OpenCloudOS-Kernel/include/linux/fb.h

819 lines
28 KiB
C
Raw Normal View History

License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 22:07:57 +08:00
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _LINUX_FB_H
#define _LINUX_FB_H
#include <linux/refcount.h>
#include <linux/kgdb.h>
#include <uapi/linux/fb.h>
#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
#include <linux/fs.h>
#include <linux/init.h>
#include <linux/workqueue.h>
#include <linux/notifier.h>
#include <linux/list.h>
#include <linux/backlight.h>
#include <linux/slab.h>
#include <asm/io.h>
struct vm_area_struct;
struct fb_info;
struct device;
struct file;
struct videomode;
struct device_node;
/* Definitions below are used in the parsed monitor specs */
#define FB_DPMS_ACTIVE_OFF 1
#define FB_DPMS_SUSPEND 2
#define FB_DPMS_STANDBY 4
#define FB_DISP_DDI 1
#define FB_DISP_ANA_700_300 2
#define FB_DISP_ANA_714_286 4
#define FB_DISP_ANA_1000_400 8
#define FB_DISP_ANA_700_000 16
#define FB_DISP_MONO 32
#define FB_DISP_RGB 64
#define FB_DISP_MULTI 128
#define FB_DISP_UNKNOWN 256
#define FB_SIGNAL_NONE 0
#define FB_SIGNAL_BLANK_BLANK 1
#define FB_SIGNAL_SEPARATE 2
#define FB_SIGNAL_COMPOSITE 4
#define FB_SIGNAL_SYNC_ON_GREEN 8
#define FB_SIGNAL_SERRATION_ON 16
#define FB_MISC_PRIM_COLOR 1
#define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
#define FB_MISC_HDMI 4
struct fb_chroma {
__u32 redx; /* in fraction of 1024 */
__u32 greenx;
__u32 bluex;
__u32 whitex;
__u32 redy;
__u32 greeny;
__u32 bluey;
__u32 whitey;
};
struct fb_monspecs {
struct fb_chroma chroma;
struct fb_videomode *modedb; /* mode database */
__u8 manufacturer[4]; /* Manufacturer */
__u8 monitor[14]; /* Monitor String */
__u8 serial_no[14]; /* Serial Number */
__u8 ascii[14]; /* ? */
__u32 modedb_len; /* mode database length */
__u32 model; /* Monitor Model */
__u32 serial; /* Serial Number - Integer */
__u32 year; /* Year manufactured */
__u32 week; /* Week Manufactured */
__u32 hfmin; /* hfreq lower limit (Hz) */
__u32 hfmax; /* hfreq upper limit (Hz) */
__u32 dclkmin; /* pixelclock lower limit (Hz) */
__u32 dclkmax; /* pixelclock upper limit (Hz) */
__u16 input; /* display type - see FB_DISP_* */
__u16 dpms; /* DPMS support - see FB_DPMS_ */
__u16 signal; /* Signal Type - see FB_SIGNAL_* */
__u16 vfmin; /* vfreq lower limit (Hz) */
__u16 vfmax; /* vfreq upper limit (Hz) */
__u16 gamma; /* Gamma - in fractions of 100 */
__u16 gtf : 1; /* supports GTF */
__u16 misc; /* Misc flags - see FB_MISC_* */
__u8 version; /* EDID version... */
__u8 revision; /* ...and revision */
__u8 max_x; /* Maximum horizontal size (cm) */
__u8 max_y; /* Maximum vertical size (cm) */
};
struct fb_cmap_user {
__u32 start; /* First entry */
__u32 len; /* Number of entries */
__u16 __user *red; /* Red values */
__u16 __user *green;
__u16 __user *blue;
__u16 __user *transp; /* transparency, can be NULL */
};
struct fb_image_user {
__u32 dx; /* Where to place image */
__u32 dy;
__u32 width; /* Size of image */
__u32 height;
__u32 fg_color; /* Only used when a mono bitmap */
__u32 bg_color;
__u8 depth; /* Depth of the image */
const char __user *data; /* Pointer to image data */
struct fb_cmap_user cmap; /* color map info */
};
struct fb_cursor_user {
__u16 set; /* what to set */
__u16 enable; /* cursor on/off */
__u16 rop; /* bitop operation */
const char __user *mask; /* cursor mask bits */
struct fbcurpos hot; /* cursor hot spot */
struct fb_image_user image; /* Cursor image */
};
/*
* Register/unregister for framebuffer events
*/
/* The resolution of the passed in fb_info about to change */
#define FB_EVENT_MODE_CHANGE 0x01
fbcon: call fbcon_fb_(un)registered directly With commit 6104c37094e729f3d4ce65797002112735d49cd1 Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Tue Aug 1 17:32:07 2017 +0200 fbcon: Make fbcon a built-time depency for fbdev we have a static dependency between fbcon and fbdev, and we can replace the indirection through the notifier chain with a function call. v2: Sam Ravnborg noticed that mach-pxa/am200epd.c has a notifier too, and listens to this. ... Looking at the code it seems to wait for some fb to show up, so that it can get the framebuffer base address from the fb_info struct. I suspect his is some firmware fbdev. Then it uses that information to let the real fbdev driver (metronomefb.c by the looks) get at the framebuffer memory. This doesn't looke like it's easy to fix (except by deleting the entire thing, seems untouched since 2008, we might be able to get away with that), so let's just stuff a few #ifdef into fb.h and fbmem.c and cry over them for a bit. Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Reviewed-by: Sam Ravnborg <sam@ravnborg.org> Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Hans de Goede <hdegoede@redhat.com> Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Cc: "Noralf Trønnes" <noralf@tronnes.org> Cc: Yisheng Xie <ysxie@foxmail.com> Cc: Peter Rosin <peda@axentia.se> Cc: "Michał Mirosław" <mirq-linux@rere.qmqm.pl> Cc: Thomas Zimmermann <tzimmermann@suse.de> Cc: Mikulas Patocka <mpatocka@redhat.com> Cc: linux-fbdev@vger.kernel.org Cc: Daniel Mack <daniel@zonque.org> Cc: Haojian Zhuang <haojian.zhuang@gmail.com> Cc: Robert Jarzmik <robert.jarzmik@free.fr> Cc: Konstantin Khorenko <khorenko@virtuozzo.com> Cc: Prarit Bhargava <prarit@redhat.com> Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Steve Sakoman <sakoman@gmail.com> Cc: Steve Sakoman <steve@sakoman.com> Cc: linux-arm-kernel@lists.infradead.org Link: https://patchwork.freedesktop.org/patch/msgid/20190528090304.9388-11-daniel.vetter@ffwll.ch
2019-05-28 17:02:41 +08:00
#ifdef CONFIG_GUMSTIX_AM200EPD
/* only used by mach-pxa/am200epd.c */
#define FB_EVENT_FB_REGISTERED 0x05
#define FB_EVENT_FB_UNREGISTERED 0x06
fbcon: call fbcon_fb_(un)registered directly With commit 6104c37094e729f3d4ce65797002112735d49cd1 Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Tue Aug 1 17:32:07 2017 +0200 fbcon: Make fbcon a built-time depency for fbdev we have a static dependency between fbcon and fbdev, and we can replace the indirection through the notifier chain with a function call. v2: Sam Ravnborg noticed that mach-pxa/am200epd.c has a notifier too, and listens to this. ... Looking at the code it seems to wait for some fb to show up, so that it can get the framebuffer base address from the fb_info struct. I suspect his is some firmware fbdev. Then it uses that information to let the real fbdev driver (metronomefb.c by the looks) get at the framebuffer memory. This doesn't looke like it's easy to fix (except by deleting the entire thing, seems untouched since 2008, we might be able to get away with that), so let's just stuff a few #ifdef into fb.h and fbmem.c and cry over them for a bit. Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Reviewed-by: Sam Ravnborg <sam@ravnborg.org> Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Hans de Goede <hdegoede@redhat.com> Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Cc: "Noralf Trønnes" <noralf@tronnes.org> Cc: Yisheng Xie <ysxie@foxmail.com> Cc: Peter Rosin <peda@axentia.se> Cc: "Michał Mirosław" <mirq-linux@rere.qmqm.pl> Cc: Thomas Zimmermann <tzimmermann@suse.de> Cc: Mikulas Patocka <mpatocka@redhat.com> Cc: linux-fbdev@vger.kernel.org Cc: Daniel Mack <daniel@zonque.org> Cc: Haojian Zhuang <haojian.zhuang@gmail.com> Cc: Robert Jarzmik <robert.jarzmik@free.fr> Cc: Konstantin Khorenko <khorenko@virtuozzo.com> Cc: Prarit Bhargava <prarit@redhat.com> Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Steve Sakoman <sakoman@gmail.com> Cc: Steve Sakoman <steve@sakoman.com> Cc: linux-arm-kernel@lists.infradead.org Link: https://patchwork.freedesktop.org/patch/msgid/20190528090304.9388-11-daniel.vetter@ffwll.ch
2019-05-28 17:02:41 +08:00
#endif
/* A display blank is requested */
#define FB_EVENT_BLANK 0x09
struct fb_event {
struct fb_info *info;
void *data;
};
struct fb_blit_caps {
u32 x;
u32 y;
u32 len;
u32 flags;
};
#ifdef CONFIG_FB_NOTIFY
extern int fb_register_client(struct notifier_block *nb);
extern int fb_unregister_client(struct notifier_block *nb);
extern int fb_notifier_call_chain(unsigned long val, void *v);
#else
static inline int fb_register_client(struct notifier_block *nb)
{
return 0;
};
static inline int fb_unregister_client(struct notifier_block *nb)
{
return 0;
};
static inline int fb_notifier_call_chain(unsigned long val, void *v)
{
return 0;
};
#endif
/*
* Pixmap structure definition
*
* The purpose of this structure is to translate data
* from the hardware independent format of fbdev to what
* format the hardware needs.
