OpenCloudOS-Kernel/net/vmw_vsock/vmci_transport_notify_qstate.c

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// SPDX-License-Identifier: GPL-2.0-only
VSOCK: Introduce VM Sockets VM Sockets allows communication between virtual machines and the hypervisor. User level applications both in a virtual machine and on the host can use the VM Sockets API, which facilitates fast and efficient communication between guest virtual machines and their host. A socket address family, designed to be compatible with UDP and TCP at the interface level, is provided. Today, VM Sockets is used by various VMware Tools components inside the guest for zero-config, network-less access to VMware host services. In addition to this, VMware's users are using VM Sockets for various applications, where network access of the virtual machine is restricted or non-existent. Examples of this are VMs communicating with device proxies for proprietary hardware running as host applications and automated testing of applications running within virtual machines. The VMware VM Sockets are similar to other socket types, like Berkeley UNIX socket interface. The VM Sockets module supports both connection-oriented stream sockets like TCP, and connectionless datagram sockets like UDP. The VM Sockets protocol family is defined as "AF_VSOCK" and the socket operations split for SOCK_DGRAM and SOCK_STREAM. For additional information about the use of VM Sockets, please refer to the VM Sockets Programming Guide available at: https://www.vmware.com/support/developer/vmci-sdk/ Signed-off-by: George Zhang <georgezhang@vmware.com> Signed-off-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Andy king <acking@vmware.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-02-06 22:23:56 +08:00
/*
* VMware vSockets Driver
*
* Copyright (C) 2009-2013 VMware, Inc. All rights reserved.
*/
#include <linux/types.h>
#include <linux/socket.h>
#include <linux/stddef.h>
#include <net/sock.h>
#include "vmci_transport_notify.h"
#define PKT_FIELD(vsk, field_name) \
(vmci_trans(vsk)->notify.pkt_q_state.field_name)
static bool vmci_transport_notify_waiting_write(struct vsock_sock *vsk)
{
bool retval;
u64 notify_limit;
if (!PKT_FIELD(vsk, peer_waiting_write))
return false;
/* When the sender blocks, we take that as a sign that the sender is
* faster than the receiver. To reduce the transmit rate of the sender,
* we delay the sending of the read notification by decreasing the
* write_notify_window. The notification is delayed until the number of
* bytes used in the queue drops below the write_notify_window.
*/
if (!PKT_FIELD(vsk, peer_waiting_write_detected)) {
PKT_FIELD(vsk, peer_waiting_write_detected) = true;
if (PKT_FIELD(vsk, write_notify_window) < PAGE_SIZE) {
PKT_FIELD(vsk, write_notify_window) =
PKT_FIELD(vsk, write_notify_min_window);
} else {
PKT_FIELD(vsk, write_notify_window) -= PAGE_SIZE;
if (PKT_FIELD(vsk, write_notify_window) <
PKT_FIELD(vsk, write_notify_min_window))
PKT_FIELD(vsk, write_notify_window) =
PKT_FIELD(vsk, write_notify_min_window);
}
}
notify_limit = vmci_trans(vsk)->consume_size -
PKT_FIELD(vsk, write_notify_window);
/* The notify_limit is used to delay notifications in the case where
* flow control is enabled. Below the test is expressed in terms of
* free space in the queue: if free_space > ConsumeSize -
* write_notify_window then notify An alternate way of expressing this
* is to rewrite the expression to use the data ready in the receive
* queue: if write_notify_window > bufferReady then notify as
* free_space == ConsumeSize - bufferReady.
*/
retval = vmci_qpair_consume_free_space(vmci_trans(vsk)->qpair) >
notify_limit;
if (retval) {
/* Once we notify the peer, we reset the detected flag so the
* next wait will again cause a decrease in the window size.
