316 lines
12 KiB
Ruby
316 lines
12 KiB
Ruby
#coding=utf-8
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class GamesController < ApplicationController
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layout "base_myshixun"
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skip_before_filter :verify_authenticity_token, :only => [:file_update]
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before_filter :find_myshixun, :only => [:index]
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before_filter :find_game, :only => [:show, :game_build, :entry,:next_step, :outputs_show, :file_edit, :file_update, :game_status, :change_status]
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before_filter :find_repository, :only => [:show, :entry, :file_edit, :file_update]
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before_filter :allowd_manager
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before_filter :allowd_view, :only => [:show]
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before_filter :find__shixun_language, :only => [:show, :entry]
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include ApplicationHelper
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def index
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@games = @myshixun.games.includes(:challenge)
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@games_count = @games.count
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respond_to do |format|
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format.html
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format.js
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end
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end
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# mushixun的版本库必须创建时就创建
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# 首次进入版本库自动打开文件
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# path:"" && path: @game.path
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# @praise 判断是否点赞
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# @praise 判断是否踩
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def show
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# 展示全部实训
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@games = @myshixun.games.includes(:challenge)
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@games_count = @games.count
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@game_challenge = @game.challenge
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(@myshixun.games.count == @game_challenge.position && @game.status ==2) ? @had_done = 1 : @had_done = 0
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@praise = PraiseTread.where("praise_tread_object_id=? and praise_tread_object_type=? and user_id=?", @game_challenge.id, @game_challenge.class.to_s, User.current.id).first
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@tread = PraiseTread.where("praise_tread_object_id=? and praise_tread_object_type=? and user_id=?", @game_challenge.id, "ChallengeTread", User.current.id).first
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@rev = @rev.nil? ? "master" : @rev
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@git_url = git_repository_url(@myshixun, "Myshixun")
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@type = params[:type]
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challenge_path = @game_challenge.path
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# 默认打开文件
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logger.info("repository id is #{@repository.id}, repository's shixun_id =#{@repository.myshixun_id} shixun_id =#{@repository.shixun_id}, project_id => #{@repository.project_id}")
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# 验证challenge文件名的合法性
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if @path.blank? && !challenge_path.blank? && challenge_path.include?(".") && @type != "root"
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@path = challenge_path.strip
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file_content = @g.files(@myshixun.gpid, @path, @rev).content
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if file_content.blank?
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# gitlab缺陷:forked完成,短暂时间内取不了内容的,所以做一个小轮询,间隔0.1秒
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# 超过2秒则失败,需通过页面刷新
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for i in 0..20 do
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sleep(0.1)
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file_content = @g.files(@myshixun.gpid, @path, @rev).content
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unless file_content.blank?
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logger.info("start: file_content is####{file_content.first(6)}")
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break
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end
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end
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end
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@content = Base64.decode64(file_content) unless file_content.blank?
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end
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if @content.nil?
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@entries = @repository.entries(@path, @rev)
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end
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# 页面前后端分离数据转换
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test_sets = @game_challenge.test_sets
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unless test_sets.blank?
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@test_sets = test_set_static_data(test_sets)
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end
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@consume_time = (@game.status == 2 ? game_spend_time(@game.open_time, @game.updated_at) : game_spend_time(@game.open_time, Time.now))
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logger.info("#################################{@public_test_sets}")
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@test_sets_count = test_sets.count
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@test_sets_hidden_count = test_sets.where(:is_public => false).count
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@final_score = @game.final_score.to_i
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# @had_tested如果已评测过,output中至少会有一条记录
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@had_tested = Output.where(:game_id => @game.id).count
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@had_passed_testsests = Output.where(:game_id => @game.id, :result => true).count
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# 出错的测试用例序号
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error_position = Output.where(:game_id => @game.id, :result => false).last
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@error_position = error_position.blank? ? 0 : error_position.try(:test_set_position).to_i
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# @had_done 1 已通关
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(@myshixun.games.count == @game_challenge.position && @game.status ==2) ? @had_done = 1 : @had_done = 0
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# 异常结果
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@latest_output = error_position.try(:out_put)
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# @latest_output = @game.latest_output.try(:expect_output)
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respond_to do |format|
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format.html
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format.js
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end
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rescue Exception => e
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logger.error("game error##############{e.message}")
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flash[:error] = e.message
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end
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# 代码预览
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def entry
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# entry_and_raw(false)
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file_content = @g.files(@myshixun.gpid, @path, @rev).content
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@content = Base64.decode64(file_content) unless file_content.blank?