*/
#define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
#define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
#define FB_PIXMAP_IO 4 /* memory is iomapped */
#define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
struct fb_pixmap {
u8 *addr; /* pointer to memory */
u32 size; /* size of buffer in bytes */
u32 offset; /* current offset to buffer */
u32 buf_align; /* byte alignment of each bitmap */
u32 scan_align; /* alignment per scanline */
u32 access_align; /* alignment per read/write (bits) */
u32 flags; /* see FB_PIXMAP_* */
u32 blit_x; /* supported bit block dimensions (1-32)*/
u32 blit_y; /* Format: blit_x = 1 << (width - 1) */
/* blit_y = 1 << (height - 1) */
/* if 0, will be set to 0xffffffff (all)*/
/* access methods */
void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
};
#ifdef CONFIG_FB_DEFERRED_IO
fbdev: Track deferred-I/O pages in pageref struct Store the per-page state for fbdev's deferred I/O in struct fb_deferred_io_pageref. Maintain a list of pagerefs for the pages that have to be written back to video memory. Update all affected drivers. As with pages before, fbdev acquires a pageref when an mmaped page of the framebuffer is being written to. It holds the pageref in a list of all currently written pagerefs until it flushes the written pages to video memory. Writeback occurs periodically. After writeback fbdev releases all pagerefs and builds up a new dirty list until the next writeback occurs. Using pagerefs has a number of benefits. For pages of the framebuffer, the deferred I/O code used struct page.lru as an entry into the list of dirty pages. The lru field is owned by the page cache, which makes deferred I/O incompatible with some memory pages (e.g., most notably DRM's GEM SHMEM allocator). struct fb_deferred_io_pageref now provides an entry into a list of dirty framebuffer pages, freeing lru for use with the page cache. Drivers also assumed that struct page.index is the page offset into the framebuffer. This is not true for DRM buffers, which are located at various offset within a mapped area. struct fb_deferred_io_pageref explicitly stores an offset into the framebuffer. struct page.index is now only the page offset into the mapped area. These changes will allow DRM to use fbdev deferred I/O without an intermediate shadow buffer. v3: * use pageref->offset for sorting * fix grammar in comment v2: * minor fixes in commit message Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220429100834.18898-3-tzimmermann@suse.de
2022-04-29 18:08:31 +08:00
struct fb_deferred_io_pageref {
struct page *page;
unsigned long offset;
/* private */
struct list_head list;
};
struct fb_deferred_io {
/* delay between mkwrite and deferred handler */
unsigned long delay;
bool sort_pagereflist; /* sort pagelist by offset */
struct mutex lock; /* mutex that protects the pageref list */
struct list_head pagereflist; /* list of pagerefs for touched pages */
/* callback */
void (*first_io)(struct fb_info *info);
void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
};
#endif
/*
* Frame buffer operations
*
* LOCKING NOTE: those functions must _ALL_ be called with the console
* semaphore held, this is the only suitable locking mechanism we have
* in 2.6. Some may be called at interrupt time at this point though.
*
* The exception to this is the debug related hooks. Putting the fb
* into a debug state (e.g. flipping to the kernel console) and restoring
* it must be done in a lock-free manner, so low level drivers should
* keep track of the initial console (if applicable) and may need to
* perform direct, unlocked hardware writes in these hooks.
*/
struct fb_ops {
/* open/release and usage marking */
struct module *owner;
int (*fb_open)(struct fb_info *info, int user);
int (*fb_release)(struct fb_info *info, int user);
/* For framebuffers with strange non linear layouts or that do not
* work with normal memory mapped access
*/
ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
size_t count, loff_t *ppos);
ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
size_t count, loff_t *ppos);
/* checks var and eventually tweaks it to something supported,
* DO NOT MODIFY PAR */
int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
/* set the video mode according to info->var */
int (*fb_set_par)(struct fb_info *info);
/* set color register */
int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
unsigned blue, unsigned transp, struct fb_info *info);
/* set color registers in batch */
int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
/* blank display */
int (*fb_blank)(int blank, struct fb_info *info);
/* pan display */
int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
/* Draws a rectangle */
void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
Revert "fbdev: Garbage collect fbdev scrolling acceleration, part 1 (from TODO list)" This reverts commit b3ec8cdf457e5e63d396fe1346cc788cf7c1b578. Revert the second (of 2) commits which disabled scrolling acceleration in fbcon/fbdev. It introduced a regression for fbdev-supported graphic cards because of the performance penalty by doing screen scrolling by software instead of using the existing graphic card 2D hardware acceleration. Console scrolling acceleration was disabled by dropping code which checked at runtime the driver hardware capabilities for the BINFO_HWACCEL_COPYAREA or FBINFO_HWACCEL_FILLRECT flags and if set, it enabled scrollmode SCROLL_MOVE which uses hardware acceleration to move screen contents. After dropping those checks scrollmode was hard-wired to SCROLL_REDRAW instead, which forces all graphic cards to redraw every character at the new screen position when scrolling. This change effectively disabled all hardware-based scrolling acceleration for ALL drivers, because now all kind of 2D hardware acceleration (bitblt, fillrect) in the drivers isn't used any longer. The original commit message mentions that only 3 DRM drivers (nouveau, omapdrm and gma500) used hardware acceleration in the past and thus code for checking and using scrolling acceleration is obsolete. This statement is NOT TRUE, because beside the DRM drivers there are around 35 other fbdev drivers which depend on fbdev/fbcon and still provide hardware acceleration for fbdev/fbcon. The