*/
PKT_FIELD(vsk, peer_waiting_write_detected) = false;
}
return retval;
}
static void
vmci_transport_handle_read(struct sock *sk,
struct vmci_transport_packet *pkt,
bool bottom_half,
struct sockaddr_vm *dst, struct sockaddr_vm *src)
{
sk->sk_write_space(sk);
}
static void
vmci_transport_handle_wrote(struct sock *sk,
struct vmci_transport_packet *pkt,
bool bottom_half,
struct sockaddr_vm *dst, struct sockaddr_vm *src)
{
vsock_data_ready(sk);
VSOCK: Introduce VM Sockets VM Sockets allows communication between virtual machines and the hypervisor. User level applications both in a virtual machine and on the host can use the VM Sockets API, which facilitates fast and efficient communication between guest virtual machines and their host. A socket address family, designed to be compatible with UDP and TCP at the interface level, is provided. Today, VM Sockets is used by various VMware Tools components inside the guest for zero-config, network-less access to VMware host services. In addition to this, VMware's users are using VM Sockets for various applications, where network access of the virtual machine is restricted or non-existent. Examples of this are VMs communicating with device proxies for proprietary hardware running as host applications and automated testing of applications running within virtual machines. The VMware VM Sockets are similar to other socket types, like Berkeley UNIX socket interface. The VM Sockets module supports both connection-oriented stream sockets like TCP, and connectionless datagram sockets like UDP. The VM Sockets protocol family is defined as "AF_VSOCK" and the socket operations split for SOCK_DGRAM and SOCK_STREAM. For additional information about the use of VM Sockets, please refer to the VM Sockets Programming Guide available at: https://www.vmware.com/support/developer/vmci-sdk/ Signed-off-by: George Zhang <georgezhang@vmware.com> Signed-off-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Andy king <acking@vmware.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-02-06 22:23:56 +08:00
}
static void vsock_block_update_write_window(struct sock *sk)
{
struct vsock_sock *vsk = vsock_sk(sk);
if (PKT_FIELD(vsk, write_notify_window) < vmci_trans(vsk)->consume_size)
PKT_FIELD(vsk, write_notify_window) =
min(PKT_FIELD(vsk, write_notify_window) + PAGE_SIZE,
vmci_trans(vsk)->consume_size);
}
static int vmci_transport_send_read_notification(struct sock *sk)
{
struct vsock_sock *vsk;
bool sent_read;
unsigned int retries;
int err;
vsk = vsock_sk(sk);
sent_read = false;
retries = 0;
err = 0;
if (vmci_transport_notify_waiting_write(vsk)) {
/* Notify the peer that we have read, retrying the send on
* failure up to our maximum value. XXX For now we just log
* the failure, but later we should schedule a work item to
* handle the resend until it succeeds. That would require
* keeping track of work items in the vsk and cleaning them up
* upon socket close.
*/
while (!(vsk->peer_shutdown & RCV_SHUTDOWN) &&
!sent_read &&
retries < VMCI_TRANSPORT_MAX_DGRAM_RESENDS) {
err = vmci_transport_send_read(sk);
if (err >= 0)
sent_read = true;
retries++;
}
if (retries >= VMCI_TRANSPORT_MAX_DGRAM_RESENDS && !sent_read)
pr_err("%p unable to send read notification to peer\n",
sk);
else
PKT_FIELD(vsk, peer_waiting_write) = false;
}
return err;
}
static void vmci_transport_notify_pkt_socket_init(struct sock *sk)
{
struct vsock_sock *vsk = vsock_sk(sk);
PKT_FIELD(vsk, write_notify_window) = PAGE_SIZE;
PKT_FIELD(vsk, write_notify_min_window) = PAGE_SIZE;
PKT_FIELD(vsk, peer_waiting_write) = false;
PKT_FIELD(vsk, peer_waiting_write_detected) = false;
}
static void vmci_transport_notify_pkt_socket_destruct(struct vsock_sock *vsk)
{
PKT_FIELD(vsk, write_notify_window) = PAGE_SIZE;
PKT_FIELD(vsk, write_notify_min_window) = PAGE_SIZE;
PKT_FIELD(vsk, peer_waiting_write) = false;
PKT_FIELD(vsk, peer_waiting_write_detected) = false;
}
static int
vmci_transport_notify_pkt_poll_in(struct sock *sk,
size_t target, bool *data_ready_now)
{
struct vsock_sock *vsk = vsock_sk(sk);
if (vsock_stream_has_data(vsk) >= target) {
VSOCK: Introduce VM Sockets VM Sockets allows communication between virtual machines and the hypervisor. User level applications both in a virtual machine and on the host can use the VM Sockets API, which facilitates fast and efficient communication between guest virtual machines and their host. A socket address family, designed to be compatible with UDP and TCP at the interface level, is provided. Today, VM Sockets is used by various VMware Tools components inside the guest for zero-config, network-less access to VMware host services. In addition to this, VMware's users are using VM Sockets for various applications, where network access of the virtual machine is restricted or non-existent. Examples of this are VMs communicating with device proxies for proprietary hardware running as host applications and automated testing of applications running within virtual machines. The VMware VM Sockets are similar to other socket types, like Berkeley UNIX socket interface. The VM Sockets module supports both connection-oriented stream sockets like TCP, and connectionless datagram sockets like UDP. The VM Sockets protocol family is defined as "AF_VSOCK" and the socket operations split for SOCK_DGRAM and SOCK_STREAM. For additional information about the use of VM Sockets, please refer to the VM Sockets Programming Guide available at: https://www.vmware.com/support/developer/vmci-sdk/ Signed-off-by: George Zhang <georgezhang@vmware.com> Signed-off-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Andy king <acking@vmware.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-02-06 22:23:56 +08:00
*data_ready_now = true;
} else {
/* We can't read right now because there is not enough data
* in the queue. Ask for notifications when there is something
* to read.
