OpenCloudOS-Kernel/drivers/net/wireguard/receive.c

587 lines
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net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
// SPDX-License-Identifier: GPL-2.0
/*
* Copyright (C) 2015-2019 Jason A. Donenfeld <Jason@zx2c4.com>. All Rights Reserved.
*/
#include "queueing.h"
#include "device.h"
#include "peer.h"
#include "timers.h"
#include "messages.h"
#include "cookie.h"
#include "socket.h"
#include <linux/ip.h>
#include <linux/ipv6.h>
#include <linux/udp.h>
#include <net/ip_tunnels.h>
/* Must be called with bh disabled. */
static void update_rx_stats(struct wg_peer *peer, size_t len)
{
struct pcpu_sw_netstats *tstats =
get_cpu_ptr(peer->device->dev->tstats);
u64_stats_update_begin(&tstats->syncp);
++tstats->rx_packets;
tstats->rx_bytes += len;
peer->rx_bytes += len;
u64_stats_update_end(&tstats->syncp);
put_cpu_ptr(tstats);
}
#define SKB_TYPE_LE32(skb) (((struct message_header *)(skb)->data)->type)
static size_t validate_header_len(struct sk_buff *skb)
{
if (unlikely(skb->len < sizeof(struct message_header)))
return 0;
if (SKB_TYPE_LE32(skb) == cpu_to_le32(MESSAGE_DATA) &&
skb->len >= MESSAGE_MINIMUM_LENGTH)
return sizeof(struct message_data);
if (SKB_TYPE_LE32(skb) == cpu_to_le32(MESSAGE_HANDSHAKE_INITIATION) &&
skb->len == sizeof(struct message_handshake_initiation))
return sizeof(struct message_handshake_initiation);
if (SKB_TYPE_LE32(skb) == cpu_to_le32(MESSAGE_HANDSHAKE_RESPONSE) &&
skb->len == sizeof(struct message_handshake_response))
return sizeof(struct message_handshake_response);
if (SKB_TYPE_LE32(skb) == cpu_to_le32(MESSAGE_HANDSHAKE_COOKIE) &&
skb->len == sizeof(struct message_handshake_cookie))
return sizeof(struct message_handshake_cookie);
return 0;
}
static int prepare_skb_header(struct sk_buff *skb, struct wg_device *wg)
{
size_t data_offset, data_len, header_len;
struct udphdr *udp;
2020-03-19 08:30:45 +08:00
if (unlikely(!wg_check_packet_protocol(skb) ||
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
skb_transport_header(skb) < skb->head ||
(skb_transport_header(skb) + sizeof(struct udphdr)) >
skb_tail_pointer(skb)))
return -EINVAL; /* Bogus IP header */
udp = udp_hdr(skb);
data_offset = (u8 *)udp - skb->data;
if (unlikely(data_offset > U16_MAX ||
data_offset + sizeof(struct udphdr) > skb->len))
/* Packet has offset at impossible location or isn't big enough
* to have UDP fields.
*/
return -EINVAL;
data_len = ntohs(udp->len);
if (unlikely(data_len < sizeof(struct udphdr) ||
data_len > skb->len - data_offset))
/* UDP packet is reporting too small of a size or lying about
* its size.
*/
return -EINVAL;
data_len -= sizeof(struct udphdr);
data_offset = (u8 *)udp + sizeof(struct udphdr) - skb->data;
if (unlikely(!pskb_may_pull(skb,
data_offset + sizeof(struct message_header)) ||
pskb_trim(skb, data_len + data_offset) < 0))
return -EINVAL;
skb_pull(skb, data_offset);
if (unlikely(skb->len != data_len))
/* Final len does not agree with calculated len */
return -EINVAL;
header_len = validate_header_len(skb);
if (unlikely(!header_len))
return -EINVAL;
__skb_push(skb, data_offset);
if (unlikely(!pskb_may_pull(skb, data_offset + header_len)))
return -EINVAL;
__skb_pull(skb, data_offset);
return 0;
}
static void wg_receive_handshake_packet(struct wg_device *wg,
struct sk_buff *skb)
{
enum cookie_mac_state mac_state;
struct wg_peer *peer = NULL;
/* This is global, so that our load calculation applies to the whole
* system. We don't care about races with it at all.