original commit message also states that syzbot found lots of bugs in fbcon and thus it's "often the solution to just delete code and remove features". This is true, and the bugs - which actually affected all users of fbcon, including DRM - were fixed, or code was dropped like e.g. the support for software scrollback in vgacon (commit 973c096f6a85). So to further analyze which bugs were found by syzbot, I've looked through all patches in drivers/video which were tagged with syzbot or syzkaller back to year 2005. The vast majority fixed the reported issues on a higher level, e.g. when screen is to be resized, or when font size is to be changed. The few ones which touched driver code fixed a real driver bug, e.g. by adding a check. But NONE of those patches touched code of either the SCROLL_MOVE or the SCROLL_REDRAW case. That means, there was no real reason why SCROLL_MOVE had to be ripped-out and just SCROLL_REDRAW had to be used instead. The only reason I can imagine so far was that SCROLL_MOVE wasn't used by DRM and as such it was assumed that it could go away. That argument completely missed the fact that SCROLL_MOVE is still heavily used by fbdev (non-DRM) drivers. Some people mention that using memcpy() instead of the hardware acceleration is pretty much the same speed. But that's not true, at least not for older graphic cards and machines where we see speed decreases by factor 10 and more and thus this change leads to console responsiveness way worse than before. That's why the original commit is to be reverted. By reverting we reintroduce hardware-based scrolling acceleration and fix the performance regression for fbdev drivers. There isn't any impact on DRM when reverting those patches. Signed-off-by: Helge Deller <deller@gmx.de> Acked-by: Geert Uytterhoeven <geert@linux-m68k.org> Acked-by: Sven Schnelle <svens@stackframe.org> Cc: stable@vger.kernel.org # v5.16+ Signed-off-by: Helge Deller <deller@gmx.de> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20220202135531.92183-2-deller@gmx.de
2022-02-02 21:55:29 +08:00
/* Copy data from area to another */
void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
/* Draws a image to the display */
void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
/* Draws cursor */
int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
/* wait for blit idle, optional */
int (*fb_sync)(struct fb_info *info);
/* perform fb specific ioctl (optional) */
int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
unsigned long arg);
/* Handle 32bit compat ioctl (optional) */
int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
unsigned long arg);
/* perform fb specific mmap */
int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
/* get capability given var */
void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
struct fb_var_screeninfo *var);
/* teardown any resources to do with this framebuffer */
void (*fb_destroy)(struct fb_info *info);
/* called at KDB enter and leave time to prepare the console */
int (*fb_debug_enter)(struct fb_info *info);
int (*fb_debug_leave)(struct fb_info *info);
};
#ifdef CONFIG_FB_TILEBLITTING
#define FB_TILE_CURSOR_NONE 0
#define FB_TILE_CURSOR_UNDERLINE 1
#define FB_TILE_CURSOR_LOWER_THIRD 2
#define FB_TILE_CURSOR_LOWER_HALF 3
#define FB_TILE_CURSOR_TWO_THIRDS 4
#define FB_TILE_CURSOR_BLOCK 5
struct fb_tilemap {
__u32 width; /* width of each tile in pixels */
__u32 height; /* height of each tile in scanlines */
__u32 depth; /* color depth of each tile */
__u32 length; /* number of tiles in the map */
const __u8 *data; /* actual tile map: a bitmap array, packed
to the nearest byte */
};
struct fb_tilerect {
__u32 sx; /* origin in the x-axis */
__u32 sy; /* origin in the y-axis */
__u32 width; /* number of tiles in the x-axis */
__u32 height; /* number of tiles in the y-axis */
__u32 index; /* what tile to use: index to tile map */
__u32 fg; /* foreground color */
__u32 bg; /* background color */
__u32 rop; /* raster operation */
};
struct fb_tilearea {
__u32 sx; /* source origin in the x-axis */
__u32 sy; /* source origin in the y-axis */
__u32 dx; /* destination origin in the x-axis */
__u32 dy; /* destination origin in the y-axis */
__u32 width; /* number of tiles in the x-axis */
__u32 height; /* number of tiles in the y-axis */
};
struct fb_tileblit {
__u32 sx; /* origin in the x-axis */
__u32 sy; /* origin in the y-axis */
__u32 width; /* number of tiles in the x-axis */
__u32 height; /* number of tiles in the y-axis */
__u32 fg; /* foreground color */
__u32 bg; /* background color */
__u32 length; /* number of tiles to draw */
__u32 *indices; /* array of indices to tile map */
};
struct fb_tilecursor {
__u32 sx; /* cursor position in the x-axis */
__u32 sy; /* cursor position in the y-axis */
__u32 mode; /* 0 = erase, 1 = draw */
__u32 shape; /* see FB_TILE_CURSOR_* */
__u32 fg; /* foreground color */
__u32 bg; /* background color */
};
struct fb_tile_ops {
/* set tile characteristics */
void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
/* all dimensions from hereon are in terms of tiles */
/* move a rectangular region of tiles from one area to another*/
void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
/* fill a rectangular region with a tile */
void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
/* copy an array of tiles */
void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
/* cursor */
void (*fb_tilecursor)(struct fb_info *info,
struct fb_tilecursor *cursor);
/* get maximum length of the tile map */
int (*fb_get_tilemax)(struct fb_info *info);
};
#endif /* CONFIG_FB_TILEBLITTING */
/* FBINFO_* = fb_info.flags bit flags */
#define FBINFO_DEFAULT 0
#define FBINFO_HWACCEL_DISABLED 0x0002
/* When FBINFO_HWACCEL_DISABLED is set:
* Hardware acceleration is turned off. Software implementations
* of required functions (copyarea(), fillrect(), and imageblit())
* takes over; acceleration engine should be in a quiescent state */
/* hints */
#define FBINFO_VIRTFB 0x0004 /* FB is System RAM, not device. */
#define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
#define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
/* hardware supported ops */
/* semantics: when a bit is set, it indicates that the operation is
* accelerated by hardware.