VSOCK: Introduce VM Sockets VM Sockets allows communication between virtual machines and the hypervisor. User level applications both in a virtual machine and on the host can use the VM Sockets API, which facilitates fast and efficient communication between guest virtual machines and their host. A socket address family, designed to be compatible with UDP and TCP at the interface level, is provided. Today, VM Sockets is used by various VMware Tools components inside the guest for zero-config, network-less access to VMware host services. In addition to this, VMware's users are using VM Sockets for various applications, where network access of the virtual machine is restricted or non-existent. Examples of this are VMs communicating with device proxies for proprietary hardware running as host applications and automated testing of applications running within virtual machines. The VMware VM Sockets are similar to other socket types, like Berkeley UNIX socket interface. The VM Sockets module supports both connection-oriented stream sockets like TCP, and connectionless datagram sockets like UDP. The VM Sockets protocol family is defined as "AF_VSOCK" and the socket operations split for SOCK_DGRAM and SOCK_STREAM. For additional information about the use of VM Sockets, please refer to the VM Sockets Programming Guide available at: https://www.vmware.com/support/developer/vmci-sdk/ Signed-off-by: George Zhang <georgezhang@vmware.com> Signed-off-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Andy king <acking@vmware.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-02-06 22:23:56 +08:00
*/
if (sk->sk_state == TCP_ESTABLISHED)
VSOCK: Introduce VM Sockets VM Sockets allows communication between virtual machines and the hypervisor. User level applications both in a virtual machine and on the host can use the VM Sockets API, which facilitates fast and efficient communication between guest virtual machines and their host. A socket address family, designed to be compatible with UDP and TCP at the interface level, is provided. Today, VM Sockets is used by various VMware Tools components inside the guest for zero-config, network-less access to VMware host services. In addition to this, VMware's users are using VM Sockets for various applications, where network access of the virtual machine is restricted or non-existent. Examples of this are VMs communicating with device proxies for proprietary hardware running as host applications and automated testing of applications running within virtual machines. The VMware VM Sockets are similar to other socket types, like Berkeley UNIX socket interface. The VM Sockets module supports both connection-oriented stream sockets like TCP, and connectionless datagram sockets like UDP. The VM Sockets protocol family is defined as "AF_VSOCK" and the socket operations split for SOCK_DGRAM and SOCK_STREAM. For additional information about the use of VM Sockets, please refer to the VM Sockets Programming Guide available at: https://www.vmware.com/support/developer/vmci-sdk/ Signed-off-by: George Zhang <georgezhang@vmware.com> Signed-off-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Andy king <acking@vmware.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-02-06 22:23:56 +08:00
vsock_block_update_write_window(sk);
*data_ready_now = false;
}
return 0;
}
static int
vmci_transport_notify_pkt_poll_out(struct sock *sk,
size_t target, bool *space_avail_now)
{
s64 produce_q_free_space;
struct vsock_sock *vsk = vsock_sk(sk);
produce_q_free_space = vsock_stream_has_space(vsk);
if (produce_q_free_space > 0) {
*space_avail_now = true;
return 0;
} else if (produce_q_free_space == 0) {
/* This is a connected socket but we can't currently send data.
* Nothing else to do.
*/
*space_avail_now = false;
}
return 0;
}
static int
vmci_transport_notify_pkt_recv_init(
struct sock *sk,
size_t target,
struct vmci_transport_recv_notify_data *data)
{
struct vsock_sock *vsk = vsock_sk(sk);
data->consume_head = 0;
data->produce_tail = 0;
data->notify_on_block = false;
if (PKT_FIELD(vsk, write_notify_min_window) < target + 1) {
PKT_FIELD(vsk, write_notify_min_window) = target + 1;
if (PKT_FIELD(vsk, write_notify_window) <
PKT_FIELD(vsk, write_notify_min_window)) {
/* If the current window is smaller than the new
* minimal window size, we need to reevaluate whether
* we need to notify the sender. If the number of ready
* bytes are smaller than the new window, we need to
* send a notification to the sender before we block.
