <parri.andrea@gmail.com> Cc: Paul McKenney <paulmck@kernel.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-11-18 03:20:48 +08:00
switch (filp->f_mode & (FMODE_READ | FMODE_WRITE)) {
case FMODE_READ:
/*
* O_RDONLY
* POSIX.1 says that O_NONBLOCK means return with the FIFO
* opened, even when there is no process writing the FIFO.
*/
pipe->r_counter++;
if (pipe->readers++ == 0)
wake_up_partner(pipe);
if (!is_pipe && !pipe->writers) {
if ((filp->f_flags & O_NONBLOCK)) {
/* suppress EPOLLHUP until we have
* seen a writer */
filp->f_version = pipe->w_counter;
} else {
if (wait_for_partner(pipe, &pipe->w_counter))
goto err_rd;
}
}
break;
case FMODE_WRITE:
/*
* O_WRONLY
* POSIX.1 says that O_NONBLOCK means return -1 with
* errno=ENXIO when there is no process reading the FIFO.
*/
ret = -ENXIO;
if (!is_pipe && (filp->f_flags & O_NONBLOCK) && !pipe->readers)
goto err;
pipe->w_counter++;
if (!pipe->writers++)
wake_up_partner(pipe);
if (!is_pipe && !pipe->readers) {
if (wait_for_partner(pipe, &pipe->r_counter))
goto err_wr;
}
break;
case FMODE_READ | FMODE_WRITE:
/*
* O_RDWR
* POSIX.1 leaves this case "undefined" when O_NONBLOCK is set.
* This implementation will NEVER block on a O_RDWR open, since
* the process can at least talk to itself.
*/
pipe->readers++;
pipe->writers++;
pipe->r_counter++;
pipe->w_counter++;
if (pipe->readers == 1 || pipe->writers == 1)
wake_up_partner(pipe);
break;
default:
ret = -EINVAL;
goto err;
}
/* Ok! */
__pipe_unlock(pipe);
return 0;
err_rd:
if (!--pipe->readers)
pipe: use exclusive waits when reading or writing This makes the pipe code use separate wait-queues and exclusive waiting for readers and writers, avoiding a nasty thundering herd problem when there are lots of readers waiting for data on a pipe (or, less commonly, lots of writers waiting for a pipe to have space). While this isn't a common occurrence in the traditional "use a pipe as a data transport" case, where you typically only have a single reader and a single writer process, there is one common special case: using a pipe as a source of "locking tokens" rather than for data communication. In particular, the GNU make jobserver code ends up using a pipe as a way to limit parallelism, where each job consumes a token by reading a byte from the jobserver pipe, and releases the token by writing a byte back to the pipe. This pattern is fairly traditional on Unix, and works very well, but will waste a lot of time waking up a lot of processes when only a single reader needs to be woken up when a writer releases a new token. A simplified test-case of just this pipe interaction is to create 64 processes, and then pass a single token around between them (this test-case also intentionally passes another token that gets ignored to test the "wake up next" logic too, in case anybody wonders about it): #include <unistd.h> int main(int argc, char **argv) { int fd[2], counters[2]; pipe(fd); counters[0] = 0; counters[1] = -1; write(fd[1], counters, sizeof(counters)); /* 64 processes */ fork(); fork(); fork(); fork(); fork(); fork(); do { int i; read(fd[0], &i, sizeof(i)); if (i < 0) continue; counters[0] = i+1; write(fd[1], counters, (1+(i & 1)) *sizeof(int)); } while (counters[0] < 1000000); return 0; } and in a perfect world, passing that token around should only cause one context switch per transfer, when the writer of a token causes a directed wakeup of just a single reader. But with the "writer wakes all readers" model we traditionally had, on my test box the above case causes more than an order of magnitude more scheduling: instead of the expected ~1M context switches, "perf stat" shows 231,852.37 msec task-clock # 15.857 CPUs utilized 11,250,961 context-switches # 0.049 M/sec 616,304 cpu-migrations # 0.003 M/sec 1,648 page-faults # 0.007 K/sec 1,097,903,998,514 cycles # 4.735 GHz 120,781,778,352 instructions # 0.11 insn per cycle 27,997,056,043 branches # 120.754 M/sec 283,581,233 branch-misses # 1.01% of all branches 14.621273891 seconds time elapsed 0.018243000 seconds user 3.611468000 seconds sys before this commit. After this commit, I get 5,229.55 msec task-clock # 3.072 CPUs utilized 1,212,233 context-switches # 0.232 M/sec 103,951 cpu-migrations # 0.020 M/sec 1,328 page-faults # 0.254 K/sec 21,307,456,166 cycles # 4.074 GHz 12,947,819,999 instructions # 0.61 insn per cycle 2,881,985,678 branches # 551.096 M/sec 64,267,015 branch-misses # 2.23% of all branches 1.702148350 seconds time elapsed 0.004868000 seconds user 0.110786000 seconds sys instead. Much better. [ Note! This kernel improvement seems to be very good at triggering a race condition in the make jobserver (in GNU make 4.2.1) for me. It's a long known bug that was fixed back in June 2017 by GNU make commit b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to avoid hangs."). But there wasn't a new release of GNU make until 4.3 on Jan 19 2020, so a number of distributions may still have the buggy version. Some have backported the fix to their 4.2.1 release, though, and even without the fix it's quite timing-dependent whether the bug actually is hit. ] Josh Triplett says: "I've been hammering on your pipe fix patch (switching to exclusive wait queues) for a month or so, on several different systems, and I've run into no issues with it. The patch *substantially* improves parallel build times on large (~100 CPU) systems, both with parallel make and with other things that use make's pipe-based jobserver. All current distributions (including stable and long-term stable distributions) have versions of GNU make that no longer have the jobserver bug" Tested-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-10 01:48:27 +08:00
wake_up_interruptible(&pipe->wr_wait);
ret = -ERESTARTSYS;
goto err;
err_wr:
if (!--pipe->writers)
pipe: make sure to wake up everybody when the last reader/writer closes Andrei Vagin reported that commit 0ddad21d3e99 ("pipe: use exclusive waits when reading or writing") broke one of the CRIU tests. He even has a trivial reproducer: #include <unistd.h> #include <sys/types.h> #include <sys/wait.h> int main() { int p[2]; pid_t p1, p2; int status; if (pipe(p) == -1) return 1; p1 = fork(); if (p1 == 0) { close(p[1]); read(p[0], &status, sizeof(status)); return 0; } p2 = fork(); if (p2 == 0) { close(p[1]); read(p[0], &status, sizeof(status)); return 0; } sleep(1); close(p[1]); wait(&status); wait(&status); return 0; } and the problem - once he points it out - is obvious. We use these nice exclusive waits, but when the last writer goes away, it then needs to wake up _every_ reader (and conversely, the last reader disappearing needs to wake every writer, of course). In fact, when going through this, we had several small oddities around how to wake things. We did in fact wake every reader when we changed the size of the pipe buffers. But that's entirely pointless, since that just acts as a possible source of new space - no new data to read. And when we change the size of the buffer, we don't need to wake all writers even when we add space - that case acts just as if somebody made space by reading, and any writer that finds itself not filling it up entirely will wake the next one. On the other hand, on the exit path, we tried to limit the wakeups with the proper poll keys etc, which is entirely pointless, because at that point we obviously need to wake up everybody. So don't do that: just wake up everybody - but only do that if the counts changed to zero. So fix those non-IO wakeups to be more proper: space change doesn't add any new data, but it might make room for writers, so it wakes up a writer. And the actual changes to reader/writer counts should wake up everybody, since everybody is affected (ie readers will all see EOF if the writers have gone away, and writers will all get EPIPE if all readers have gone away). Fixes: 0ddad21d3e99 ("pipe: use exclusive waits when reading or writing") Reported-and-tested-by: Andrei Vagin <avagin@gmail.com> Cc: Josh Triplett <josh@joshtriplett.org> Cc: Matthew Wilcox <willy@infradead.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2020-02-19 02:12:58 +08:00