* required functions will still work even if the bit is not set.
* optional functions may not even exist if the flag bit is not set.
*/
#define FBINFO_HWACCEL_NONE 0x0000
#define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
#define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
#define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
#define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
#define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
#define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
#define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
#define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
/* A driver may set this flag to indicate that it does want a set_par to be
* called every time when fbcon_switch is executed. The advantage is that with
* this flag set you can really be sure that set_par is always called before
* any of the functions dependent on the correct hardware state or altering
* that state, even if you are using some broken X releases. The disadvantage
* is that it introduces unwanted delays to every console switch if set_par
* is slow. It is a good idea to try this flag in the drivers initialization
* code whenever there is a bug report related to switching between X and the
* framebuffer console.
*/
#define FBINFO_MISC_ALWAYS_SETPAR 0x40000
/* where the fb is a firmware driver, and can be replaced with a proper one */
#define FBINFO_MISC_FIRMWARE 0x80000
/*
* Host and GPU endianness differ.
*/
#define FBINFO_FOREIGN_ENDIAN 0x100000
/*
* Big endian math. This is the same flags as above, but with different
* meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
* and host endianness. Drivers should not use this flag.
*/
#define FBINFO_BE_MATH 0x100000
/*
* Hide smem_start in the FBIOGET_FSCREENINFO IOCTL. This is used by modern DRM
* drivers to stop userspace from trying to share buffers behind the kernel's
* back. Instead dma-buf based buffer sharing should be used.
*/
#define FBINFO_HIDE_SMEM_START 0x200000
struct fb_info {
refcount_t count;
int node;
int flags;
/*
* -1 by default, set to a FB_ROTATE_* value by the driver, if it knows
* a lcd is not mounted upright and fbcon should rotate to compensate.
*/
int fbcon_rotate_hint;
struct mutex lock; /* Lock for open/release/ioctl funcs */
struct mutex mm_lock; /* Lock for fb_mmap and smem_* fields */
struct fb_var_screeninfo var; /* Current var */
struct fb_fix_screeninfo fix; /* Current fix */
struct fb_monspecs monspecs; /* Current Monitor specs */
struct fb_pixmap pixmap; /* Image hardware mapper */
struct fb_pixmap sprite; /* Cursor hardware mapper */
struct fb_cmap cmap; /* Current cmap */
struct list_head modelist; /* mode list */
struct fb_videomode *mode; /* current mode */
#if IS_ENABLED(CONFIG_FB_BACKLIGHT)
/* assigned backlight device */
/* set before framebuffer registration,
remove after unregister */
struct backlight_device *bl_dev;
/* Backlight level curve */
struct mutex bl_curve_mutex;
u8 bl_curve[FB_BACKLIGHT_LEVELS];
#endif
#ifdef CONFIG_FB_DEFERRED_IO
struct delayed_work deferred_work;
fbdev: Track deferred-I/O pages in pageref struct Store the per-page state for fbdev's deferred I/O in struct fb_deferred_io_pageref. Maintain a list of pagerefs for the pages that have to be written back to video memory. Update all affected drivers. As with pages before, fbdev acquires a pageref when an mmaped page of the framebuffer is being written to. It holds the pageref in a list of all currently written pagerefs until it flushes the written pages to video memory. Writeback occurs periodically. After writeback fbdev releases all pagerefs and builds up a new dirty list until the next writeback occurs. Using pagerefs has a number of benefits. For pages of the framebuffer, the deferred I/O code used struct page.lru as an entry into the list of dirty pages. The lru field is owned by the page cache, which makes deferred I/O incompatible with some memory pages (e.g., most notably DRM's GEM SHMEM allocator). struct fb_deferred_io_pageref now provides an entry into a list of dirty framebuffer pages, freeing lru for use with the page cache. Drivers also assumed that struct page.index is the page offset into the framebuffer. This is not true for DRM buffers, which are located at various offset within a mapped area. struct fb_deferred_io_pageref explicitly stores an offset into the framebuffer. struct page.index is now only the page offset into the mapped area. These changes will allow DRM to use fbdev deferred I/O without an intermediate shadow buffer. v3: * use pageref->offset for sorting * fix grammar in comment v2: * minor fixes in commit message Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220429100834.18898-3-tzimmermann@suse.de
