2012-03-21 05:18:19 +08:00
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/*
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* Copyright 2011 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Alex Deucher <alexander.deucher@amd.com>
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*/
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#include <linux/types.h>
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The following text was taken from the original review request:
"[RFC - PATCH 0/7] consolidation of BUG support code."
https://lkml.org/lkml/2012/1/26/525
--
The changes shown here are to unify linux's BUG support under
the one <linux/bug.h> file. Due to historical reasons, we have
some BUG code in bug.h and some in kernel.h -- i.e. the support for
BUILD_BUG in linux/kernel.h predates the addition of linux/bug.h,
but old code in kernel.h wasn't moved to bug.h at that time. As
a band-aid, kernel.h was including <asm/bug.h> to pseudo link them.
This has caused confusion[1] and general yuck/WTF[2] reactions.
Here is an example that violates the principle of least surprise:
CC lib/string.o
lib/string.c: In function 'strlcat':
lib/string.c:225:2: error: implicit declaration of function 'BUILD_BUG_ON'
make[2]: *** [lib/string.o] Error 1
$
$ grep linux/bug.h lib/string.c
#include <linux/bug.h>
$
We've included <linux/bug.h> for the BUG infrastructure and yet we
still get a compile fail! [We've not kernel.h for BUILD_BUG_ON.]
Ugh - very confusing for someone who is new to kernel development.
With the above in mind, the goals of this changeset are:
1) find and fix any include/*.h files that were relying on the
implicit presence of BUG code.
2) find and fix any C files that were consuming kernel.h and
hence relying on implicitly getting some/all BUG code.
3) Move the BUG related code living in kernel.h to <linux/bug.h>
4) remove the asm/bug.h from kernel.h to finally break the chain.
During development, the order was more like 3-4, build-test, 1-2.
But to ensure that git history for bisect doesn't get needless
build failures introduced, the commits have been reorderd to fix
the problem areas in advance.
[1] https://lkml.org/lkml/2012/1/3/90
[2] https://lkml.org/lkml/2012/1/17/414
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Merge tag 'bug-for-3.4' of git://git.kernel.org/pub/scm/linux/kernel/git/paulg/linux
Pull <linux/bug.h> cleanup from Paul Gortmaker:
"The changes shown here are to unify linux's BUG support under the one
<linux/bug.h> file. Due to historical reasons, we have some BUG code
in bug.h and some in kernel.h -- i.e. the support for BUILD_BUG in
linux/kernel.h predates the addition of linux/bug.h, but old code in
kernel.h wasn't moved to bug.h at that time. As a band-aid, kernel.h
was including <asm/bug.h> to pseudo link them.
This has caused confusion[1] and general yuck/WTF[2] reactions. Here
is an example that violates the principle of least surprise:
CC lib/string.o
lib/string.c: In function 'strlcat':
lib/string.c:225:2: error: implicit declaration of function 'BUILD_BUG_ON'
make[2]: *** [lib/string.o] Error 1
$
$ grep linux/bug.h lib/string.c
#include <linux/bug.h>
$
We've included <linux/bug.h> for the BUG infrastructure and yet we
still get a compile fail! [We've not kernel.h for BUILD_BUG_ON.] Ugh -
very confusing for someone who is new to kernel development.
With the above in mind, the goals of this changeset are:
1) find and fix any include/*.h files that were relying on the
implicit presence of BUG code.
2) find and fix any C files that were consuming kernel.h and hence
relying on implicitly getting some/all BUG code.
3) Move the BUG related code living in kernel.h to <linux/bug.h>
4) remove the asm/bug.h from kernel.h to finally break the chain.
During development, the order was more like 3-4, build-test, 1-2. But
to ensure that git history for bisect doesn't get needless build
failures introduced, the commits have been reorderd to fix the problem
areas in advance.
[1] https://lkml.org/lkml/2012/1/3/90
[2] https://lkml.org/lkml/2012/1/17/414"
Fix up conflicts (new radeon file, reiserfs header cleanups) as per Paul
and linux-next.
* tag 'bug-for-3.4' of git://git.kernel.org/pub/scm/linux/kernel/git/paulg/linux:
kernel.h: doesn't explicitly use bug.h, so don't include it.
bug: consolidate BUILD_BUG_ON with other bug code
BUG: headers with BUG/BUG_ON etc. need linux/bug.h
bug.h: add include of it to various implicit C users
lib: fix implicit users of kernel.h for TAINT_WARN
spinlock: macroize assert_spin_locked to avoid bug.h dependency
x86: relocate get/set debugreg fcns to include/asm/debugreg.