wake_up_interruptible_all(&pipe->rd_wait);
ret = -ERESTARTSYS;
goto err;
err:
__pipe_unlock(pipe);
vfs: fix subtle use-after-free of pipe_inode_info The pipe code was trying (and failing) to be very careful about freeing the pipe info only after the last access, with a pattern like: spin_lock(&inode->i_lock); if (!--pipe->files) { inode->i_pipe = NULL; kill = 1; } spin_unlock(&inode->i_lock); __pipe_unlock(pipe); if (kill) free_pipe_info(pipe); where the final freeing is done last. HOWEVER. The above is actually broken, because while the freeing is done at the end, if we have two racing processes releasing the pipe inode info, the one that *doesn't* free it will decrement the ->files count, and unlock the inode i_lock, but then still use the "pipe_inode_info" afterwards when it does the "__pipe_unlock(pipe)". This is *very* hard to trigger in practice, since the race window is very small, and adding debug options seems to just hide it by slowing things down. Simon originally reported this way back in July as an Oops in kmem_cache_allocate due to a single bit corruption (due to the final "spin_unlock(pipe->mutex.wait_lock)" incrementing a field in a different allocation that had re-used the free'd pipe-info), it's taken this long to figure out. Since the 'pipe->files' accesses aren't even protected by the pipe lock (we very much use the inode lock for that), the simple solution is to just drop the pipe lock early. And since there were two users of this pattern, create a helper function for it. Introduced commit ba5bb147330a ("pipe: take allocation and freeing of pipe_inode_info out of ->i_mutex"). Reported-by: Simon Kirby <sim@hostway.ca> Reported-by: Ian Applegate <ia@cloudflare.com> Acked-by: Al Viro <viro@zeniv.linux.org.uk> Cc: stable@kernel.org # v3.10+ Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-12-03 01:44:51 +08:00
put_pipe_info(inode, pipe);
return ret;
}
const struct file_operations pipefifo_fops = {
.open = fifo_open,
.llseek = no_llseek,
.read_iter = pipe_read,
.write_iter = pipe_write,
.poll = pipe_poll,
.unlocked_ioctl = pipe_ioctl,
.release = pipe_release,
.fasync = pipe_fasync,
};
pipe: relocate round_pipe_size() above pipe_set_size() Patch series "pipe: fix limit handling", v2. When changing a pipe's capacity with fcntl(F_SETPIPE_SZ), various limits defined by /proc/sys/fs/pipe-* files are checked to see if unprivileged users are exceeding limits on memory consumption. While documenting and testing the operation of these limits I noticed that, as currently implemented, these checks have a number of problems: (1) When increasing the pipe capacity, the checks against the limits in /proc/sys/fs/pipe-user-pages-{soft,hard} are made against existing consumption, and exclude the memory required for the increased pipe capacity. The new increase in pipe capacity can then push the total memory used by the user for pipes (possibly far) over a limit. This can also trigger the problem described next. (2) The limit checks are performed even when the new pipe capacity is less than the existing pipe capacity. This can lead to problems if a user sets a large pipe capacity, and then the limits are lowered, with the result that the user will no longer be able to decrease the pipe capacity. (3) As currently implemented, accounting and checking against the limits is done as follows: (a) Test whether the user has exceeded the limit. (b) Make new pipe buffer allocation. (c) Account new allocation against the limits. This is racey. Multiple processes may pass point (a) simultaneously, and then allocate pipe buffers that are accounted for only in step (c). The race means that the user's pipe buffer allocation could be pushed over the limit (by an arbitrary amount, depending on how unlucky we were in the race). [Thanks to Vegard Nossum for spotting this point, which I had missed.] This patch series addresses these three problems. This patch (of 8): This is a minor preparatory patch. After subsequent patches, round_pipe_size() will be called from pipe_set_size(), so place round_pipe_size() above pipe_set_size(). Link: http://lkml.kernel.org/r/91a91fdb-a959-ba7f-b551-b62477cc98a1@gmail.com Signed-off-by: Michael Kerrisk <mtk.manpages@gmail.com> Reviewed-by: Vegard Nossum <vegard.nossum@oracle.com> Cc: Willy Tarreau <w@1wt.eu> Cc: <socketpair@gmail.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Jens Axboe <axboe@fb.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-10-12 04:53:22 +08:00
/*
* Currently we rely on the pipe array holding a power-of-2 number
pipe: avoid round_pipe_size() nr_pages overflow on 32-bit round_pipe_size() contains a right-bit-shift expression which may overflow, which would cause undefined results in a subsequent roundup_pow_of_two() call. static inline unsigned int round_pipe_size(unsigned int size) { unsigned long nr_pages; nr_pages = (size + PAGE_SIZE - 1) >> PAGE_SHIFT; return roundup_pow_of_two(nr_pages) << PAGE_SHIFT; } PAGE_SIZE is defined as (1UL << PAGE_SHIFT), so: - 4 bytes wide on 32-bit (0 to 0xffffffff) - 8 bytes wide on 64-bit (0 to 0xffffffffffffffff) That means that 32-bit round_pipe_size(), nr_pages may overflow to 0: size=0x00000000 nr_pages=0x0 size=0x00000001 nr_pages=0x1 size=0xfffff000 nr_pages=0xfffff size=0xfffff001 nr_pages=0x0 << ! size=0xffffffff nr_pages=0x0 << ! This is bad because roundup_pow_of_two(n) is undefined when n == 0! 64-bit is not a problem as the unsigned int size is 4 bytes wide (similar to 32-bit) and the larger, 8 byte wide unsigned long, is sufficient to handle the largest value of the bit shift expression: size=0xffffffff nr_pages=100000 Modify round_pipe_size() to return 0 if n == 0 and updates its callers to handle accordingly. Link: http://lkml.kernel.org/r/1507658689-11669-3-git-send-email-joe.lawrence@redhat.com Signed-off-by: Joe Lawrence <joe.lawrence@redhat.com> Reported-by: Mikulas Patocka <mpatocka@redhat.com> Reviewed-by: Mikulas Patocka <mpatocka@redhat.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Cc: Jens Axboe <axboe@kernel.dk> Cc: Michael Kerrisk <mtk.manpages@gmail.com> Cc: Randy Dunlap <rdunlap@infradead.org> Cc: Josh Poimboeuf <jpoimboe@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2017-11-18 07:29:21 +08:00
* of pages. Returns 0 on error.