*/
PKT_FIELD(vsk, write_notify_window) =
PKT_FIELD(vsk, write_notify_min_window);
data->notify_on_block = true;
}
}
return 0;
}
static int
vmci_transport_notify_pkt_recv_pre_block(
struct sock *sk,
size_t target,
struct vmci_transport_recv_notify_data *data)
{
int err = 0;
vsock_block_update_write_window(sk);
if (data->notify_on_block) {
err = vmci_transport_send_read_notification(sk);
if (err < 0)
return err;
data->notify_on_block = false;
}
return err;
}
static int
vmci_transport_notify_pkt_recv_post_dequeue(
struct sock *sk,
size_t target,
ssize_t copied,
bool data_read,
struct vmci_transport_recv_notify_data *data)
{
struct vsock_sock *vsk;
int err;
bool was_full = false;
u64 free_space;
vsk = vsock_sk(sk);
err = 0;
if (data_read) {
smp_mb();
free_space =
vmci_qpair_consume_free_space(vmci_trans(vsk)->qpair);
was_full = free_space == copied;
if (was_full)
PKT_FIELD(vsk, peer_waiting_write) = true;
err = vmci_transport_send_read_notification(sk);
if (err < 0)
return err;
/* See the comment in
* vmci_transport_notify_pkt_send_post_enqueue().
*/
vsock_data_ready(sk);
VSOCK: Introduce VM Sockets VM Sockets allows communication between virtual machines and the hypervisor. User level applications both in a virtual machine and on the host can use the VM Sockets API, which facilitates fast and efficient communication between guest virtual machines and their host. A socket address family, designed to be compatible with UDP and TCP at the interface level, is provided. Today, VM Sockets is used by various VMware Tools components inside the guest for zero-config, network-less access to VMware host services. In addition to this, VMware's users are using VM Sockets for various applications, where network access of the virtual machine is restricted or non-existent. Examples of this are VMs communicating with device proxies for proprietary hardware running as host applications and automated testing of applications running within virtual machines. The VMware VM Sockets are similar to other socket types, like Berkeley UNIX socket interface. The VM Sockets module supports both connection-oriented stream sockets like TCP, and connectionless datagram sockets like UDP. The VM Sockets protocol family is defined as "AF_VSOCK" and the socket operations split for SOCK_DGRAM and SOCK_STREAM. For additional information about the use of VM Sockets, please refer to the VM Sockets Programming Guide available at: https://www.vmware.com/support/developer/vmci-sdk/ Signed-off-by: George Zhang <georgezhang@vmware.com> Signed-off-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Andy king <acking@vmware.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-02-06 22:23:56 +08:00
}
return err;
}
static int
vmci_transport_notify_pkt_send_init(
struct sock *sk,
struct vmci_transport_send_notify_data *data)
{
data->consume_head = 0;
data->produce_tail = 0;
return 0;
}
static int
vmci_transport_notify_pkt_send_post_enqueue(
struct sock *sk,
ssize_t written,
struct vmci_transport_send_notify_data *data)
{
int err = 0;
struct vsock_sock *vsk;
bool sent_wrote = false;
bool was_empty;
int retries = 0;
vsk = vsock_sk(sk);
smp_mb();
was_empty =
vmci_qpair_produce_buf_ready(vmci_trans(vsk)->qpair) == written;
if (was_empty) {
while (!(vsk->peer_shutdown & RCV_SHUTDOWN) &&
!sent_wrote &&
retries < VMCI_TRANSPORT_MAX_DGRAM_RESENDS) {
err = vmci_transport_send_wrote(sk);
if (err >= 0)
sent_wrote = true;
retries++;
}
}
if (retries >= VMCI_TRANSPORT_MAX_DGRAM_RESENDS && !sent_wrote) {
pr_err("%p unable to send wrote notification to peer\n",
sk);
return err;
}
return err;
}
static void
vmci_transport_notify_pkt_handle_pkt(
struct sock *sk,
struct vmci_transport_packet *pkt,
bool bottom_half,
struct sockaddr_vm *dst,
struct sockaddr_vm *src, bool *pkt_processed)
{
bool processed = false;
switch (pkt->type) {
case VMCI_TRANSPORT_PACKET_TYPE_WROTE:
vmci_transport_handle_wrote(sk, pkt, bottom_half, dst, src);
processed = true;