*/
static u64 last_under_load;
bool packet_needs_cookie;
bool under_load;
if (SKB_TYPE_LE32(skb) == cpu_to_le32(MESSAGE_HANDSHAKE_COOKIE)) {
net_dbg_skb_ratelimited("%s: Receiving cookie response from %pISpfsc\n",
wg->dev->name, skb);
wg_cookie_message_consume(
(struct message_handshake_cookie *)skb->data, wg);
return;
}
under_load = skb_queue_len(&wg->incoming_handshakes) >=
MAX_QUEUED_INCOMING_HANDSHAKES / 8;
if (under_load) {
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
last_under_load = ktime_get_coarse_boottime_ns();
} else if (last_under_load) {
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
under_load = !wg_birthdate_has_expired(last_under_load, 1);
if (!under_load)
last_under_load = 0;
}
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
mac_state = wg_cookie_validate_packet(&wg->cookie_checker, skb,
under_load);
if ((under_load && mac_state == VALID_MAC_WITH_COOKIE) ||
(!under_load && mac_state == VALID_MAC_BUT_NO_COOKIE)) {
packet_needs_cookie = false;
} else if (under_load && mac_state == VALID_MAC_BUT_NO_COOKIE) {
packet_needs_cookie = true;
} else {
net_dbg_skb_ratelimited("%s: Invalid MAC of handshake, dropping packet from %pISpfsc\n",
wg->dev->name, skb);
return;
}
switch (SKB_TYPE_LE32(skb)) {
case cpu_to_le32(MESSAGE_HANDSHAKE_INITIATION): {
struct message_handshake_initiation *message =
(struct message_handshake_initiation *)skb->data;
if (packet_needs_cookie) {
wg_packet_send_handshake_cookie(wg, skb,
message->sender_index);
return;
}
peer = wg_noise_handshake_consume_initiation(message, wg);
if (unlikely(!peer)) {
net_dbg_skb_ratelimited("%s: Invalid handshake initiation from %pISpfsc\n",
wg->dev->name, skb);
return;
}
wg_socket_set_peer_endpoint_from_skb(peer, skb);
net_dbg_ratelimited("%s: Receiving handshake initiation from peer %llu (%pISpfsc)\n",
wg->dev->name, peer->internal_id,
&peer->endpoint.addr);
wg_packet_send_handshake_response(peer);
break;
}
case cpu_to_le32(MESSAGE_HANDSHAKE_RESPONSE): {
struct message_handshake_response *message =
(struct message_handshake_response *)skb->data;
if (packet_needs_cookie) {
wg_packet_send_handshake_cookie(wg, skb,
message->sender_index);
return;
}
peer = wg_noise_handshake_consume_response(message, wg);
if (unlikely(!peer)) {
net_dbg_skb_ratelimited("%s: Invalid handshake response from %pISpfsc\n",
wg->dev->name, skb);
return;
}
wg_socket_set_peer_endpoint_from_skb(peer, skb);
net_dbg_ratelimited("%s: Receiving handshake response from peer %llu (%pISpfsc)\n",
wg->dev->name, peer->internal_id,
&peer->endpoint.addr);
if (wg_noise_handshake_begin_session(&peer->handshake,
&peer->keypairs)) {
wg_timers_session_derived(peer);
wg_timers_handshake_complete(peer);
/* Calling this function will either send any existing
* packets in the queue and not send a keepalive, which
* is the best case, Or, if there's nothing in the
* queue, it will send a keepalive, in order to give
* immediate confirmation of the session.
*/
wg_packet_send_keepalive(peer);
}
break;
}
}
if (unlikely(!peer)) {
WARN(1, "Somehow a wrong type of packet wound up in the handshake queue!\n");
return;
}
local_bh_disable();
update_rx_stats(peer, skb->len);
local_bh_enable();
wg_timers_any_authenticated_packet_received(peer);
wg_timers_any_authenticated_packet_traversal(peer);
wg_peer_put(peer);
}
void wg_packet_handshake_receive_worker(struct work_struct *work)
{
struct wg_device *wg = container_of(work, struct multicore_worker,
work)->ptr;
struct sk_buff *skb;
while ((skb = skb_dequeue(&wg->incoming_handshakes)) != NULL) {
wg_receive_handshake_packet(wg, skb);
dev_kfree_skb(skb);
cond_resched();
}
}
static void keep_key_fresh(struct wg_peer *peer)
{
struct noise_keypair *keypair;
bool send;
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
if (peer->sent_lastminute_handshake)
return;
rcu_read_lock_bh();
keypair = rcu_dereference_bh(peer->keypairs.current_keypair);
send = keypair && READ_ONCE(keypair->sending.is_valid) &&
keypair->i_am_the_initiator &&
wg_birthdate_has_expired(keypair->sending.birthdate,
REJECT_AFTER_TIME - KEEPALIVE_TIMEOUT - REKEY_TIMEOUT);
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
rcu_read_unlock_bh();
if (unlikely(send)) {
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
peer->sent_lastminute_handshake = true;
wg_packet_send_queued_handshake_initiation(peer, false);
}
}
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
static bool decrypt_packet(struct sk_buff *skb, struct noise_keypair *keypair)
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
{
struct scatterlist sg[MAX_SKB_FRAGS + 8];
struct sk_buff *trailer;
unsigned int offset;
int num_frags;
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
if (unlikely(!keypair))
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
return false;
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
if (unlikely(!READ_ONCE(keypair->receiving.is_valid) ||
wg_birthdate_has_expired(keypair->receiving.birthdate, REJECT_AFTER_TIME) ||
keypair->receiving_counter.counter >= REJECT_AFTER_MESSAGES)) {
WRITE_ONCE(keypair->receiving.is_valid, false);
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
return false;
}
PACKET_CB(skb)->nonce =
le64_to_cpu(((struct message_data *)skb->data)->counter);
/* We ensure that the network header is part of the packet before we
* call skb_cow_data, so that there's no chance that data is removed
* from the skb, so that later we can extract the original endpoint.