2022-04-29 18:08:31 +08:00
unsigned long npagerefs;
struct fb_deferred_io_pageref *pagerefs;
struct fb_deferred_io *fbdefio;
#endif
const struct fb_ops *fbops;
struct device *device; /* This is the parent */
struct device *dev; /* This is this fb device */
int class_flag; /* private sysfs flags */
#ifdef CONFIG_FB_TILEBLITTING
struct fb_tile_ops *tileops; /* Tile Blitting */
#endif
union {
char __iomem *screen_base; /* Virtual address */
char *screen_buffer;
};
unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
void *pseudo_palette; /* Fake palette of 16 colors */
#define FBINFO_STATE_RUNNING 0
#define FBINFO_STATE_SUSPENDED 1
u32 state; /* Hardware state i.e suspend */
void *fbcon_par; /* fbcon use-only private area */
/* From here on everything is device dependent */
void *par;
/* we need the PCI or similar aperture base/size not
smem_start/size as smem_start may just be an object
allocated inside the aperture so may not actually overlap */
struct apertures_struct {
unsigned int count;
struct aperture {
resource_size_t base;
resource_size_t size;
} ranges[0];
} *apertures;
bool skip_vt_switch; /* no VT switch on suspend/resume required */
};
static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
struct apertures_struct *a;
a = kzalloc(struct_size(a, ranges, max_num), GFP_KERNEL);
if (!a)
return NULL;
a->count = max_num;
return a;
}
#define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
/* This will go away
* fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
* when it wants to turn the acceleration engine on. This is
* really a separate operation, and should be modified via sysfs.
* But for now, we leave it broken with the following define
*/
#define STUPID_ACCELF_TEXT_SHIT
// This will go away
#if defined(__sparc__)
/* We map all of our framebuffers such that big-endian accesses
* are what we want, so the following is sufficient.
*/
// This will go away
#define fb_readb sbus_readb
#define fb_readw sbus_readw
#define fb_readl sbus_readl
#define fb_readq sbus_readq
#define fb_writeb sbus_writeb
#define fb_writew sbus_writew
#define fb_writel sbus_writel
#define fb_writeq sbus_writeq
#define fb_memset sbus_memset_io
#define fb_memcpy_fromfb sbus_memcpy_fromio
#define fb_memcpy_tofb sbus_memcpy_toio
#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || \
defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || \
defined(__arm__) || defined(__aarch64__) || defined(__mips__)
#define fb_readb __raw_readb
#define fb_readw __raw_readw
#define fb_readl __raw_readl
#define fb_readq __raw_readq
#define fb_writeb __raw_writeb
#define fb_writew __raw_writew
#define fb_writel __raw_writel
#define fb_writeq __raw_writeq
#define fb_memset memset_io
#define fb_memcpy_fromfb memcpy_fromio
#define fb_memcpy_tofb memcpy_toio
#else
#define fb_readb(addr) (*(volatile u8 *) (addr))
#define fb_readw(addr) (*(volatile u16 *) (addr))
#define fb_readl(addr) (*(volatile u32 *) (addr))
#define fb_readq(addr) (*(volatile u64 *) (addr))
#define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
#define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
#define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
#define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
#define fb_memset memset
#define fb_memcpy_fromfb memcpy
#define fb_memcpy_tofb memcpy
#endif
#define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0)
#define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \
(val) << (bits))
#define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \
(val) >> (bits))
/*
* `Generic' versions of the frame buffer device operations
*/
extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
extern int fb_blank(struct fb_info *info, int blank);
extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
/*
* Drawing operations where framebuffer is in system RAM
*/
extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
size_t count, loff_t *ppos);
extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
size_t count, loff_t *ppos);
/* drivers/video/fbmem.c */
extern int register_framebuffer(struct fb_info *fb_info);
extern void unregister_framebuffer(struct fb_info *fb_info);
extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
extern int fb_show_logo(struct fb_info *fb_info, int rotate);
extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
u32 height, u32 shift_high, u32 shift_low, u32 mod);
extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
extern void fb_set_suspend(struct fb_info *info, int state);
extern int fb_get_color_depth(struct fb_var_screeninfo *var,
struct fb_fix_screeninfo *fix);
extern int fb_get_options(const char *name, char **option);
extern int fb_new_modelist(struct fb_info *info);