pipe: relocate round_pipe_size() above pipe_set_size() Patch series "pipe: fix limit handling", v2. When changing a pipe's capacity with fcntl(F_SETPIPE_SZ), various limits defined by /proc/sys/fs/pipe-* files are checked to see if unprivileged users are exceeding limits on memory consumption. While documenting and testing the operation of these limits I noticed that, as currently implemented, these checks have a number of problems: (1) When increasing the pipe capacity, the checks against the limits in /proc/sys/fs/pipe-user-pages-{soft,hard} are made against existing consumption, and exclude the memory required for the increased pipe capacity. The new increase in pipe capacity can then push the total memory used by the user for pipes (possibly far) over a limit. This can also trigger the problem described next. (2) The limit checks are performed even when the new pipe capacity is less than the existing pipe capacity. This can lead to problems if a user sets a large pipe capacity, and then the limits are lowered, with the result that the user will no longer be able to decrease the pipe capacity. (3) As currently implemented, accounting and checking against the limits is done as follows: (a) Test whether the user has exceeded the limit. (b) Make new pipe buffer allocation. (c) Account new allocation against the limits. This is racey. Multiple processes may pass point (a) simultaneously, and then allocate pipe buffers that are accounted for only in step (c). The race means that the user's pipe buffer allocation could be pushed over the limit (by an arbitrary amount, depending on how unlucky we were in the race). [Thanks to Vegard Nossum for spotting this point, which I had missed.] This patch series addresses these three problems. This patch (of 8): This is a minor preparatory patch. After subsequent patches, round_pipe_size() will be called from pipe_set_size(), so place round_pipe_size() above pipe_set_size(). Link: http://lkml.kernel.org/r/91a91fdb-a959-ba7f-b551-b62477cc98a1@gmail.com Signed-off-by: Michael Kerrisk <mtk.manpages@gmail.com> Reviewed-by: Vegard Nossum <vegard.nossum@oracle.com> Cc: Willy Tarreau <w@1wt.eu> Cc: <socketpair@gmail.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Jens Axboe <axboe@fb.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-10-12 04:53:22 +08:00
*/
unsigned int round_pipe_size(unsigned long size)
pipe: relocate round_pipe_size() above pipe_set_size() Patch series "pipe: fix limit handling", v2. When changing a pipe's capacity with fcntl(F_SETPIPE_SZ), various limits defined by /proc/sys/fs/pipe-* files are checked to see if unprivileged users are exceeding limits on memory consumption. While documenting and testing the operation of these limits I noticed that, as currently implemented, these checks have a number of problems: (1) When increasing the pipe capacity, the checks against the limits in /proc/sys/fs/pipe-user-pages-{soft,hard} are made against existing consumption, and exclude the memory required for the increased pipe capacity. The new increase in pipe capacity can then push the total memory used by the user for pipes (possibly far) over a limit. This can also trigger the problem described next. (2) The limit checks are performed even when the new pipe capacity is less than the existing pipe capacity. This can lead to problems if a user sets a large pipe capacity, and then the limits are lowered, with the result that the user will no longer be able to decrease the pipe capacity. (3) As currently implemented, accounting and checking against the limits is done as follows: (a) Test whether the user has exceeded the limit. (b) Make new pipe buffer allocation. (c) Account new allocation against the limits. This is racey. Multiple processes may pass point (a) simultaneously, and then allocate pipe buffers that are accounted for only in step (c). The race means that the user's pipe buffer allocation could be pushed over the limit (by an arbitrary amount, depending on how unlucky we were in the race). [Thanks to Vegard Nossum for spotting this point, which I had missed.] This patch series addresses these three problems. This patch (of 8): This is a minor preparatory patch. After subsequent patches, round_pipe_size() will be called from pipe_set_size(), so place round_pipe_size() above pipe_set_size(). Link: http://lkml.kernel.org/r/91a91fdb-a959-ba7f-b551-b62477cc98a1@gmail.com Signed-off-by: Michael Kerrisk <mtk.manpages@gmail.com> Reviewed-by: Vegard Nossum <vegard.nossum@oracle.com> Cc: Willy Tarreau <w@1wt.eu> Cc: <socketpair@gmail.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Jens Axboe <axboe@fb.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-10-12 04:53:22 +08:00
{
if (size > (1U << 31))
return 0;
/* Minimum pipe size, as required by POSIX */
if (size < PAGE_SIZE)
return PAGE_SIZE;
pipe: avoid round_pipe_size() nr_pages overflow on 32-bit round_pipe_size() contains a right-bit-shift expression which may overflow, which would cause undefined results in a subsequent roundup_pow_of_two() call. static inline unsigned int round_pipe_size(unsigned int size) { unsigned long nr_pages; nr_pages = (size + PAGE_SIZE - 1) >> PAGE_SHIFT; return roundup_pow_of_two(nr_pages) << PAGE_SHIFT; } PAGE_SIZE is defined as (1UL << PAGE_SHIFT), so: - 4 bytes wide on 32-bit (0 to 0xffffffff) - 8 bytes wide on 64-bit (0 to 0xffffffffffffffff) That means that 32-bit round_pipe_size(), nr_pages may overflow to 0: size=0x00000000 nr_pages=0x0 size=0x00000001 nr_pages=0x1 size=0xfffff000 nr_pages=0xfffff size=0xfffff001 nr_pages=0x0 << ! size=0xffffffff nr_pages=0x0 << ! This is bad because roundup_pow_of_two(n) is undefined when n == 0! 64-bit is not a problem as the unsigned int size is 4 bytes wide (similar to 32-bit) and the larger, 8 byte wide unsigned long, is sufficient to handle the largest value of the bit shift expression: size=0xffffffff nr_pages=100000 Modify round_pipe_size() to return 0 if n == 0 and updates its callers to handle accordingly. Link: http://lkml.kernel.org/r/1507658689-11669-3-git-send-email-joe.lawrence@redhat.com Signed-off-by: Joe Lawrence <joe.lawrence@redhat.com> Reported-by: Mikulas Patocka <mpatocka@redhat.com> Reviewed-by: Mikulas Patocka <mpatocka@redhat.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Cc: Jens Axboe <axboe@kernel.dk> Cc: Michael Kerrisk <mtk.manpages@gmail.com> Cc: Randy Dunlap <rdunlap@infradead.org> Cc: Josh Poimboeuf <jpoimboe@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2017-11-18 07:29:21 +08:00