*/
offset = skb->data - skb_network_header(skb);
skb_push(skb, offset);
num_frags = skb_cow_data(skb, 0, &trailer);
offset += sizeof(struct message_data);
skb_pull(skb, offset);
if (unlikely(num_frags < 0 || num_frags > ARRAY_SIZE(sg)))
return false;
sg_init_table(sg, num_frags);
if (skb_to_sgvec(skb, sg, 0, skb->len) <= 0)
return false;
if (!chacha20poly1305_decrypt_sg_inplace(sg, skb->len, NULL, 0,
PACKET_CB(skb)->nonce,
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
keypair->receiving.key))
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
return false;
/* Another ugly situation of pushing and pulling the header so as to
* keep endpoint information intact.
*/
skb_push(skb, offset);
if (pskb_trim(skb, skb->len - noise_encrypted_len(0)))
return false;
skb_pull(skb, offset);
return true;
}
/* This is RFC6479, a replay detection bitmap algorithm that avoids bitshifts */
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
static bool counter_validate(struct noise_replay_counter *counter, u64 their_counter)
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
{
unsigned long index, index_current, top, i;
bool ret = false;
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
spin_lock_bh(&counter->lock);
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
if (unlikely(counter->counter >= REJECT_AFTER_MESSAGES + 1 ||
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
their_counter >= REJECT_AFTER_MESSAGES))
goto out;
++their_counter;
if (unlikely((COUNTER_WINDOW_SIZE + their_counter) <
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
counter->counter))
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
goto out;
index = their_counter >> ilog2(BITS_PER_LONG);
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
if (likely(their_counter > counter->counter)) {
index_current = counter->counter >> ilog2(BITS_PER_LONG);
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
top = min_t(unsigned long, index - index_current,
COUNTER_BITS_TOTAL / BITS_PER_LONG);
for (i = 1; i <= top; ++i)
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
counter->backtrack[(i + index_current) &
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
((COUNTER_BITS_TOTAL / BITS_PER_LONG) - 1)] = 0;
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
counter->counter = their_counter;
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
}
index &= (COUNTER_BITS_TOTAL / BITS_PER_LONG) - 1;
ret = !test_and_set_bit(their_counter & (BITS_PER_LONG - 1),
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
&counter->backtrack[index]);
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
out:
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
spin_unlock_bh(&counter->lock);
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
return ret;
}
#include "selftest/counter.c"
static void wg_packet_consume_data_done(struct wg_peer *peer,
struct sk_buff *skb,
struct endpoint *endpoint)
{
struct net_device *dev = peer->device->dev;
unsigned int len, len_before_trim;
struct wg_peer *routed_peer;
wg_socket_set_peer_endpoint(peer, endpoint);
if (unlikely(wg_noise_received_with_keypair(&peer->keypairs,
PACKET_CB(skb)->keypair))) {
wg_timers_handshake_complete(peer);
wg_packet_send_staged_packets(peer);
}
keep_key_fresh(peer);
wg_timers_any_authenticated_packet_received(peer);
wg_timers_any_authenticated_packet_traversal(peer);
/* A packet with length 0 is a keepalive packet */
if (unlikely(!skb->len)) {
update_rx_stats(peer, message_data_len(0));
net_dbg_ratelimited("%s: Receiving keepalive packet from peer %llu (%pISpfsc)\n",
dev->name, peer->internal_id,
&peer->endpoint.addr);
goto packet_processed;
}
wg_timers_data_received(peer);
if (unlikely(skb_network_header(skb) < skb->head))
goto dishonest_packet_size;
if (unlikely(!(pskb_network_may_pull(skb, sizeof(struct iphdr)) &&
(ip_hdr(skb)->version == 4 ||
(ip_hdr(skb)->version == 6 &&
pskb_network_may_pull(skb, sizeof(struct ipv6hdr)))))))
goto dishonest_packet_type;
skb->dev = dev;
/* We've already verified the Poly1305 auth tag, which means this packet
* was not modified in transit. We can therefore tell the networking
* stack that all checksums of every layer of encapsulation have already
* been checked "by the hardware" and therefore is unnecessary to check
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
* again in software.
