[修改]1. 修改包名
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@ -12,8 +12,8 @@ GameFrameX 的 Network 长连接网络组件
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1. 直接在 `manifest.json` 的文件中的 `dependencies` 节点下添加以下内容
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```json
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{"com.alianblank.gameframex.unity.network": "https://github.com/AlianBlank/com.alianblank.gameframex.unity.network.git"}
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{"com.gameframex.unity.network": "https://github.com/AlianBlank/com.gameframex.unity.network.git"}
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```
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2. 在Unity 的`Packages Manager` 中使用`Git URL` 的方式添加库,地址为:https://github.com/AlianBlank/com.alianblank.gameframex.unity.network.git
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2. 在Unity 的`Packages Manager` 中使用`Git URL` 的方式添加库,地址为:https://github.com/AlianBlank/com.gameframex.unity.network.git
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3. 直接下载仓库放置到Unity 项目的`Packages` 目录下。会自动加载识别
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@ -16,17 +16,17 @@
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"defineConstraints": [],
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"versionDefines": [
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{
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"name": "com.alianblank.gameframex.unity.psygames.unitywebsocket",
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"name": "com.gameframex.unity.psygames.unitywebsocket",
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"expression": "",
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"define": "ENABLE_GAME_FRAME_X_WEB_SOCKET"
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},
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{
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"name": "com.alianblank.gameframex.unity.google.protobuf",
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"name": "com.gameframex.unity.google.protobuf",
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"expression": "",
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"define": "ENABLE_GAME_FRAME_X_PROTOBUF"
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},
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{
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"name": "com.alianblank.gameframex.unity.neuecc.messagepack",
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"name": "com.gameframex.unity.neuecc.messagepack",
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"expression": "",
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"define": "ENABLE_GAME_FRAME_X_MESSAGEPACK"
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}
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@ -1,5 +1,5 @@
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{
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"name": "com.alianblank.gameframex.unity.network",
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"name": "com.gameframex.unity.network",
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"displayName": "Game Frame X Network",
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"category": "Game Framework X",
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"description": "Game Frame X Network Component",
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@ -9,8 +9,8 @@
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"Game Framework X"
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],
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"repository": {
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"name": "com.alianblank.gameframex.unity.network",
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"url": "https://github.com/AlianBlank/com.alianblank.gameframex.unity.network.git",
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"name": "com.gameframex.unity.network",
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"url": "https://github.com/AlianBlank/com.gameframex.unity.network.git",
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"type": "git"
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},
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"author": {
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