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# @content = @repository.cat(@path, @rev)
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end
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def file_edit
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# entry_and_raw(false)
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# @content = @repository.cat(@path, @rev).strip
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# # respond_to do |format|
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# # format.js
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# end
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end
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def file_update
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@g = Gitlab.client
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content = params[:content].strip
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@g.edit_file(@myshixun.gpid, :content => params[:content], :file_path => @path, :branch_name => @rev, :commit_message => "shixun exec")
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render :json => {:success => "success"}
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=begin
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respond_to do |format|
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format.js
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end
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rescue Exception => e
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puts e.message
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=end
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end
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# json调用,显示左边的隐藏具体详情@game 字段 msg
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# 刷新右边的输出结果 @game out_put
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def outputs_show
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@output = Output.find(params[:game_output_id])
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respond_to do |format|
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format.js
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end
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end
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# status 0: 未提交测评或者提交测评失败后报错;1:中间状态还没返回值;2:返回值并成功
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def game_build
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game_challenge = @game.challenge
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gitUrl = git_repository_url(@myshixun, "Myshixun")
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gitUrl = Base64.encode64(gitUrl)
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taskId = @game.id
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jobName = "myshixun_#{@myshixun.id}"
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ActiveRecord::Base.transaction do
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@game.update_attributes!(:status => 1)
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jenkins_shixuns = Redmine::Configuration['jenkins_shixuns']
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step = game_challenge.try(:position)
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params = {:jobNameForInstance => "#{jobName}", :buildID => "#{taskId}", :step => "#{step}", :instanceGitURL => "#{gitUrl}", :instanceChallenge => "#{step}"}
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uri = URI("#{jenkins_shixuns}/jenkins-exec/api/buildJobForInstance")
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res = uri_exec uri, params
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logger.info("##################### buildJobForInstance result is #{res}")
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if (res && res['code'] != 0)
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raise("Build job failed")
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end
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render :json => {:result => "success"}
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end
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rescue
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@game.update_attributes!(:status => 0)
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raise ActiveRecord::Rollback
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#REDO Jenkins服务异常弹框抛出
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redirect_to myshixun_game_path(@game, :myshixun_id => @myshixun)
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end
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def game_status
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game_challenge = @game.challenge
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# @had_done 1 已通关
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(@myshixun.games.count == game_challenge.position && @game.status ==2) ? had_done = 1 : had_done = 0
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# 下一关自动开启
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if had_done != 1 && @game.status == 2
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@game.next_game.update_attribute(:status, 0)
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@myshixun.update_attribute(:status, 1)
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end
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test_sets = game_challenge.test_sets
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unless test_sets.blank?
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total_test_sets = test_set_static_data(test_sets)
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end
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test_sets_count = test_sets.count
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test_sets_hidden_count = test_sets.where(:is_public => false).count
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final_score = @game.final_score.to_i
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# @had_tested如果已评测过,output中至少会有一条记录
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had_tested = Output.where(:game_id => @game.id).count
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had_passed_testsests = Output.where(:game_id => @game.id, :result => true).count
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# 出错的测试用例序号
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error_position = Output.where(:game_id => @game.id, :result => false).last
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static_error_position = error_position.blank? ? 0 : error_position.try(:test_set_position).to_i
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consume_time = @game.status == 2 ? game_spend_time(@game.open_time, @game.updated_at) : game_spend_time(@game.open_time, Time.now)
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# 异常结果
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latest_output = error_position.try(:out_put)
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render :json => {test_sets: total_test_sets, status: @game.status, had_done: had_done, latest_output: latest_output, error_position: static_error_position,
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had_passed_testsests:had_passed_testsests, test_sets_count:test_sets_count, test_sets_hidden_count:test_sets_hidden_count,
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final_score:final_score, had_tested:had_tested, consume_time: consume_time}
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end
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def change_status
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@game.update_attribute(:status, 0)
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outputs = @game.outputs
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if outputs.count == 0
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outputs = ""
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else
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outputs = outputs.map{|result| [result.code, result.id]}
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end
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render :json => {status: @game.status, output: "服务器网络异常", results: outputs, had_done: 0}
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end
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# 自动推送下一个任务
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def next_step
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render_403 if @game.status != 2
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next_game = @game.next_game
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next_game.update_attributes(:status => 0, :open_time => Time.now) if next_game.status == 3
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redirect_to myshixun_game_path(next_game, :myshixun_id => @myshixun)
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end
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private
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def test_set_static_data test_sets
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test_result = []
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unless test_sets.blank?