return roundup_pow_of_two(size);
pipe: relocate round_pipe_size() above pipe_set_size() Patch series "pipe: fix limit handling", v2. When changing a pipe's capacity with fcntl(F_SETPIPE_SZ), various limits defined by /proc/sys/fs/pipe-* files are checked to see if unprivileged users are exceeding limits on memory consumption. While documenting and testing the operation of these limits I noticed that, as currently implemented, these checks have a number of problems: (1) When increasing the pipe capacity, the checks against the limits in /proc/sys/fs/pipe-user-pages-{soft,hard} are made against existing consumption, and exclude the memory required for the increased pipe capacity. The new increase in pipe capacity can then push the total memory used by the user for pipes (possibly far) over a limit. This can also trigger the problem described next. (2) The limit checks are performed even when the new pipe capacity is less than the existing pipe capacity. This can lead to problems if a user sets a large pipe capacity, and then the limits are lowered, with the result that the user will no longer be able to decrease the pipe capacity. (3) As currently implemented, accounting and checking against the limits is done as follows: (a) Test whether the user has exceeded the limit. (b) Make new pipe buffer allocation. (c) Account new allocation against the limits. This is racey. Multiple processes may pass point (a) simultaneously, and then allocate pipe buffers that are accounted for only in step (c). The race means that the user's pipe buffer allocation could be pushed over the limit (by an arbitrary amount, depending on how unlucky we were in the race). [Thanks to Vegard Nossum for spotting this point, which I had missed.] This patch series addresses these three problems. This patch (of 8): This is a minor preparatory patch. After subsequent patches, round_pipe_size() will be called from pipe_set_size(), so place round_pipe_size() above pipe_set_size(). Link: http://lkml.kernel.org/r/91a91fdb-a959-ba7f-b551-b62477cc98a1@gmail.com Signed-off-by: Michael Kerrisk <mtk.manpages@gmail.com> Reviewed-by: Vegard Nossum <vegard.nossum@oracle.com> Cc: Willy Tarreau <w@1wt.eu> Cc: <socketpair@gmail.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Jens Axboe <axboe@fb.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-10-12 04:53:22 +08:00
}
/*
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
* Resize the pipe ring to a number of slots.
*/
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
int pipe_resize_ring(struct pipe_inode_info *pipe, unsigned int nr_slots)
{
struct pipe_buffer *bufs;
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
unsigned int head, tail, mask, n;
/*
* We can shrink the pipe, if arg is greater than the ring occupancy.
* Since we don't expect a lot of shrink+grow operations, just free and
* allocate again like we would do for growing. If the pipe currently
* contains more buffers than arg, then return busy.
*/
mask = pipe->ring_size - 1;
head = pipe->head;
tail = pipe->tail;
n = pipe_occupancy(pipe->head, pipe->tail);
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
if (nr_slots < n)
return -EBUSY;
bufs = kcalloc(nr_slots, sizeof(*bufs),
pipe: account to kmemcg Pipes can consume a significant amount of system memory, hence they should be accounted to kmemcg. This patch marks pipe_inode_info and anonymous pipe buffer page allocations as __GFP_ACCOUNT so that they would be charged to kmemcg. Note, since a pipe buffer page can be "stolen" and get reused for other purposes, including mapping to userspace, we clear PageKmemcg thus resetting page->_mapcount and uncharge it in anon_pipe_buf_steal, which is introduced by this patch. A note regarding anon_pipe_buf_steal implementation. We allow to steal the page if its ref count equals 1. It looks racy, but it is correct for anonymous pipe buffer pages, because: - We lock out all other pipe users, because ->steal is called with pipe_lock held, so the page can't be spliced to another pipe from under us. - The page is not on LRU and it never was. - Thus a parallel thread can access it only by PFN. Although this is quite possible (e.g. see page_idle_get_page and balloon_page_isolate) this is not dangerous, because all such functions do is increase page ref count, check if the page is the one they are looking for, and decrease ref count if it isn't. Since our page is clean except for PageKmemcg mark, which doesn't conflict with other _mapcount users, the worst that can happen is we see page_count > 2 due to a transient ref, in which case we false-positively abort ->steal, which is still fine, because ->steal is not guaranteed to succeed. Link: http://lkml.kernel.org/r/20160527150313.GD26059@esperanza Signed-off-by: Vladimir Davydov <vdavydov@virtuozzo.com> Cc: Alexander Viro <viro@zeniv.linux.org.uk> Cc: Johannes Weiner <hannes@cmpxchg.org> Cc: Michal Hocko <mhocko@kernel.org> Cc: Eric Dumazet <eric.dumazet@gmail.com> Cc: Minchan Kim <minchan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-07-27 06:24:33 +08:00
GFP_KERNEL_ACCOUNT | __GFP_NOWARN);
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
if (unlikely(!bufs))
return -ENOMEM;
/*
* The pipe array wraps around, so just start the new one at zero
* and adjust the indices.