*/
skb->ip_summed = CHECKSUM_UNNECESSARY;
skb->csum_level = ~0; /* All levels */
skb->protocol = ip_tunnel_parse_protocol(skb);
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
if (skb->protocol == htons(ETH_P_IP)) {
len = ntohs(ip_hdr(skb)->tot_len);
if (unlikely(len < sizeof(struct iphdr)))
goto dishonest_packet_size;
INET_ECN_decapsulate(skb, PACKET_CB(skb)->ds, ip_hdr(skb)->tos);
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
} else if (skb->protocol == htons(ETH_P_IPV6)) {
len = ntohs(ipv6_hdr(skb)->payload_len) +
sizeof(struct ipv6hdr);
INET_ECN_decapsulate(skb, PACKET_CB(skb)->ds, ipv6_get_dsfield(ipv6_hdr(skb)));
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
} else {
goto dishonest_packet_type;
}
if (unlikely(len > skb->len))
goto dishonest_packet_size;
len_before_trim = skb->len;
if (unlikely(pskb_trim(skb, len)))
goto packet_processed;
routed_peer = wg_allowedips_lookup_src(&peer->device->peer_allowedips,
skb);
wg_peer_put(routed_peer); /* We don't need the extra reference. */
if (unlikely(routed_peer != peer))
goto dishonest_packet_peer;
napi_gro_receive(&peer->napi, skb);
update_rx_stats(peer, message_data_len(len_before_trim));
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
return;
dishonest_packet_peer:
net_dbg_skb_ratelimited("%s: Packet has unallowed src IP (%pISc) from peer %llu (%pISpfsc)\n",
dev->name, skb, peer->internal_id,
&peer->endpoint.addr);
++dev->stats.rx_errors;
++dev->stats.rx_frame_errors;
goto packet_processed;
dishonest_packet_type:
net_dbg_ratelimited("%s: Packet is neither ipv4 nor ipv6 from peer %llu (%pISpfsc)\n",
dev->name, peer->internal_id, &peer->endpoint.addr);
++dev->stats.rx_errors;
++dev->stats.rx_frame_errors;
goto packet_processed;
dishonest_packet_size:
net_dbg_ratelimited("%s: Packet has incorrect size from peer %llu (%pISpfsc)\n",
dev->name, peer->internal_id, &peer->endpoint.addr);
++dev->stats.rx_errors;
++dev->stats.rx_length_errors;
goto packet_processed;
packet_processed:
dev_kfree_skb(skb);
}
int wg_packet_rx_poll(struct napi_struct *napi, int budget)
{
struct wg_peer *peer = container_of(napi, struct wg_peer, napi);
struct noise_keypair *keypair;
struct endpoint endpoint;
enum packet_state state;
struct sk_buff *skb;
int work_done = 0;
bool free;
if (unlikely(budget <= 0))
return 0;
wireguard: queueing: get rid of per-peer ring buffers Having two ring buffers per-peer means that every peer results in two massive ring allocations. On an 8-core x86_64 machine, this commit reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which is an 90% reduction. Ninety percent! With some single-machine deployments approaching 500,000 peers, we're talking about a reduction from 7 gigs of memory down to 700 megs of memory. In order to get rid of these per-peer allocations, this commit switches to using a list-based queueing approach. Currently GSO fragments are chained together using the skb->next pointer (the skb_list_* singly linked list approach), so we form the per-peer queue around the unused skb->prev pointer (which sort of makes sense because the links are pointing backwards). Use of skb_queue_* is not possible here, because that is based on doubly linked lists and spinlocks. Multiple cores can write into the queue at any given time, because its writes occur in the start_xmit path or in the udp_recv path. But reads happen in a single workqueue item per-peer, amounting to a multi-producer, single-consumer paradigm. The MPSC queue is implemented locklessly and never blocks. However, it is not linearizable (though it is serializable), with a very tight and unlikely race on writes, which, when hit (some tiny fraction of the 0.15% of partial adds on a fully loaded 16-core x86_64 system), causes the queue reader to terminate early. However, because every packet sent queues up the same workqueue item after it is fully added, the worker resumes again, and stopping early isn't actually a problem, since at that point the packet wouldn't have yet been added to the encryption queue. These properties allow us to avoid disabling interrupts or spinning. The design is based on Dmitry Vyukov's algorithm [1]. Performance-wise, ordinarily list-based queues aren't preferable to ringbuffers, because of cache misses when following pointers around. However, we *already* have to follow the adjacent pointers when working through fragments, so there shouldn't actually be any change there. A potential downside is that dequeueing is a bit more complicated, but the ptr_ring structure used prior had a spinlock when dequeueing, so all and all the difference appears to be a wash. Actually, from profiling, the biggest performance hit, by far, of this commit winds up being atomic_add_unless(count, 1, max) and atomic_ dec(count), which account for the majority of CPU time, according to perf. In that sense, the previous ring buffer was superior in that it could check if it was full by head==tail, which the list-based approach cannot do. But all and all, this enables us to get massive memory savings, allowing WireGuard to scale for real world deployments, without taking much of a performance hit. [1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue Reviewed-by: Dmitry Vyukov <dvyukov@google.com> Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com> Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-23 00:25:48 +08:00
while ((skb = wg_prev_queue_peek(&peer->rx_queue)) != NULL &&
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
(state = atomic_read_acquire(&PACKET_CB(skb)->state)) !=
PACKET_STATE_UNCRYPTED) {
wireguard: queueing: get rid of per-peer ring buffers Having two ring buffers per-peer means that every peer results in two massive ring allocations. On an 8-core x86_64 machine, this commit reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which is an 90% reduction. Ninety percent! With some single-machine deployments approaching 500,000 peers, we're talking about a reduction from 7 gigs of memory down to 700 megs of memory. In order to get rid of these per-peer allocations, this commit switches to using a list-based queueing approach. Currently GSO fragments are chained together using the skb->next pointer (the skb_list_* singly linked list approach), so we form the per-peer queue around the unused skb->prev pointer (which sort of makes sense because the links are pointing backwards). Use of skb_queue_* is not possible here, because that is based on doubly linked lists and spinlocks. Multiple cores can write into the queue at any given time, because its writes occur in the start_xmit path or in the udp_recv path. But reads happen in a single workqueue item per-peer, amounting to a multi-producer, single-consumer paradigm. The MPSC queue is implemented locklessly and