[修复]1. 修复重复定义的警告

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Blank 2024-11-12 11:07:34 +08:00
parent f23c6ca2a0
commit a2c14aaf4a
1 changed files with 0 additions and 1 deletions

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@ -16,7 +16,6 @@ namespace GameFrameX.Editor
[CustomEditor(typeof(BaseComponent))]
internal sealed class BaseComponentInspector : GameFrameworkInspector
{
private const string NoneOptionName = "<None>";
private static readonly float[] GameSpeed = new float[] {0f, 0.01f, 0.1f, 0.25f, 0.5f, 1f, 1.5f, 2f, 4f, 8f};
private static readonly string[] GameSpeedForDisplay = new string[] {"0x", "0.01x", "0.1x", "0.25x", "0.5x", "1x", "1.5x", "2x", "4x", "8x"};