*/
if (n > 0) {
unsigned int h = head & mask;
unsigned int t = tail & mask;
if (h > t) {
memcpy(bufs, pipe->bufs + t,
n * sizeof(struct pipe_buffer));
} else {
unsigned int tsize = pipe->ring_size - t;
if (h > 0)
memcpy(bufs + tsize, pipe->bufs,
h * sizeof(struct pipe_buffer));
memcpy(bufs, pipe->bufs + t,
tsize * sizeof(struct pipe_buffer));
}
}
head = n;
tail = 0;
kfree(pipe->bufs);
pipe->bufs = bufs;
pipe->ring_size = nr_slots;
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
if (pipe->max_usage > nr_slots)
pipe->max_usage = nr_slots;
pipe->tail = tail;
pipe->head = head;
pipe: make sure to wake up everybody when the last reader/writer closes Andrei Vagin reported that commit 0ddad21d3e99 ("pipe: use exclusive waits when reading or writing") broke one of the CRIU tests. He even has a trivial reproducer: #include <unistd.h> #include <sys/types.h> #include <sys/wait.h> int main() { int p[2]; pid_t p1, p2; int status; if (pipe(p) == -1) return 1; p1 = fork(); if (p1 == 0) { close(p[1]); read(p[0], &status, sizeof(status)); return 0; } p2 = fork(); if (p2 == 0) { close(p[1]); read(p[0], &status, sizeof(status)); return 0; } sleep(1); close(p[1]); wait(&status); wait(&status); return 0; } and the problem - once he points it out - is obvious. We use these nice exclusive waits, but when the last writer goes away, it then needs to wake up _every_ reader (and conversely, the last reader disappearing needs to wake every writer, of course). In fact, when going through this, we had several small oddities around how to wake things. We did in fact wake every reader when we changed the size of the pipe buffers. But that's entirely pointless, since that just acts as a possible source of new space - no new data to read. And when we change the size of the buffer, we don't need to wake all writers even when we add space - that case acts just as if somebody made space by reading, and any writer that finds itself not filling it up entirely will wake the next one. On the other hand, on the exit path, we tried to limit the wakeups with the proper poll keys etc, which is entirely pointless, because at that point we obviously need to wake up everybody. So don't do that: just wake up everybody - but only do that if the counts changed to zero. So fix those non-IO wakeups to be more proper: space change doesn't add any new data, but it might make room for writers, so it wakes up a writer. And the actual changes to reader/writer counts should wake up everybody, since everybody is affected (ie readers will all see EOF if the writers have gone away, and writers will all get EPIPE if all readers have gone away). Fixes: 0ddad21d3e99 ("pipe: use exclusive waits when reading or writing") Reported-and-tested-by: Andrei Vagin <avagin@gmail.com> Cc: Josh Triplett <josh@joshtriplett.org> Cc: Matthew Wilcox <willy@infradead.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2020-02-19 02:12:58 +08:00
/* This might have made more room for writers */
wake_up_interruptible(&pipe->wr_wait);
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
return 0;
}
/*
* Allocate a new array of pipe buffers and copy the info over. Returns the
* pipe size if successful, or return -ERROR on error.
*/
static long pipe_set_size(struct pipe_inode_info *pipe, unsigned long arg)
{
unsigned long user_bufs;
unsigned int nr_slots, size;
long ret = 0;
#ifdef CONFIG_WATCH_QUEUE
if (pipe->watch_queue)
return -EBUSY;
#endif
size = round_pipe_size(arg);
nr_slots = size >> PAGE_SHIFT;
if (!nr_slots)
return -EINVAL;
/*
* If trying to increase the pipe capacity, check that an
* unprivileged user is not trying to exceed various limits
* (soft limit check here, hard limit check just below).
* Decreasing the pipe capacity is always permitted, even
* if the user is currently over a limit.
*/
if (nr_slots > pipe->max_usage &&
size > pipe_max_size && !capable(CAP_SYS_RESOURCE))
return -EPERM;
user_bufs = account_pipe_buffers(pipe->user, pipe->nr_accounted, nr_slots);
if (nr_slots > pipe->max_usage &&
(too_many_pipe_buffers_hard(user_bufs) ||
too_many_pipe_buffers_soft(user_bufs)) &&
pipe_is_unprivileged_user()) {
ret = -EPERM;
goto out_revert_acct;
}
ret = pipe_resize_ring(pipe, nr_slots);
if (ret < 0)
goto out_revert_acct;
pipe->max_usage = nr_slots;
pipe->nr_accounted = nr_slots;
return pipe->max_usage * PAGE_SIZE;
pipe: fix limit checking in pipe_set_size() The limit checking in pipe_set_size() (used by fcntl(F_SETPIPE_SZ)) has the following problems: (1) When increasing the pipe capacity, the checks against the limits in /proc/sys/fs/pipe-user-pages-{soft,hard} are made against existing consumption, and exclude the memory required for the increased pipe capacity. The new increase in pipe capacity can then push the total memory used by the user for pipes (possibly far) over a limit. This can also trigger the problem described next. (2) The limit checks are performed even when the new pipe capacity is less than the existing pipe capacity. This can lead to problems if a user sets a large pipe capacity, and then the limits are lowered, with the result that the user will no longer be able to decrease the pipe capacity. (3) As currently implemented, accounting and checking against the limits is done as follows: (a) Test whether the user has exceeded the limit. (b) Make new pipe buffer allocation. (c) Account new allocation against the limits. This is racey. Multiple processes may pass point (a) simultaneously, and then allocate pipe buffers that are accounted for only in step (c). The race means that the user's pipe buffer allocation could be pushed over the limit (by an arbitrary amount, depending on how unlucky we were in the race). [Thanks to Vegard Nossum for spotting this point, which I had missed.] This patch addresses the above problems as follows: * Perform checks against the limits only when increasing a pipe's capacity; an unprivileged user can always decrease a pipe's capacity. * Alter the checks against limits to include the memory required for the new pipe capacity. * Re-order the accounting step so that it precedes the buffer allocation. If the accounting step determines that a limit has been reached, revert the accounting and cause the operation to fail. The program below can be used to demonstrate problems 1 and 2, and the effect of the fix. The program takes one or more command-line arguments. The