never blocks. However, it is not linearizable (though it is serializable), with a very tight and unlikely race on writes, which, when hit (some tiny fraction of the 0.15% of partial adds on a fully loaded 16-core x86_64 system), causes the queue reader to terminate early. However, because every packet sent queues up the same workqueue item after it is fully added, the worker resumes again, and stopping early isn't actually a problem, since at that point the packet wouldn't have yet been added to the encryption queue. These properties allow us to avoid disabling interrupts or spinning. The design is based on Dmitry Vyukov's algorithm [1]. Performance-wise, ordinarily list-based queues aren't preferable to ringbuffers, because of cache misses when following pointers around. However, we *already* have to follow the adjacent pointers when working through fragments, so there shouldn't actually be any change there. A potential downside is that dequeueing is a bit more complicated, but the ptr_ring structure used prior had a spinlock when dequeueing, so all and all the difference appears to be a wash. Actually, from profiling, the biggest performance hit, by far, of this commit winds up being atomic_add_unless(count, 1, max) and atomic_ dec(count), which account for the majority of CPU time, according to perf. In that sense, the previous ring buffer was superior in that it could check if it was full by head==tail, which the list-based approach cannot do. But all and all, this enables us to get massive memory savings, allowing WireGuard to scale for real world deployments, without taking much of a performance hit. [1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue Reviewed-by: Dmitry Vyukov <dvyukov@google.com> Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com> Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-23 00:25:48 +08:00
wg_prev_queue_drop_peeked(&peer->rx_queue);
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
keypair = PACKET_CB(skb)->keypair;
free = true;
if (unlikely(state != PACKET_STATE_CRYPTED))
goto next;
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
if (unlikely(!counter_validate(&keypair->receiving_counter,
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
PACKET_CB(skb)->nonce))) {
net_dbg_ratelimited("%s: Packet has invalid nonce %llu (max %llu)\n",
peer->device->dev->name,
PACKET_CB(skb)->nonce,
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
keypair->receiving_counter.counter);
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
goto next;
}
if (unlikely(wg_socket_endpoint_from_skb(&endpoint, skb)))
goto next;
wireguard: queueing: preserve flow hash across packet scrubbing It's important that we clear most header fields during encapsulation and decapsulation, because the packet is substantially changed, and we don't want any info leak or logic bug due to an accidental correlation. But, for encapsulation, it's wrong to clear skb->hash, since it's used by fq_codel and flow dissection in general. Without it, classification does not proceed as usual. This change might make it easier to estimate the number of innerflows by examining clustering of out of order packets, but this shouldn't open up anything that can't already be inferred otherwise (e.g. syn packet size inference), and fq_codel can be disabled anyway. Furthermore, it might be the case that the hash isn't used or queried at all until after wireguard transmits the encrypted UDP packet, which means skb->hash might still be zero at this point, and thus no hash taken over the inner packet data. In order to address this situation, we force a calculation of skb->hash before encrypting packet data. Of course this means that fq_codel might transmit packets slightly more out of order than usual. Toke did some testing on beefy machines with high quantities of parallel flows and found that increasing the reply-attack counter to 8192 takes care of the most pathological cases pretty well. Reported-by: Dave Taht <dave.taht@gmail.com> Reviewed-and-tested-by: Toke Høiland-Jørgensen <toke@toke.dk> Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:29 +08:00
wg_reset_packet(skb, false);
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
wg_packet_consume_data_done(peer, skb, &endpoint);
free = false;
next:
wg_noise_keypair_put(keypair, false);
wg_peer_put(peer);
if (unlikely(free))
dev_kfree_skb(skb);
if (++work_done >= budget)
break;
}
if (work_done < budget)
napi_complete_done(napi, work_done);
return work_done;
}
void wg_packet_decrypt_worker(struct work_struct *work)
{
struct crypt_queue *queue = container_of(work, struct multicore_worker,
work)->ptr;
struct sk_buff *skb;
while ((skb = ptr_ring_consume_bh(&queue->ring)) != NULL) {
wireguard: noise: separate receive counter from send counter In "wireguard: queueing: preserve flow hash across packet scrubbing", we were required to slightly increase the size of the receive replay counter to something still fairly small, but an increase nonetheless. It turns out that we can recoup some of the additional memory overhead by splitting up the prior union type into two distinct types. Before, we used the same "noise_counter" union for both sending and receiving, with sending just using a simple atomic64_t, while receiving used the full replay counter checker. This meant that most of the memory being allocated for the sending counter was being wasted. Since the old "noise_counter" type increased in size in the prior commit, now is a good time to split up that union type into a distinct "noise_replay_ counter" for receiving and a boring atomic64_t for sending, each using neither more nor less memory than required. Also, since sometimes the replay counter is accessed without necessitating additional accesses to the bitmap, we can reduce cache misses by hoisting the always-necessary lock above the bitmap in the struct layout. We also change a "noise_replay_counter" stack allocation to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack frame warning. All and all, removing a bit of abstraction in this commit makes the code simpler and smaller, in addition to the motivating memory usage recuperation. For example, passing around raw "noise_symmetric_key" structs is something that really only makes sense within noise.c, in the one place where the sending and receiving keys can safely be thought of as the same type of object; subsequent to that, it's important that we uniformly access these through keypair->{sending,receiving}, where their distinct roles are always made explicit. So this patch allows us to draw that distinction clearly as well. Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 12:49:30 +08:00
enum packet_state state =
likely(decrypt_packet(skb, PACKET_CB(skb)->keypair)) ?