break;
case VMCI_TRANSPORT_PACKET_TYPE_READ:
vmci_transport_handle_read(sk, pkt, bottom_half, dst, src);
processed = true;
break;
}
if (pkt_processed)
*pkt_processed = processed;
}
static void vmci_transport_notify_pkt_process_request(struct sock *sk)
{
struct vsock_sock *vsk = vsock_sk(sk);
PKT_FIELD(vsk, write_notify_window) = vmci_trans(vsk)->consume_size;
if (vmci_trans(vsk)->consume_size <
PKT_FIELD(vsk, write_notify_min_window))
PKT_FIELD(vsk, write_notify_min_window) =
vmci_trans(vsk)->consume_size;
}
static void vmci_transport_notify_pkt_process_negotiate(struct sock *sk)
{
struct vsock_sock *vsk = vsock_sk(sk);
PKT_FIELD(vsk, write_notify_window) = vmci_trans(vsk)->consume_size;
if (vmci_trans(vsk)->consume_size <
PKT_FIELD(vsk, write_notify_min_window))
PKT_FIELD(vsk, write_notify_min_window) =
vmci_trans(vsk)->consume_size;
}
static int
vmci_transport_notify_pkt_recv_pre_dequeue(
struct sock *sk,
size_t target,
struct vmci_transport_recv_notify_data *data)
{
return 0; /* NOP for QState. */
}
static int
vmci_transport_notify_pkt_send_pre_block(
struct sock *sk,
struct vmci_transport_send_notify_data *data)
{
return 0; /* NOP for QState. */
}
static int
vmci_transport_notify_pkt_send_pre_enqueue(
struct sock *sk,
struct vmci_transport_send_notify_data *data)
{
return 0; /* NOP for QState. */
}
/* Socket always on control packet based operations. */
const struct vmci_transport_notify_ops vmci_transport_notify_pkt_q_state_ops = {
.socket_init = vmci_transport_notify_pkt_socket_init,
.socket_destruct = vmci_transport_notify_pkt_socket_destruct,
.poll_in = vmci_transport_notify_pkt_poll_in,
.poll_out = vmci_transport_notify_pkt_poll_out,
.handle_notify_pkt = vmci_transport_notify_pkt_handle_pkt,
.recv_init = vmci_transport_notify_pkt_recv_init,
.recv_pre_block = vmci_transport_notify_pkt_recv_pre_block,
.recv_pre_dequeue = vmci_transport_notify_pkt_recv_pre_dequeue,
.recv_post_dequeue = vmci_transport_notify_pkt_recv_post_dequeue,
.send_init = vmci_transport_notify_pkt_send_init,
.send_pre_block = vmci_transport_notify_pkt_send_pre_block,
.send_pre_enqueue = vmci_transport_notify_pkt_send_pre_enqueue,
.send_post_enqueue = vmci_transport_notify_pkt_send_post_enqueue,
.process_request = vmci_transport_notify_pkt_process_request,
.process_negotiate = vmci_transport_notify_pkt_process_negotiate,
VSOCK: Introduce VM Sockets VM Sockets allows communication between virtual machines and the hypervisor. User level applications both in a virtual machine and on the host can use the VM Sockets API, which facilitates fast and efficient communication between guest virtual machines and their host. A socket address family, designed to be compatible with UDP and TCP at the interface level, is provided. Today, VM Sockets is used by various VMware Tools components inside the guest for zero-config, network-less access to VMware host services. In addition to this, VMware's users are using VM Sockets for various applications, where network access of the virtual machine is restricted or non-existent. Examples of this are VMs communicating with device proxies for proprietary hardware running as host applications and automated testing of applications running within virtual machines. The VMware VM Sockets are similar to other socket types, like Berkeley UNIX socket interface. The VM Sockets module supports both connection-oriented stream sockets like TCP, and connectionless datagram sockets like UDP. The VM Sockets protocol family is defined as "AF_VSOCK" and the socket operations split for SOCK_DGRAM and SOCK_STREAM. For additional information about the use of VM Sockets, please refer to the VM Sockets Programming Guide available at: https://www.vmware.com/support/developer/vmci-sdk/ Signed-off-by: George Zhang <georgezhang@vmware.com> Signed-off-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Andy king <acking@vmware.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-02-06 22:23:56 +08:00
};