extern bool fb_center_logo;
extern int fb_logo_count;
extern struct class *fb_class;
fbdev: lock_fb_info cannot fail Ever since commit c47747fde931c02455683bd00ea43eaa62f35b0e Author: Linus Torvalds <torvalds@linux-foundation.org> Date: Wed May 11 14:58:34 2011 -0700 fbmem: make read/write/ioctl use the frame buffer at open time fbdev has gained proper refcounting for the fbinfo attached to any open files, which means that the backing driver (stored in fb_info->fbops) cannot untimely disappear anymore. The only thing that can happen is that the entire device just outright disappears and gets unregistered, but file_fb_info does check for that. Except that it's racy - it only checks once at the start of a file_ops, there's no guarantee that the underlying fbdev won't untimely disappear. Aside: A proper way to fix that race is probably to replicate the srcu trickery we've rolled out in drm. But given that this race has existed since forever it's probably not one we need to fix right away. do_unregister_framebuffer also nowhere clears fb_info->fbops, hence the check in lock_fb_info can't possible catch a disappearing fbdev later on. Long story short: Ever since the above commit the fb_info->fbops checks have essentially become dead code. Remove this all. Aside from the file_ops callbacks, and stuff called from there there's only register/unregister code left. If that goes wrong a driver managed to register/unregister a device instance twice or in the wrong order. That's just a driver bug. v2: - fb_mmap had an open-coded version of the fbinfo->fops check, because it doesn't need the fbinfo->lock. Delete that too. - Use the wrapper function in fb_open/release now, since no difference anymore. Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Reviewed-by: Sam Ravnborg <sam@ravnborg.org> Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Hans de Goede <hdegoede@redhat.com> Cc: Yisheng Xie <ysxie@foxmail.com> Cc: Sergey Senozhatsky <sergey.senozhatsky@gmail.com> Cc: "Noralf Trønnes" <noralf@tronnes.org> Cc: Peter Rosin <peda@axentia.se> Cc: "Michał Mirosław" <mirq-linux@rere.qmqm.pl> Cc: Mikulas Patocka <mpatocka@redhat.com> Cc: "Gustavo A. R. Silva" <gustavo@embeddedor.com> Cc: linux-fbdev@vger.kernel.org Link: https://patchwork.freedesktop.org/patch/msgid/20190528090304.9388-17-daniel.vetter@ffwll.ch
2019-05-28 17:02:47 +08:00
static inline void lock_fb_info(struct fb_info *info)
{
mutex_lock(&info->lock);
}
static inline void unlock_fb_info(struct fb_info *info)
{
mutex_unlock(&info->lock);
}
static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
u8 *src, u32 s_pitch, u32 height)
{
u32 i, j;
d_pitch -= s_pitch;
for (i = height; i--; ) {
/* s_pitch is a few bytes at the most, memcpy is suboptimal */
for (j = 0; j < s_pitch; j++)
*dst++ = *src++;
dst += d_pitch;
}
}
/* drivers/video/fb_defio.c */
int fb_deferred_io_mmap(struct fb_info *info, struct vm_area_struct *vma);
fbdev: Track deferred-I/O pages in pageref struct Store the per-page state for fbdev's deferred I/O in struct fb_deferred_io_pageref. Maintain a list of pagerefs for the pages that have to be written back to video memory. Update all affected drivers. As with pages before, fbdev acquires a pageref when an mmaped page of the framebuffer is being written to. It holds the pageref in a list of all currently written pagerefs until it flushes the written pages to video memory. Writeback occurs periodically. After writeback fbdev releases all pagerefs and builds up a new dirty list until the next writeback occurs. Using pagerefs has a number of benefits. For pages of the framebuffer, the deferred I/O code used struct page.lru as an entry into the list of dirty pages. The lru field is owned by the page cache, which makes deferred I/O incompatible with some memory pages (e.g., most notably DRM's GEM SHMEM allocator). struct fb_deferred_io_pageref now provides an entry into a list of dirty framebuffer pages, freeing lru for use with the page cache. Drivers also assumed that struct page.index is the page offset into the framebuffer. This is not true for DRM buffers, which are located at various offset within a mapped area. struct fb_deferred_io_pageref explicitly stores an offset into the framebuffer. struct page.index is now only the page offset into the mapped area. These changes will allow DRM to use fbdev deferred I/O without an intermediate shadow buffer. v3: * use pageref->offset for sorting * fix grammar in comment v2: * minor fixes in commit message Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220429100834.18898-3-tzimmermann@suse.de
2022-04-29 18:08:31 +08:00
extern int fb_deferred_io_init(struct fb_info *info);
extern void fb_deferred_io_open(struct fb_info *info,