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
PACKET_STATE_CRYPTED : PACKET_STATE_DEAD;
wireguard: queueing: get rid of per-peer ring buffers Having two ring buffers per-peer means that every peer results in two massive ring allocations. On an 8-core x86_64 machine, this commit reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which is an 90% reduction. Ninety percent! With some single-machine deployments approaching 500,000 peers, we're talking about a reduction from 7 gigs of memory down to 700 megs of memory. In order to get rid of these per-peer allocations, this commit switches to using a list-based queueing approach. Currently GSO fragments are chained together using the skb->next pointer (the skb_list_* singly linked list approach), so we form the per-peer queue around the unused skb->prev pointer (which sort of makes sense because the links are pointing backwards). Use of skb_queue_* is not possible here, because that is based on doubly linked lists and spinlocks. Multiple cores can write into the queue at any given time, because its writes occur in the start_xmit path or in the udp_recv path. But reads happen in a single workqueue item per-peer, amounting to a multi-producer, single-consumer paradigm. The MPSC queue is implemented locklessly and never blocks. However, it is not linearizable (though it is serializable), with a very tight and unlikely race on writes, which, when hit (some tiny fraction of the 0.15% of partial adds on a fully loaded 16-core x86_64 system), causes the queue reader to terminate early. However, because every packet sent queues up the same workqueue item after it is fully added, the worker resumes again, and stopping early isn't actually a problem, since at that point the packet wouldn't have yet been added to the encryption queue. These properties allow us to avoid disabling interrupts or spinning. The design is based on Dmitry Vyukov's algorithm [1]. Performance-wise, ordinarily list-based queues aren't preferable to ringbuffers, because of cache misses when following pointers around. However, we *already* have to follow the adjacent pointers when working through fragments, so there shouldn't actually be any change there. A potential downside is that dequeueing is a bit more complicated, but the ptr_ring structure used prior had a spinlock when dequeueing, so all and all the difference appears to be a wash. Actually, from profiling, the biggest performance hit, by far, of this commit winds up being atomic_add_unless(count, 1, max) and atomic_ dec(count), which account for the majority of CPU time, according to perf. In that sense, the previous ring buffer was superior in that it could check if it was full by head==tail, which the list-based approach cannot do. But all and all, this enables us to get massive memory savings, allowing WireGuard to scale for real world deployments, without taking much of a performance hit. [1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue Reviewed-by: Dmitry Vyukov <dvyukov@google.com> Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com> Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-23 00:25:48 +08:00
wg_queue_enqueue_per_peer_rx(skb, state);
if (need_resched())
cond_resched();
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
}
}
static void wg_packet_consume_data(struct wg_device *wg, struct sk_buff *skb)
{
__le32 idx = ((struct message_data *)skb->data)->key_idx;
struct wg_peer *peer = NULL;
int ret;
rcu_read_lock_bh();
PACKET_CB(skb)->keypair =
(struct noise_keypair *)wg_index_hashtable_lookup(
wg->index_hashtable, INDEX_HASHTABLE_KEYPAIR, idx,
&peer);
if (unlikely(!wg_noise_keypair_get(PACKET_CB(skb)->keypair)))
goto err_keypair;
if (unlikely(READ_ONCE(peer->is_dead)))
goto err;
wireguard: queueing: get rid of per-peer ring buffers Having two ring buffers per-peer means that every peer results in two massive ring allocations. On an 8-core x86_64 machine, this commit reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which is an 90% reduction. Ninety percent! With some single-machine deployments approaching 500,000 peers, we're talking about a reduction from 7 gigs of memory down to 700 megs of memory. In order to get rid of these per-peer allocations, this commit switches to using a list-based queueing approach. Currently GSO fragments are chained together using the skb->next pointer (the skb_list_* singly linked list approach), so we form the per-peer queue around the unused skb->prev pointer (which sort of makes sense because the links are pointing backwards). Use of skb_queue_* is not possible here, because that is based on doubly linked lists and spinlocks. Multiple cores can write into the queue at any given time, because its writes occur in the start_xmit path or in the udp_recv path. But reads happen in a single workqueue item per-peer, amounting to a multi-producer, single-consumer paradigm. The MPSC queue is implemented locklessly and never blocks. However, it is not linearizable (though it is serializable), with a very tight and unlikely race on writes, which, when hit (some tiny fraction of the 0.15% of partial adds on a fully loaded 16-core x86_64 system), causes the queue reader to terminate early. However, because every packet sent queues up the same workqueue item after it is fully added, the worker resumes again, and stopping early isn't actually a problem, since at that point the packet wouldn't have yet been added to the encryption queue. These properties allow us