Merge branch 'focus-creative-games:main' into main
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commit
fa17808c5b
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@ -116,8 +116,8 @@ namespace MonoHook
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static void SetupFlushICacheFunc()
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{
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string processorType = SystemInfo.processorType;
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if (processorType.Contains("Intel", StringComparison.InvariantCultureIgnoreCase) || processorType.Contains("AMD", StringComparison.InvariantCultureIgnoreCase))
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string processorType = SystemInfo.processorType.ToLowerInvariant();
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if (processorType.Contains("intel") || processorType.Contains("amd"))
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return;
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if (IntPtr.Size == 4)
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 52688f4469ff9454e8c3d8aaf045d9f4
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guid: c9e34f237251ef44193538977db6b15f
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TextScriptImporter:
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externalObjects: {}
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userData:
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@ -1,5 +1,14 @@
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# ReleaseLog
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## 6.10.1
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Release Date: 2024-10-24.
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### Editor
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- [fix] Fixs HookUtils compile errors in Unity 2019 and 2020
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- [change] remove README_zh.md.meta, add README_EN.md.meta
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## 6.10.0
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Release Date: 2024-10-23.
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@ -1,6 +1,6 @@
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{
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"name": "com.code-philosophy.hybridclr",
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"version": "6.10.0",
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"version": "6.10.1",
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"displayName": "HybridCLR",
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"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
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"category": "Runtime",
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