first argument specifies the number of pipes that the program should create. The remaining arguments are, alternately, pipe capacities that should be set using fcntl(F_SETPIPE_SZ), and sleep intervals (in seconds) between the fcntl() operations. (The sleep intervals allow the possibility to change the limits between fcntl() operations.) Problem 1 ========= Using the test program on an unpatched kernel, we first set some limits: # echo 0 > /proc/sys/fs/pipe-user-pages-soft # echo 1000000000 > /proc/sys/fs/pipe-max-size # echo 10000 > /proc/sys/fs/pipe-user-pages-hard # 40.96 MB Then show that we can set a pipe with capacity (100MB) that is over the hard limit # sudo -u mtk ./test_F_SETPIPE_SZ 1 100000000 Initial pipe capacity: 65536 Loop 1: set pipe capacity to 100000000 bytes F_SETPIPE_SZ returned 134217728 Now set the capacity to 100MB twice. The second call fails (which is probably surprising to most users, since it seems like a no-op): # sudo -u mtk ./test_F_SETPIPE_SZ 1 100000000 0 100000000 Initial pipe capacity: 65536 Loop 1: set pipe capacity to 100000000 bytes F_SETPIPE_SZ returned 134217728 Loop 2: set pipe capacity to 100000000 bytes Loop 2, pipe 0: F_SETPIPE_SZ failed: fcntl: Operation not permitted With a patched kernel, setting a capacity over the limit fails at the first attempt: # echo 0 > /proc/sys/fs/pipe-user-pages-soft # echo 1000000000 > /proc/sys/fs/pipe-max-size # echo 10000 > /proc/sys/fs/pipe-user-pages-hard # sudo -u mtk ./test_F_SETPIPE_SZ 1 100000000 Initial pipe capacity: 65536 Loop 1: set pipe capacity to 100000000 bytes Loop 1, pipe 0: F_SETPIPE_SZ failed: fcntl: Operation not permitted There is a small chance that the change to fix this problem could break user-space, since there are cases where fcntl(F_SETPIPE_SZ) calls that previously succeeded might fail. However, the chances are small, since (a) the pipe-user-pages-{soft,hard} limits are new (in 4.5), and the default soft/hard limits are high/unlimited. Therefore, it seems warranted to make these limits operate more precisely (and behave more like what users probably expect). Problem 2 ========= Running the test program on an unpatched kernel, we first set some limits: # getconf PAGESIZE 4096 # echo 0 > /proc/sys/fs/pipe-user-pages-soft # echo 1000000000 > /proc/sys/fs/pipe-max-size # echo 10000 > /proc/sys/fs/pipe-user-pages-hard # 40.96 MB Now perform two fcntl(F_SETPIPE_SZ) operations on a single pipe, first setting a pipe capacity (10MB), sleeping for a few seconds, during which time the hard limit is lowered, and then set pipe capacity to a smaller amount (5MB): # sudo -u mtk ./test_F_SETPIPE_SZ 1 10000000 15 5000000 & [1] 748 # Initial pipe capacity: 65536 Loop 1: set pipe capacity to 10000000 bytes F_SETPIPE_SZ returned 16777216 Sleeping 15 seconds # echo 1000 > /proc/sys/fs/pipe-user-pages-hard # 4.096 MB # Loop 2: set pipe capacity to 5000000 bytes Loop 2, pipe 0: F_SETPIPE_SZ failed: fcntl: Operation not permitted In this case, the user should be able to lower the limit. With a kernel that has the patch below, the second fcntl() succeeds: # echo 0 > /proc/sys/fs/pipe-user-pages-soft # echo 1000000000 > /proc/sys/fs/pipe-max-size # echo 10000 > /proc/sys/fs/pipe-user-pages-hard # sudo -u mtk ./test_F_SETPIPE_SZ 1 10000000 15 5000000 & [1] 3215 # Initial pipe capacity: 65536 # Loop 1: set pipe capacity to 10000000 bytes F_SETPIPE_SZ returned 16777216 Sleeping 15 seconds # echo 1000 > /proc/sys/fs/pipe-user-pages-hard # Loop 2: set pipe capacity to 5000000 bytes F_SETPIPE_SZ returned 8388608 8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x--- /* test_F_SETPIPE_SZ.c (C) 2016, Michael Kerrisk; licensed under GNU GPL version 2 or later Test operation of fcntl(F_SETPIPE_SZ) for setting pipe capacity and interactions with limits defined by /proc/sys/fs/pipe-* files. */ #define _GNU_SOURCE #include <stdio.h> #include <stdlib.h> #include <fcntl.h> #include <unistd.h> int main(int argc, char *argv[]) { int (*pfd)[2]; int npipes; int pcap, rcap; int j, p, s, stime, loop; if (argc < 2) { fprintf(stderr, "Usage: %s num-pipes " "[pipe-capacity sleep-time]...\n", argv[0]); exit(EXIT_FAILURE); } npipes = atoi(argv[1]); pfd = calloc(npipes, sizeof (int [2])); if (pfd == NULL) { perror("calloc"); exit(EXIT_FAILURE); } for (j = 0; j < npipes; j++) { if (pipe(pfd[j]) == -1) { fprintf(stderr, "Loop %d: pipe() failed: ", j); perror("pipe"); exit(EXIT_FAILURE); } } printf("Initial pipe capacity: %d\n", fcntl(pfd[0][0], F_GETPIPE_SZ)); for (j = 2; j < argc; j += 2 ) { loop = j / 2; pcap = atoi(argv[j]); printf(" Loop %d: set pipe capacity to %d bytes\n", loop, pcap); for (p = 0; p < npipes; p++) { s = fcntl(pfd[p][0], F_SETPIPE_SZ, pcap); if (s == -1) { fprintf(stderr, " Loop %d, pipe %d: F_SETPIPE_SZ " "failed: ", loop, p); perror("fcntl"); exit(EXIT_FAILURE); } if (p == 0) { printf(" F_SETPIPE_SZ returned %d\n", s); rcap = s; } else { if (s != rcap) { fprintf(stderr, " Loop %d, pipe %d: F_SETPIPE_SZ " "unexpected return: %d\n", loop, p, s); exit(EXIT_FAILURE); } } stime = (j + 1 < argc) ? atoi(argv[j + 1]) : 0; if (stime > 0) { printf(" Sleeping %d seconds\n", stime); sleep(stime); } } } exit(EXIT_SUCCESS); } 8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x--- Patch history: v2 * Switch order of test in 'if' statement to avoid function call (to capability()) in normal path. [This is a fix to a preexisting wart in the code. Thanks to Willy Tarreau] * Perform (size > pipe_max_size) check before calling account_pipe_buffers(). [Thanks to Vegard Nossum] Quoting Vegard: The potential problem happens if the user passes a very large number which will overflow pipe->user->pipe_bufs. On 32-bit, sizeof(int) == sizeof(long), so if they pass arg = INT_MAX then round_pipe_size() returns INT_MAX. Although it's true that the accounting is done in terms of pages and not bytes, so you'd need on the order of (1 << 13) = 8192 processes hitting the limit at the same time in order to make it overflow, which seems a bit unlikely. (See https://lkml.org/lkml/2016/8/12/215 for another discussion on the limit checking) Link: http://lkml.kernel.org/r/1e464945-536b-2420-798b-e77b9c7e8593@gmail.com Signed-off-by: Michael Kerrisk <mtk.manpages@gmail.com> Reviewed-by: Vegard Nossum <vegard.nossum@oracle.com> Cc: Willy Tarreau <w@1wt.eu> Cc: <socketpair@gmail.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Jens Axboe <axboe@fb.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-10-12 04:53:31 +08:00