to avoid disabling interrupts or spinning. The design is based on Dmitry Vyukov's algorithm [1]. Performance-wise, ordinarily list-based queues aren't preferable to ringbuffers, because of cache misses when following pointers around. However, we *already* have to follow the adjacent pointers when working through fragments, so there shouldn't actually be any change there. A potential downside is that dequeueing is a bit more complicated, but the ptr_ring structure used prior had a spinlock when dequeueing, so all and all the difference appears to be a wash. Actually, from profiling, the biggest performance hit, by far, of this commit winds up being atomic_add_unless(count, 1, max) and atomic_ dec(count), which account for the majority of CPU time, according to perf. In that sense, the previous ring buffer was superior in that it could check if it was full by head==tail, which the list-based approach cannot do. But all and all, this enables us to get massive memory savings, allowing WireGuard to scale for real world deployments, without taking much of a performance hit. [1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue Reviewed-by: Dmitry Vyukov <dvyukov@google.com> Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com> Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-23 00:25:48 +08:00
ret = wg_queue_enqueue_per_device_and_peer(&wg->decrypt_queue, &peer->rx_queue, skb,
wg->packet_crypt_wq, &wg->decrypt_queue.last_cpu);
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
if (unlikely(ret == -EPIPE))
wireguard: queueing: get rid of per-peer ring buffers Having two ring buffers per-peer means that every peer results in two massive ring allocations. On an 8-core x86_64 machine, this commit reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which is an 90% reduction. Ninety percent! With some single-machine deployments approaching 500,000 peers, we're talking about a reduction from 7 gigs of memory down to 700 megs of memory. In order to get rid of these per-peer allocations, this commit switches to using a list-based queueing approach. Currently GSO fragments are chained together using the skb->next pointer (the skb_list_* singly linked list approach), so we form the per-peer queue around the unused skb->prev pointer (which sort of makes sense because the links are pointing backwards). Use of skb_queue_* is not possible here, because that is based on doubly linked lists and spinlocks. Multiple cores can write into the queue at any given time, because its writes occur in the start_xmit path or in the udp_recv path. But reads happen in a single workqueue item per-peer, amounting to a multi-producer, single-consumer paradigm. The MPSC queue is implemented locklessly and never blocks. However, it is not linearizable (though it is serializable), with a very tight and unlikely race on writes, which, when hit (some tiny fraction of the 0.15% of partial adds on a fully loaded 16-core x86_64 system), causes the queue reader to terminate early. However, because every packet sent queues up the same workqueue item after it is fully added, the worker resumes again, and stopping early isn't actually a problem, since at that point the packet wouldn't have yet been added to the encryption queue. These properties allow us to avoid disabling interrupts or spinning. The design is based on Dmitry Vyukov's algorithm [1]. Performance-wise, ordinarily list-based queues aren't preferable to ringbuffers, because of cache misses when following pointers around. However, we *already* have to follow the adjacent pointers when working through fragments, so there shouldn't actually be any change there. A potential downside is that dequeueing is a bit more complicated, but the ptr_ring structure used prior had a spinlock when dequeueing, so all and all the difference appears to be a wash. Actually, from profiling, the biggest performance hit, by far, of this commit winds up being atomic_add_unless(count, 1, max) and atomic_ dec(count), which account for the majority of CPU time, according to perf. In that sense, the previous ring buffer was superior in that it could check if it was full by head==tail, which the list-based approach cannot do. But all and all, this enables us to get massive memory savings, allowing WireGuard to scale for real world deployments, without taking much of a performance hit. [1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue Reviewed-by: Dmitry Vyukov <dvyukov@google.com> Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com> Fixes: e7096c131e51 ("net: WireGuard secure network tunnel") Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-23 00:25:48 +08:00
wg_queue_enqueue_per_peer_rx(skb, PACKET_STATE_DEAD);
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
if (likely(!ret || ret == -EPIPE)) {
rcu_read_unlock_bh();
return;
}
err:
wg_noise_keypair_put(PACKET_CB(skb)->keypair, false);
err_keypair:
rcu_read_unlock_bh();
wg_peer_put(peer);
dev_kfree_skb(skb);
}
void wg_packet_receive(struct wg_device *wg, struct sk_buff *skb)
{
if (unlikely(prepare_skb_header(skb, wg) < 0))
goto err;
switch (SKB_TYPE_LE32(skb)) {
case cpu_to_le32(MESSAGE_HANDSHAKE_INITIATION):
case cpu_to_le32(MESSAGE_HANDSHAKE_RESPONSE):
case cpu_to_le32(MESSAGE_HANDSHAKE_COOKIE): {
int cpu;
if (skb_queue_len(&wg->incoming_handshakes) >
MAX_QUEUED_INCOMING_HANDSHAKES ||
unlikely(!rng_is_initialized())) {
net_dbg_skb_ratelimited("%s: Dropping handshake packet from %pISpfsc\n",
wg->dev->name, skb);
goto err;
}