struct inode *inode,
struct file *file);
extern void fb_deferred_io_cleanup(struct fb_info *info);
extern int fb_deferred_io_fsync(struct file *file, loff_t start,
loff_t end, int datasync);
static inline bool fb_be_math(struct fb_info *info)
{
#ifdef CONFIG_FB_FOREIGN_ENDIAN
#if defined(CONFIG_FB_BOTH_ENDIAN)
return info->flags & FBINFO_BE_MATH;
#elif defined(CONFIG_FB_BIG_ENDIAN)
return true;
#elif defined(CONFIG_FB_LITTLE_ENDIAN)
return false;
#endif /* CONFIG_FB_BOTH_ENDIAN */
#else
#ifdef __BIG_ENDIAN
return true;
#else
return false;
#endif /* __BIG_ENDIAN */
#endif /* CONFIG_FB_FOREIGN_ENDIAN */
}
/* drivers/video/fbsysfs.c */
extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
extern void framebuffer_release(struct fb_info *info);
extern int fb_init_device(struct fb_info *fb_info);
extern void fb_cleanup_device(struct fb_info *head);
extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
/* drivers/video/fbmon.c */
#define FB_MAXTIMINGS 0
#define FB_VSYNCTIMINGS 1
#define FB_HSYNCTIMINGS 2
#define FB_DCLKTIMINGS 3
#define FB_IGNOREMON 0x100
#define FB_MODE_IS_UNKNOWN 0
#define FB_MODE_IS_DETAILED 1
#define FB_MODE_IS_STANDARD 2
#define FB_MODE_IS_VESA 4
#define FB_MODE_IS_CALCULATED 8
#define FB_MODE_IS_FIRST 16
#define FB_MODE_IS_FROM_VAR 32
extern int fbmon_dpms(const struct fb_info *fb_info);
extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
struct fb_info *info);
extern int fb_validate_mode(const struct fb_var_screeninfo *var,
struct fb_info *info);
extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
extern const unsigned char *fb_firmware_edid(struct device *device);
extern void fb_edid_to_monspecs(unsigned char *edid,
struct fb_monspecs *specs);
extern void fb_destroy_modedb(struct fb_videomode *modedb);
2005-09-10 04:09:58 +08:00
extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
extern int of_get_fb_videomode(struct device_node *np,
struct fb_videomode *fb,
int index);
extern int fb_videomode_from_videomode(const struct videomode *vm,
struct fb_videomode *fbmode);
/* drivers/video/modedb.c */
#define VESA_MODEDB_SIZE 43
#define DMT_SIZE 0x50
extern void fb_var_to_videomode(struct fb_videomode *mode,
const struct fb_var_screeninfo *var);
extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
const struct fb_videomode *mode);
extern int fb_mode_is_equal(const struct fb_videomode *mode1,
const struct fb_videomode *mode2);
extern int fb_add_videomode(const struct fb_videomode *mode,
struct list_head *head);
extern void fb_delete_videomode(const struct fb_videomode *mode,
struct list_head *head);
extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
struct list_head *head);
extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
struct list_head *head);
extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
struct list_head *head);
extern void fb_destroy_modelist(struct list_head *head);
extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
struct list_head *head);
extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
struct list_head *head);
/* drivers/video/fbcmap.c */
extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
extern int fb_alloc_cmap_gfp(struct fb_cmap *cmap, int len, int transp, gfp_t flags);
extern void fb_dealloc_cmap(struct fb_cmap *cmap);
extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
extern const struct fb_cmap *fb_default_cmap(int len);
extern void fb_invert_cmaps(void);
struct fb_videomode {
const char *name; /* optional */
u32 refresh; /* optional */
u32 xres;
u32 yres;
u32 pixclock;
u32 left_margin;
u32 right_margin;
u32 upper_margin;
u32 lower_margin;
u32 hsync_len;
u32 vsync_len;
u32 sync;
u32 vmode;
u32 flag;
};
struct dmt_videomode {
u32 dmt_id;
u32 std_2byte_code;
u32 cvt_3byte_code;
const struct fb_videomode *mode;
};
extern const char *fb_mode_option;
extern const struct fb_videomode vesa_modes[];
extern const struct dmt_videomode dmt_modes[];
struct fb_modelist {
struct list_head list;
struct fb_videomode mode;
};
extern int fb_find_mode(struct fb_var_screeninfo *var,
struct fb_info *info, const char *mode_option,
const struct fb_videomode *db,
unsigned int dbsize,
const struct fb_videomode *default_mode,
unsigned int default_bpp);
/* Convenience logging macros */
#define fb_err(fb_info, fmt, ...) \
pr_err("fb%d: " fmt, (fb_info)->node, ##__VA_ARGS__)
#define fb_notice(info, fmt, ...) \
pr_notice("fb%d: " fmt, (fb_info)->node, ##__VA_ARGS__)
#define fb_warn(fb_info, fmt, ...) \
pr_warn("fb%d: " fmt, (fb_info)->node, ##__VA_ARGS__)
#define fb_info(fb_info, fmt, ...) \
pr_info("fb%d: " fmt, (fb_info)->node, ##__VA_ARGS__)
#define fb_dbg(fb_info, fmt, ...) \
pr_debug("fb%d: " fmt, (fb_info)->node, ##__VA_ARGS__)
#endif /* _LINUX_FB_H */