out_revert_acct:
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
(void) account_pipe_buffers(pipe->user, nr_slots, pipe->nr_accounted);
pipe: fix limit checking in pipe_set_size() The limit checking in pipe_set_size() (used by fcntl(F_SETPIPE_SZ)) has the following problems: (1) When increasing the pipe capacity, the checks against the limits in /proc/sys/fs/pipe-user-pages-{soft,hard} are made against existing consumption, and exclude the memory required for the increased pipe capacity. The new increase in pipe capacity can then push the total memory used by the user for pipes (possibly far) over a limit. This can also trigger the problem described next. (2) The limit checks are performed even when the new pipe capacity is less than the existing pipe capacity. This can lead to problems if a user sets a large pipe capacity, and then the limits are lowered, with the result that the user will no longer be able to decrease the pipe capacity. (3) As currently implemented, accounting and checking against the limits is done as follows: (a) Test whether the user has exceeded the limit. (b) Make new pipe buffer allocation. (c) Account new allocation against the limits. This is racey. Multiple processes may pass point (a) simultaneously, and then allocate pipe buffers that are accounted for only in step (c). The race means that the user's pipe buffer allocation could be pushed over the limit (by an arbitrary amount, depending on how unlucky we were in the race). [Thanks to Vegard Nossum for spotting this point, which I had missed.] This patch addresses the above problems as follows: * Perform checks against the limits only when increasing a pipe's capacity; an unprivileged user can always decrease a pipe's capacity. * Alter the checks against limits to include the memory required for the new pipe capacity. * Re-order the accounting step so that it precedes the buffer allocation. If the accounting step determines that a limit has been reached, revert the accounting and cause the operation to fail. The program below can be used to demonstrate problems 1 and 2, and the effect of the fix. The program takes one or more command-line arguments. The first argument specifies the number of pipes that the program should create. The remaining arguments are, alternately, pipe capacities that should be set using fcntl(F_SETPIPE_SZ), and sleep intervals (in seconds) between the fcntl() operations. (The sleep intervals allow the possibility to change the limits between fcntl() operations.) Problem 1 ========= Using the test program on an unpatched kernel, we first set some limits: # echo 0 > /proc/sys/fs/pipe-user-pages-soft # echo 1000000000 > /proc/sys/fs/pipe-max-size # echo 10000 > /proc/sys/fs/pipe-user-pages-hard # 40.96 MB Then show that we can set a pipe with capacity (100MB) that is over the hard limit # sudo -u mtk ./test_F_SETPIPE_SZ 1 100000000 Initial pipe capacity: 65536 Loop 1: set pipe capacity to 100000000 bytes F_SETPIPE_SZ returned 134217728 Now set the capacity to 100MB twice. The second call fails (which is probably surprising to most users, since it seems like a no-op): # sudo -u mtk ./test_F_SETPIPE_SZ 1 100000000 0 100000000 Initial pipe capacity: 65536 Loop 1: set pipe capacity to 100000000 bytes F_SETPIPE_SZ returned 134217728 Loop 2: set pipe capacity to 100000000 bytes Loop 2, pipe 0: F_SETPIPE_SZ failed: fcntl: Operation not permitted With a patched kernel, setting a capacity over the limit fails at the first attempt: # echo 0 > /proc/sys/fs/pipe-user-pages-soft # echo 1000000000 > /proc/sys/fs/pipe-max-size # echo 10000 > /proc/sys/fs/pipe-user-pages-hard # sudo -u mtk ./test_F_SETPIPE_SZ 1 100000000 Initial pipe capacity: 65536 Loop 1: set pipe capacity to 100000000 bytes Loop 1, pipe 0: F_SETPIPE_SZ failed: fcntl: Operation not permitted There is a small chance that the change to fix this problem could break user-space, since there are cases where fcntl(F_SETPIPE_SZ) calls that previously succeeded might fail. However, the chances are small, since (a) the pipe-user-pages-{soft,hard} limits are new (in 4.5), and the default soft/hard limits are high/unlimited. Therefore, it seems warranted to make these limits operate more precisely (and behave more like what users probably expect). Problem 2 ========= Running the test program on an unpatched kernel, we first set some limits: # getconf PAGESIZE 4096 # echo 0 > /proc/sys/fs/pipe-user-pages-soft # echo 1000000000 > /proc/sys/fs/pipe-max-size # echo 10000 > /proc/sys/fs/pipe-user-pages-hard # 40.96 MB Now perform two fcntl(F_SETPIPE_SZ) operations on a single pipe, first setting a pipe capacity (10MB), sleeping for a few seconds, during which time the hard limit is lowered, and then set pipe capacity to a smaller amount (5MB): # sudo -u mtk ./test_F_SETPIPE_SZ 1 10000000 15 5000000 & [1] 748 # Initial pipe capacity: 65536 Loop 1: set pipe capacity to 10000000 bytes F_SETPIPE_SZ returned 16777216 Sleeping 15 seconds # echo 1000 > /proc/sys/fs/pipe-user-pages-hard # 4.096 MB # Loop 2: set pipe capacity to 5000000 bytes Loop 2, pipe 0: F_SETPIPE_SZ failed: fcntl: Operation not permitted In this case, the user should be able to lower the limit. With a kernel that has the patch below, the second fcntl() succeeds: # echo 0 > /proc/sys/fs/pipe-user-pages-soft # echo 1000000000 > /proc/sys/fs/pipe-max-size # echo 10000 > /proc/sys/fs/pipe-user-pages-hard # sudo -u mtk ./test_F_SETPIPE_SZ 1 10000000 15 5000000 & [1] 3215 # Initial pipe capacity: 65536 # Loop 1: set pipe capacity to 10000000 bytes F_SETPIPE_SZ returned 16777216 Sleeping 15 seconds # echo 1000 > /proc/sys/fs/pipe-user-pages-hard # Loop 2: set pipe capacity to 5000000 bytes F_SETPIPE_SZ returned 8388608 8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x--- /* test_F_SETPIPE_SZ.c (C) 2016, Michael Kerrisk; licensed under GNU GPL version 2 or later Test operation of fcntl(F_SETPIPE_SZ) for setting pipe capacity and interactions with limits defined by /proc/sys/fs/pipe-* files. */ #define _GNU_SOURCE #include <stdio.h> #include <stdlib.h> #include <fcntl.h> #include <unistd.h> int main(int argc, char *argv[]) { int (*pfd)[2]; int npipes; int pcap, rcap; int j, p, s, stime, loop; if (argc < 2) { fprintf(stderr, "Usage: %s num-pipes " "[pipe-capacity sleep-time]...