skb_queue_tail(&wg->incoming_handshakes, skb);
/* Queues up a call to packet_process_queued_handshake_
* packets(skb):
*/
cpu = wg_cpumask_next_online(&wg->incoming_handshake_cpu);
queue_work_on(cpu, wg->handshake_receive_wq,
&per_cpu_ptr(wg->incoming_handshakes_worker, cpu)->work);
break;
}
case cpu_to_le32(MESSAGE_DATA):
PACKET_CB(skb)->ds = ip_tunnel_get_dsfield(ip_hdr(skb), skb);
wg_packet_consume_data(wg, skb);
break;
default:
WARN(1, "Non-exhaustive parsing of packet header lead to unknown packet type!\n");
net: WireGuard secure network tunnel WireGuard is a layer 3 secure networking tunnel made specifically for the kernel, that aims to be much simpler and easier to audit than IPsec. Extensive documentation and description of the protocol and considerations, along with formal proofs of the cryptography, are available at: * https://www.wireguard.com/ * https://www.wireguard.com/papers/wireguard.pdf This commit implements WireGuard as a simple network device driver, accessible in the usual RTNL way used by virtual network drivers. It makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of networking subsystem APIs. It has a somewhat novel multicore queueing system designed for maximum throughput and minimal latency of encryption operations, but it is implemented modestly using workqueues and NAPI. Configuration is done via generic Netlink, and following a review from the Netlink maintainer a year ago, several high profile userspace tools have already implemented the API. This commit also comes with several different tests, both in-kernel tests and out-of-kernel tests based on network namespaces, taking profit of the fact that sockets used by WireGuard intentionally stay in the namespace the WireGuard interface was originally created, exactly like the semantics of userspace tun devices. See wireguard.com/netns/ for pictures and examples. The source code is fairly short, but rather than combining everything into a single file, WireGuard is developed as cleanly separable files, making auditing and comprehension easier. Things are laid out as follows: * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the cryptographic aspects of the protocol, and are mostly data-only in nature, taking in buffers of bytes and spitting out buffers of bytes. They also handle reference counting for their various shared pieces of data, like keys and key lists. * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for ratelimiting certain types of cryptographic operations in accordance with particular WireGuard semantics. * allowedips.[ch], peerlookup.[ch]: The main lookup structures of WireGuard, the former being trie-like with particular semantics, an integral part of the design of the protocol, and the latter just being nice helper functions around the various hashtables we use. * device.[ch]: Implementation of functions for the netdevice and for rtnl, responsible for maintaining the life of a given interface and wiring it up to the rest of WireGuard. * peer.[ch]: Each interface has a list of peers, with helper functions available here for creation, destruction, and reference counting. * socket.[ch]: Implementation of functions related to udp_socket and the general set of kernel socket APIs, for sending and receiving ciphertext UDP packets, and taking care of WireGuard-specific sticky socket routing semantics for the automatic roaming. * netlink.[ch]: Userspace API entry point for configuring WireGuard peers and devices. The API has been implemented by several userspace tools and network management utility, and the WireGuard project distributes the basic wg(8) tool. * queueing.[ch]: Shared function on the rx and tx path for handling the various queues used in the multicore algorithms. * send.c: Handles encrypting outgoing packets in parallel on multiple cores, before sending them in order on a single core, via workqueues and ring buffers. Also handles sending handshake and cookie messages as part of the protocol, in parallel. * receive.c: Handles decrypting incoming packets in parallel on multiple cores, before passing them off in order to be ingested via the rest of the networking subsystem with GRO via the typical NAPI poll function. Also handles receiving handshake and cookie messages as part of the protocol, in parallel. * timers.[ch]: Uses the timer wheel to implement protocol particular event timeouts, and gives a set of very simple event-driven entry point functions for callers. * main.c, version.h: Initialization and deinitialization of the module. * selftest/*.h: Runtime unit tests for some of the most security sensitive functions. * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing script using network namespaces. This commit aims to be as self-contained as possible, implementing WireGuard as a standalone module not needing much special handling or coordination from the network subsystem. I expect for future optimizations to the network stack to positively improve WireGuard, and vice-versa, but for the time being, this exists as intentionally standalone. We introduce a menu option for CONFIG_WIREGUARD, as well as providing a verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Cc: David Miller <davem@davemloft.net> Cc: Greg KH <gregkh@linuxfoundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: linux-crypto@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: netdev@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-09 07:27:34 +08:00
goto err;
}
return;
err:
dev_kfree_skb(skb);
}