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test_sets.each do |test_set|
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output = Output.where(:game_id => @game.id, :test_set_position => test_set.position).first
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actual_output = output.try(:actual_output)
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result = output.try(:result)
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public_result = {:is_public => (test_set.is_public ? 1 : 0), :result => result, :input => test_set.input,
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:actual_output => actual_output, :output => test_set.output}
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logger.info("1111#################################{public_result.to_json}")
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test_result << public_result.to_json
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end
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end
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test_result = test_result.blank? ? test_result : test_result.join(",")
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logger.info("222#################################{test_result}")
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return test_result
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end
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def entry_and_raw(is_raw)
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@entry = @repository.entry(@path, @rev)
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(show_error_not_found; return) unless @entry
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# If the entry is a dir, show the browser
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(show; return) if @entry.is_dir?
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@content = @repository.cat(@path, @rev)
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(show_error_not_found; return) unless @content
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if is_raw || (@content.size && @content.size > Setting.file_max_size_displayed.to_i.kilobyte) || !is_entry_text_data?(@content, @path)
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# Force the download
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send_opt = { :filename => filename_for_content_disposition(@path.split('/').last) }
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send_type = Redmine::MimeType.of(@path)
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send_opt[:type] = send_type.to_s if send_type
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send_opt[:disposition] = (Redmine::MimeType.is_type?('image', @path) && !is_raw ? 'inline' : 'attachment')
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send_data @content, send_opt
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else
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# Prevent empty lines when displaying a file with Windows style eol
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# TODO: UTF-16
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# Is this needs? AttachmentsController reads file simply.
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@content.gsub!("\r\n", "\n")
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@changeset = @repository.find_changeset_by_name(@rev)
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end
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end
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def is_entry_text_data?(ent, path)
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# UTF-16 contains "\x00".
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# It is very strict that file contains less than 30% of ascii symbols
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# in non Western Europe.
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return true if Redmine::MimeType.is_type?('text', path)
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# Ruby 1.8.6 has a bug of integer divisions.
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# http://apidock.com/ruby/v1_8_6_287/String/is_binary_data%3F
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return false if ent.is_binary_data?
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true
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end
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def find_repository
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@repository = @myshixun.repository
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render_404 if @myshixun.gpid.nil?
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@path = params[:path].is_a?(Array) ? params[:path].join('/') : params[:path].to_s
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@g = Gitlab.client
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@g_project = @g.project(@myshixun.gpid)
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@g_default_branch = @g_project.default_branch
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# gitlab端获取默认分支
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@rev = params[:rev].blank? ? @g_default_branch : params[:rev].to_s.strip
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rescue ActiveRecord::RecordNotFound
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render_404
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end
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def allowd_manager
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render_403 unless (User.current.manager_of_myshixun?(@myshixun) || User.current.admin? || User.current.id == @myshixun.shixun.try(:user_id))
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end
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# 判断成员是否允许查看
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def allowd_view
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render_403 if (@game.status == 3 && User.current.id != @myshixun.shixun.try(:user_id))
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end
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def find__shixun_language
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language = @myshixun.shixun.try(:language)
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@language = language_switch(language)
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end
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# Find myshixun of id params[:id]
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def find_myshixun
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myshixun_id = params[:myshixun_id] || (params[:game] && params[:game][:myshixun_id])
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@myshixun = Myshixun.find_by_identifier(myshixun_id)
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if @myshixun.nil?
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render_404
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return
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end
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rescue ActiveRecord::RecordNotFound
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render_404
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end
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def find_game
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# myshixun_id = params[:myshixun_id]
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@game = Game.find_by_identifier(params[:id])
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if @game.nil?
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render_404
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return
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end
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@myshixun = @game.myshixun
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rescue ActiveRecord::RecordNotFound
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render_404
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end
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end
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