Merge branch 'focus-creative-games:main' into main

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Blank 2024-10-25 09:42:15 +08:00 committed by GitHub
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4 changed files with 13 additions and 4 deletions

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@ -116,8 +116,8 @@ namespace MonoHook
static void SetupFlushICacheFunc()
{
string processorType = SystemInfo.processorType;
if (processorType.Contains("Intel", StringComparison.InvariantCultureIgnoreCase) || processorType.Contains("AMD", StringComparison.InvariantCultureIgnoreCase))
string processorType = SystemInfo.processorType.ToLowerInvariant();
if (processorType.Contains("intel") || processorType.Contains("amd"))
return;
if (IntPtr.Size == 4)

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@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 52688f4469ff9454e8c3d8aaf045d9f4
guid: c9e34f237251ef44193538977db6b15f
TextScriptImporter:
externalObjects: {}
userData:

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@ -1,5 +1,14 @@
# ReleaseLog
## 6.10.1
Release Date: 2024-10-24.
### Editor
- [fix] Fixs HookUtils compile errors in Unity 2019 and 2020
- [change] remove README_zh.md.meta, add README_EN.md.meta
## 6.10.0
Release Date: 2024-10-23.

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@ -1,6 +1,6 @@
{
"name": "com.code-philosophy.hybridclr",
"version": "6.10.0",
"version": "6.10.1",
"displayName": "HybridCLR",
"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
"category": "Runtime",