\n", argv[0]); exit(EXIT_FAILURE); } npipes = atoi(argv[1]); pfd = calloc(npipes, sizeof (int [2])); if (pfd == NULL) { perror("calloc"); exit(EXIT_FAILURE); } for (j = 0; j < npipes; j++) { if (pipe(pfd[j]) == -1) { fprintf(stderr, "Loop %d: pipe() failed: ", j); perror("pipe"); exit(EXIT_FAILURE); } } printf("Initial pipe capacity: %d\n", fcntl(pfd[0][0], F_GETPIPE_SZ)); for (j = 2; j < argc; j += 2 ) { loop = j / 2; pcap = atoi(argv[j]); printf(" Loop %d: set pipe capacity to %d bytes\n", loop, pcap); for (p = 0; p < npipes; p++) { s = fcntl(pfd[p][0], F_SETPIPE_SZ, pcap); if (s == -1) { fprintf(stderr, " Loop %d, pipe %d: F_SETPIPE_SZ " "failed: ", loop, p); perror("fcntl"); exit(EXIT_FAILURE); } if (p == 0) { printf(" F_SETPIPE_SZ returned %d\n", s); rcap = s; } else { if (s != rcap) { fprintf(stderr, " Loop %d, pipe %d: F_SETPIPE_SZ " "unexpected return: %d\n", loop, p, s); exit(EXIT_FAILURE); } } stime = (j + 1 < argc) ? atoi(argv[j + 1]) : 0; if (stime > 0) { printf(" Sleeping %d seconds\n", stime); sleep(stime); } } } exit(EXIT_SUCCESS); } 8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x---8x--- Patch history: v2 * Switch order of test in 'if' statement to avoid function call (to capability()) in normal path. [This is a fix to a preexisting wart in the code. Thanks to Willy Tarreau] * Perform (size > pipe_max_size) check before calling account_pipe_buffers(). [Thanks to Vegard Nossum] Quoting Vegard: The potential problem happens if the user passes a very large number which will overflow pipe->user->pipe_bufs. On 32-bit, sizeof(int) == sizeof(long), so if they pass arg = INT_MAX then round_pipe_size() returns INT_MAX. Although it's true that the accounting is done in terms of pages and not bytes, so you'd need on the order of (1 << 13) = 8192 processes hitting the limit at the same time in order to make it overflow, which seems a bit unlikely. (See https://lkml.org/lkml/2016/8/12/215 for another discussion on the limit checking) Link: http://lkml.kernel.org/r/1e464945-536b-2420-798b-e77b9c7e8593@gmail.com Signed-off-by: Michael Kerrisk <mtk.manpages@gmail.com> Reviewed-by: Vegard Nossum <vegard.nossum@oracle.com> Cc: Willy Tarreau <w@1wt.eu> Cc: <socketpair@gmail.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Jens Axboe <axboe@fb.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-10-12 04:53:31 +08:00
return ret;
}
/*
* After the inode slimming patch, i_pipe/i_bdev/i_cdev share the same
* location, so checking ->i_pipe is not enough to verify that this is a
* pipe.
*/
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
struct pipe_inode_info *get_pipe_info(struct file *file, bool for_splice)
{
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
struct pipe_inode_info *pipe = file->private_data;
if (file->f_op != &pipefifo_fops || !pipe)
return NULL;
#ifdef CONFIG_WATCH_QUEUE
if (for_splice && pipe->watch_queue)
return NULL;
#endif
return pipe;
}
long pipe_fcntl(struct file *file, unsigned int cmd, unsigned long arg)
{
struct pipe_inode_info *pipe;
long ret;
pipe: Add general notification queue support Make it possible to have a general notification queue built on top of a standard pipe. Notifications are 'spliced' into the pipe and then read out. splice(), vmsplice() and sendfile() are forbidden on pipes used for notifications as post_one_notification() cannot take pipe->mutex. This means that notifications could be posted in between individual pipe buffers, making iov_iter_revert() difficult to effect. The way the notification queue is used is: (1) An application opens a pipe with a special flag and indicates the number of messages it wishes to be able to queue at once (this can only be set once): pipe2(fds, O_NOTIFICATION_PIPE); ioctl(fds[0], IOC_WATCH_QUEUE_SET_SIZE, queue_depth); (2) The application then uses poll() and read() as normal to extract data from the pipe. read() will return multiple notifications if the buffer is big enough, but it will not split a notification across buffers - rather it will return a short read or EMSGSIZE. Notification messages include a length in the header so that the caller can split them up. Each message has a header that describes it: struct watch_notification { __u32 type:24; __u32 subtype:8; __u32 info; }; The type indicates the source (eg. mount tree changes, superblock events, keyring changes, block layer events) and the subtype indicates the event type (eg. mount, unmount; EIO, EDQUOT; link, unlink). The info field indicates a number of things, including the entry length, an ID assigned to a watchpoint contributing to this buffer and type-specific flags. Supplementary data, such as the key ID that generated an event, can be attached in additional slots. The maximum message size is 127 bytes. Messages may not be padded or aligned, so there is no guarantee, for example, that the notification type will be on a 4-byte bounary. Signed-off-by: David Howells <dhowells@redhat.com>
2020-01-15 01:07:11 +08:00
pipe = get_pipe_info(file, false);
if (!pipe)
return -EBADF;
__pipe_lock(pipe);
switch (cmd) {
case F_SETPIPE_SZ:
ret = pipe_set_size(pipe, arg);
break;
case F_GETPIPE_SZ:
ret = pipe->max_usage * PAGE_SIZE;
break;
default:
ret = -EINVAL;
break;
}
__pipe_unlock(pipe);
return ret;
}
static const struct super_operations pipefs_ops = {
.destroy_inode = free_inode_nonrcu,
.statfs = simple_statfs,
};
/*
* pipefs should _never_ be mounted by userland - too much of security hassle,
* no real gain from having the whole whorehouse mounted. So we don't need
* any operations on the root directory. However, we need a non-trivial
* d_name - pipe: will go nicely and kill the special-casing in procfs.
*/
static int pipefs_init_fs_context(struct fs_context *fc)
{
struct pseudo_fs_context *ctx = init_pseudo(fc, PIPEFS_MAGIC);
if (!ctx)
return -ENOMEM;
ctx->ops = &pipefs_ops;
ctx->dops = &pipefs_dentry_operations;
return 0;
}
static struct file_system_type pipe_fs_type = {
.name = "pipefs",
.init_fs_context = pipefs_init_fs_context,
.kill_sb = kill_anon_super,
};
static int __init init_pipe_fs(void)
{
int err = register_filesystem(&pipe_fs_type);
if (!err) {
pipe_mnt = kern_mount(&pipe_fs_type);
if (IS_ERR(pipe_mnt)) {
err = PTR_ERR(pipe_mnt);
unregister_filesystem(&pipe_fs_type);
}
}
return err;
}
fs_initcall(init_pipe_fs);