2012-03-25 01:08:39 +08:00
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#include <linux/bug.h>
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2012-03-21 05:18:19 +08:00
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#include <linux/kernel.h>
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const u32 si_default_state[] =
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{
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0xc0066900,
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0x00000000,
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0x00000060, /* DB_RENDER_CONTROL */
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0x00000000, /* DB_COUNT_CONTROL */
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0x00000000, /* DB_DEPTH_VIEW */
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0x0000002a, /* DB_RENDER_OVERRIDE */
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0x00000000, /* DB_RENDER_OVERRIDE2 */
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0x00000000, /* DB_HTILE_DATA_BASE */
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0xc0046900,
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0x00000008,
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0x00000000, /* DB_DEPTH_BOUNDS_MIN */
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0x00000000, /* DB_DEPTH_BOUNDS_MAX */
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0x00000000, /* DB_STENCIL_CLEAR */
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0x00000000, /* DB_DEPTH_CLEAR */
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0xc0036900,
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0x0000000f,
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0x00000000, /* DB_DEPTH_INFO */
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0x00000000, /* DB_Z_INFO */
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0x00000000, /* DB_STENCIL_INFO */
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0xc0016900,
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0x00000080,
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0x00000000, /* PA_SC_WINDOW_OFFSET */
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0xc00d6900,
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0x00000083,
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0x0000ffff, /* PA_SC_CLIPRECT_RULE */
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0x00000000, /* PA_SC_CLIPRECT_0_TL */
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0x20002000, /* PA_SC_CLIPRECT_0_BR */
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0x00000000,
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0x20002000,
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0x00000000,
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0x20002000,
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0x00000000,
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0x20002000,
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0xaaaaaaaa, /* PA_SC_EDGERULE */
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0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
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0x0000000f, /* CB_TARGET_MASK */
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0x0000000f, /* CB_SHADER_MASK */
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0xc0226900,
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0x00000094,
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0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
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0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x80000000,
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0x20002000,
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0x00000000, /* PA_SC_VPORT_ZMIN_0 */
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0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
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0xc0026900,
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0x000000d9,
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0x00000000, /* CP_RINGID */
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0x00000000, /* CP_VMID */
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0xc0046900,
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0x00000100,
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0xffffffff, /* VGT_MAX_VTX_INDX */
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0x00000000, /* VGT_MIN_VTX_INDX */
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0x00000000, /* VGT_INDX_OFFSET */
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0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
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0xc0046900,
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0x00000105,
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0x00000000, /* CB_BLEND_RED */
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0x00000000, /* CB_BLEND_GREEN */
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0x00000000, /* CB_BLEND_BLUE */
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0x00000000, /* CB_BLEND_ALPHA */
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0xc0016900,
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0x000001e0,
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0x00000000, /* CB_BLEND0_CONTROL */
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0xc00e6900,
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0x00000200,
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0x00000000, /* DB_DEPTH_CONTROL */
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0x00000000, /* DB_EQAA */
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0x00cc0010, /* CB_COLOR_CONTROL */
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0x00000210, /* DB_SHADER_CONTROL */
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0x00010000, /* PA_CL_CLIP_CNTL */
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0x00000004, /* PA_SU_SC_MODE_CNTL */
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0x00000100, /* PA_CL_VTE_CNTL */
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0x00000000, /* PA_CL_VS_OUT_CNTL */
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0x00000000, /* PA_CL_NANINF_CNTL */
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0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
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0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
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0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
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0x00000000, /* */
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0x00000000, /* */
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0xc0116900,
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0x00000280,
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0x00000000, /* PA_SU_POINT_SIZE */
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0x00000000, /* PA_SU_POINT_MINMAX */
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0x00000008, /* PA_SU_LINE_CNTL */
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0x00000000, /* PA_SC_LINE_STIPPLE */
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0x00000000, /* VGT_OUTPUT_PATH_CNTL */
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0x00000000, /* VGT_HOS_CNTL */
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000, /* VGT_GS_MODE */
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0xc0026900,
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0x00000292,
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0x00000000, /* PA_SC_MODE_CNTL_0 */
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0x00000000, /* PA_SC_MODE_CNTL_1 */
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0xc0016900,
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0x000002a1,
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0x00000000, /* VGT_PRIMITIVEID_EN */
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0xc0016900,
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0x000002a5,
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0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
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0xc0026900,
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0x000002a8,
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0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
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0x00000000,
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0xc0026900,
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0x000002ad,
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0x00000000, /* VGT_REUSE_OFF */
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0x00000000,
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0xc0016900,
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0x000002d5,
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0x00000000, /* VGT_SHADER_STAGES_EN */
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0xc0016900,
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0x000002dc,
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0x0000aa00, /* DB_ALPHA_TO_MASK */
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0xc0066900,
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0x000002de,
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0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0xc0026900,
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0x000002e5,
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0x00000000, /* VGT_STRMOUT_CONFIG */
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0x00000000,
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0xc01b6900,
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0x000002f5,
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0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
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0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
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0x00000000, /* PA_SC_LINE_CNTL */
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0x00000000, /* PA_SC_AA_CONFIG */
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0x00000005, /* PA_SU_VTX_CNTL */
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0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
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0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
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0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
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0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
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0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0x00000000,
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0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
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0xffffffff,
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0xc0026900,
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0x00000316,
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0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
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0x00000010, /* */
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};
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const u32 si_default_size = ARRAY_SIZE(si_default_state);
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